• TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 3 bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Hawaiian Islands to Iwo Jima
            1 artillery moved from Iwo Jima to 59 Sea Zone
            2 infantry moved from Iwo Jima to 59 Sea Zone
            1 battleship, 1 carrier, 2 fighters and 2 submarines moved from 59 Sea Zone to 61 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 59 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to Philippine Islands
                  Americans take Philippine Islands from Japanese
            1 artillery moved from 48 Sea Zone to Philippine Islands
            4 infantry moved from Western United States to 56 Sea Zone
            4 infantry and 2 transports moved from 56 Sea Zone to 59 Sea Zone
            4 infantry moved from 59 Sea Zone to Iwo Jima
            1 carrier moved from 56 Sea Zone to 59 Sea Zone
            2 fighters moved from Hawaiian Islands to 59 Sea Zone
            2 artilleries moved from France to 8 Sea Zone
            1 artillery moved from France to 8 Sea Zone
            1 artillery moved from France to 8 Sea Zone
            6 infantry moved from France to 8 Sea Zone
            6 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry and 6 transports moved from 8 Sea Zone to 13 Sea Zone
            4 artilleries and 6 infantry moved from 13 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 4 artilleries and 6 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 4 artilleries and 6 infantry in Gibraltar, round 2 : 5/10 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 61 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 fighters and 2 submarines
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports
                    Americans roll dice for 2 submarines in 61 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier and 2 fighters in 61 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 61 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Americans roll dice for 2 submarines in 61 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier and 2 fighters in 61 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 61 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 61 Sea Zone
                    Americans roll dice for 2 submarines in 61 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship and 2 fighters in 61 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 fighter in 61 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 61 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                    2 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 61 Sea Zone
                    Americans roll dice for 1 battleship and 1 fighter in 61 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 61 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 61 Sea Zone
                Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is -34
                Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 2 submarines
                Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 bombers placed in Western United States
            1 transport placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 47 PUs; end with 47 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -3.00
    Japanese : 0.00
    

    Savegame

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