@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour and 1 mech_infantry moved from New South Wales to Queensland
2 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Persia to Eastern Persia
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : 1.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Morocco to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
3 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Rostov
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
5 fighters, 11 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Novgorod to Normandy Bordeaux
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 2 bombers, 6 fighters, 3 infantry, 11 mech_infantrys and 3 tactical_bombers
British defend with 2 aaGuns, 1 armour, 1 fighter and 7 infantry; French defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
AA fire in Normandy Bordeaux : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 11 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 9/27 hits, 9.67 expected hits
Americans roll dice for 2 aaGuns, 2 armour, 1 artillery, 2 fighters, 11 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 7/19 hits, 7.33 expected hits
2 aaGuns owned by the British, 3 infantry owned by the Germans, 4 infantry owned by the Americans, 4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 2 bombers, 5 fighters, 7 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 6/20 hits, 8.50 expected hits
Americans roll dice for 2 armour, 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 11/12 hits, 5.00 expected hits
3 artilleries owned by the Germans, 1 fighter owned by the Germans, 7 mech_infantrys owned by the Germans, 4 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Normandy Bordeaux, round 4 : 6/9 hits, 5.33 expected hits
Americans roll dice for 2 armour, 1 artillery, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 4 : 3/6 hits, 3.00 expected hits
2 fighters owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -25
Casualties for Germans: 3 artilleries, 4 fighters, 3 infantry, 11 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Casualties for British: 2 aaGuns, 1 armour, 1 fighter and 7 infantry
Casualties for French: 1 fighter
Non Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
6 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 fighter moved from Western Germany to France
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter and 6 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -5.17
Americans : 5.67
AA fire in Normandy Bordeaux : : 0.00
Russians : -0.33
Damn! You’re rolling up a storm this game!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Bryansk
2 fighters moved from Russia to Smolensk
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Rostov
1 infantry moved from Soviet Far East to Siberia
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 3 infantry in Smolensk, round 2 : 5/6 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Bryansk to Russia
3 fighters moved from Smolensk to Russia
2 fighters moved from Vologda to Russia
2 aaGuns and 17 infantry moved from Siberia to Amur
Place Units - Russians
1 infantry placed in Volgograd
1 armour, 2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : 4.50
@StuckTojo said in 40LG Dawgoneit (Allies +30) vs. StuckTojo (Axis), No Victory Cities:
Damn! You’re rolling up a storm this game!
Awesome! The dice are giving me half a chance.:+1:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
2 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
2 bombers moved from French Indo China to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
Combat - Japanese
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Burma
1 fighter moved from Szechwan to Burma
1 tactical_bomber moved from Szechwan to Burma
1 fighter moved from Philippines to Burma
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
2 bombers moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
1 mech_infantry moved from Jehol to Hunan
1 aaGun, 2 artilleries and 5 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 47 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 destroyer and 2 transports moved from 38 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 destroyers, 6 fighters, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
3 fighters placed in Normandy Bordeaux
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries and 12 infantry moved from Shensi to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 artilleries, 1 fighter and 12 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 12 infantry in Hopei, round 2 : 3/16 hits, 4.00 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from West India to India
2 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia
1 tactical_bomber moved from Trans-Jordan to Eastern Persia
1 armour and 4 mech_infantrys moved from Trans-Jordan to Persia
Non Combat Move - British
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Scotland to United Kingdom
5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Tunisia to Libya
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - British
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in United Kingdom
1 armour placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 3 fighters and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 6 fighters and 3 mech_infantrys
British defend with 2 aaGuns, 7 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 8 fighters and 1 harbour
AA fire in Normandy Bordeaux : 2/6 hits, 1.00 expected hits
2 fighters owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour, 4 fighters and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/8 hits, 3.00 expected hits
Americans roll dice for 2 aaGuns, 8 fighters, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 9/16 hits, 8.00 expected hits
3 mech_infantrys owned by the Italians, 2 aaGuns owned by the British, 4 fighters owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux
Americans win with 8 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -65
Casualties for Italians: 1 armour, 6 fighters and 3 mech_infantrys
Casualties for British: 2 aaGuns and 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : 1.00
AA fire in Normandy Bordeaux : : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
2 infantry moved from Eastern Persia to West India
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from Northwest Persia to Persia
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs;
Germans buy 8 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
10 armour moved from Ukraine to Caucasus
10 mech_infantrys moved from Ukraine to Caucasus
10 mech_infantrys moved from Ukraine to Caucasus
2 bombers, 1 fighter and 6 infantry moved from France to Normandy Bordeaux
1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 10 armour and 20 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour and 20 mech_infantrys in Caucasus, round 2 : 6/30 hits, 8.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 10 armour and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 3 fighters, 6 infantry, 6 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 4 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 factory_minor, 8 fighters and 1 harbour
AA fire in Normandy Bordeaux : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 2 fighters, 6 infantry, 6 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/18 hits, 5.67 expected hits
Americans roll dice for 2 aaGuns, 8 fighters, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 7/15 hits, 7.67 expected hits
2 aaGuns owned by the British, 6 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 4/11 hits, 4.50 expected hits
Americans roll dice for 8 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 9/11 hits, 6.33 expected hits
1 mech_infantry owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans, 2 infantry owned by the French and 4 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits
Americans roll dice for 7 fighters in Normandy Bordeaux, round 4 : 4/7 hits, 4.67 expected hits
1 bomber owned by the Germans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win with 6 fighters remaining. Battle score for attacker is -66
Casualties for Germans: 2 bombers, 3 fighters, 6 infantry, 6 mech_infantrys and 2 tactical_bombers
Casualties for British: 2 aaGuns, 4 infantry and 1 mech_infantry
Casualties for Americans: 2 fighters
Casualties for French: 2 infantry
Non Combat Move - Germans
1 mech_infantry moved from Germany to Western Germany
2 fighters and 2 tactical_bombers moved from Ukraine to Germany
2 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
3 aaGuns, 9 artilleries and 5 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in France
8 armour and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : 1.33
AA fire in Normandy Bordeaux : : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
2 armour moved from Russia to Volgograd
1 armour moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Tambov
2 fighters moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
2 fighters moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
6 artilleries and 38 infantry moved from Russia to Bryansk
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Siberia to Amur
Combat - Russians
Battle in Volgograd
Russians attack with 2 armour, 5 fighters and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 armour, 5 fighters and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 4.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Tambov
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 6 artilleries and 40 infantry
Germans defend with 1 artillery
Russians roll dice for 6 artilleries and 40 infantry in Bryansk, round 2 : 10/46 hits, 9.67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 artilleries and 40 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
4 fighters moved from Tambov to Northwest Persia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 9 infantry moved from Manchuria to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
7 armour, 4 artilleries, 3 fighters, 3 infantry, 13 mech_infantrys and 3 tactical_bombers moved from Burma to India
2 bombers moved from Hunan to India
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 submarine moved from 34 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 5 artilleries, 11 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 5 artilleries, 11 infantry and 1 mech_infantry in Korea, round 2 : 5/17 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 5 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 7 armour, 4 artilleries, 2 bombers, 3 fighters, 3 infantry, 13 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 4 armour, 7 artilleries, 1 bomber, 1 fighter, 15 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/8 hits, 1.33 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 7 armour, 4 artilleries, 2 bombers, 2 fighters, 3 infantry, 13 mech_infantrys and 3 tactical_bombers in India, round 2 : 10/34 hits, 12.50 expected hits
UK_Pacific roll dice for 3 aaGuns, 4 armour, 7 artilleries, 1 bomber, 1 fighter, 15 infantry and 1 mech_infantry in India, round 2 : 8/29 hits, 10.50 expected hits
3 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the British and 6 infantry owned by the British lost in India
Japanese roll dice for 7 armour, 4 artilleries, 2 bombers, 2 fighters, 8 mech_infantrys and 3 tactical_bombers in India, round 3 : 5/26 hits, 11.17 expected hits
UK_Pacific roll dice for 4 armour, 7 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in India, round 3 : 11/22 hits, 8.33 expected hits
3 artilleries owned by the Japanese, 8 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in India
Japanese roll dice for 7 armour, 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers in India, round 4 : 8/15 hits, 8.17 expected hits
UK_Pacific roll dice for 4 armour, 7 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in India, round 4 : 6/17 hits, 6.67 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 5 armour owned by the Japanese, 3 artilleries owned by the British and 4 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 2 bombers, 2 fighters and 3 tactical_bombers in India, round 5 : 8/9 hits, 5.33 expected hits
UK_Pacific roll dice for 4 armour, 4 artilleries and 1 fighter in India, round 5 : 2/9 hits, 4.00 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Japanese, 4 artilleries owned by the British and 4 armour owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers in India, round 6 : 5/7 hits, 4.17 expected hits
UK_Pacific roll dice for 1 fighter in India, round 6 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 6 armour, 4 artilleries, 2 fighters, 3 infantry and 13 mech_infantrys
Casualties for British: 3 aaGuns, 4 armour, 7 artilleries, 1 bomber, 1 fighter, 15 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 armour and 3 mech_infantrys moved from Hunan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 aaGun moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 fighters moved from Japan to Kweichow
1 fighter moved from Philippines to Burma
2 bombers, 1 fighter and 3 tactical_bombers moved from India to Burma
1 destroyer and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter, 2 infantry and 1 mech_infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
UK_Pacific : -3.17
Russians : 0.67
AA fire in India : : -0.33
Japanese : -4.17
Holy Kadoodle! I don’t what I did to anger the dice gods, but they sure are mad at me! :astonished:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from Normandy Bordeaux to Western Germany
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 bombers moved from Queensland to India
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 4 destroyers, 6 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in India
Americans attack with 2 bombers
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 2 bombers in India, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in India
Americans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Western Germany
Americans attack with 1 bomber, 9 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 8 armour, 1 factory_major, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 9 fighters and 1 tactical_bomber in Western Germany, round 2 : 7/11 hits, 5.83 expected hits
Germans roll dice for 8 armour and 1 infantry in Western Germany, round 2 : 3/9 hits, 4.33 expected hits
1 infantry owned by the Germans, 6 armour owned by the Germans and 3 fighters owned by the Americans lost in Western Germany
Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in Western Germany, round 3 : 5/8 hits, 4.33 expected hits
Germans roll dice for 2 armour in Western Germany, round 3 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans and 2 fighters owned by the Americans lost in Western Germany
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 5 fighters
Casualties for Germans: 8 armour and 1 infantry
Non Combat Move - Americans
4 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from India to West India
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 fighters placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 2.83
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 fighter moved from Kansu to Shensi
2 artilleries and 8 infantry moved from Hopei to Kweichow
2 infantry moved from Hopei to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese roll dice for 2 artilleries and 8 infantry in Kweichow, round 2 : 3/10 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 5/7 hits, 3.67 expected hits
2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in Kweichow, round 3 : 3/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 3 fighters in Kweichow, round 4 : 2/3 hits, 2.00 expected hits
1 fighter owned by the Japanese and 2 artilleries owned by the Chinese lost in Kweichow
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 2 artilleries and 8 infantry
Casualties for Japanese: 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 2.83
Japanese : 3.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 armour, 1 artillery and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to Northwest Persia
1 armour, 1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 armour, 1 infantry and 4 mech_infantrys moved from Persia to Northwest Persia
2 carriers, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from Libya to Tobruk
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Western Germany
Combat - British
Battle in Western Germany
British converts factory_major into different units
Battle in Holland Belgium
Battle in Norway
Battle in Denmark
Non Combat Move - British
1 aaGun moved from Iraq to Northwest Persia
2 artilleries and 4 infantry moved from 80 Sea Zone to Persia
Place Units - British
10 infantry placed in United Kingdom
British undo move 1.
3 infantry placed in Iraq
2 infantry placed in Egypt
8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
British collect 49 PUs (1 lost to blockades); end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :