@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
DMJ (Axis) vs. JTB (Allies) - G40.2 - Game 3
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Albania to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania Combat - Italians Battle in Romania Italians attack with 1 artillery and 2 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Romania Italians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Italians roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Romania, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Romania, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Romania, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Romania, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Romania Russians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : -1.50 Russians : 0.67 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:00:50 AM
Savegame -
TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Western Australia to 42 Sea Zone 1 tactical_bomber moved from Western Australia to 42 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western Australia to Queensland 1 artillery moved from Western Australia to South Australia 5 infantry moved from Western Australia to South Australia -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Western Australia to 42 Sea Zone 1 tactical_bomber moved from Western Australia to 42 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western Australia to Queensland 1 artillery moved from Western Australia to South Australia 5 infantry moved from Western Australia to South Australia Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Queensland 1 aaGun moved from Western Australia to South Australia Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
ANZAC : -0.50 Japanese : -0.33 -
TripleA Move Summary: French round 9
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Combat Move - French 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Eastern Persia to India -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Combat Move - French 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Eastern Persia to India Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 infantry moved from Slovakia Hungary to Romania 1 fighter and 3 tactical_bombers moved from Slovakia Hungary to Romania 1 infantry moved from Germany to Poland 3 infantry moved from Western Germany to Denmark 2 artilleries moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 2 armour, 1 artillery and 5 infantry moved from Germany to Slovakia Hungary 1 armour, 2 artilleries and 5 infantry moved from Western Germany to Germany 3 infantry moved from France to Western Germany -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 infantry moved from Slovakia Hungary to Romania 1 fighter and 3 tactical_bombers moved from Slovakia Hungary to Romania 1 infantry moved from Germany to Poland 3 infantry moved from Western Germany to Denmark 2 artilleries moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 2 armour, 1 artillery and 5 infantry moved from Germany to Slovakia Hungary 1 armour, 2 artilleries and 5 infantry moved from Western Germany to Germany 3 infantry moved from France to Western Germany Combat - Germans Battle in Denmark Germans attack with 1 armour, 2 artilleries and 3 infantry Americans defend with 2 artilleries and 1 infantry Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Denmark, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 2 artilleries and 1 infantry in Denmark, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans roll dice for 1 armour and 2 artilleries in Denmark, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 artilleries in Denmark, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Denmark Germans roll dice for 1 armour and 1 artillery in Denmark, round 4 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 artillery in Denmark, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Denmark Germans roll dice for 1 armour in Denmark, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery in Denmark, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Denmark, round 6 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery in Denmark, round 6 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 artillery owned by the Americans lost in Denmark Americans win with no units remaining. Battle score for attacker is -12 Casualties for Germans: 1 armour, 2 artilleries and 3 infantry Casualties for Americans: 2 artilleries and 1 infantry Battle in Romania Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Romania, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 fighter moved from Romania to Slovakia Hungary 3 tactical_bombers moved from Romania to Slovakia Hungary Place Units - Germans 3 infantry placed in Germany 3 artilleries and 7 infantry placed in Western Germany 2 infantry placed in France Turn Complete - Germans Germans collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -2.50 Americans : 3.33 Russians : -0.33 -
TripleA Move Summary: Russians round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Poland 1 artillery moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Baltic States 1 armour moved from Novgorod to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 1 armour and 4 artilleries moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Eastern Poland 2 infantry moved from Rostov to Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 armour and 1 mech_infantry moved from Russia to Western Ukraine 1 armour moved from Volgograd to Tsinghai Chinese take Tsinghai from Japanese 1 mech_infantry moved from Volgograd to Tsinghai 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Novosibirsk to Kansu Chinese take Kansu from Japanese 1 artillery moved from Volgograd to Kazakhstan 1 infantry moved from Eastern Poland to Poland -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Poland 1 artillery moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Baltic States 1 armour moved from Novgorod to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 1 armour and 4 artilleries moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Eastern Poland 2 infantry moved from Rostov to Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 armour and 1 mech_infantry moved from Russia to Western Ukraine 1 armour moved from Volgograd to Tsinghai Chinese take Tsinghai from Japanese 1 mech_infantry moved from Volgograd to Tsinghai 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Novosibirsk to Kansu Chinese take Kansu from Japanese 1 artillery moved from Volgograd to Kazakhstan 1 infantry moved from Eastern Poland to Poland Combat - Russians Battle in Romania Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Poland, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Poland to Eastern Poland 1 fighter moved from Romania to Eastern Poland 1 tactical_bomber moved from Romania to Eastern Poland Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 armour and 1 mech_infantry placed in Volgograd 1 armour and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,4,4,6 Russians collect 41 PUs (3 lost to blockades); end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : -0.17 -
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 1 battleship, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 3 carriers, 8 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 2 battleships, 3 carriers, 8 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 34 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 bombers moved from Siam to 42 Sea Zone 2 destroyers moved from 6 Sea Zone to 33 Sea Zone -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 1 battleship, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 3 carriers, 8 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 2 battleships, 3 carriers, 8 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 34 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 bombers moved from Siam to 42 Sea Zone 2 destroyers moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Battle in Korea Japanese attack with 3 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Korea, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 destroyer Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Caroline Islands 3 fighters moved from Korea to Japan 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 3 tactical_bombers moved from Siam to Burma 3 mech_infantrys moved from Malaya to Burma 3 mech_infantrys moved from French Indo China to Burma 2 bombers moved from 42 Sea Zone to French Indo China Place Units - Japanese 1 armour and 1 infantry placed in Japan 1 battleship and 2 destroyers placed in 37 Sea Zone 2 armour and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.33 Russians : -0.33 Japanese : -0.50 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Queensland to New South Wales 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 3 transports moved from 109 Sea Zone to 107 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Norway to United Kingdom 1 infantry moved from Norway to 112 Sea Zone 1 mech_infantry moved from Norway to 112 Sea Zone 1 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone 3 transports moved from 107 Sea Zone to 106 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Queensland to New South Wales 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 3 transports moved from 109 Sea Zone to 107 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Norway to United Kingdom 1 infantry moved from Norway to 112 Sea Zone 1 mech_infantry moved from Norway to 112 Sea Zone 1 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone 3 transports moved from 107 Sea Zone to 106 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia Combat - Americans Battle in Philippines Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Philippines from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 3 artilleries, 4 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 artillery placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4 Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans : 0.33 Japanese : -0.17 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Combat Move - British 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Germany 2 fighters and 1 tactical_bomber moved from Eastern Poland to Germany 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Norway to 113 Sea Zone 1 artillery moved from Norway to 113 Sea Zone 1 mech_infantry moved from Norway to 113 Sea Zone 3 infantry moved from Norway to 113 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 109 Sea Zone to 113 Sea Zone 2 artilleries moved from Finland to Norway 1 fighter moved from 99 Sea Zone to Yugoslavia 1 tactical_bomber moved from Greece to Yugoslavia 1 fighter moved from Greece to Yugoslavia 1 armour moved from Bulgaria to Albania British take Albania from Italians 1 armour moved from Albania to Yugoslavia 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bulgaria to Yugoslavia 2 artilleries and 2 infantry moved from West India to India 1 tactical_bomber moved from Eastern Persia to India 2 armour moved from Union of South Africa to Belgian Congo 2 armour moved from Belgian Congo to Egypt -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - British British buy 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Germany 2 fighters and 1 tactical_bomber moved from Eastern Poland to Germany 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Norway to 113 Sea Zone 1 artillery moved from Norway to 113 Sea Zone 1 mech_infantry moved from Norway to 113 Sea Zone 3 infantry moved from Norway to 113 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 109 Sea Zone to 113 Sea Zone 2 artilleries moved from Finland to Norway 1 fighter moved from 99 Sea Zone to Yugoslavia 1 tactical_bomber moved from Greece to Yugoslavia 1 fighter moved from Greece to Yugoslavia 1 armour moved from Bulgaria to Albania British take Albania from Italians 1 armour moved from Albania to Yugoslavia 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bulgaria to Yugoslavia 2 artilleries and 2 infantry moved from West India to India 1 tactical_bomber moved from Eastern Persia to India 2 armour moved from Union of South Africa to Belgian Congo 2 armour moved from Belgian Congo to Egypt Combat - British Battle in Germany British attack with 2 artilleries, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 2 artilleries, 1 factory_minor and 8 infantry British roll dice for 2 cruisers in Germany, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 artilleries, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Germany, round 2 : 8/13 hits, 5.50 expected hits Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Germany, round 2 : 3/11 hits, 3.83 expected hits 1 artillery owned by the Germans, 8 infantry owned by the Germans and 3 infantry owned by the British lost in Germany British roll dice for 2 artilleries, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Germany, round 3 : 2/10 hits, 4.83 expected hits Germans roll dice for 1 armour and 1 artillery in Germany, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the British lost in Germany British captures 37PUs while taking Germans capital British win, taking Germany from Germans with 1 artillery, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for British: 1 artillery and 3 infantry Casualties for Germans: 1 armour, 2 artilleries and 8 infantry Battle in Yugoslavia British attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 artilleries and 5 infantry British roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/10 hits, 4.17 expected hits Italians roll dice for 2 artilleries and 5 infantry in Yugoslavia, round 2 : 3/7 hits, 2.33 expected hits 1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Yugoslavia British roll dice for 2 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 3 : 2/7 hits, 3.33 expected hits Italians roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 3 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Yugoslavia 1 artillery owned by the British and 2 armour owned by the British retreated to Bulgaria Italians win with 2 artilleries remaining. Battle score for attacker is 1 Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 5 infantry Non Combat Move - British 1 fighter moved from Yugoslavia to 99 Sea Zone 1 tactical_bomber moved from Yugoslavia to Greece 1 fighter moved from Yugoslavia to Greece 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from Egypt to 98 Sea Zone 1 armour moved from Egypt to 98 Sea Zone 1 armour moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 3 armour and 3 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Egypt to Eastern Persia 1 bomber moved from Germany to Norway 1 fighter moved from Germany to Eastern Poland 1 fighter moved from Germany to Eastern Poland 1 fighter moved from Germany to Eastern Poland 1 fighter moved from Germany to 113 Sea Zone 1 fighter moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to Norway 1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 aaGun moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 1 factory_minor placed in Greece 2 transports placed in 109 Sea Zone 1 armour and 2 infantry placed in Norway British undo move 3. 1 artillery and 2 infantry placed in Norway British undo move 3. 1 armour and 2 infantry placed in Norway 2 artilleries and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 British collect 48 PUs (2 lost to blockades); end with 85 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 90 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Germans : -0.67 British : -2.83 Italians : 0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Romania 2 artilleries moved from Yugoslavia to Romania Combat - Italians Battle in Romania Italians attack with 2 artilleries and 1 fighter Russians defend with 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 2 artilleries and 1 fighter in Romania, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Romania Italians roll dice for 2 artilleries and 1 fighter in Romania, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Romania to Northern Italy 3 artilleries and 4 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : 0.67 Russians : -1.67 -
TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers and 3 submarines moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Hawaiian Islands 1 armour moved from Queensland to South Australia 1 mech_infantry moved from Queensland to South Australia -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers and 3 submarines moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Hawaiian Islands 1 armour moved from Queensland to South Australia 1 mech_infantry moved from Queensland to South Australia Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 aaGun moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3 ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :





