TripleA Turn Summary: Seleucid round 5
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Seleucid
2 hoplites and 1 phalanx moved from Gazaca to Cyropolis
1 catapult and 1 phalanx moved from Antioch to Sidon
1 catapult and 1 phalanx moved from Antioch to Damascus
2 phalanxs and 1 warelephant moved from Antioch to Sidon
2 hoplites moved from Antioch to Sidon
2 cataphracts moved from Antioch to Sidon
1 hoplite moved from Antioch to Sidon
1 leader moved from Antioch to Sidon
1 phalanx moved from Palmyra to Damascus
1 cataphract moved from Antioch to Sidon
1 cataphract moved from Antioch to Damascus
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 1 catapult, 2 hoplites, 3 phalanxs, 1 wall and 1 warelephant; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 3 cataphracts, 1 catapult, 3 hoplites, 1 leader, 3 phalanxs and 1 warelephant
Egypt defend with 4 archers, 1 leader, 3 phalanxs and 2 warelephants
Seleucid roll dice for 3 cataphracts, 1 catapult, 3 hoplites, 1 leader, 3 phalanxs and 1 warelephant in Sidon, round 2 : 8/12 hits, 6.83 expected hits
Egypt roll dice for 4 archers, 1 leader, 3 phalanxs and 2 warelephants in Sidon, round 2 : 8/10 hits, 6.83 expected hits
Units damaged: 1 leader owned by the Seleucid
2 warelephants owned by the Egypt, 1 phalanx owned by the Seleucid, 2 cataphracts owned by the Seleucid, 3 hoplites owned by the Seleucid, 1 catapult owned by the Seleucid, 1 phalanx owned by the Egypt, 4 archers owned by the Egypt and 1 leader owned by the Egypt lost in Sidon
Seleucid roll dice for 1 cataphract, 1 leader, 2 phalanxs and 1 warelephant in Sidon, round 3 : 2/5 hits, 3.17 expected hits
Egypt roll dice for 2 phalanxs in Sidon, round 3 : 1/2 hits, 1.33 expected hits
1 cataphract owned by the Seleucid and 2 phalanxs owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 leader, 2 phalanxs and 1 warelephant remaining. Battle score for attacker is 18
Casualties for Seleucid: 3 cataphracts, 1 catapult, 3 hoplites and 1 phalanx
Casualties for Egypt: 4 archers, 1 leader, 3 phalanxs and 2 warelephants
Battle in Damascus
Seleucid attack with 1 cataphract, 1 catapult and 2 phalanxs
Egypt defend with 1 archer, 1 chariot and 1 warelephant
Seleucid roll dice for 1 cataphract, 1 catapult and 2 phalanxs in Damascus, round 2 : 2/4 hits, 2.33 expected hits
Egypt roll dice for 1 archer, 1 chariot and 1 warelephant in Damascus, round 2 : 2/3 hits, 1.67 expected hits
1 chariot owned by the Egypt, 1 warelephant owned by the Egypt, 1 cataphract owned by the Seleucid and 1 catapult owned by the Seleucid lost in Damascus
Seleucid roll dice for 2 phalanxs in Damascus, round 3 : 1/2 hits, 1.00 expected hits
Egypt roll dice for 1 archer in Damascus, round 3 : 1/1 hits, 0.67 expected hits
1 phalanx owned by the Seleucid and 1 archer owned by the Egypt lost in Damascus
Seleucid win, taking Damascus from Egypt with 1 phalanx remaining. Battle score for attacker is 0
Casualties for Seleucid: 1 cataphract, 1 catapult and 1 phalanx
Casualties for Egypt: 1 archer, 1 chariot and 1 warelephant
Battle in Cyropolis
Seleucid attack with 2 hoplites and 1 phalanx
Parthia defend with 1 archer
Seleucid roll dice for 2 hoplites and 1 phalanx in Cyropolis, round 2 : 2/3 hits, 1.17 expected hits
Parthia roll dice for 1 archer in Cyropolis, round 2 : 0/1 hits, 0.67 expected hits
1 archer owned by the Parthia lost in Cyropolis
Seleucid win, taking Cyropolis from Parthia with 2 hoplites and 1 phalanx remaining. Battle score for attacker is 8
Casualties for Parthia: 1 archer
Non Combat Move - Seleucid
1 phalanx moved from Ninive to Seleucia
1 phalanx moved from Seleucia to Palmyra
3 hoplites and 3 phalanxs moved from Tarsus to Antioch
1 warelephant moved from Tarsus to Antioch
1 catapult, 3 hoplites and 2 phalanxs moved from Attalia to Halicarnassus
1 catapult moved from Attalia to Halicarnassus
Place Units - Seleucid
1 catapult, 1 hoplite, 2 phalanxs and 1 wall placed in Seleucia
1 hoplite placed in Seleucia
1 cataphract, 1 phalanx and 1 warelephant placed in Antioch
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid roll 6,3 and gets 1 hit
Seleucid removing all Technology Tokens after successful research.
Seleucid discover conscription
Activate Technology - Seleucid
Seleucid activating conscription
Turn Complete - Seleucid
Seleucid collect 69 PUs; end with 69 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 68 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 65 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 71 PUs
Combat Hit Differential Summary :
Egypt : 1.50
Parthia : -0.67
Seleucid : 0.50
Territory Summary for Seleucid :
Halicarnassus : 1 flag, 2 catapults, 4 hoplites and 2 phalanxs
Damascus : 1 phalanx
Antioch : 1 cataphract, 1 city, 3 hoplites, 4 phalanxs, 3 walls and 2 warelephants
Palmyra : 1 phalanx
Seleucia : 1 catapult, 1 city, 3 hoplites, 3 phalanxs and 1 wall
Cyropolis : 1 flag, 2 hoplites and 1 phalanx
Gazaca : 1 flag
Sidon : 1 flag, 1 leader, 2 phalanxs and 1 warelephant
Attalia : 1 flag, 1 hoplite
Production/PUs Summary :
RomanRepublic : 51 / 48
GreekCityStates : 22 / 34
Pergamon : 12 / 14
Carthage : 49 / 49
Macedonia : 66 / 68
Bosporus : 43 / 42
Pontus : 16 / 20
Seleucid : 69 / 71
Egypt : 47 / 63
Parthia : 24 / 34
Armenia : 11 / 24
AI_Barbarians : 12 / 24
AI_Neutral : 160 / 649
Savegame