Thank you, I’ll move the topic to the TripleA-Support-Category, then.
What @barnee says. You need to edit the respective part of the xml file to be found in the “game”-directoy of the map installation.
Hello, we are playing A&A 1942 2nd edition for the first time. So we are utter noobs. We did our best reading and analysing the rule book though, but still… :-)
During our game, Germany did an amphibious assault and attacked London. All attacking German land units that entered London from a transport ship got shot, but Germany won the assault (a lot of attacking planes destroyed all defending troops). So the situation is that London lost all of its defending troops (land and air units), but since Germany lost all its land units during combat and no attacking planes can land in London there are no German troops in London as well.
We have a few questions:
We would be really grafetul to get an answer. Thanks in advance!
@marcus711
Greetings.
The attacking force must have a ground unit present to take possession of the territory.
@marcus711 If no attacking ground unit survives combat, the attacked territory does not fall. Therefore, the rest of your questions are moot.
It is for this reason that how-to guides for A&A will tell you that once you are down to your last land unit, you will need to decide how badly you want this territory you are attacking. Because you will need to start losing your air units if you want to take that territory - you will need to save your last ground unit to actually take it over.
My 2 IPCs,
-Midnight_Reaper
Only land units can take an area. Just lose planes! it pays off every way. Leave one land unit to take.
Thank you all for your answers. That makes it clear: only land units can actually conquer enemy territories.
So then it is possible to attack land units in enemy territory with only air force just to destroy the enemy troops but without actually conquering the territory?
right. you are correct
@marcus711 The hang up with that is that all hits must be accounted for. If you attack with 4 fighters against a defending stack of 6 infantry, you will (statistically) land 2 hits (3/6 x 4 = 2), killing 2 of the 6 infantry. And then the 6 infantry get their defending rolls (statistically) getting 2 hits as well (2/6 x 6 = 2), killing 2 fighters. You would trade 6 enemy IPCs (infantry cost x 2) for 20 of your IPCs (fighter cost of 10 IPCs x 2). I wouldn’t call that a good trade.
-Midnight_Reaper