@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
2v2 Robert and friend vs Makalakalane and Maxiheimer
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Kiangsi to Anhwe 1 fighter moved from Manchuria to Anhwe 1 tactical_bomber moved from Manchuria to Anhwe 1 armour moved from Korea to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 2 infantry moved from Korea to Amur 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Hainan to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 fighter moved from 36 Sea Zone to Kwangsi 1 armour moved from Kwangtung to Anhwe 1 fighter moved from 36 Sea Zone to Anhwe 3 tactical_bombers moved from 35 Sea Zone to Anhwe 2 bombers moved from Japan to Anhwe 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Kiangsi to Anhwe 1 fighter moved from Manchuria to Anhwe 1 tactical_bomber moved from Manchuria to Anhwe 1 armour moved from Korea to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 2 infantry moved from Korea to Amur 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Hainan to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 fighter moved from 36 Sea Zone to Kwangsi 1 armour moved from Kwangtung to Anhwe 1 fighter moved from 36 Sea Zone to Anhwe 3 tactical_bombers moved from 35 Sea Zone to Anhwe 2 bombers moved from Japan to Anhwe 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 2 armour, 4 artilleries, 2 bombers, 4 fighters, 3 infantry, 6 mech_infantrys and 6 tactical_bombers British defend with 1 armour, 2 fighters and 1 tactical_bomber; Chinese defend with 3 artilleries and 14 infantry Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 4 fighters, 3 infantry, 6 mech_infantrys and 6 tactical_bombers in Anhwe, round 2 : 10/27 hits, 11,83 expected hits Chinese roll dice for 1 armour, 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber in Anhwe, round 2 : 7/21 hits, 8,00 expected hits 3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 10 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 4 fighters, 2 mech_infantrys and 6 tactical_bombers in Anhwe, round 3 : 10/20 hits, 10,33 expected hits Chinese roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/11 hits, 4,67 expected hits 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 4 infantry owned by the Chinese, 3 artilleries owned by the Chinese, 1 fighter owned by the British and 1 armour owned by the British lost in Anhwe Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 4 fighters, 2 mech_infantrys and 6 tactical_bombers in Anhwe, round 4 : 7/18 hits, 9,67 expected hits Chinese roll dice for 1 fighter in Anhwe, round 4 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 armour, 1 artillery, 2 bombers, 4 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Japanese: 3 artilleries, 3 infantry and 4 mech_infantrys Casualties for Chinese: 3 artilleries and 14 infantry Casualties for British: 1 armour, 2 fighters and 1 tactical_bomber Non Combat Move - Japanese 2 bombers moved from Anhwe to Kwangtung 1 fighter moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from Anhwe to 36 Sea Zone 1 tactical_bomber moved from Anhwe to 35 Sea Zone 1 fighter moved from Anhwe to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Jehol 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Jehol 1 tactical_bomber moved from Anhwe to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 aaGun moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 2 artilleries and 2 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 destroyers, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 2 artilleries moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in Kwangtung 2 armour and 1 mech_infantry placed in Kiangsu 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese : -3,67 Japanese : -4,33
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@Basile_01 ok I obviously forgot to move the Anzac planes to the chinese forces. That probably cost the pacific side for good.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Gibraltar 4 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Algeria 1 fighter moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 harbour Americans roll dice for 2 battleships in Gibraltar, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Algeria Americans attack with 1 fighter and 1 infantry Germans defend with 1 bomber Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 bomber in Algeria, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 fighter in Algeria, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 bomber in Algeria, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 fighter in Algeria, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 bomber in Algeria, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 fighter in Algeria, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 bomber in Algeria, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Algeria Americans win with 1 fighter remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 1 bomber Non Combat Move - Americans 1 fighter moved from Algeria to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 5 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.33 Americans : -1.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Gibraltar 4 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Algeria 1 fighter moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 harbour Americans roll dice for 2 battleships in Gibraltar, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Algeria Americans attack with 1 fighter and 1 infantry Germans defend with 1 bomber Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 bomber in Algeria, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 fighter in Algeria, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 bomber in Algeria, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 fighter in Algeria, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 bomber in Algeria, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 fighter in Algeria, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 bomber in Algeria, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Algeria Americans win with 1 fighter remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 1 bomber Non Combat Move - Americans 1 fighter moved from Algeria to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 5 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Non Combat Move - British 1 mech_infantry moved from Hopei to Yunnan 4 infantry moved from Burma to India Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,4,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 5 PUs (7 lost to blockades); end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.33 Americans : -1.50
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@Basile_01 unless the US gets a foothold in europe within turn 7 or 8 this game is over. Fucking riduculous, on forgettting to move 3 planes
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 114 Sea Zone 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from Southern France to 93 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern France to Gibraltar Combat - Italians Battle in 114 Sea Zone Italians attack with 2 fighters Russians defend with 1 cruiser Italians roll dice for 2 fighters in 114 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 5 infantry Americans defend with 2 artilleries, 1 harbour and 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 artillery, 1 bomber and 5 infantry in Gibraltar, round 2 : 1/7 hits, 2,00 expected hits Americans roll dice for 2 artilleries and 4 infantry in Gibraltar, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 3 : 0/5 hits, 1,67 expected hits Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 3 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 4 : 3/5 hits, 1,67 expected hits Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 4 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 5 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 3 infantry Casualties for Americans: 2 artilleries and 4 infantry Non Combat Move - Italians 1 bomber moved from Gibraltar to Southern France 1 infantry moved from Northern Italy to Southern France 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 114 Sea Zone to Germany 1 armour moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France Place Units - Italians 2 artilleries and 1 infantry placed in Southern France 3 infantry placed in Southern Italy 1 infantry placed in Normandy Bordeaux Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1,50 Americans : -2,00 Russians : -0,50
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@Makalakalane To be fair, the presence of the Anzac fighters would have made the attack more costly, but as I had even more planes available myself, I would have still attacked and I would probably still have won.
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@Robert I’m out. I give up. I can’t hold GIbraltar which equals no chance with the US. Sorry guys, I’m out. Well played.
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@Makalakalane Good game
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@Makalakalane : Look at the map, I think Allies can still win. Do you want to swap side and keep going with the current game?
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Look --> looking, my mistake!