The global game has a ton of playing pieces, but there’s always room for improvement. Like many people, we 3d printed air and naval bases. I’m curious what pieces others have cannibalized from other A&A editions. This is what we use:
Major Industrial Complex - White complexes from Classic Minor Industrial Complex - Grey complexes from Revised China Artillery - UK artillery from Revised (same color) China Flying Tigers - UK fighter from Revised[Global 1940] Facility damage when captured
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Facilities should become damaged when captured. Currently, the only loss resulting from capture is downgrading major ICs to minor IC (aside from ICs in China being destroyed). This primarily benefits Germany, which can gain 3 Russian minor ICs, plus 3 bases, at no cost, aside from SBR damage by Axis. I propose that captured minor ICs and bases should receive maximum damage (6 points) each time they are captured, due to battle damage or deliberate demolition by retreating enemy.
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@FMErwinRommel I think that would be a good rule too. It makes more sense if you want to be as accurate as possible.





