TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 4 PUs;Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
3 armour moved from Kwangtung to French Indo China
1 armour moved from Yunnan to French Indo China
3 tactical_bombers moved from Yunnan to India
3 fighters moved from Yunnan to India
2 bombers moved from Yunnan to India
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
2 tactical_bombers moved from Jehol to Hopei
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
Combat Hit Differential Summary :
@Robert du you want to intercept in India? 8 vs 5 planes.
@Makalakalane Nope. We brought some Russian AA gunners in India.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
3 armour moved from Kwangtung to French Indo China
1 armour moved from Yunnan to French Indo China
3 tactical_bombers moved from Yunnan to India
3 fighters moved from Yunnan to India
2 bombers moved from Yunnan to India
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
2 tactical_bombers moved from Jehol to Hopei
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
Combat - Japanese
Air Battle in India
Japanese attacks with 8 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0,33 expected hits
AA fire in India : 0/3 hits, 0,50 expected hits
Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in India rolls: 3,6,3 and causes: 6 damage to unit: harbour
Bombing raid in India causes 18 damage total. Damaged units is as follows: factory_major = 12, harbour = 6
Battle in French Indo China
Japanese attack with 4 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 4 armour and 1 infantry in French Indo China, round 2 : 2/5 hits, 2,17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 4 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 infantry and 2 tactical_bombers in Hopei, round 2 : 1/5 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 3 infantry and 2 tactical_bombers in Hopei, round 3 : 4/5 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kiangsu to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Buryatia to Amur
1 mech_infantry moved from Soviet Far East to Sakha
3 fighters moved from Yunnan to 35 Sea Zone
1 fighter moved from Kweichow to Kwangtung
1 tactical_bomber moved from Hopei to Kiangsu
1 tactical_bomber moved from Hopei to Shantung
1 aaGun moved from Jehol to Shantung
2 bombers moved from India to Yunnan
3 tactical_bombers moved from India to Yunnan
3 fighters moved from India to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
1 airfield placed in Yunnan
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Chinese : -1,33
UK_Pacific : -0,33
AA fire in India : : -0,83
Japanese : 2,67
@Robert apparently the Russian AA-guns are already out of ammo. Anyway, of you decide to attack the Japanese fleet the order of losses will depend on how the battle goes. I will try and figure out a priority list, but please let me know if you go for it.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Algeria to Libya
Americans take Libya from Italians
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Denmark
1 submarine moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
@Basile_01 Do you scramble in sz 112?
Do you use Kamikaze in sz 22?
I think he wanted to tag @Makalakalane !
No scramble in sz112… My german fighters will live to fight another day:)
@Basile_01 no kamikaze in sz22.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Algeria to Libya
Americans take Libya from Italians
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Denmark
1 submarine moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans, taking 22 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 transports moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
2 fighters moved from 23 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
2 artilleries moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Algeria to Morocco
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
3 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 3 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 4 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 5 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 6 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 2,33
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Combat Move - British
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 8 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 bomber moved from Egypt to Ukraine
@Maxiheimer : Let me know if the Germans fighters scramble!
They stay for the battle on the ground!
UK can’t catch a break huh
Game is yours, gg!
You haven’t posted anything?
@Maxiheimer
Yeah, Allies surrender after British crushing defeat in West Germany!
Wow… Sounds a bit early to call it in my oppinion?? Could you please post the situation after british combat?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Algeria to Libya
Americans take Libya from Italians
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Denmark
1 submarine moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans, taking 22 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 transports moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
2 fighters moved from 23 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
2 artilleries moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Algeria to Morocco
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
3 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 3 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 4 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 5 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 6 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 8 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 bomber moved from Egypt to Ukraine
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Western Germany
British attack with 1 armour, 1 artillery, 2 fighters and 8 infantry
Germans defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
AA fire in Western Germany : 1/2 hits, 0,33 expected hits
1 fighter owned by the British lost in Western Germany
British roll dice for 1 armour, 1 artillery, 1 fighter and 8 infantry in Western Germany, round 2 : 2/11 hits, 2,83 expected hits
Germans roll dice for 3 aaGuns, 2 artilleries, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Western Germany, round 2 : 3/7 hits, 3,00 expected hits
2 aaGuns owned by the Germans and 3 infantry owned by the British lost in Western Germany
British roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Western Germany, round 3 : 1/8 hits, 2,33 expected hits
Germans roll dice for 1 aaGun, 2 artilleries, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Western Germany, round 3 : 2/7 hits, 3,00 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the British lost in Western Germany
British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Western Germany, round 4 : 1/6 hits, 2,00 expected hits
Germans roll dice for 2 artilleries, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Western Germany, round 4 : 2/7 hits, 3,00 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Western Germany, round 5 : 1/4 hits, 1,67 expected hits
Germans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 5 : 3/6 hits, 2,67 expected hits
1 mech_infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Western Germany
British roll dice for 1 fighter in Western Germany, round 6 : 0/1 hits, 0,50 expected hits
Germans roll dice for 2 artilleries, 1 fighter and 2 tactical_bombers in Western Germany, round 6 : 4/5 hits, 2,33 expected hits
1 fighter owned by the British lost in Western Germany
Germans win with 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -31
Casualties for British: 1 armour, 1 artillery, 2 fighters and 8 infantry
Casualties for Germans: 3 aaGuns and 2 mech_infantrys
Non Combat Move - British
1 bomber moved from Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Egypt to Persia
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
4 fighters and 1 tactical_bomber moved from India to Eastern Persia
2 fighters moved from Persia to Eastern Persia
1 tactical_bomber moved from Persia to Eastern Persia
2 infantry moved from India to West India
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to Norway
Place Units - British
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
1 factory_minor placed in Persia
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,00
British : -4,33
Americans : 0,67
AA fire in Western Germany : : 0,67
Chinese : 2,33
AA fire in Ukraine : : -0,17
Japanese : -1,00