@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Pergamon
1 skirmisher moved from Sardis to Pessinus
Pergamon take Pessinus from Pontus
1 spearman moved from Sardis to Attalia
Pergamon take Attalia from Seleucid
2 phalanxs moved from Sardis to Nicaea
2 spearmen moved from Sardis to Nicaea
Purchase Units - Pergamon
Pergamon buy 1 phalanx, 1 skirmisher and 2 spearmen; Remaining resources: 0 PUs; 1 techTokens;
Combat - Pergamon
Battle in Nicaea
Pergamon attack with 2 phalanxs and 2 spearmen
Macedonia defend with 1 catapult and 1 phalanx
Pergamon roll dice for 2 phalanxs and 2 spearmen in Nicaea, round 2 : 2/4 hits, 1.33 expected hits
Pontus roll dice for 1 catapult and 1 phalanx in Nicaea, round 2 : 1/1 hits, 0.83 expected hits
1 catapult owned by the Macedonia, 1 phalanx owned by the Macedonia and 1 spearman owned by the Pergamon lost in Nicaea
Pergamon win, taking Nicaea from Pontus with 2 phalanxs and 1 spearman remaining. Battle score for attacker is 11
Casualties for Pergamon: 1 spearman
Casualties for Macedonia: 1 catapult and 1 phalanx
Non Combat Move - Pergamon
Place Units - Pergamon
1 phalanx, 1 skirmisher and 2 spearmen placed in Sardis
Research Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon rolls : 1/1 hits, 0.00 expected hits
Pergamon removing all Technology Tokens after successful research.
Pergamon discover triremes
Activate Technology - Pergamon
Pergamon activating triremes
Turn Complete - Pergamon
Pergamon collect 23 PUs; end with 23 PUs
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 22 PUs
Units generate 1 techTokens; Pergamon end with 1 techTokens
Units generate 3 PUs; Pergamon end with 25 PUs
Combat Hit Differential Summary :
Pergamon : 0.67
Pontus : 0.17
Pergamon rolls : : 1.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Carthage
1 trireme moved from SZ 26 to SZ 33
1 hoplite and 1 phalanx moved from Gades to Hispatis
1 phalanx moved from Gades to SZ 14
1 phalanx and 1 trireme moved from SZ 14 to SZ 15
1 phalanx moved from SZ 15 to Cartenna
1 cavalry, 1 hoplite and 1 warelephant moved from Igilgili to Cartenna
1 bireme moved from SZ 26 to SZ 27
1 trireme moved from SZ 26 to SZ 27
1 bireme moved from SZ 26 to SZ 33
1 hoplite moved from Caralis to SZ 26
1 hoplite and 1 trireme moved from SZ 26 to SZ 36
1 hoplite moved from SZ 36 to Lilybaeum
Purchase Units - Carthage
Trigger CARconscription: 1 cavalry gained by PlayerID named:Carthage
Trigger CARnavalAcademy: 1 flagship gained by PlayerID named:Carthage
Trigger CARnavalWALL: 1 wall gained by PlayerID named:Carthage
Carthage buy 2 biremes, 1 catapult, 1 hoplite and 1 phalanx; Remaining resources: 1 PUs; 2 techTokens;
Combat - Carthage
Battle in Cartenna
Carthage attack with 1 cavalry, 1 hoplite, 1 phalanx and 1 warelephant
AI_Neutral defend with 2 cavalry_neutrals
Carthage roll dice for 1 cavalry, 1 hoplite, 1 phalanx and 1 warelephant in Cartenna, round 2 : 1/4 hits, 2.17 expected hits
AI_Neutral roll dice for 2 cavalry_neutrals in Cartenna, round 2 : 0/2 hits, 0.33 expected hits
1 cavalry_neutral owned by the AI_Neutral lost in Cartenna
Carthage roll dice for 1 cavalry, 1 hoplite, 1 phalanx and 1 warelephant in Cartenna, round 3 : 3/4 hits, 2.17 expected hits
AI_Neutral roll dice for 1 cavalry_neutral in Cartenna, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry_neutral owned by the AI_Neutral lost in Cartenna
Carthage win, taking Cartenna from AI_Neutral with 1 cavalry, 1 hoplite, 1 phalanx and 1 warelephant remaining. Battle score for attacker is 0
Casualties for AI_Neutral: 2 cavalry_neutrals
Battle in Lilybaeum
Battle in SZ 27
Carthage attack with 1 bireme and 1 trireme
RomanRepublic defend with 1 bireme
tri_VS_bi fire in SZ 27 : 0/1 hits, 0.17 expected hits
Carthage roll dice for 1 bireme and 1 trireme in SZ 27, round 2 : 1/2 hits, 0.50 expected hits
RomanRepublic roll dice for 1 bireme in SZ 27, round 2 : 0/1 hits, 0.33 expected hits
1 bireme owned by the RomanRepublic lost in SZ 27
Carthage win, taking Lilybaeum from RomanRepublic with 1 bireme and 1 trireme remaining. Battle score for attacker is 12
Casualties for RomanRepublic: 1 bireme
Battle in SZ 33
Carthage attack with 1 bireme and 1 trireme
RomanRepublic defend with 1 bireme
tri_VS_bi fire in SZ 33 : 0/1 hits, 0.17 expected hits
Carthage roll dice for 1 bireme and 1 trireme in SZ 33, round 2 : 1/2 hits, 0.50 expected hits
RomanRepublic roll dice for 1 bireme in SZ 33, round 2 : 0/1 hits, 0.33 expected hits
1 bireme owned by the RomanRepublic lost in SZ 33
Carthage win with 1 bireme and 1 trireme remaining. Battle score for attacker is 12
Casualties for RomanRepublic: 1 bireme
Battle in Hispatis
Carthage attack with 1 hoplite and 1 phalanx
AI_Barbarians defend with 1 warrior
Carthage roll dice for 1 hoplite and 1 phalanx in Hispatis, round 2 : 1/2 hits, 0.83 expected hits
AI_Neutral roll dice for 1 warrior in Hispatis, round 2 : 0/1 hits, 0.33 expected hits
1 warrior owned by the AI_Barbarians lost in Hispatis
Carthage win, taking Hispatis from AI_Neutral with 1 hoplite and 1 phalanx remaining. Battle score for attacker is 6
Casualties for AI_Barbarians: 1 warrior
Non Combat Move - Carthage
1 trireme moved from SZ 31 to SZ 32
1 flagship, 2 quadriremes, 1 quinquereme and 2 triremes moved from SZ 26 to SZ 32
1 hoplite moved from Capsa to Zama
1 hoplite moved from Capsa to Theveste
1 warelephant moved from Capsa to Zama
2 cavalrys moved from Capsa to Igilgili
Place Units - Carthage
2 biremes placed in SZ 32
1 catapult, 1 phalanx and 1 wall placed in Gades
Carthage undo move 2.
1 catapult, 1 phalanx and 1 wall placed in Gades
1 flagship placed in SZ 32
1 cavalry and 1 hoplite placed in Carthago
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage roll 5,6 and gets 1 hit
Carthage removing all Technology Tokens after successful research.
Carthage discover biremes
Activate Technology - Carthage
Carthage activating biremes
Turn Complete - Carthage
Carthage collect 57 PUs; end with 58 PUs
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 56 PUs
Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 55 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 51 PUs
Units generate 2 techTokens; Carthage end with 2 techTokens
Units generate 6 PUs; Carthage end with 57 PUs
Combat Hit Differential Summary :
Carthage : 0.83
tri_VS_bi fire in SZ 27 : : -0.17
RomanRepublic : -0.67
tri_VS_bi fire in SZ 33 : : -0.17
AI_Neutral : -0.83
Territory Summary for Carthage :
Thenae : 1 hoplite
Theveste : 1 flag, 1 hoplite
Cartenna : 1 flag, 1 cavalry, 1 hoplite, 1 phalanx and 1 warelephant
Caralis : 1 catapult, 2 cavalrys, 6 hoplites, 1 phalanx and 1 warelephant
Thapsus : 1 hoplite
Aleria : 1 cavalry
Carthago : 1 catapult, 7 cavalrys, 1 city, 4 hoplites, 1 leader, 1 phalanx, 4 walls and 4 warelephants
SZ 36 : 1 trireme
SZ 33 : 1 bireme and 1 trireme
SZ 32 : 2 biremes, 2 flagships, 2 quadriremes, 1 quinquereme and 3 triremes
Hispatis : 1 flag, 1 hoplite and 1 phalanx
Acci : 1 flag, 1 phalanx
Gades : 1 catapult, 1 city, 1 phalanx and 3 walls
SZ 27 : 1 bireme and 1 trireme
Igilgili : 2 cavalrys
Capsa : 1 flag
Palma : 1 cavalry
Lilybaeum : 1 hoplite
Zama : 1 hoplite and 1 warelephant
Tingis : 1 catapult, 4 hoplites, 1 phalanx and 1 wall
Melita : 1 cavalry
SZ 14 : 2 biremes
SZ 15 : 1 trireme
Production/PUs Summary :
RomanRepublic : 52 / 57
GreekCityStates : 33 / 32
Pergamon : 23 / 25
Carthage : 57 / 57
Macedonia : 50 / 55
Bosporus : 30 / 30
Pontus : 7 / 38
Seleucid : 69 / 74
Egypt : 40 / 40
Parthia : 28 / 34
Armenia : 30 / 38
AI_Barbarians : 12 / 24
AI_Neutral : 151 / 486
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Macedonia
2 skirmishers moved from Byzantium to Nicaea
2 phalanxs moved from Pergamum to Nicaea
1 cavalry moved from Thessalonica to Nicaea
Purchase Units - Macedonia
Macedonia buy 1 bireme, 1 catapult, 2 phalanxs and 3 warriors; Remaining resources: 0 PUs; 2 techTokens;
Combat - Macedonia
Battle in Nicaea
Macedonia attack with 1 cavalry, 2 phalanxs and 2 skirmishers
Pergamon defend with 2 phalanxs and 1 spearman
Macedonia roll dice for 1 cavalry, 2 phalanxs and 2 skirmishers in Nicaea, round 2 : 2/5 hits, 1.67 expected hits
Pergamon roll dice for 2 phalanxs and 1 spearman in Nicaea, round 2 : 2/3 hits, 1.67 expected hits
1 phalanx owned by the Pergamon, 2 skirmishers owned by the Macedonia and 1 spearman owned by the Pergamon lost in Nicaea
Macedonia roll dice for 1 cavalry and 2 phalanxs in Nicaea, round 3 : 1/3 hits, 1.33 expected hits
Pergamon roll dice for 1 phalanx in Nicaea, round 3 : 0/1 hits, 0.67 expected hits
1 phalanx owned by the Pergamon lost in Nicaea
Macedonia win, taking Nicaea from Pergamon with 1 cavalry and 2 phalanxs remaining. Battle score for attacker is 15
Casualties for Macedonia: 2 skirmishers
Casualties for Pergamon: 2 phalanxs and 1 spearman
Non Combat Move - Macedonia
1 skirmisher and 2 warriors moved from Thessalonica to Larissa
2 cavalrys moved from Apollonia to Larissa
1 phalanx moved from Apollonia to Dodona
1 warrior moved from Apollonia to Dodona
1 catapult moved from Apollonia to Dodona
1 warrior moved from Pella to Dodona
1 warrior moved from Sardica to Pella
2 skirmishers moved from Nicopolis to Pella
1 skirmisher moved from Apollonia to Dodona
1 phalanx moved from Apollonia to Dodona
1 warrior moved from Apollonia to Dodona
1 leader moved from Apollonia to Dodona
Place Units - Macedonia
1 bireme placed in SZ 70
1 warrior placed in Apollonia
1 catapult, 2 phalanxs and 2 warriors placed in Thessalonica
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia roll 3,3 and gets 0 hits
Macedonia removing all Technology Tokens after unsuccessful research.
Turn Complete - Macedonia
Macedonia collect 55 PUs; end with 55 PUs
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 54 PUs
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -3 PUs; end with 51 PUs
Units generate 2 techTokens; Macedonia end with 2 techTokens
Units generate 6 PUs; Macedonia end with 57 PUs
Combat Hit Differential Summary :
Pergamon : -0.33
Macedonia : 0.00
Territory Summary for Macedonia :
Pella : 2 skirmishers and 1 warrior
Thessalonica : 1 catapult, 1 city, 2 phalanxs, 3 walls and 2 warriors
Larissa : 1 catapult, 5 cavalrys, 3 phalanxs, 2 skirmishers and 3 warriors
Pergamum : 1 flag, 1 phalanx
SZ 70 : 1 bireme
Delphi : 1 flag
Sardica : 1 warrior
Apollonia : 1 flag, 1 city, 1 phalanx and 1 warrior
Nicaea : 1 flag, 1 cavalry and 2 phalanxs
Dodona : 1 catapult, 1 leader, 2 phalanxs, 1 skirmisher and 3 warriors
Production/PUs Summary :
RomanRepublic : 52 / 57
GreekCityStates : 33 / 32
Pergamon : 18 / 25
Carthage : 57 / 57
Macedonia : 55 / 57
Bosporus : 30 / 30
Pontus : 7 / 38
Seleucid : 69 / 74
Egypt : 40 / 40
Parthia : 28 / 34
Armenia : 30 / 38
AI_Barbarians : 12 / 24
AI_Neutral : 151 / 486
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Bosporus
1 unit repaired.
2 archers moved from Theodesia to SZ 80
2 archers and 1 quadrireme moved from SZ 80 to SZ 76
2 archers moved from SZ 76 to Sinope
1 archer moved from Pityus to Phasis
1 cavalry moved from Pityus to Phasis
Purchase Units - Bosporus
Bosporus buy 1 archer, 1 cataphract, 1 cavalry and 1 hoplite; Remaining resources: 1 PUs; 1 techTokens;
Combat - Bosporus
Battle in Sinope
Battle in Phasis
Bosporus attack with 1 archer and 1 cavalry
Armenia defend with 1 skirmisher
Bosporus roll dice for 1 archer and 1 cavalry in Phasis, round 2 : 0/2 hits, 0.83 expected hits
Armenia roll dice for 1 skirmisher in Phasis, round 2 : 0/1 hits, 0.17 expected hits
Bosporus roll dice for 1 archer and 1 cavalry in Phasis, round 3 : 1/2 hits, 0.83 expected hits
Armenia roll dice for 1 skirmisher in Phasis, round 3 : 0/1 hits, 0.17 expected hits
1 skirmisher owned by the Armenia lost in Phasis
Bosporus win, taking Sinope from Armenia, taking Phasis from Armenia with 1 archer and 1 cavalry remaining. Battle score for attacker is 4
Casualties for Armenia: 1 skirmisher
Non Combat Move - Bosporus
2 hoplites moved from Sinda to Pityus
1 cavalry and 2 horsearchers moved from Azara to Pityus
2 hoplites moved from Azara to Sinda
1 hoplite moved from Tanais to Azara
1 cataphract and 1 cavalry moved from Theodesia to Azara
Place Units - Bosporus
1 archer, 1 cataphract, 1 cavalry and 1 hoplite placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus rolls : 0/1 hits, 0.00 expected hits
Bosporus removing all Technology Tokens after unsuccessful research.
Turn Complete - Bosporus
Bosporus collect 34 PUs; end with 35 PUs
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 34 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 32 PUs
Units generate 1 techTokens; Bosporus end with 1 techTokens
Units generate 3 PUs; Bosporus end with 35 PUs
Combat Hit Differential Summary :
Armenia : -0.33
Bosporus rolls : : 0.00
Bosporus : -0.67
Territory Summary for Bosporus :
Byzantium : 4 cataphracts and 1 horsearcher
Phasis : 1 flag, 1 archer and 1 cavalry
Sinope : 2 archers
SZ 76 : 1 quadrireme
Theodesia : 1 archer, 1 cataphract, 1 cavalry, 1 city, 1 hoplite and 3 walls
SZ 80 : 1 flagship
Sinda : 2 hoplites
Istropolis : 1 flag
Azara : 1 cataphract, 1 cavalry and 1 hoplite
Pityus : 1 flag, 1 archer, 2 cataphracts, 3 cavalrys, 2 hoplites, 4 horsearchers and 1 leader
Production/PUs Summary :
RomanRepublic : 52 / 57
GreekCityStates : 33 / 32
Pergamon : 18 / 25
Carthage : 57 / 57
Macedonia : 55 / 57
Bosporus : 34 / 35
Pontus : 13 / 38
Seleucid : 69 / 74
Egypt : 40 / 40
Parthia : 28 / 34
Armenia : 20 / 38
AI_Barbarians : 12 / 24
AI_Neutral : 151 / 486
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Pontus
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Bosporus from Byzantium: 4 cataphracts and 1 horsearcher
EDIT: Turning off Edit Mode
1 phalanx moved from Heraclea Pontica to Pessinus
Purchase Units - Pontus
Pontus buy 1 catapult, 1 phalanx and 1 wall; Remaining resources: 2 PUs; 0 techTokens;
Combat - Pontus
Battle in Pessinus
Pontus attack with 1 phalanx
Pergamon defend with 1 skirmisher
Pontus roll dice for 1 phalanx in Pessinus, round 2 : 1/1 hits, 0.50 expected hits
Pergamon roll dice for 1 skirmisher in Pessinus, round 2 : 0/1 hits, 0.17 expected hits
1 skirmisher owned by the Pergamon lost in Pessinus
Pontus win, taking Pessinus from Pergamon with 1 phalanx remaining. Battle score for attacker is 4
Casualties for Pergamon: 1 skirmisher
Non Combat Move - Pontus
Turning on Edit Mode
EDIT: Adding units owned by Bosporus to Heraclea Pontica: 4 cataphracts and 1 horsearcher
EDIT: Turning off Edit Mode
1 leader and 1 phalanx moved from Heraclea Pontica to Sinope
Place Units - Pontus
1 catapult, 1 phalanx and 1 wall placed in Sinope
Turn Complete - Pontus
Pontus collect 16 PUs; end with 18 PUs
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Units generate 1 techTokens; Pontus end with 1 techTokens
Units generate 3 PUs; Pontus end with 21 PUs
Combat Hit Differential Summary :
Pontus : 0.50
Pergamon : -0.17
Territory Summary for Pontus :
Pessinus : 1 flag, 1 phalanx
Heraclea Pontica : 2 walls
Tavium : 1 flag
Sinope : 1 catapult, 1 city, 1 leader, 2 phalanxs and 1 wall
SZ 70 : 1 bireme, 1 flagship and 2 triremes
Production/PUs Summary :
RomanRepublic : 52 / 57
GreekCityStates : 33 / 32
Pergamon : 15 / 25
Carthage : 57 / 57
Macedonia : 55 / 57
Bosporus : 34 / 35
Pontus : 16 / 21
Seleucid : 69 / 74
Egypt : 40 / 40
Parthia : 28 / 34
Armenia : 20 / 38
AI_Barbarians : 12 / 24
AI_Neutral : 151 / 486
@captainwalker Seleucid
to be honest i all ready screwed this game up
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Seleucid
1 catapult and 1 phalanx moved from Halicarnassus to Attalia
2 hoplites moved from Tavium to Attalia
1 catapult, 1 hoplite and 1 phalanx moved from Tavium to Attalia
1 hoplite moved from Tavium to Attalia
4 phalanxs and 1 warelephant moved from Seleucia to Susa
1 phalanx moved from Seleucia to Susa
1 cataphract moved from Gazaca to Satala
Seleucid take Satala from Armenia
1 cataphract moved from Satala to Trapezus
Seleucid take Trapezus from Armenia
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 1 catapult, 2 hoplites, 3 phalanxs and 1 warelephant; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Susa
Seleucid attack with 5 phalanxs and 1 warelephant
Parthia defend with 2 walls
AAwall fire in Susa : 1/2 hits, 1.00 expected hits
1 phalanx owned by the Seleucid lost in Susa
Seleucid roll dice for 4 phalanxs and 1 warelephant in Susa, round 2 : 4/5 hits, 3.00 expected hits
Parthia roll dice for 2 walls in Susa, round 2 : 2/2 hits, 0.67 expected hits
2 walls owned by the Parthia, 1 phalanx owned by the Seleucid and 1 warelephant owned by the Seleucid lost in Susa
Seleucid win, taking Susa from Parthia with 3 phalanxs remaining. Battle score for attacker is 12
Casualties for Seleucid: 2 phalanxs and 1 warelephant
Casualties for Parthia: 2 walls
Battle in Attalia
Seleucid attack with 2 catapults, 4 hoplites and 2 phalanxs
Pergamon defend with 1 spearman
Seleucid roll dice for 2 catapults, 4 hoplites and 2 phalanxs in Attalia, round 2 : 7/8 hits, 4.00 expected hits
Pergamon roll dice for 1 spearman in Attalia, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Pergamon lost in Attalia
Seleucid win, taking Attalia from Pergamon with 2 catapults, 4 hoplites and 2 phalanxs remaining. Battle score for attacker is 5
Casualties for Pergamon: 1 spearman
Non Combat Move - Seleucid
1 hoplite and 3 phalanxs moved from Tavium to Tarsus
2 hoplites and 1 warelephant moved from Tavium to Tarsus
1 cataphract and 1 leader moved from Tavium to Antioch
2 hoplites moved from Ninive to Gazaca
1 phalanx moved from Seleucia to Ninive
1 phalanx moved from Seleucia to Palmyra
Place Units - Seleucid
2 cataphracts, 1 catapult, 1 hoplite, 3 phalanxs and 1 warelephant placed in Antioch
1 hoplite placed in Seleucia
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid roll 2,5 and gets 0 hits
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 85 PUs; end with 85 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 84 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 80 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 86 PUs
Combat Hit Differential Summary :
Pergamon : -0.33
Parthia : 1.33
AAwall fire in Susa : : 0.00
Seleucid : 4.00
Territory Summary for Seleucid :
Halicarnassus : 1 flag, 1 hoplite
Damascus : 2 cataphracts
Petra : 1 flag, 1 hoplite
Ninive : 1 phalanx
Antioch : 4 cataphracts, 2 catapults, 1 city, 3 hoplites, 1 leader, 4 phalanxs, 3 walls and 1 warelephant
Trapezus : 1 flag, 1 cataphract
Tarsus : 3 hoplites, 3 phalanxs and 1 warelephant
Susa : 1 flag, 3 phalanxs
Palmyra : 1 phalanx
Seleucia : 1 city, 1 hoplite and 1 phalanx
Bostra : 1 phalanx
Satala : 1 flag
Gazaca : 1 flag, 2 hoplites and 1 phalanx
Sidon : 1 flag, 3 cataphracts, 2 hoplites and 2 phalanxs
Attalia : 1 flag, 2 catapults, 4 hoplites and 2 phalanxs
Production/PUs Summary :
RomanRepublic : 52 / 57
GreekCityStates : 33 / 32
Pergamon : 12 / 25
Carthage : 57 / 57
Macedonia : 55 / 57
Bosporus : 34 / 35
Pontus : 16 / 21
Seleucid : 85 / 86
Egypt : 40 / 40
Parthia : 22 / 34
Armenia : 13 / 38
AI_Barbarians : 12 / 24
AI_Neutral : 151 / 486
@dawgoneit Rome is pretty strong…and you took Pontus city…and Pergamon held against a combined attack. So you’re not doing too bad…
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Egypt
1 unit repaired.
1 flagship, 1 quadrireme and 2 triremes moved from SZ 62 to SZ 59
1 chariot moved from Jerusalem to Petra
1 chariot moved from Jerusalem to Bostra
2 chariots moved from Pharan to Damascus
1 phalanx moved from Jerusalem to Petra
1 phalanx moved from Jerusalem to Bostra
1 warelephant moved from Jerusalem to Damascus
1 chariot moved from Pharan to Sidon
1 archer moved from Jerusalem to Petra
1 archer moved from Jerusalem to Bostra
1 archer moved from Jerusalem to Damascus
3 archers, 3 chariots, 1 leader, 3 phalanxs and 2 warelephants moved from Jerusalem to Sidon
1 warelephant moved from Pharan to Jerusalem
1 archer moved from Alexandria to SZ 57
1 archer and 1 bireme moved from SZ 57 to SZ 59
1 archer moved from SZ 59 to Sidon
Purchase Units - Egypt
Trigger EGYeconomics: buyCity removed from EgyptProduction
Trigger EGYeconomics: buyCityX added to EgyptProduction
Trigger EGYeconomicsWALL: 1 wall gained by PlayerID named:Egypt
Egypt buy 1 archer, 2 chariots and 1 city; Remaining resources: 0 PUs; 1 techTokens;
Combat - Egypt
Battle in Petra
Egypt attack with 1 archer, 1 chariot and 1 phalanx
Seleucid defend with 1 hoplite
Egypt roll dice for 1 archer, 1 chariot and 1 phalanx in Petra, round 2 : 2/3 hits, 1.33 expected hits
Seleucid roll dice for 1 hoplite in Petra, round 2 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid lost in Petra
Egypt win, taking Petra from Seleucid with 1 archer, 1 chariot and 1 phalanx remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite
Battle in Bostra
Egypt attack with 1 archer, 1 chariot and 1 phalanx
Seleucid defend with 1 phalanx
Egypt roll dice for 1 archer, 1 chariot and 1 phalanx in Bostra, round 2 : 2/3 hits, 1.33 expected hits
Seleucid roll dice for 1 phalanx in Bostra, round 2 : 1/1 hits, 0.67 expected hits
1 chariot owned by the Egypt and 1 phalanx owned by the Seleucid lost in Bostra
Egypt win, taking Bostra from Seleucid with 1 archer and 1 phalanx remaining. Battle score for attacker is 3
Casualties for Egypt: 1 chariot
Casualties for Seleucid: 1 phalanx
Battle in Damascus
Egypt attack with 1 archer, 2 chariots and 1 warelephant
Seleucid defend with 2 cataphracts
Egypt roll dice for 1 archer, 2 chariots and 1 warelephant in Damascus, round 2 : 1/4 hits, 2.00 expected hits
Seleucid roll dice for 2 cataphracts in Damascus, round 2 : 1/2 hits, 0.67 expected hits
1 chariot owned by the Egypt and 1 cataphract owned by the Seleucid lost in Damascus
Egypt roll dice for 1 archer, 1 chariot and 1 warelephant in Damascus, round 3 : 2/3 hits, 1.50 expected hits
Seleucid roll dice for 1 cataphract in Damascus, round 3 : 0/1 hits, 0.33 expected hits
1 cataphract owned by the Seleucid lost in Damascus
Egypt win, taking Damascus from Seleucid with 1 archer, 1 chariot and 1 warelephant remaining. Battle score for attacker is 10
Casualties for Egypt: 1 chariot
Casualties for Seleucid: 2 cataphracts
Battle in Sidon
Egypt attack with 4 archers, 4 chariots, 1 leader, 3 phalanxs and 2 warelephants
Seleucid defend with 3 cataphracts, 2 hoplites and 2 phalanxs
Egypt roll dice for 1 flagship in Sidon, round 2 : 1/1 hits, 1.00 expected hits
Egypt roll dice for 4 archers, 4 chariots, 1 leader, 3 phalanxs and 2 warelephants in Sidon, round 2 : 9/14 hits, 7.50 expected hits
Seleucid roll dice for 3 cataphracts, 2 hoplites and 2 phalanxs in Sidon, round 2 : 5/7 hits, 3.33 expected hits
Units damaged: 1 leader owned by the Egypt
4 chariots owned by the Egypt, 2 phalanxs owned by the Seleucid, 3 cataphracts owned by the Seleucid and 2 hoplites owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 4 archers, 1 leader, 3 phalanxs and 2 warelephants remaining. Battle score for attacker is 32
Casualties for Egypt: 4 chariots
Casualties for Seleucid: 3 cataphracts, 2 hoplites and 2 phalanxs
Non Combat Move - Egypt
2 phalanxs moved from Memphis to Pharan
2 chariots moved from Alexandria to Pharan
1 archer moved from Alexandria to Memphis
Place Units - Egypt
1 city placed in Jerusalem
1 archer, 2 chariots and 1 wall placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt rolls : 0/1 hits, 0.00 expected hits
Egypt removing all Technology Tokens after unsuccessful research.
Turn Complete - Egypt
Egypt collect 58 PUs; end with 58 PUs
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 57 PUs
Units generate 2 techTokens; Egypt end with 2 techTokens
Units generate 6 PUs; Egypt end with 63 PUs
Combat Hit Differential Summary :
Egypt : 2.33
Egypt rolls : : 0.00
Seleucid : 1.50
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Parthia
2 cataphracts, 1 catapult and 1 horsearcher moved from Persepolis to Susa
Purchase Units - Parthia
Trigger PAReconomics: buyCity removed from ParthiaProduction
Trigger PAReconomics: buyCityX added to ParthiaProduction
Trigger PAReconomicsWALL: 1 wall gained by PlayerID named:Parthia
Parthia buy 1 archer, 2 cataphracts and 1 warelephant; Remaining resources: 0 PUs; 2 techTokens;
Combat - Parthia
Battle in Susa
Parthia attack with 2 cataphracts, 1 catapult and 1 horsearcher
Seleucid defend with 3 phalanxs
Parthia roll dice for 2 cataphracts, 1 catapult and 1 horsearcher in Susa, round 2 : 4/4 hits, 2.33 expected hits
Seleucid roll dice for 3 phalanxs in Susa, round 2 : 2/3 hits, 2.00 expected hits
3 phalanxs owned by the Seleucid, 1 horsearcher owned by the Parthia and 1 catapult owned by the Parthia lost in Susa
Parthia win, taking Susa from Seleucid with 2 cataphracts remaining. Battle score for attacker is 14
Casualties for Parthia: 1 catapult and 1 horsearcher
Casualties for Seleucid: 3 phalanxs
Non Combat Move - Parthia
1 flagship and 1 trireme moved from SZ 86 to SZ 84
1 archer moved from East to SZ 84
1 archer moved from SZ 84 to Albana
Place Units - Parthia
1 archer, 2 cataphracts, 1 wall and 1 warelephant placed in Persepolis
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia roll 6,5 and gets 1 hit
Parthia removing all Technology Tokens after successful research.
Parthia discover navalAcademy
Activate Technology - Parthia
Parthia activating navalAcademy
Turn Complete - Parthia
Parthia collect 28 PUs; end with 28 PUs
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Units generate 2 techTokens; Parthia end with 2 techTokens
Units generate 6 PUs; Parthia end with 34 PUs
Combat Hit Differential Summary :
Parthia : 1.67
Seleucid : 0.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Armenia
2 cataphracts and 2 spearmen moved from Albana to Armavira
1 cataphract moved from Artaxata to Satala
Armenia take Satala from Seleucid
1 cataphract moved from Artaxata to Trapezus
1 cataphract moved from Artaxata to Trapezus
2 skirmishers moved from Armavira to Phasis
1 cataphract moved from Armavira to Phasis
1 spearman moved from Armavira to Phasis
Purchase Units - Armenia
Armenia buy 2 skirmishers and 6 spearmen; Remaining resources: 0 PUs; 3 techTokens;
Combat - Armenia
Battle in Phasis
Armenia attack with 1 cataphract, 2 skirmishers and 1 spearman
Bosporus defend with 1 archer and 1 cavalry
Armenia roll dice for 1 cataphract, 2 skirmishers and 1 spearman in Phasis, round 2 : 0/4 hits, 1.00 expected hits
Bosporus roll dice for 1 archer and 1 cavalry in Phasis, round 2 : 1/2 hits, 1.00 expected hits
1 skirmisher owned by the Armenia lost in Phasis
Armenia roll dice for 1 cataphract, 1 skirmisher and 1 spearman in Phasis, round 3 : 0/3 hits, 0.83 expected hits
Bosporus roll dice for 1 archer and 1 cavalry in Phasis, round 3 : 1/2 hits, 1.00 expected hits
1 skirmisher owned by the Armenia lost in Phasis
1 cataphract owned by the Armenia and 1 spearman owned by the Armenia retreated to Armavira
Bosporus win with 1 archer and 1 cavalry remaining. Battle score for attacker is -8
Casualties for Armenia: 2 skirmishers
Battle in Trapezus
Armenia attack with 2 cataphracts
Seleucid defend with 1 cataphract
Armenia roll dice for 2 cataphracts in Trapezus, round 2 : 1/2 hits, 1.00 expected hits
Seleucid roll dice for 1 cataphract in Trapezus, round 2 : 1/1 hits, 0.33 expected hits
1 cataphract owned by the Seleucid and 1 cataphract owned by the Armenia lost in Trapezus
Armenia win, taking Trapezus from Seleucid with 1 cataphract remaining. Battle score for attacker is 0
Casualties for Armenia: 1 cataphract
Casualties for Seleucid: 1 cataphract
Non Combat Move - Armenia
1 spearman moved from Armavira to Artaxata
Place Units - Armenia
4 spearmen placed in Armavira
2 skirmishers and 2 spearmen placed in Albana
Research Technology - Armenia
Armenia spend 0 on tech rolls
Armenia roll 5,5,5 and gets 0 hits
Armenia removing all Technology Tokens after unsuccessful research.
Turn Complete - Armenia
Armenia collect 20 PUs; end with 20 PUs
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 19 PUs
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 18 PUs
Units generate 2 techTokens; Armenia end with 2 techTokens
Units generate 6 PUs; Armenia end with 24 PUs
Combat Hit Differential Summary :
Armenia : -1.83
Bosporus : 0.00
Seleucid : 0.67
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - RomanRepublic
10 legionaires moved from Roma to SZ 28
2 biremes, 2 flagships, 10 legionaires, 1 quadrireme, 1 quinquereme and 4 triremes moved from SZ 28 to SZ 33
10 legionaires moved from SZ 33 to Lilybaeum
1 ballista, 1 leader, 10 legionaires and 4 skirmishers moved from Messana to Lilybaeum
2 cataphracts moved from Salapia to Ariminum
2 legionaires and 1 skirmisher moved from Roma to Arretium
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 3 cataphracts, 1 legionaire and 1 trireme; Remaining resources: 0 PUs; 3 techTokens;
Combat - RomanRepublic
Battle in SZ 33
RomanRepublic attack with 2 biremes, 2 flagships, 1 quadrireme, 1 quinquereme and 4 triremes
Carthage defend with 1 bireme and 1 trireme
quad_VS_tri fire in SZ 33 : 0/1 hits, 0.17 expected hits
tri_VS_bi fire in SZ 33 : 0/1 hits, 0.17 expected hits
tri_VS_bi fire in SZ 33 : 0/1 hits, 0.17 expected hits
RomanRepublic roll dice for 2 biremes, 2 flagships, 1 quadrireme, 1 quinquereme and 4 triremes in SZ 33, round 2 : 4/10 hits, 4.17 expected hits
Carthage roll dice for 1 bireme and 1 trireme in SZ 33, round 2 : 0/2 hits, 0.83 expected hits
1 trireme owned by the Carthage and 1 bireme owned by the Carthage lost in SZ 33
RomanRepublic win with 2 biremes, 2 flagships, 1 quadrireme, 1 quinquereme and 4 triremes remaining. Battle score for attacker is 27
Casualties for Carthage: 1 bireme and 1 trireme
Battle in Lilybaeum
RomanRepublic attack with 1 ballista, 1 leader, 20 legionaires and 4 skirmishers
Carthage defend with 1 hoplite
RomanRepublic roll dice for 1 ballista, 1 leader, 20 legionaires and 4 skirmishers in Lilybaeum, round 2 : 7/26 hits, 8.33 expected hits
Carthage roll dice for 1 hoplite in Lilybaeum, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 leader owned by the RomanRepublic
1 hoplite owned by the Carthage lost in Lilybaeum
RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista, 1 leader, 20 legionaires and 4 skirmishers remaining. Battle score for attacker is 7
Casualties for Carthage: 1 hoplite
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 bireme and 1 trireme placed in SZ 28
3 cataphracts and 1 legionaire placed in Roma
Research Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic roll 5,2,2 and gets 0 hits
RomanRepublic removing all Technology Tokens after unsuccessful research.
Turn Complete - RomanRepublic
RomanRepublic collect 51 PUs; end with 51 PUs
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 50 PUs
Objective ROM 20unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 49 PUs
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -5 PUs; end with 44 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 43 PUs
Objective ROM 25unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 42 PUs
Units generate 2 techTokens; RomanRepublic end with 2 techTokens
Units generate 6 PUs; RomanRepublic end with 48 PUs
Combat Hit Differential Summary :
Carthage : -0.33
RomanRepublic : -1.50
tri_VS_bi fire in SZ 33 : : -0.33
quad_VS_tri fire in SZ 33 : : -0.17
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - GreekCityStates
1 unit repaired.
1 hoplite moved from Athens to Delphi
GreekCityStates take Delphi from Macedonia
4 archers, 3 hoplites and 1 leader moved from Athens to Corinth
1 cavalry, 2 hoplites and 2 skirmishers moved from Sparta to Corinth
1 bireme and 1 trireme moved from SZ 68 to SZ 67
Purchase Units - GreekCityStates
GreekCityStates buy 4 hoplites and 1 skirmisher; Remaining resources: 0 PUs; 1 techTokens;
Combat - GreekCityStates
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
4 hoplites and 1 skirmisher placed in Sparta
Research Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates rolls : 0/1 hits, 0.00 expected hits
GreekCityStates removing all Technology Tokens after unsuccessful research.
Turn Complete - GreekCityStates
GreekCityStates collect 37 PUs; end with 37 PUs
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -2 PUs; end with 35 PUs
Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 34 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -3 PUs; end with 31 PUs
Units generate 1 techTokens; GreekCityStates end with 1 techTokens
Units generate 3 PUs; GreekCityStates end with 34 PUs
Combat Hit Differential Summary :
GreekCityStates rolls : : 0.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Pergamon
Purchase Units - Pergamon
Trigger PERtriremes: buyTrireme removed from PergamonProduction
Trigger PERtriremes: buyTriremeX added to PergamonProduction
Trigger PERtriremesWALL: 1 wall gained by PlayerID named:Pergamon
Pergamon buy 1 phalanx and 3 spearmen; Remaining resources: 1 PUs; 1 techTokens;
Place Units - Pergamon
1 phalanx, 3 spearmen and 1 wall placed in Sardis
Research Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon rolls : 0/1 hits, 0.00 expected hits
Pergamon removing all Technology Tokens after unsuccessful research.
Turn Complete - Pergamon
Pergamon collect 12 PUs; end with 13 PUs
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 12 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 11 PUs
Units generate 1 techTokens; Pergamon end with 1 techTokens
Units generate 3 PUs; Pergamon end with 14 PUs
Combat Hit Differential Summary :
Pergamon rolls : : 0.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Carthage
1 phalanx moved from Cartenna to SZ 15
1 hoplite moved from Tingis to SZ 14
2 biremes and 1 hoplite moved from SZ 14 to SZ 12
1 phalanx and 1 trireme moved from SZ 15 to SZ 12
1 hoplite and 1 phalanx moved from SZ 12 to Hispatis
1 catapult and 1 phalanx moved from Gades to Hispatis
1 phalanx moved from Acci to Hispatis
1 bireme and 1 trireme moved from SZ 27 to SZ 33
1 trireme moved from SZ 36 to SZ 33
2 biremes, 2 flagships, 2 quadriremes, 1 quinquereme and 3 triremes moved from SZ 32 to SZ 33
Purchase Units - Carthage
Trigger CARbiremes: buyBireme removed from CarthageProduction
Trigger CARbiremes: buyBiremeX added to CarthageProduction
Trigger CARbiremesWALL: 1 wall gained by PlayerID named:Carthage
Trigger CARconscription: 1 cavalry gained by PlayerID named:Carthage
Carthage buy 1 bireme, 1 catapult, 3 hoplites and 1 quadrireme; Remaining resources: 1 PUs; 2 techTokens;
Combat - Carthage
Battle in SZ 33
Carthage attack with 3 biremes, 2 flagships, 2 quadriremes, 1 quinquereme and 5 triremes
RomanRepublic defend with 2 biremes, 2 flagships, 1 quadrireme, 1 quinquereme and 4 triremes
quad_VS_tri fire in SZ 33 : 0/2 hits, 0.33 expected hits
quin_VS_quad fire in SZ 33 : 1/1 hits, 0.17 expected hits
tri_VS_bi fire in SZ 33 : 0/2 hits, 0.33 expected hits
quad_VS_tri fire in SZ 33 : 0/1 hits, 0.17 expected hits
quin_VS_quad fire in SZ 33 : 0/2 hits, 0.33 expected hits
tri_VS_bi fire in SZ 33 : 0/3 hits, 0.50 expected hits
1 quadrireme owned by the RomanRepublic lost in SZ 33
Carthage roll dice for 3 biremes, 2 flagships, 2 quadriremes, 1 quinquereme and 5 triremes in SZ 33, round 2 : 4/13 hits, 5.33 expected hits
Units damaged: 1 flagship owned by the RomanRepublic
RomanRepublic roll dice for 2 biremes, 2 flagships, 1 quinquereme and 4 triremes in SZ 33, round 2 : 4/9 hits, 4.67 expected hits
Units damaged: 2 flagships owned by the Carthage
1 flagship owned by the RomanRepublic, 2 biremes owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 33
Carthage roll dice for 1 bireme, 2 flagships, 2 quadriremes, 1 quinquereme and 5 triremes in SZ 33, round 3 : 3/11 hits, 4.83 expected hits
RomanRepublic roll dice for 1 bireme, 1 flagship, 1 quinquereme and 4 triremes in SZ 33, round 3 : 3/7 hits, 3.83 expected hits
1 flagship owned by the RomanRepublic, 2 triremes owned by the Carthage, 1 bireme owned by the Carthage, 1 trireme owned by the RomanRepublic and 1 bireme owned by the RomanRepublic lost in SZ 33
Carthage roll dice for 2 flagships, 2 quadriremes, 1 quinquereme and 3 triremes in SZ 33, round 4 : 4/8 hits, 3.83 expected hits
RomanRepublic roll dice for 1 quinquereme and 3 triremes in SZ 33, round 4 : 3/4 hits, 2.33 expected hits
1 quinquereme owned by the RomanRepublic, 3 triremes owned by the Carthage and 3 triremes owned by the RomanRepublic lost in SZ 33
Carthage win with 2 flagships, 2 quadriremes and 1 quinquereme remaining. Battle score for attacker is 18
Casualties for RomanRepublic: 2 biremes, 2 flagships, 1 quadrireme, 1 quinquereme and 4 triremes
Casualties for Carthage: 3 biremes and 5 triremes
Battle in SZ 12
Carthage attack with 2 biremes and 1 trireme
AI_Barbarians defend with 1 bireme
tri_VS_bi fire in SZ 12 : 0/1 hits, 0.17 expected hits
Carthage roll dice for 2 biremes and 1 trireme in SZ 12, round 2 : 0/3 hits, 0.67 expected hits
AI_Barbarians roll dice for 1 bireme in SZ 12, round 2 : 0/1 hits, 0.33 expected hits
Carthage roll dice for 2 biremes and 1 trireme in SZ 12, round 3 : 3/3 hits, 0.67 expected hits
AI_Barbarians roll dice for 1 bireme in SZ 12, round 3 : 0/1 hits, 0.33 expected hits
1 bireme owned by the AI_Barbarians lost in SZ 12
Carthage win with 2 biremes and 1 trireme remaining. Battle score for attacker is 12
Casualties for AI_Barbarians: 1 bireme
Battle in Hispatis
Carthage attack with 1 catapult, 1 hoplite and 3 phalanxs
AI_Barbarians defend with 4 warriors
Carthage roll dice for 1 catapult, 1 hoplite and 3 phalanxs in Hispatis, round 2 : 2/5 hits, 2.67 expected hits
AI_Neutral roll dice for 4 warriors in Hispatis, round 2 : 3/4 hits, 1.33 expected hits
2 warriors owned by the AI_Barbarians, 1 hoplite owned by the Carthage, 1 phalanx owned by the Carthage and 1 catapult owned by the Carthage lost in Hispatis
Carthage roll dice for 2 phalanxs in Hispatis, round 3 : 1/2 hits, 1.00 expected hits
AI_Neutral roll dice for 2 warriors in Hispatis, round 3 : 0/2 hits, 0.67 expected hits
1 warrior owned by the AI_Barbarians lost in Hispatis
Carthage roll dice for 2 phalanxs in Hispatis, round 4 : 0/2 hits, 1.00 expected hits
AI_Neutral roll dice for 1 warrior in Hispatis, round 4 : 1/1 hits, 0.33 expected hits
1 phalanx owned by the Carthage lost in Hispatis
1 phalanx retreated to Acci
AI_Neutral win with 1 warrior remaining. Battle score for attacker is -14
Casualties for Carthage: 1 catapult, 1 hoplite and 2 phalanxs
Casualties for AI_Barbarians: 3 warriors
Non Combat Move - Carthage
1 hoplite and 1 warelephant moved from Zama to Carthago
Place Units - Carthage
1 bireme and 1 quadrireme placed in SZ 32
1 catapult, 1 hoplite and 1 wall placed in Gades
1 cavalry and 2 hoplites placed in Carthago
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage roll 5,4 and gets 0 hits
Carthage removing all Technology Tokens after unsuccessful research.
Turn Complete - Carthage
Carthage collect 49 PUs; end with 50 PUs
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 48 PUs
Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 47 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 44 PUs
Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 43 PUs
Units generate 2 techTokens; Carthage end with 2 techTokens
Units generate 6 PUs; Carthage end with 49 PUs
Combat Hit Differential Summary :
Carthage : -3.00
quin_VS_quad fire in SZ 33 : : 0.50
tri_VS_bi fire in SZ 12 : : -0.17
RomanRepublic : -0.83
AI_Barbarians : -0.67
tri_VS_bi fire in SZ 33 : : -0.83
quad_VS_tri fire in SZ 33 : : -0.50
AI_Neutral : 1.67
Territory Summary for Carthage :
Thenae : 1 hoplite
Theveste : 1 flag, 1 hoplite
Cartenna : 1 flag, 1 cavalry, 1 hoplite and 1 warelephant
Caralis : 1 catapult, 2 cavalrys, 6 hoplites, 1 phalanx and 1 warelephant
Thapsus : 1 hoplite
Aleria : 1 cavalry
Carthago : 1 catapult, 8 cavalrys, 1 city, 7 hoplites, 1 leader, 1 phalanx, 4 walls and 5 warelephants
SZ 33 : 2 flagships, 2 quadriremes and 1 quinquereme
SZ 32 : 1 bireme and 1 quadrireme
Acci : 1 flag, 1 phalanx
Gades : 1 catapult, 1 city, 1 hoplite and 4 walls
Igilgili : 2 cavalrys
Capsa : 1 flag
Palma : 1 cavalry
Tingis : 1 catapult, 3 hoplites, 1 phalanx and 1 wall
Melita : 1 cavalry
SZ 12 : 2 biremes and 1 trireme
Production/PUs Summary :
RomanRepublic : 51 / 48
GreekCityStates : 37 / 34
Pergamon : 12 / 14
Carthage : 49 / 49
Macedonia : 51 / 57
Bosporus : 34 / 35
Pontus : 16 / 21
Seleucid : 54 / 86
Egypt : 58 / 63
Parthia : 28 / 34
Armenia : 20 / 24
AI_Barbarians : 12 / 24
AI_Neutral : 160 / 649
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Macedonia
1 catapult, 1 leader, 2 phalanxs, 1 skirmisher and 2 warriors moved from Dodona to Delphi
2 phalanxs, 2 skirmishers and 3 warriors moved from Larissa to Athens
1 catapult, 5 cavalrys and 1 phalanx moved from Larissa to Athens
1 warrior moved from Thessalonica to SZ 70
1 bireme and 1 warrior moved from SZ 70 to SZ 68
1 warrior moved from SZ 68 to Rhodos
Purchase Units - Macedonia
Macedonia buy 2 catapults, 1 cavalry, 2 phalanxs and 3 warriors; Remaining resources: 1 PUs; 2 techTokens;
Combat - Macedonia
Battle in Rhodos
Battle in Delphi
Macedonia attack with 1 catapult, 1 leader, 2 phalanxs, 1 skirmisher and 2 warriors
GreekCityStates defend with 1 hoplite
Macedonia roll dice for 1 catapult, 1 leader, 2 phalanxs, 1 skirmisher and 2 warriors in Delphi, round 2 : 4/7 hits, 3.50 expected hits
GreekCityStates roll dice for 1 hoplite in Delphi, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 leader owned by the Macedonia
1 hoplite owned by the GreekCityStates lost in Delphi
Macedonia win, taking Rhodos from GreekCityStates, taking Delphi from GreekCityStates with 1 catapult, 1 leader, 2 phalanxs, 1 skirmisher and 2 warriors remaining. Battle score for attacker is 7
Casualties for GreekCityStates: 1 hoplite
Battle in Athens
Macedonia attack with 1 catapult, 5 cavalrys, 3 phalanxs, 2 skirmishers and 3 warriors
GreekCityStates defend with 1 hoplite
Macedonia roll dice for 1 catapult, 5 cavalrys, 3 phalanxs, 2 skirmishers and 3 warriors in Athens, round 2 : 6/14 hits, 5.33 expected hits
GreekCityStates roll dice for 1 hoplite in Athens, round 2 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the GreekCityStates lost in Athens
Macedonia win, taking Athens from GreekCityStates with 1 catapult, 5 cavalrys, 3 phalanxs, 2 skirmishers and 3 warriors remaining. Battle score for attacker is 7
Casualties for GreekCityStates: 1 hoplite
Non Combat Move - Macedonia
1 warrior moved from Dodona to Larissa
2 skirmishers moved from Pella to Apollonia
1 warrior moved from Thessalonica to Byzantium
1 catapult and 2 phalanxs moved from Thessalonica to Larissa
Place Units - Macedonia
1 catapult, 1 phalanx and 1 warrior placed in Apollonia
1 catapult, 1 cavalry, 1 phalanx and 2 warriors placed in Thessalonica
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia roll 5,5 and gets 0 hits
Macedonia removing all Technology Tokens after unsuccessful research.
Turn Complete - Macedonia
Macedonia collect 66 PUs; end with 67 PUs
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 66 PUs
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -4 PUs; end with 62 PUs
Units generate 2 techTokens; Macedonia end with 2 techTokens
Units generate 6 PUs; Macedonia end with 68 PUs
Combat Hit Differential Summary :
Macedonia : 1.17
GreekCityStates : 0.00
Territory Summary for Macedonia :
Pella : 1 warrior
Thessalonica : 1 catapult, 1 cavalry, 1 city, 1 phalanx, 3 walls and 2 warriors
Larissa : 1 catapult, 2 phalanxs and 1 warrior
Byzantium : 1 warrior
Pergamum : 1 flag, 1 phalanx
Athens : 1 flag, 1 catapult, 5 cavalrys, 3 phalanxs, 2 skirmishers and 3 warriors
Delphi : 1 flag, 1 catapult, 1 leader, 2 phalanxs, 1 skirmisher and 2 warriors
SZ 68 : 1 bireme
Sardica : 1 warrior
Rhodos : 1 flag, 1 warrior
Apollonia : 1 flag, 1 catapult, 1 city, 2 phalanxs, 2 skirmishers and 2 warriors
Nicaea : 1 flag, 1 cavalry and 2 phalanxs
Production/PUs Summary :
RomanRepublic : 51 / 48
GreekCityStates : 22 / 34
Pergamon : 12 / 14
Carthage : 49 / 49
Macedonia : 66 / 68
Bosporus : 34 / 35
Pontus : 16 / 21
Seleucid : 54 / 86
Egypt : 58 / 63
Parthia : 28 / 34
Armenia : 20 / 24
AI_Barbarians : 12 / 24
AI_Neutral : 160 / 649
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Bosporus
2 archers moved from Sinope to Trapezus
4 cataphracts and 1 horsearcher moved from Heraclea Pontica to Trapezus
1 archer and 1 cavalry moved from Phasis to Artaxata
Purchase Units - Bosporus
Bosporus buy 2 archers, 2 cavalrys and 1 horsearcher; Remaining resources: 1 PUs; 1 techTokens;
Combat - Bosporus
Battle in Trapezus
Bosporus attack with 2 archers, 4 cataphracts and 1 horsearcher
Armenia defend with 1 cataphract
Bosporus roll dice for 2 archers, 4 cataphracts and 1 horsearcher in Trapezus, round 2 : 2/7 hits, 3.17 expected hits
Armenia roll dice for 1 cataphract in Trapezus, round 2 : 1/1 hits, 0.33 expected hits
1 cataphract owned by the Armenia and 1 horsearcher owned by the Bosporus lost in Trapezus
Bosporus win, taking Trapezus from Armenia with 2 archers and 4 cataphracts remaining. Battle score for attacker is 2
Casualties for Bosporus: 1 horsearcher
Casualties for Armenia: 1 cataphract
Battle in Artaxata
Bosporus attack with 1 archer and 1 cavalry
Armenia defend with 1 spearman
Bosporus roll dice for 1 archer and 1 cavalry in Artaxata, round 2 : 0/2 hits, 0.83 expected hits
Armenia roll dice for 1 spearman in Artaxata, round 2 : 0/1 hits, 0.33 expected hits
Bosporus roll dice for 1 archer and 1 cavalry in Artaxata, round 3 : 1/2 hits, 0.83 expected hits
Armenia roll dice for 1 spearman in Artaxata, round 3 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Armenia lost in Artaxata
Bosporus win, taking Artaxata from Armenia with 1 archer and 1 cavalry remaining. Battle score for attacker is 5
Casualties for Armenia: 1 spearman
Non Combat Move - Bosporus
1 quadrireme moved from SZ 76 to SZ 80
1 archer moved from Theodesia to SZ 80
1 hoplite moved from Theodesia to SZ 80
1 archer, 1 flagship, 1 hoplite and 1 quadrireme moved from SZ 80 to SZ 79
1 archer and 1 hoplite moved from SZ 79 to Pityus
2 hoplites moved from Sinda to Pityus
1 hoplite moved from Azara to Sinda
1 cataphract and 1 cavalry moved from Azara to Pityus
1 cataphract and 1 cavalry moved from Theodesia to Azara
Place Units - Bosporus
2 archers, 2 cavalrys and 1 horsearcher placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus rolls : 1/1 hits, 0.00 expected hits
Bosporus removing all Technology Tokens after successful research.
Bosporus discover construction
Activate Technology - Bosporus
Bosporus activating construction
Turn Complete - Bosporus
Bosporus collect 43 PUs; end with 44 PUs
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 43 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 42 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -3 PUs; end with 39 PUs
Units generate 1 techTokens; Bosporus end with 1 techTokens
Units generate 3 PUs; Bosporus end with 42 PUs
Combat Hit Differential Summary :
Armenia : 0.00
Bosporus rolls : : 1.00
Bosporus : -1.83
Territory Summary for Bosporus :
Phasis : 1 flag
SZ 79 : 1 flagship and 1 quadrireme
Theodesia : 2 archers, 2 cavalrys, 1 city, 1 horsearcher and 3 walls
Trapezus : 1 flag, 2 archers and 4 cataphracts
Sinda : 1 hoplite
Istropolis : 1 flag
Artaxata : 1 flag, 1 archer and 1 cavalry
Azara : 1 cataphract and 1 cavalry
Pityus : 1 flag, 2 archers, 3 cataphracts, 4 cavalrys, 5 hoplites, 4 horsearchers and 1 leader
Production/PUs Summary :
RomanRepublic : 51 / 48
GreekCityStates : 22 / 34
Pergamon : 12 / 14
Carthage : 49 / 49
Macedonia : 66 / 68
Bosporus : 43 / 42
Pontus : 16 / 21
Seleucid : 54 / 86
Egypt : 58 / 63
Parthia : 28 / 34
Armenia : 11 / 24
AI_Barbarians : 12 / 24
AI_Neutral : 160 / 649
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Pontus
Purchase Units - Pontus
Pontus buy 1 hoplite, 1 phalanx and 1 skirmisher; Remaining resources: 1 PUs; 1 techTokens;
Non Combat Move - Pontus
1 catapult and 2 phalanxs moved from Sinope to Heraclea Pontica
1 leader moved from Sinope to Heraclea Pontica
1 bireme, 1 flagship and 2 triremes moved from SZ 70 to SZ 68
Place Units - Pontus
1 hoplite, 1 phalanx and 1 skirmisher placed in Sinope
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus rolls : 1/1 hits, 0.00 expected hits
Pontus removing all Technology Tokens after successful research.
Pontus discover conscription
Activate Technology - Pontus
Pontus activating conscription
Turn Complete - Pontus
Pontus collect 16 PUs; end with 17 PUs
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Units generate 1 techTokens; Pontus end with 1 techTokens
Units generate 3 PUs; Pontus end with 20 PUs
Combat Hit Differential Summary :
Pontus rolls : : 1.00
Territory Summary for Pontus :
Pessinus : 1 flag, 1 phalanx
Heraclea Pontica : 1 catapult, 1 leader, 2 phalanxs and 2 walls
Tavium : 1 flag
Sinope : 1 city, 1 hoplite, 1 phalanx, 1 skirmisher and 1 wall
SZ 68 : 1 bireme, 1 flagship and 2 triremes
Production/PUs Summary :
RomanRepublic : 51 / 48
GreekCityStates : 22 / 34
Pergamon : 12 / 14
Carthage : 49 / 49
Macedonia : 66 / 68
Bosporus : 43 / 42
Pontus : 16 / 20
Seleucid : 54 / 86
Egypt : 58 / 63
Parthia : 28 / 34
Armenia : 11 / 24
AI_Barbarians : 12 / 24
AI_Neutral : 160 / 649
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Seleucid
2 hoplites and 1 phalanx moved from Gazaca to Cyropolis
1 catapult and 1 phalanx moved from Antioch to Sidon
1 catapult and 1 phalanx moved from Antioch to Damascus
2 phalanxs and 1 warelephant moved from Antioch to Sidon
2 hoplites moved from Antioch to Sidon
2 cataphracts moved from Antioch to Sidon
1 hoplite moved from Antioch to Sidon
1 leader moved from Antioch to Sidon
1 phalanx moved from Palmyra to Damascus
1 cataphract moved from Antioch to Sidon
1 cataphract moved from Antioch to Damascus
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 1 catapult, 2 hoplites, 3 phalanxs, 1 wall and 1 warelephant; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 3 cataphracts, 1 catapult, 3 hoplites, 1 leader, 3 phalanxs and 1 warelephant
Egypt defend with 4 archers, 1 leader, 3 phalanxs and 2 warelephants
Seleucid roll dice for 3 cataphracts, 1 catapult, 3 hoplites, 1 leader, 3 phalanxs and 1 warelephant in Sidon, round 2 : 8/12 hits, 6.83 expected hits
Egypt roll dice for 4 archers, 1 leader, 3 phalanxs and 2 warelephants in Sidon, round 2 : 8/10 hits, 6.83 expected hits
Units damaged: 1 leader owned by the Seleucid
2 warelephants owned by the Egypt, 1 phalanx owned by the Seleucid, 2 cataphracts owned by the Seleucid, 3 hoplites owned by the Seleucid, 1 catapult owned by the Seleucid, 1 phalanx owned by the Egypt, 4 archers owned by the Egypt and 1 leader owned by the Egypt lost in Sidon
Seleucid roll dice for 1 cataphract, 1 leader, 2 phalanxs and 1 warelephant in Sidon, round 3 : 2/5 hits, 3.17 expected hits
Egypt roll dice for 2 phalanxs in Sidon, round 3 : 1/2 hits, 1.33 expected hits
1 cataphract owned by the Seleucid and 2 phalanxs owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 leader, 2 phalanxs and 1 warelephant remaining. Battle score for attacker is 18
Casualties for Seleucid: 3 cataphracts, 1 catapult, 3 hoplites and 1 phalanx
Casualties for Egypt: 4 archers, 1 leader, 3 phalanxs and 2 warelephants
Battle in Damascus
Seleucid attack with 1 cataphract, 1 catapult and 2 phalanxs
Egypt defend with 1 archer, 1 chariot and 1 warelephant
Seleucid roll dice for 1 cataphract, 1 catapult and 2 phalanxs in Damascus, round 2 : 2/4 hits, 2.33 expected hits
Egypt roll dice for 1 archer, 1 chariot and 1 warelephant in Damascus, round 2 : 2/3 hits, 1.67 expected hits
1 chariot owned by the Egypt, 1 warelephant owned by the Egypt, 1 cataphract owned by the Seleucid and 1 catapult owned by the Seleucid lost in Damascus
Seleucid roll dice for 2 phalanxs in Damascus, round 3 : 1/2 hits, 1.00 expected hits
Egypt roll dice for 1 archer in Damascus, round 3 : 1/1 hits, 0.67 expected hits
1 phalanx owned by the Seleucid and 1 archer owned by the Egypt lost in Damascus
Seleucid win, taking Damascus from Egypt with 1 phalanx remaining. Battle score for attacker is 0
Casualties for Seleucid: 1 cataphract, 1 catapult and 1 phalanx
Casualties for Egypt: 1 archer, 1 chariot and 1 warelephant
Battle in Cyropolis
Seleucid attack with 2 hoplites and 1 phalanx
Parthia defend with 1 archer
Seleucid roll dice for 2 hoplites and 1 phalanx in Cyropolis, round 2 : 2/3 hits, 1.17 expected hits
Parthia roll dice for 1 archer in Cyropolis, round 2 : 0/1 hits, 0.67 expected hits
1 archer owned by the Parthia lost in Cyropolis
Seleucid win, taking Cyropolis from Parthia with 2 hoplites and 1 phalanx remaining. Battle score for attacker is 8
Casualties for Parthia: 1 archer
Non Combat Move - Seleucid
1 phalanx moved from Ninive to Seleucia
1 phalanx moved from Seleucia to Palmyra
3 hoplites and 3 phalanxs moved from Tarsus to Antioch
1 warelephant moved from Tarsus to Antioch
1 catapult, 3 hoplites and 2 phalanxs moved from Attalia to Halicarnassus
1 catapult moved from Attalia to Halicarnassus
Place Units - Seleucid
1 catapult, 1 hoplite, 2 phalanxs and 1 wall placed in Seleucia
1 hoplite placed in Seleucia
1 cataphract, 1 phalanx and 1 warelephant placed in Antioch
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid roll 6,3 and gets 1 hit
Seleucid removing all Technology Tokens after successful research.
Seleucid discover conscription
Activate Technology - Seleucid
Seleucid activating conscription
Turn Complete - Seleucid
Seleucid collect 69 PUs; end with 69 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 68 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 65 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 71 PUs
Combat Hit Differential Summary :
Egypt : 1.50
Parthia : -0.67
Seleucid : 0.50
Territory Summary for Seleucid :
Halicarnassus : 1 flag, 2 catapults, 4 hoplites and 2 phalanxs
Damascus : 1 phalanx
Antioch : 1 cataphract, 1 city, 3 hoplites, 4 phalanxs, 3 walls and 2 warelephants
Palmyra : 1 phalanx
Seleucia : 1 catapult, 1 city, 3 hoplites, 3 phalanxs and 1 wall
Cyropolis : 1 flag, 2 hoplites and 1 phalanx
Gazaca : 1 flag
Sidon : 1 flag, 1 leader, 2 phalanxs and 1 warelephant
Attalia : 1 flag, 1 hoplite
Production/PUs Summary :
RomanRepublic : 51 / 48
GreekCityStates : 22 / 34
Pergamon : 12 / 14
Carthage : 49 / 49
Macedonia : 66 / 68
Bosporus : 43 / 42
Pontus : 16 / 20
Seleucid : 69 / 71
Egypt : 47 / 63
Parthia : 24 / 34
Armenia : 11 / 24
AI_Barbarians : 12 / 24
AI_Neutral : 160 / 649
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Egypt
1 archer and 1 phalanx moved from Bostra to Damascus
1 chariot moved from Pharan to SZ 59
1 bireme, 1 chariot, 1 flagship, 1 quadrireme and 2 triremes moved from SZ 59 to SZ 61
1 chariot moved from SZ 61 to Tarsus
Purchase Units - Egypt
Egypt buy 1 archer, 3 chariots, 3 phalanxs and 1 warelephant; Remaining resources: 0 PUs; 2 techTokens;
Combat - Egypt
Battle in Tarsus
Battle in Damascus
Egypt attack with 1 archer and 1 phalanx
Seleucid defend with 1 phalanx
Egypt roll dice for 1 archer and 1 phalanx in Damascus, round 2 : 1/2 hits, 1.00 expected hits
Seleucid roll dice for 1 phalanx in Damascus, round 2 : 1/1 hits, 0.67 expected hits
1 phalanx owned by the Seleucid and 1 archer owned by the Egypt lost in Damascus
Egypt win, taking Tarsus from Seleucid, taking Damascus from Seleucid with 1 phalanx remaining. Battle score for attacker is 1
Casualties for Egypt: 1 archer
Casualties for Seleucid: 1 phalanx
Non Combat Move - Egypt
1 chariot moved from Petra to Bostra
1 archer and 1 phalanx moved from Petra to Jerusalem
1 chariot and 2 phalanxs moved from Pharan to Jerusalem
1 archer moved from Memphis to Pharan
2 chariots moved from Alexandria to Pharan
1 archer moved from Alexandria to Memphis
Place Units - Egypt
1 archer, 1 chariot, 3 phalanxs and 1 warelephant placed in Jerusalem
2 chariots placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt roll 1,4 and gets 0 hits
Egypt removing all Technology Tokens after unsuccessful research.
Turn Complete - Egypt
Egypt collect 57 PUs; end with 57 PUs
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 56 PUs
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 55 PUs
Units generate 2 techTokens; Egypt end with 2 techTokens
Units generate 6 PUs; Egypt end with 61 PUs
Combat Hit Differential Summary :
Egypt : 0.00
Seleucid : 0.33