@mike64 no
dawg. VS Capt. Total Ancient War #2
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TripleA Turn Summary: Armenia round 2
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 2 Combat Move - Armenia 1 unit repaired. 8 cataphracts, 5 horsearchers, 1 leader, 5 skirmishers and 4 spearmen moved from Trapezus to Sinope 6 skirmishers and 6 spearmen moved from Phasis to Pityus 1 catapult, 1 horsearcher, 2 skirmishers and 6 spearmen moved from Armavira to Pityus Purchase Units - Armenia Armenia buy 3 skirmishers and 2 spearmen; Remaining resources: 0 PUs; 2 techTokens; Combat - Armenia Battle in Pityus Armenia attack with 1 catapult, 1 horsearcher, 8 skirmishers and 12 spearmen Bosporus defend with 4 archers, 3 hoplites and 2 horsearchers Armenia roll dice for 1 catapult, 1 horsearcher, 8 skirmishers and 12 spearmen in Pityus, round 2 : 4/22 hits, 4.33 expected hits Bosporus roll dice for 4 archers, 3 hoplites and 2 horsearchers in Pityus, round 2 : 8/9 hits, 5.50 expected hits 8 skirmishers owned by the Armenia, 2 hoplites owned by the Bosporus and 2 horsearchers owned by the Bosporus lost in Pityus Armenia roll dice for 1 catapult, 1 horsearcher and 12 spearmen in Pityus, round 3 : 2/14 hits, 3.00 expected hits Bosporus roll dice for 4 archers and 1 hoplite in Pityus, round 3 : 3/5 hits, 3.33 expected hits 1 hoplite owned by the Bosporus, 1 archer owned by the Bosporus and 3 spearmen owned by the Armenia lost in Pityus Armenia roll dice for 1 catapult, 1 horsearcher and 9 spearmen in Pityus, round 4 : 2/11 hits, 2.50 expected hits Bosporus roll dice for 3 archers in Pityus, round 4 : 2/3 hits, 2.00 expected hits 2 archers owned by the Bosporus and 2 spearmen owned by the Armenia lost in Pityus Armenia roll dice for 1 catapult, 1 horsearcher and 7 spearmen in Pityus, round 5 : 1/9 hits, 2.17 expected hits Bosporus roll dice for 1 archer in Pityus, round 5 : 0/1 hits, 0.67 expected hits 1 archer owned by the Bosporus lost in Pityus Armenia win, taking Pityus from Bosporus with 1 catapult, 1 horsearcher and 7 spearmen remaining. Battle score for attacker is 8 Casualties for Armenia: 8 skirmishers and 5 spearmen Casualties for Bosporus: 4 archers, 3 hoplites and 2 horsearchers Battle in Sinope Armenia attack with 8 cataphracts, 5 horsearchers, 1 leader, 5 skirmishers and 4 spearmen Pontus defend with 1 catapult, 1 city, 5 phalanxs, 3 skirmishers and 5 walls AAwall fire in Sinope : 2/5 hits, 2.50 expected hits 1 cataphract owned by the Armenia and 1 horsearcher owned by the Armenia lost in Sinope Armenia roll dice for 7 cataphracts, 4 horsearchers, 1 leader, 5 skirmishers and 4 spearmen in Sinope, round 2 : 4/21 hits, 6.50 expected hits Units damaged: 4 walls owned by the Pontus Pontus roll dice for 1 catapult, 5 phalanxs, 3 skirmishers and 5 walls in Sinope, round 2 : 4/11 hits, 4.83 expected hits Units damaged: 1 leader owned by the Armenia 3 skirmishers owned by the Armenia lost in Sinope Armenia roll dice for 7 cataphracts, 4 horsearchers, 1 leader, 2 skirmishers and 4 spearmen in Sinope, round 3 : 4/18 hits, 6.00 expected hits Units damaged: 1 wall owned by the Pontus Pontus roll dice for 1 catapult, 5 phalanxs, 3 skirmishers and 5 walls in Sinope, round 3 : 5/11 hits, 4.83 expected hits 2 skirmishers owned by the Armenia, 3 skirmishers owned by the Pontus and 3 spearmen owned by the Armenia lost in Sinope Armenia roll dice for 7 cataphracts, 4 horsearchers, 1 leader and 1 spearman in Sinope, round 4 : 3/13 hits, 5.00 expected hits Pontus roll dice for 1 catapult, 5 phalanxs and 5 walls in Sinope, round 4 : 5/11 hits, 4.83 expected hits 3 walls owned by the Pontus, 4 horsearchers owned by the Armenia and 1 spearman owned by the Armenia lost in Sinope Armenia roll dice for 7 cataphracts and 1 leader in Sinope, round 5 : 8/8 hits, 3.83 expected hits Pontus roll dice for 1 catapult, 5 phalanxs and 2 walls in Sinope, round 5 : 5/8 hits, 4.00 expected hits 2 walls owned by the Pontus, 4 cataphracts owned by the Armenia, 1 leader owned by the Armenia, 5 phalanxs owned by the Pontus and 1 catapult owned by the Pontus lost in Sinope Armenia win, taking Sinope from Pontus with 3 cataphracts remaining. Battle score for attacker is 54 Casualties for Armenia: 5 cataphracts, 5 horsearchers, 1 leader, 5 skirmishers and 4 spearmen Casualties for Pontus: 1 catapult, 5 phalanxs, 3 skirmishers and 5 walls Non Combat Move - Armenia Place Units - Armenia 3 skirmishers and 1 spearman placed in Armavira 1 spearman placed in Albana Research Technology - Armenia Armenia spend 0 on tech rolls Armenia roll 6,2 and gets 1 hit Armenia removing all Technology Tokens after successful research. Armenia discover economics Activate Technology - Armenia Armenia activating economics Turn Complete - Armenia Armenia collect 33 PUs; end with 33 PUs Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 32 PUs Units generate 3 techTokens; Armenia end with 3 techTokens Units generate 9 PUs; Armenia end with 41 PUsCombat Hit Differential Summary :
Armenia : -5.33 Pontus : 0.50 Bosporus : 1.50 AAwall fire in Sinope : : -0.50 -
TripleA Turn Summary: RomanRepublic round 3
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3 Combat Move - RomanRepublic 2 legionaires moved from Roma to SZ 28 1 trireme moved from SZ 34 to SZ 28 1 legionaire moved from Roma to SZ 28 1 bireme moved from SZ 34 to SZ 28 1 legionaire moved from Roma to SZ 28 1 legionaire moved from Capua to SZ 34 4 skirmishers moved from Capua to SZ 34 2 biremes, 4 legionaires and 2 triremes moved from SZ 28 to SZ 34 1 bireme and 1 trireme moved from SZ 44 to SZ 34 1 catapult moved from Valentia to Castulo 1 skirmisher moved from Valentia to Castulo 3 cataphracts moved from Valentia to Castulo Purchase Units - RomanRepublic Trigger ROMnavalAcademy: 1 flagship gained by PlayerID named:RomanRepublic Trigger ROMnavalWALL: 1 wall gained by PlayerID named:RomanRepublic RomanRepublic buy 1 city and 1 trireme; Remaining resources: 0 PUs; 2 techTokens; Combat - RomanRepublic Battle in Castulo RomanRepublic attack with 3 cataphracts, 1 catapult and 1 skirmisher AI_Neutral defend with 3 warrior_neutrals RomanRepublic roll dice for 3 cataphracts, 1 catapult and 1 skirmisher in Castulo, round 2 : 4/5 hits, 2.50 expected hits AI_Neutral roll dice for 3 warrior_neutrals in Castulo, round 2 : 0/3 hits, 1.00 expected hits 3 warrior_neutrals owned by the AI_Neutral lost in Castulo RomanRepublic win, taking Castulo from AI_Neutral with 3 cataphracts, 1 catapult and 1 skirmisher remaining. Battle score for attacker is 0 Casualties for AI_Neutral: 3 warrior_neutrals Non Combat Move - RomanRepublic 5 legionaires and 4 skirmishers moved from SZ 34 to Lilybaeum Place Units - RomanRepublic 1 flagship and 1 trireme placed in SZ 28 1 wall placed in Valentia 1 city placed in Patavium Research Technology - RomanRepublic RomanRepublic spend 0 on tech rolls RomanRepublic roll 2,3 and gets 0 hits RomanRepublic removing all Technology Tokens after unsuccessful research. Turn Complete - RomanRepublic RomanRepublic collect 57 PUs; end with 57 PUs Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 56 PUs Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -4 PUs; end with 52 PUs Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 51 PUs Units generate 3 techTokens; RomanRepublic end with 3 techTokens Units generate 9 PUs; RomanRepublic end with 60 PUsCombat Hit Differential Summary :
RomanRepublic : 1.50 AI_Neutral : -1.00 -
TripleA Turn Summary: GreekCityStates round 3
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3 Combat Move - GreekCityStates 1 bireme moved from SZ 20 to SZ 25 2 cavalrys moved from Lilybaeum to Syracuse 4 skirmishers moved from Lilybaeum to Syracuse 1 bireme, 1 flagship, 2 quadriremes and 1 trireme moved from SZ 69 to SZ 70 1 trireme moved from SZ 45 to SZ 53 1 cavalry and 3 hoplites moved from Sparta to Corinth 4 archers, 1 catapult, 2 cavalrys, 8 hoplites, 1 leader and 7 skirmishers moved from Athens to Corinth Purchase Units - GreekCityStates GreekCityStates buy 1 archer, 1 cavalry and 3 hoplites; Remaining resources: 0 PUs; 1 techTokens; Combat - GreekCityStates Battle in SZ 70 GreekCityStates attack with 1 bireme, 1 flagship, 2 quadriremes and 1 trireme Macedonia defend with 2 biremes, 1 flagship, 1 quadrireme and 1 trireme quad_VS_tri fire in SZ 70 : 0/1 hits, 0.17 expected hits tri_VS_bi fire in SZ 70 : 0/1 hits, 0.17 expected hits quad_VS_tri fire in SZ 70 : 0/1 hits, 0.17 expected hits tri_VS_bi fire in SZ 70 : 1/1 hits, 0.17 expected hits 1 bireme owned by the GreekCityStates lost in SZ 70 GreekCityStates roll dice for 1 flagship, 2 quadriremes and 1 trireme in SZ 70, round 2 : 2/4 hits, 1.83 expected hits Units damaged: 1 flagship owned by the Macedonia Macedonia roll dice for 2 biremes, 1 flagship, 1 quadrireme and 1 trireme in SZ 70, round 2 : 1/5 hits, 2.50 expected hits Units damaged: 1 flagship owned by the GreekCityStates 1 bireme owned by the Macedonia lost in SZ 70 GreekCityStates roll dice for 1 flagship, 2 quadriremes and 1 trireme in SZ 70, round 3 : 2/4 hits, 1.83 expected hits Macedonia roll dice for 1 bireme, 1 flagship, 1 quadrireme and 1 trireme in SZ 70, round 3 : 3/4 hits, 2.17 expected hits 1 bireme owned by the Macedonia, 1 quadrireme owned by the GreekCityStates, 1 flagship owned by the Macedonia, 1 flagship owned by the GreekCityStates and 1 trireme owned by the GreekCityStates lost in SZ 70 GreekCityStates roll dice for 1 quadrireme in SZ 70, round 4 : 0/1 hits, 0.50 expected hits Macedonia roll dice for 1 quadrireme and 1 trireme in SZ 70, round 4 : 2/2 hits, 1.17 expected hits 1 quadrireme owned by the GreekCityStates lost in SZ 70 Macedonia win with 1 quadrireme and 1 trireme remaining. Battle score for attacker is -39 Casualties for GreekCityStates: 1 bireme, 1 flagship, 2 quadriremes and 1 trireme Casualties for Macedonia: 2 biremes and 1 flagship Non Combat Move - GreekCityStates Place Units - GreekCityStates 1 archer, 1 cavalry and 3 hoplites placed in Sparta Research Technology - GreekCityStates GreekCityStates spend 0 on tech rolls GreekCityStates rolls : 0/1 hits, 0.00 expected hits GreekCityStates removing all Technology Tokens after unsuccessful research. Turn Complete - GreekCityStates GreekCityStates collect 33 PUs; end with 33 PUs Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -2 PUs; end with 31 PUs Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 30 PUs Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 29 PUs Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 28 PUs Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -3 PUs; end with 25 PUs Units generate 1 techTokens; GreekCityStates end with 1 techTokens Units generate 3 PUs; GreekCityStates end with 28 PUsCombat Hit Differential Summary :
quad_VS_tri fire in SZ 70 : : -0.33 GreekCityStates rolls : : 0.00 Macedonia : 0.17 tri_VS_bi fire in SZ 70 : : 0.67 GreekCityStates : -0.17 -
TripleA Turn Summary: Pergamon round 3
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3 Combat Move - Pergamon 1 flagship and 2 triremes moved from SZ 68 to SZ 70 Purchase Units - Pergamon Pergamon buy 2 phalanxs and 2 spearmen; Remaining resources: 0 PUs; 1 techTokens; Combat - Pergamon Battle in SZ 70 Pergamon attack with 1 flagship and 2 triremes Macedonia defend with 1 quadrireme and 1 trireme quad_VS_tri fire in SZ 70 : 0/1 hits, 0.17 expected hits Pergamon roll dice for 1 flagship and 2 triremes in SZ 70, round 2 : 1/3 hits, 1.00 expected hits Macedonia roll dice for 1 quadrireme and 1 trireme in SZ 70, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 flagship owned by the Pergamon 1 trireme owned by the Macedonia lost in SZ 70 Pergamon roll dice for 1 flagship and 2 triremes in SZ 70, round 3 : 1/3 hits, 1.00 expected hits Macedonia roll dice for 1 quadrireme in SZ 70, round 3 : 1/1 hits, 0.67 expected hits 1 quadrireme owned by the Macedonia and 1 flagship owned by the Pergamon lost in SZ 70 Pergamon win with 2 triremes remaining. Battle score for attacker is 33 Casualties for Macedonia: 1 quadrireme and 1 trireme Casualties for Pergamon: 1 flagship Non Combat Move - Pergamon 2 spearmen moved from Pergamum to Sardis Place Units - Pergamon 2 phalanxs and 2 spearmen placed in Sardis Research Technology - Pergamon Pergamon spend 0 on tech rolls Pergamon rolls : 0/1 hits, 0.00 expected hits Pergamon removing all Technology Tokens after unsuccessful research. Turn Complete - Pergamon Pergamon collect 22 PUs; end with 22 PUs Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 21 PUs Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 20 PUs Units generate 1 techTokens; Pergamon end with 1 techTokens Units generate 3 PUs; Pergamon end with 23 PUsCombat Hit Differential Summary :
Pergamon : 0.00 quad_VS_tri fire in SZ 70 : : -0.17 Macedonia : 0.17 Pergamon rolls : : 0.00 -
TripleA Turn Summary: Carthage round 3
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3 Combat Move - Carthage 1 cavalry and 1 warelephant moved from Theveste to Capsa 1 hoplite moved from Theveste to Capsa 1 cavalry and 1 hoplite moved from Thapsus to Capsa Purchase Units - Carthage Trigger CARconscription: 1 cavalry gained by PlayerID named:Carthage Trigger CARconscriptionWALL: 1 wall gained by PlayerID named:Carthage Carthage buy 1 catapult, 2 hoplites, 2 phalanxs and 1 trireme; Remaining resources: 1 PUs; 2 techTokens; Combat - Carthage Battle in Capsa Carthage attack with 2 cavalrys, 2 hoplites and 1 warelephant AI_Neutral defend with 2 spearman_neutrals Carthage roll dice for 2 cavalrys, 2 hoplites and 1 warelephant in Capsa, round 2 : 2/5 hits, 2.33 expected hits AI_Neutral roll dice for 2 spearman_neutrals in Capsa, round 2 : 0/2 hits, 0.67 expected hits 2 spearman_neutrals owned by the AI_Neutral lost in Capsa Carthage win, taking Capsa from AI_Neutral with 2 cavalrys, 2 hoplites and 1 warelephant remaining. Battle score for attacker is 0 Casualties for AI_Neutral: 2 spearman_neutrals Non Combat Move - Carthage 1 warelephant moved from Carthago to SZ 32 1 catapult moved from Carthago to SZ 32 2 hoplites moved from Carthago to SZ 32 2 cavalrys moved from Carthago to SZ 32 1 phalanx moved from Carthago to SZ 32 3 hoplites moved from Carthago to SZ 32 1 bireme, 2 cavalrys, 1 flagship, 1 hoplite and 2 quadriremes moved from SZ 32 to SZ 26 1 bireme, 1 hoplite, 1 quinquereme and 1 warelephant moved from SZ 32 to SZ 26 1 catapult, 3 hoplites, 1 phalanx and 5 triremes moved from SZ 32 to SZ 26 1 catapult, 2 cavalrys, 5 hoplites, 1 phalanx and 1 warelephant moved from SZ 26 to Caralis 2 cavalrys moved from Thapsus to Carthago 1 hoplite moved from Thenae to Thapsus 1 hoplite moved from Sabrata to Thenae 1 catapult moved from Acci to SZ 14 2 hoplites moved from Gades to SZ 14 1 catapult and 2 hoplites moved from SZ 14 to Tingis Place Units - Carthage 1 trireme placed in SZ 31 1 catapult, 1 cavalry, 1 hoplite, 1 phalanx and 1 wall placed in Carthago 1 hoplite and 1 phalanx placed in Gades Research Technology - Carthage Carthage spend 0 on tech rolls Carthage roll 5,6 and gets 1 hit Carthage removing all Technology Tokens after successful research. Carthage discover navalAcademy Activate Technology - Carthage Carthage activating navalAcademy Turn Complete - Carthage Carthage collect 50 PUs; end with 51 PUs Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 48 PUs Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 47 PUs Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -5 PUs; end with 42 PUs Units generate 2 techTokens; Carthage end with 2 techTokens Units generate 6 PUs; Carthage end with 48 PUsCombat Hit Differential Summary :
Carthage : -0.33 AI_Neutral : -0.67 -
TripleA Turn Summary: Macedonia round 3
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3 Combat Move - Macedonia 2 cavalrys moved from Nicaea to Sinope 2 phalanxs, 2 skirmishers and 2 warriors moved from Nicaea to Pergamum 2 phalanxs moved from Nicaea to Pergamum 2 cavalrys, 6 phalanxs, 8 skirmishers and 6 warriors moved from Larissa to Athens 1 phalanx and 1 warrior moved from Delphi to Athens 1 catapult moved from Larissa to Athens 1 skirmisher moved from Delphi to Athens Purchase Units - Macedonia Macedonia buy 1 catapult, 1 cavalry, 1 phalanx, 1 skirmisher and 3 warriors; Remaining resources: 0 PUs; 2 techTokens; Combat - Macedonia Battle in Pergamum Macedonia attack with 4 phalanxs, 2 skirmishers and 2 warriors Pergamon defend with 4 skirmishers and 2 walls AAwall fire in Pergamum : 0/2 hits, 1.00 expected hits Macedonia roll dice for 4 phalanxs, 2 skirmishers and 2 warriors in Pergamum, round 2 : 1/8 hits, 3.00 expected hits Units damaged: 1 wall owned by the Pergamon Pergamon roll dice for 4 skirmishers and 2 walls in Pergamum, round 2 : 0/2 hits, 0.67 expected hits Macedonia roll dice for 4 phalanxs, 2 skirmishers and 2 warriors in Pergamum, round 3 : 3/8 hits, 3.00 expected hits Units damaged: 1 wall owned by the Pergamon Pergamon roll dice for 4 skirmishers and 2 walls in Pergamum, round 3 : 1/2 hits, 0.67 expected hits 2 skirmishers owned by the Pergamon and 1 skirmisher owned by the Macedonia lost in Pergamum Macedonia roll dice for 4 phalanxs, 1 skirmisher and 2 warriors in Pergamum, round 4 : 2/7 hits, 2.83 expected hits Pergamon roll dice for 2 skirmishers and 2 walls in Pergamum, round 4 : 2/2 hits, 0.67 expected hits 2 skirmishers owned by the Pergamon, 1 warrior owned by the Macedonia and 1 skirmisher owned by the Macedonia lost in Pergamum Macedonia roll dice for 4 phalanxs and 1 warrior in Pergamum, round 5 : 0/5 hits, 2.33 expected hits Pergamon roll dice for 2 walls in Pergamum, round 5 : 0/2 hits, 0.67 expected hits Macedonia roll dice for 4 phalanxs and 1 warrior in Pergamum, round 6 : 4/5 hits, 2.33 expected hits Pergamon roll dice for 2 walls in Pergamum, round 6 : 2/2 hits, 0.67 expected hits 2 walls owned by the Pergamon, 1 warrior owned by the Macedonia and 1 phalanx owned by the Macedonia lost in Pergamum Macedonia win, taking Pergamum from Pergamon with 3 phalanxs remaining. Battle score for attacker is 27 Casualties for Macedonia: 1 phalanx, 2 skirmishers and 2 warriors Casualties for Pergamon: 4 skirmishers and 2 walls Battle in Athens Macedonia attack with 1 catapult, 2 cavalrys, 7 phalanxs, 9 skirmishers and 7 warriors GreekCityStates defend with 1 skirmisher Macedonia roll dice for 1 catapult, 2 cavalrys, 7 phalanxs, 9 skirmishers and 7 warriors in Athens, round 2 : 9/26 hits, 8.83 expected hits GreekCityStates roll dice for 1 skirmisher in Athens, round 2 : 0/1 hits, 0.17 expected hits 1 skirmisher owned by the GreekCityStates lost in Athens Macedonia win, taking Athens from GreekCityStates with 1 catapult, 2 cavalrys, 7 phalanxs, 9 skirmishers and 7 warriors remaining. Battle score for attacker is 4 Casualties for GreekCityStates: 1 skirmisher Battle in Sinope Macedonia attack with 2 cavalrys Armenia defend with 3 cataphracts and 1 city Macedonia roll dice for 2 cavalrys in Sinope, round 2 : 0/2 hits, 0.67 expected hits Armenia roll dice for 3 cataphracts in Sinope, round 2 : 2/3 hits, 1.00 expected hits 2 cavalrys owned by the Macedonia lost in Sinope Armenia win with 3 cataphracts remaining. Battle score for attacker is -12 Casualties for Macedonia: 2 cavalrys Non Combat Move - Macedonia 1 catapult and 1 phalanx moved from Byzantium to Nicaea 2 cavalrys and 1 leader moved from Dodona to Apollonia 1 warrior moved from Dodona to Larissa 1 phalanx and 1 skirmisher moved from Dodona to Larissa 1 catapult and 2 phalanxs moved from Thessalonica to Larissa 3 cavalrys moved from Dodona to Larissa 1 warrior moved from Sardica to Pella 2 skirmishers moved from Odessus to Nicopolis 2 skirmishers moved from Odessus to Byzantium Place Units - Macedonia 1 catapult, 1 phalanx and 1 warrior placed in Apollonia 1 cavalry, 1 skirmisher and 2 warriors placed in Thessalonica Research Technology - Macedonia Macedonia spend 0 on tech rolls Macedonia roll 3,5 and gets 0 hits Macedonia removing all Technology Tokens after unsuccessful research. Turn Complete - Macedonia Macedonia collect 56 PUs; end with 56 PUs Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 55 PUs Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 54 PUs Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 53 PUs Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 52 PUs Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -3 PUs; end with 49 PUs Units generate 2 techTokens; Macedonia end with 2 techTokens Units generate 6 PUs; Macedonia end with 55 PUsCombat Hit Differential Summary :
Pergamon : 1.67 Armenia : 1.00 AAwall fire in Pergamum : : -1.00 Macedonia : -4.00 GreekCityStates : -0.17Territory Summary for Macedonia :
Pella : 1 warrior Thessalonica : 1 cavalry, 1 city, 1 skirmisher, 3 walls and 2 warriors Larissa : 1 catapult, 3 cavalrys, 3 phalanxs, 1 skirmisher and 1 warrior Byzantium : 2 skirmishers Pergamum : 1 flag, 3 phalanxs Athens : 1 flag, 1 catapult, 2 cavalrys, 7 phalanxs, 9 skirmishers and 7 warriors Delphi : 1 flag Sardica : 2 warriors Apollonia : 1 flag, 1 catapult, 2 cavalrys, 1 city, 1 leader, 3 phalanxs, 1 skirmisher and 2 warriors Nicaea : 1 catapult and 1 phalanx Nicopolis : 2 skirmishersProduction/PUs Summary :
RomanRepublic : 57 / 60 GreekCityStates : 27 / 28 Pergamon : 17 / 23 Carthage : 50 / 48 Macedonia : 56 / 55 Bosporus : 27 / 30 Pontus : 15 / 23 Seleucid : 71 / 66 Egypt : 34 / 32 Parthia : 28 / 29 Armenia : 33 / 41 AI_Barbarians : 12 / 24 AI_Neutral : 155 / 330 -
TripleA Turn Summary: Bosporus round 3
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3 Combat Move - Bosporus 1 unit repaired. 2 archers, 1 cataphract, 3 cavalrys and 2 horsearchers moved from Sinda to Pityus 1 cataphract and 2 horsearchers moved from Azara to Pityus 1 leader moved from Azara to Pityus Purchase Units - Bosporus Bosporus buy 2 archers, 1 cataphract and 1 cavalry; Remaining resources: 0 PUs; 1 techTokens; Combat - Bosporus Battle in Pityus Bosporus attack with 2 archers, 2 cataphracts, 3 cavalrys, 4 horsearchers and 1 leader Armenia defend with 1 catapult, 1 horsearcher and 7 spearmen Bosporus roll dice for 2 archers, 2 cataphracts, 3 cavalrys, 4 horsearchers and 1 leader in Pityus, round 2 : 6/12 hits, 4.50 expected hits Armenia roll dice for 1 catapult, 1 horsearcher and 7 spearmen in Pityus, round 2 : 2/8 hits, 3.17 expected hits Units damaged: 1 leader owned by the Bosporus 1 catapult owned by the Armenia, 5 spearmen owned by the Armenia and 1 horsearcher owned by the Bosporus lost in Pityus Bosporus roll dice for 2 archers, 2 cataphracts, 3 cavalrys, 3 horsearchers and 1 leader in Pityus, round 3 : 8/11 hits, 4.33 expected hits Armenia roll dice for 1 horsearcher and 2 spearmen in Pityus, round 3 : 1/3 hits, 1.00 expected hits 1 horsearcher owned by the Armenia, 2 spearmen owned by the Armenia and 1 horsearcher owned by the Bosporus lost in Pityus Bosporus win, taking Pityus from Armenia with 2 archers, 2 cataphracts, 3 cavalrys, 2 horsearchers and 1 leader remaining. Battle score for attacker is 36 Casualties for Bosporus: 2 horsearchers Casualties for Armenia: 1 catapult, 1 horsearcher and 7 spearmen Non Combat Move - Bosporus 1 flagship and 1 quadrireme moved from SZ 78 to SZ 80 2 hoplites moved from Theodesia to SZ 80 2 hoplites moved from SZ 80 to Sinda 2 hoplites moved from Tanais to Azara 1 hoplite moved from Theodesia to Tanais 1 cavalry and 2 horsearchers moved from Theodesia to Azara Place Units - Bosporus 2 archers, 1 cataphract and 1 cavalry placed in Theodesia Research Technology - Bosporus Bosporus spend 0 on tech rolls Bosporus rolls : 0/1 hits, 0.00 expected hits Bosporus removing all Technology Tokens after unsuccessful research. Turn Complete - Bosporus Bosporus collect 30 PUs; end with 30 PUs Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -3 PUs; end with 27 PUs Units generate 1 techTokens; Bosporus end with 1 techTokens Units generate 3 PUs; Bosporus end with 30 PUsCombat Hit Differential Summary :
Armenia : -1.17 Bosporus rolls : : 0.00 Bosporus : 5.17Territory Summary for Bosporus :
Tanais : 1 hoplite Theodesia : 2 archers, 1 cataphract, 1 cavalry, 1 city and 3 walls SZ 80 : 1 flagship and 1 quadrireme Sinda : 2 hoplites Istropolis : 1 flag, 4 cataphracts and 1 horsearcher Azara : 1 cavalry, 2 hoplites and 2 horsearchers Pityus : 1 flag, 2 archers, 2 cataphracts, 3 cavalrys, 2 horsearchers and 1 leaderProduction/PUs Summary :
RomanRepublic : 57 / 60 GreekCityStates : 27 / 28 Pergamon : 17 / 23 Carthage : 50 / 48 Macedonia : 56 / 55 Bosporus : 30 / 30 Pontus : 15 / 23 Seleucid : 71 / 66 Egypt : 34 / 32 Parthia : 28 / 29 Armenia : 30 / 41 AI_Barbarians : 12 / 24 AI_Neutral : 155 / 330 -
TripleA Turn Summary: Pontus round 3
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3 Combat Move - Pontus 1 unit repaired. 1 bireme, 1 flagship and 2 triremes moved from SZ 71 to SZ 70 Purchase Units - Pontus Pontus buy nothing; Remaining resources: 23 PUs; 1 techTokens; Combat - Pontus Battle in SZ 70 Pontus attack with 1 bireme, 1 flagship and 2 triremes Pergamon defend with 2 triremes tri_VS_bi fire in SZ 70 : 0/1 hits, 0.17 expected hits Pontus roll dice for 1 bireme, 1 flagship and 2 triremes in SZ 70, round 2 : 1/4 hits, 1.33 expected hits Pergamon roll dice for 2 triremes in SZ 70, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 flagship owned by the Pontus 1 trireme owned by the Pergamon lost in SZ 70 Pontus roll dice for 1 bireme, 1 flagship and 2 triremes in SZ 70, round 3 : 1/4 hits, 1.33 expected hits Pergamon roll dice for 1 trireme in SZ 70, round 3 : 0/1 hits, 0.50 expected hits 1 trireme owned by the Pergamon lost in SZ 70 Pontus win with 1 bireme, 1 flagship and 2 triremes remaining. Battle score for attacker is 30 Casualties for Pergamon: 2 triremes Non Combat Move - Pontus Turning on Edit Mode EDIT: Removing units owned by Bosporus from Istropolis: 4 cataphracts and 1 horsearcher EDIT: Adding units owned by Bosporus to Byzantium: 4 cataphracts and 2 horsearchers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Bosporus from Byzantium: 1 horsearcher EDIT: Turning off Edit Mode 1 leader and 2 phalanxs moved from Pessinus to Heraclea Pontica Research Technology - Pontus Pontus spend 0 on tech rolls Pontus rolls : 0/1 hits, 0.00 expected hits Pontus removing all Technology Tokens after unsuccessful research. Turn Complete - Pontus Pontus collect 15 PUs; end with 38 PUs Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokensCombat Hit Differential Summary :
Pontus : -0.67 Pergamon : -0.50 Pontus rolls : : 0.00 tri_VS_bi fire in SZ 70 : : -0.17Territory Summary for Pontus :
Pessinus : 1 flag Heraclea Pontica : 1 leader, 2 phalanxs and 2 walls Tavium : 1 flag SZ 70 : 1 bireme, 1 flagship and 2 triremes Nicaea : 1 flagProduction/PUs Summary :
RomanRepublic : 57 / 60 GreekCityStates : 27 / 28 Pergamon : 17 / 23 Carthage : 50 / 48 Macedonia : 56 / 55 Bosporus : 30 / 30 Pontus : 15 / 38 Seleucid : 71 / 66 Egypt : 34 / 32 Parthia : 28 / 29 Armenia : 30 / 41 AI_Barbarians : 12 / 24 AI_Neutral : 155 / 330 -
TripleA Turn Summary: Seleucid round 3
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3 Combat Move - Seleucid 1 trireme moved from SZ 61 to SZ 60 1 phalanx moved from Sidon to SZ 60 1 warelephant moved from Antioch to SZ 61 1 catapult moved from Antioch to SZ 61 2 hoplites moved from Antioch to SZ 61 1 phalanx and 1 trireme moved from SZ 60 to SZ 62 2 biremes, 1 catapult, 1 flagship, 2 hoplites, 1 quadrireme, 1 quinquereme and 1 warelephant moved from SZ 61 to SZ 62 1 catapult, 2 hoplites, 1 phalanx and 1 warelephant moved from SZ 62 to Halicarnassus 1 hoplite moved from Attalia to Halicarnassus 1 catapult, 3 hoplites and 1 phalanx moved from Ninive to Gazaca 2 cataphracts moved from Seleucia to Gazaca Purchase Units - Seleucid Seleucid buy 1 cataphract, 2 catapults, 5 hoplites and 1 phalanx; Remaining resources: 0 PUs; 2 techTokens; Combat - Seleucid Battle in Gazaca Seleucid attack with 2 cataphracts, 1 catapult, 3 hoplites and 1 phalanx AI_Neutral defend with 1 archer_neutral and 3 spearman_neutrals Seleucid roll dice for 2 cataphracts, 1 catapult, 3 hoplites and 1 phalanx in Gazaca, round 2 : 3/7 hits, 3.33 expected hits AI_Neutral roll dice for 1 archer_neutral and 3 spearman_neutrals in Gazaca, round 2 : 4/4 hits, 1.67 expected hits 1 cataphract owned by the Seleucid, 3 hoplites owned by the Seleucid and 3 spearman_neutrals owned by the AI_Neutral lost in Gazaca Seleucid roll dice for 1 cataphract, 1 catapult and 1 phalanx in Gazaca, round 3 : 2/3 hits, 1.67 expected hits AI_Neutral roll dice for 1 archer_neutral in Gazaca, round 3 : 1/1 hits, 0.67 expected hits 1 archer_neutral owned by the AI_Neutral and 1 catapult owned by the Seleucid lost in Gazaca Seleucid win, taking Gazaca from AI_Neutral with 1 cataphract and 1 phalanx remaining. Battle score for attacker is -36 Casualties for Seleucid: 1 cataphract, 1 catapult and 3 hoplites Casualties for AI_Neutral: 1 archer_neutral and 3 spearman_neutrals Battle in Halicarnassus Seleucid attack with 1 catapult, 3 hoplites, 1 phalanx and 1 warelephant Pergamon defend with 2 walls AAwall fire in Halicarnassus : 1/2 hits, 1.00 expected hits 1 warelephant owned by the Seleucid lost in Halicarnassus Seleucid roll dice for 1 flagship in Halicarnassus, round 2 : 1/1 hits, 1.00 expected hits Units damaged: 1 wall owned by the Pergamon Seleucid roll dice for 1 catapult, 3 hoplites and 1 phalanx in Halicarnassus, round 2 : 4/5 hits, 2.67 expected hits Pergamon roll dice for 2 walls in Halicarnassus, round 2 : 2/2 hits, 0.67 expected hits 2 walls owned by the Pergamon and 2 hoplites owned by the Seleucid lost in Halicarnassus Seleucid win, taking Halicarnassus from Pergamon with 1 catapult, 1 hoplite and 1 phalanx remaining. Battle score for attacker is 16 Casualties for Seleucid: 2 hoplites and 1 warelephant Casualties for Pergamon: 2 walls Non Combat Move - Seleucid 1 catapult, 4 hoplites and 1 phalanx moved from Attalia to Tavium 1 cataphract, 3 hoplites, 1 leader and 3 phalanxs moved from Tarsus to Tavium 2 cataphracts moved from Jerusalem to Sidon 2 cataphracts moved from Petra to Damascus 1 cataphract moved from Jerusalem to Sidon 2 phalanxs moved from Jerusalem to Sidon 1 phalanx moved from Jerusalem to Bostra 1 hoplite moved from Jerusalem to Petra 2 hoplites moved from Jerusalem to Sidon 2 hoplites moved from Seleucia to Ninive Place Units - Seleucid 1 catapult and 3 hoplites placed in Seleucia 1 cataphract, 1 catapult, 2 hoplites and 1 phalanx placed in Antioch Research Technology - Seleucid Seleucid spend 0 on tech rolls Seleucid roll 3,2 and gets 0 hits Seleucid removing all Technology Tokens after unsuccessful research. Turn Complete - Seleucid Seleucid collect 78 PUs; end with 78 PUs Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 76 PUs Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 75 PUs Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -5 PUs; end with 70 PUs Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 69 PUs Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 68 PUs Units generate 2 techTokens; Seleucid end with 2 techTokens Units generate 6 PUs; Seleucid end with 74 PUsCombat Hit Differential Summary :
Pergamon : 1.33 AAwall fire in Halicarnassus : : 0.00 Seleucid : 1.33 AI_Neutral : 2.67Territory Summary for Seleucid :
Halicarnassus : 1 flag, 1 catapult, 1 hoplite and 1 phalanx Jerusalem : 1 flag, 1 hoplite Damascus : 2 cataphracts Petra : 1 flag, 1 hoplite Tavium : 1 cataphract, 1 catapult, 7 hoplites, 1 leader, 4 phalanxs and 1 warelephant Ninive : 2 hoplites Antioch : 1 cataphract, 1 catapult, 1 city, 2 hoplites, 1 phalanx and 3 walls SZ 62 : 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme Seleucia : 6 cataphracts, 2 catapults, 1 city, 9 hoplites, 8 phalanxs, 3 walls and 1 warelephant Bostra : 1 phalanx Gazaca : 1 flag, 1 cataphract and 1 phalanx Sidon : 1 flag, 3 cataphracts, 2 hoplites and 2 phalanxs Attalia : 1 flagProduction/PUs Summary :
RomanRepublic : 57 / 60 GreekCityStates : 27 / 28 Pergamon : 12 / 23 Carthage : 50 / 48 Macedonia : 56 / 55 Bosporus : 30 / 30 Pontus : 15 / 38 Seleucid : 78 / 74 Egypt : 34 / 32 Parthia : 28 / 29 Armenia : 30 / 41 AI_Barbarians : 12 / 24 AI_Neutral : 153 / 330 -
TripleA Turn Summary: Egypt round 3
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3 Combat Move - Egypt 2 biremes, 1 flagship, 1 quadrireme and 4 triremes moved from SZ 57 to SZ 62 6 archers, 5 chariots, 1 leader, 5 phalanxs and 3 warelephants moved from Pharan to Jerusalem 1 warelephant moved from Memphis to Pharan 2 chariots moved from Alexandria to Pharan 1 chariot moved from Alexandria to Pharan 2 phalanxs moved from Alexandria to Memphis 1 archer moved from Paraetonium to Alexandria Purchase Units - Egypt Egypt buy 1 archer, 1 bireme and 2 chariots; Remaining resources: 0 PUs; 1 techTokens; Combat - Egypt Battle in SZ 62 Egypt attack with 2 biremes, 1 flagship, 1 quadrireme and 4 triremes Seleucid defend with 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme quad_VS_tri fire in SZ 62 : 0/1 hits, 0.17 expected hits tri_VS_bi fire in SZ 62 : 0/2 hits, 0.33 expected hits quad_VS_tri fire in SZ 62 : 0/1 hits, 0.17 expected hits quin_VS_quad fire in SZ 62 : 0/1 hits, 0.17 expected hits tri_VS_bi fire in SZ 62 : 0/1 hits, 0.17 expected hits Egypt roll dice for 2 biremes, 1 flagship, 1 quadrireme and 4 triremes in SZ 62, round 2 : 3/8 hits, 2.83 expected hits Units damaged: 1 flagship owned by the Seleucid Seleucid roll dice for 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme in SZ 62, round 2 : 3/6 hits, 3.50 expected hits Units damaged: 1 flagship owned by the Egypt 2 biremes owned by the Egypt and 2 biremes owned by the Seleucid lost in SZ 62 Egypt roll dice for 1 flagship, 1 quadrireme and 4 triremes in SZ 62, round 3 : 2/6 hits, 2.33 expected hits Seleucid roll dice for 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme in SZ 62, round 3 : 1/4 hits, 2.67 expected hits 1 trireme owned by the Seleucid, 1 trireme owned by the Egypt and 1 flagship owned by the Seleucid lost in SZ 62 Egypt roll dice for 1 flagship, 1 quadrireme and 3 triremes in SZ 62, round 4 : 2/5 hits, 2.00 expected hits Seleucid roll dice for 1 quadrireme and 1 quinquereme in SZ 62, round 4 : 1/2 hits, 1.50 expected hits 1 quadrireme owned by the Seleucid, 1 trireme owned by the Egypt and 1 quinquereme owned by the Seleucid lost in SZ 62 Egypt win with 1 flagship, 1 quadrireme and 2 triremes remaining. Battle score for attacker is 24 Casualties for Egypt: 2 biremes and 2 triremes Casualties for Seleucid: 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme Battle in Jerusalem Egypt attack with 6 archers, 5 chariots, 1 leader, 5 phalanxs and 3 warelephants Seleucid defend with 1 hoplite Egypt roll dice for 6 archers, 5 chariots, 1 leader, 5 phalanxs and 3 warelephants in Jerusalem, round 2 : 11/20 hits, 10.67 expected hits Seleucid roll dice for 1 hoplite in Jerusalem, round 2 : 0/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid lost in Jerusalem Egypt win, taking Jerusalem from Seleucid with 6 archers, 5 chariots, 1 leader, 5 phalanxs and 3 warelephants remaining. Battle score for attacker is 7 Casualties for Seleucid: 1 hoplite Non Combat Move - Egypt Place Units - Egypt 1 archer and 2 chariots placed in Alexandria 1 bireme placed in SZ 57 Research Technology - Egypt Egypt spend 0 on tech rolls Egypt rolls : 1/1 hits, 0.00 expected hits Egypt removing all Technology Tokens after successful research. Egypt discover economics Activate Technology - Egypt Egypt activating economics Turn Complete - Egypt Egypt collect 40 PUs; end with 40 PUs Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 39 PUs Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 38 PUs Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 37 PUs Units generate 1 techTokens; Egypt end with 1 techTokens Units generate 3 PUs; Egypt end with 40 PUsCombat Hit Differential Summary :
quad_VS_tri fire in SZ 62 : : -0.33 Egypt : 0.17 quin_VS_quad fire in SZ 62 : : -0.17 Egypt rolls : : 1.00 Seleucid : -3.17 tri_VS_bi fire in SZ 62 : : -0.50 -
TripleA Turn Summary: Parthia round 3
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3 Combat Move - Parthia 9 archers, 7 cataphracts, 6 horsearchers, 1 leader and 6 warelephants moved from Susa to Seleucia 1 cataphract, 2 horsearchers and 1 warelephant moved from Persepolis to Seleucia Purchase Units - Parthia Parthia buy 2 cataphracts, 1 catapult and 1 horsearcher; Remaining resources: 0 PUs; 2 techTokens; Combat - Parthia Battle in Seleucia Parthia attack with 9 archers, 8 cataphracts, 8 horsearchers, 1 leader and 7 warelephants Seleucid defend with 6 cataphracts, 2 catapults, 1 city, 9 hoplites, 8 phalanxs, 3 walls and 1 warelephant AAwall fire in Seleucia : 2/3 hits, 1.50 expected hits 1 horsearcher owned by the Parthia and 1 warelephant owned by the Parthia lost in Seleucia Parthia roll dice for 9 archers, 8 cataphracts, 7 horsearchers, 1 leader and 6 warelephants in Seleucia, round 2 : 11/31 hits, 15.50 expected hits Units damaged: 1 wall owned by the Seleucid Seleucid roll dice for 6 cataphracts, 2 catapults, 9 hoplites, 8 phalanxs, 3 walls and 1 warelephant in Seleucia, round 2 : 14/29 hits, 14.00 expected hits Units damaged: 1 leader owned by the Parthia 6 cataphracts owned by the Seleucid, 7 archers owned by the Parthia, 6 horsearchers owned by the Parthia and 2 walls owned by the Seleucid lost in Seleucia Parthia roll dice for 2 archers, 8 cataphracts, 1 horsearcher, 1 leader and 6 warelephants in Seleucia, round 3 : 8/18 hits, 11.17 expected hits Seleucid roll dice for 2 catapults, 9 hoplites, 8 phalanxs, 1 wall and 1 warelephant in Seleucia, round 3 : 12/21 hits, 12.00 expected hits 1 leader owned by the Parthia, 2 archers owned by the Parthia, 1 horsearcher owned by the Parthia, 7 hoplites owned by the Seleucid, 1 wall owned by the Seleucid and 8 cataphracts owned by the Parthia lost in Seleucia Parthia roll dice for 6 warelephants in Seleucia, round 4 : 4/6 hits, 4.00 expected hits Seleucid roll dice for 2 catapults, 2 hoplites, 8 phalanxs and 1 warelephant in Seleucia, round 4 : 7/11 hits, 8.17 expected hits 2 hoplites owned by the Seleucid, 2 catapults owned by the Seleucid and 6 warelephants owned by the Parthia lost in Seleucia Seleucid win with 8 phalanxs and 1 warelephant remaining. Battle score for attacker is -69 Casualties for Parthia: 9 archers, 8 cataphracts, 8 horsearchers, 1 leader and 7 warelephants Casualties for Seleucid: 6 cataphracts, 2 catapults, 9 hoplites and 3 walls Non Combat Move - Parthia 1 archer moved from SZ 86 to Cyropolis Place Units - Parthia 2 cataphracts, 1 catapult and 1 horsearcher placed in Persepolis Research Technology - Parthia Parthia spend 0 on tech rolls Parthia roll 5,6 and gets 1 hit Parthia removing all Technology Tokens after successful research. Parthia discover economics Activate Technology - Parthia Parthia activating economics Turn Complete - Parthia Parthia collect 28 PUs; end with 28 PUs Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens Units generate 2 techTokens; Parthia end with 2 techTokens Units generate 6 PUs; Parthia end with 34 PUsCombat Hit Differential Summary :
AAwall fire in Seleucia : : 0.50 Parthia : -7.67 Seleucid : -1.17 -
TripleA Turn Summary: Armenia round 3
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3 Combat Move - Armenia 1 skirmisher moved from Armavira to Phasis 1 spearman moved from Albana to Armavira 3 cataphracts moved from Sinope to Artaxata Purchase Units - Armenia Trigger ARMeconomics: buyCity removed from ArmeniaProduction Trigger ARMeconomics: buyCityX added to ArmeniaProduction Trigger ARMeconomicsWALL: 1 wall gained by PlayerID named:Armenia Armenia buy 2 cataphracts and 5 spearmen; Remaining resources: 0 PUs; 3 techTokens; Non Combat Move - Armenia Place Units - Armenia 3 spearmen and 1 wall placed in Armavira 2 cataphracts and 2 spearmen placed in Albana Research Technology - Armenia Armenia spend 0 on tech rolls Armenia roll 2,1,1 and gets 0 hits Armenia removing all Technology Tokens after unsuccessful research. Turn Complete - Armenia Armenia collect 30 PUs; end with 30 PUs Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 29 PUs Units generate 3 techTokens; Armenia end with 3 techTokens Units generate 9 PUs; Armenia end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: RomanRepublic round 4
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4 Combat Move - RomanRepublic Purchase Units - RomanRepublic RomanRepublic buy 10 legionaires; Remaining resources: 0 PUs; 3 techTokens; Combat - RomanRepublic Non Combat Move - RomanRepublic 1 ballista, 1 leader, 10 legionaires and 4 skirmishers moved from Lilybaeum to Messana 1 bireme moved from SZ 34 to SZ 33 4 legionaires moved from Lilybaeum to SZ 34 3 biremes, 1 flagship, 4 legionaires, 1 quadrireme, 1 quinquereme and 3 triremes moved from SZ 34 to SZ 28 4 legionaires moved from SZ 28 to Roma 1 skirmisher moved from Capua to Roma 2 cataphracts and 5 legionaires moved from Patavium to Ariminum 2 cataphracts moved from Ariminum to Salapia Place Units - RomanRepublic 8 legionaires placed in Roma 2 legionaires placed in Valentia Research Technology - RomanRepublic RomanRepublic spend 0 on tech rolls RomanRepublic roll 3,3,1 and gets 0 hits RomanRepublic removing all Technology Tokens after unsuccessful research. Turn Complete - RomanRepublic RomanRepublic collect 57 PUs; end with 57 PUs Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 56 PUs Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -6 PUs; end with 50 PUs Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 48 PUs Units generate 3 techTokens; RomanRepublic end with 3 techTokens Units generate 9 PUs; RomanRepublic end with 57 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: GreekCityStates round 4
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4 Combat Move - GreekCityStates Turning on Edit Mode EDIT: Removing units owned by RomanRepublic from SZ 28: 1 bireme EDIT: Adding units owned by RomanRepublic to SZ 27: 1 bireme EDIT: Turning off Edit Mode 1 bireme moved from SZ 25 to SZ 24 4 archers, 1 catapult, 3 cavalrys, 11 hoplites, 1 leader and 7 skirmishers moved from Corinth to Athens 1 cavalry moved from Sparta to Athens 1 trireme moved from SZ 53 to SZ 68 1 bireme moved from SZ 67 to SZ 68 Purchase Units - GreekCityStates GreekCityStates buy 1 cavalry, 2 hoplites and 2 skirmishers; Remaining resources: 0 PUs; 1 techTokens; Combat - GreekCityStates Battle in Athens GreekCityStates attack with 4 archers, 1 catapult, 4 cavalrys, 11 hoplites, 1 leader and 7 skirmishers Macedonia defend with 1 catapult, 2 cavalrys, 7 phalanxs, 9 skirmishers and 7 warriors GreekCityStates roll dice for 4 archers, 1 catapult, 4 cavalrys, 11 hoplites, 1 leader and 7 skirmishers in Athens, round 2 : 13/28 hits, 10.00 expected hits Macedonia roll dice for 1 catapult, 2 cavalrys, 7 phalanxs, 9 skirmishers and 7 warriors in Athens, round 2 : 9/25 hits, 9.33 expected hits Units damaged: 1 leader owned by the GreekCityStates 2 warriors owned by the Macedonia, 2 cavalrys owned by the Macedonia, 9 skirmishers owned by the Macedonia, 7 skirmishers owned by the GreekCityStates and 1 cavalry owned by the GreekCityStates lost in Athens GreekCityStates roll dice for 4 archers, 1 catapult, 3 cavalrys, 11 hoplites and 1 leader in Athens, round 3 : 11/20 hits, 8.33 expected hits Macedonia roll dice for 1 catapult, 7 phalanxs and 5 warriors in Athens, round 3 : 9/12 hits, 6.83 expected hits 5 warriors owned by the Macedonia, 6 hoplites owned by the GreekCityStates, 1 catapult owned by the Macedonia, 5 phalanxs owned by the Macedonia and 3 cavalrys owned by the GreekCityStates lost in Athens GreekCityStates roll dice for 4 archers, 1 catapult, 5 hoplites and 1 leader in Athens, round 4 : 4/11 hits, 4.83 expected hits Macedonia roll dice for 2 phalanxs in Athens, round 4 : 1/2 hits, 1.33 expected hits 1 catapult owned by the GreekCityStates and 2 phalanxs owned by the Macedonia lost in Athens GreekCityStates win, taking Athens from Macedonia with 4 archers, 5 hoplites and 1 leader remaining. Battle score for attacker is 59 Casualties for GreekCityStates: 1 catapult, 4 cavalrys, 6 hoplites and 7 skirmishers Casualties for Macedonia: 1 catapult, 2 cavalrys, 7 phalanxs, 9 skirmishers and 7 warriors Non Combat Move - GreekCityStates 1 archer and 3 hoplites moved from Sparta to Corinth Place Units - GreekCityStates 1 cavalry, 2 hoplites and 2 skirmishers placed in Sparta Research Technology - GreekCityStates GreekCityStates spend 0 on tech rolls GreekCityStates rolls : 0/1 hits, 0.00 expected hits GreekCityStates removing all Technology Tokens after unsuccessful research. Turn Complete - GreekCityStates GreekCityStates collect 33 PUs; end with 33 PUs Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 32 PUs Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -3 PUs; end with 29 PUs Units generate 1 techTokens; GreekCityStates end with 1 techTokens Units generate 3 PUs; GreekCityStates end with 32 PUsCombat Hit Differential Summary :
GreekCityStates rolls : : 0.00 Macedonia : 1.50 GreekCityStates : 4.83 -
TripleA Turn Summary: Pergamon round 4
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4 Combat Move - Pergamon 1 skirmisher moved from Sardis to Pessinus Pergamon take Pessinus from Pontus 1 spearman moved from Sardis to Attalia Pergamon take Attalia from Seleucid 2 phalanxs moved from Sardis to Nicaea 2 spearmen moved from Sardis to Nicaea Purchase Units - Pergamon Pergamon buy 1 phalanx, 1 skirmisher and 2 spearmen; Remaining resources: 0 PUs; 1 techTokens; Combat - Pergamon Battle in Nicaea Pergamon attack with 2 phalanxs and 2 spearmen Macedonia defend with 1 catapult and 1 phalanx Pergamon roll dice for 2 phalanxs and 2 spearmen in Nicaea, round 2 : 2/4 hits, 1.33 expected hits Pontus roll dice for 1 catapult and 1 phalanx in Nicaea, round 2 : 1/1 hits, 0.83 expected hits 1 catapult owned by the Macedonia, 1 phalanx owned by the Macedonia and 1 spearman owned by the Pergamon lost in Nicaea Pergamon win, taking Nicaea from Pontus with 2 phalanxs and 1 spearman remaining. Battle score for attacker is 11 Casualties for Pergamon: 1 spearman Casualties for Macedonia: 1 catapult and 1 phalanx Non Combat Move - Pergamon Place Units - Pergamon 1 phalanx, 1 skirmisher and 2 spearmen placed in Sardis Research Technology - Pergamon Pergamon spend 0 on tech rolls Pergamon rolls : 1/1 hits, 0.00 expected hits Pergamon removing all Technology Tokens after successful research. Pergamon discover triremes Activate Technology - Pergamon Pergamon activating triremes Turn Complete - Pergamon Pergamon collect 23 PUs; end with 23 PUs Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 22 PUs Units generate 1 techTokens; Pergamon end with 1 techTokens Units generate 3 PUs; Pergamon end with 25 PUsCombat Hit Differential Summary :
Pergamon : 0.67 Pontus : 0.17 Pergamon rolls : : 1.00 -
TripleA Turn Summary: Carthage round 4
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4 Combat Move - Carthage 1 trireme moved from SZ 26 to SZ 33 1 hoplite and 1 phalanx moved from Gades to Hispatis 1 phalanx moved from Gades to SZ 14 1 phalanx and 1 trireme moved from SZ 14 to SZ 15 1 phalanx moved from SZ 15 to Cartenna 1 cavalry, 1 hoplite and 1 warelephant moved from Igilgili to Cartenna 1 bireme moved from SZ 26 to SZ 27 1 trireme moved from SZ 26 to SZ 27 1 bireme moved from SZ 26 to SZ 33 1 hoplite moved from Caralis to SZ 26 1 hoplite and 1 trireme moved from SZ 26 to SZ 36 1 hoplite moved from SZ 36 to Lilybaeum Purchase Units - Carthage Trigger CARconscription: 1 cavalry gained by PlayerID named:Carthage Trigger CARnavalAcademy: 1 flagship gained by PlayerID named:Carthage Trigger CARnavalWALL: 1 wall gained by PlayerID named:Carthage Carthage buy 2 biremes, 1 catapult, 1 hoplite and 1 phalanx; Remaining resources: 1 PUs; 2 techTokens; Combat - Carthage Battle in Cartenna Carthage attack with 1 cavalry, 1 hoplite, 1 phalanx and 1 warelephant AI_Neutral defend with 2 cavalry_neutrals Carthage roll dice for 1 cavalry, 1 hoplite, 1 phalanx and 1 warelephant in Cartenna, round 2 : 1/4 hits, 2.17 expected hits AI_Neutral roll dice for 2 cavalry_neutrals in Cartenna, round 2 : 0/2 hits, 0.33 expected hits 1 cavalry_neutral owned by the AI_Neutral lost in Cartenna Carthage roll dice for 1 cavalry, 1 hoplite, 1 phalanx and 1 warelephant in Cartenna, round 3 : 3/4 hits, 2.17 expected hits AI_Neutral roll dice for 1 cavalry_neutral in Cartenna, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry_neutral owned by the AI_Neutral lost in Cartenna Carthage win, taking Cartenna from AI_Neutral with 1 cavalry, 1 hoplite, 1 phalanx and 1 warelephant remaining. Battle score for attacker is 0 Casualties for AI_Neutral: 2 cavalry_neutrals Battle in Lilybaeum Battle in SZ 27 Carthage attack with 1 bireme and 1 trireme RomanRepublic defend with 1 bireme tri_VS_bi fire in SZ 27 : 0/1 hits, 0.17 expected hits Carthage roll dice for 1 bireme and 1 trireme in SZ 27, round 2 : 1/2 hits, 0.50 expected hits RomanRepublic roll dice for 1 bireme in SZ 27, round 2 : 0/1 hits, 0.33 expected hits 1 bireme owned by the RomanRepublic lost in SZ 27 Carthage win, taking Lilybaeum from RomanRepublic with 1 bireme and 1 trireme remaining. Battle score for attacker is 12 Casualties for RomanRepublic: 1 bireme Battle in SZ 33 Carthage attack with 1 bireme and 1 trireme RomanRepublic defend with 1 bireme tri_VS_bi fire in SZ 33 : 0/1 hits, 0.17 expected hits Carthage roll dice for 1 bireme and 1 trireme in SZ 33, round 2 : 1/2 hits, 0.50 expected hits RomanRepublic roll dice for 1 bireme in SZ 33, round 2 : 0/1 hits, 0.33 expected hits 1 bireme owned by the RomanRepublic lost in SZ 33 Carthage win with 1 bireme and 1 trireme remaining. Battle score for attacker is 12 Casualties for RomanRepublic: 1 bireme Battle in Hispatis Carthage attack with 1 hoplite and 1 phalanx AI_Barbarians defend with 1 warrior Carthage roll dice for 1 hoplite and 1 phalanx in Hispatis, round 2 : 1/2 hits, 0.83 expected hits AI_Neutral roll dice for 1 warrior in Hispatis, round 2 : 0/1 hits, 0.33 expected hits 1 warrior owned by the AI_Barbarians lost in Hispatis Carthage win, taking Hispatis from AI_Neutral with 1 hoplite and 1 phalanx remaining. Battle score for attacker is 6 Casualties for AI_Barbarians: 1 warrior Non Combat Move - Carthage 1 trireme moved from SZ 31 to SZ 32 1 flagship, 2 quadriremes, 1 quinquereme and 2 triremes moved from SZ 26 to SZ 32 1 hoplite moved from Capsa to Zama 1 hoplite moved from Capsa to Theveste 1 warelephant moved from Capsa to Zama 2 cavalrys moved from Capsa to Igilgili Place Units - Carthage 2 biremes placed in SZ 32 1 catapult, 1 phalanx and 1 wall placed in Gades Carthage undo move 2. 1 catapult, 1 phalanx and 1 wall placed in Gades 1 flagship placed in SZ 32 1 cavalry and 1 hoplite placed in Carthago Research Technology - Carthage Carthage spend 0 on tech rolls Carthage roll 5,6 and gets 1 hit Carthage removing all Technology Tokens after successful research. Carthage discover biremes Activate Technology - Carthage Carthage activating biremes Turn Complete - Carthage Carthage collect 57 PUs; end with 58 PUs Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 56 PUs Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 55 PUs Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 51 PUs Units generate 2 techTokens; Carthage end with 2 techTokens Units generate 6 PUs; Carthage end with 57 PUsCombat Hit Differential Summary :
Carthage : 0.83 tri_VS_bi fire in SZ 27 : : -0.17 RomanRepublic : -0.67 tri_VS_bi fire in SZ 33 : : -0.17 AI_Neutral : -0.83Territory Summary for Carthage :
Thenae : 1 hoplite Theveste : 1 flag, 1 hoplite Cartenna : 1 flag, 1 cavalry, 1 hoplite, 1 phalanx and 1 warelephant Caralis : 1 catapult, 2 cavalrys, 6 hoplites, 1 phalanx and 1 warelephant Thapsus : 1 hoplite Aleria : 1 cavalry Carthago : 1 catapult, 7 cavalrys, 1 city, 4 hoplites, 1 leader, 1 phalanx, 4 walls and 4 warelephants SZ 36 : 1 trireme SZ 33 : 1 bireme and 1 trireme SZ 32 : 2 biremes, 2 flagships, 2 quadriremes, 1 quinquereme and 3 triremes Hispatis : 1 flag, 1 hoplite and 1 phalanx Acci : 1 flag, 1 phalanx Gades : 1 catapult, 1 city, 1 phalanx and 3 walls SZ 27 : 1 bireme and 1 trireme Igilgili : 2 cavalrys Capsa : 1 flag Palma : 1 cavalry Lilybaeum : 1 hoplite Zama : 1 hoplite and 1 warelephant Tingis : 1 catapult, 4 hoplites, 1 phalanx and 1 wall Melita : 1 cavalry SZ 14 : 2 biremes SZ 15 : 1 triremeProduction/PUs Summary :
RomanRepublic : 52 / 57 GreekCityStates : 33 / 32 Pergamon : 23 / 25 Carthage : 57 / 57 Macedonia : 50 / 55 Bosporus : 30 / 30 Pontus : 7 / 38 Seleucid : 69 / 74 Egypt : 40 / 40 Parthia : 28 / 34 Armenia : 30 / 38 AI_Barbarians : 12 / 24 AI_Neutral : 151 / 486 -
TripleA Turn Summary: Macedonia round 4
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4 Combat Move - Macedonia 2 skirmishers moved from Byzantium to Nicaea 2 phalanxs moved from Pergamum to Nicaea 1 cavalry moved from Thessalonica to Nicaea Purchase Units - Macedonia Macedonia buy 1 bireme, 1 catapult, 2 phalanxs and 3 warriors; Remaining resources: 0 PUs; 2 techTokens; Combat - Macedonia Battle in Nicaea Macedonia attack with 1 cavalry, 2 phalanxs and 2 skirmishers Pergamon defend with 2 phalanxs and 1 spearman Macedonia roll dice for 1 cavalry, 2 phalanxs and 2 skirmishers in Nicaea, round 2 : 2/5 hits, 1.67 expected hits Pergamon roll dice for 2 phalanxs and 1 spearman in Nicaea, round 2 : 2/3 hits, 1.67 expected hits 1 phalanx owned by the Pergamon, 2 skirmishers owned by the Macedonia and 1 spearman owned by the Pergamon lost in Nicaea Macedonia roll dice for 1 cavalry and 2 phalanxs in Nicaea, round 3 : 1/3 hits, 1.33 expected hits Pergamon roll dice for 1 phalanx in Nicaea, round 3 : 0/1 hits, 0.67 expected hits 1 phalanx owned by the Pergamon lost in Nicaea Macedonia win, taking Nicaea from Pergamon with 1 cavalry and 2 phalanxs remaining. Battle score for attacker is 15 Casualties for Macedonia: 2 skirmishers Casualties for Pergamon: 2 phalanxs and 1 spearman Non Combat Move - Macedonia 1 skirmisher and 2 warriors moved from Thessalonica to Larissa 2 cavalrys moved from Apollonia to Larissa 1 phalanx moved from Apollonia to Dodona 1 warrior moved from Apollonia to Dodona 1 catapult moved from Apollonia to Dodona 1 warrior moved from Pella to Dodona 1 warrior moved from Sardica to Pella 2 skirmishers moved from Nicopolis to Pella 1 skirmisher moved from Apollonia to Dodona 1 phalanx moved from Apollonia to Dodona 1 warrior moved from Apollonia to Dodona 1 leader moved from Apollonia to Dodona Place Units - Macedonia 1 bireme placed in SZ 70 1 warrior placed in Apollonia 1 catapult, 2 phalanxs and 2 warriors placed in Thessalonica Research Technology - Macedonia Macedonia spend 0 on tech rolls Macedonia roll 3,3 and gets 0 hits Macedonia removing all Technology Tokens after unsuccessful research. Turn Complete - Macedonia Macedonia collect 55 PUs; end with 55 PUs Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 54 PUs Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -3 PUs; end with 51 PUs Units generate 2 techTokens; Macedonia end with 2 techTokens Units generate 6 PUs; Macedonia end with 57 PUsCombat Hit Differential Summary :
Pergamon : -0.33 Macedonia : 0.00Territory Summary for Macedonia :
Pella : 2 skirmishers and 1 warrior Thessalonica : 1 catapult, 1 city, 2 phalanxs, 3 walls and 2 warriors Larissa : 1 catapult, 5 cavalrys, 3 phalanxs, 2 skirmishers and 3 warriors Pergamum : 1 flag, 1 phalanx SZ 70 : 1 bireme Delphi : 1 flag Sardica : 1 warrior Apollonia : 1 flag, 1 city, 1 phalanx and 1 warrior Nicaea : 1 flag, 1 cavalry and 2 phalanxs Dodona : 1 catapult, 1 leader, 2 phalanxs, 1 skirmisher and 3 warriorsProduction/PUs Summary :
RomanRepublic : 52 / 57 GreekCityStates : 33 / 32 Pergamon : 18 / 25 Carthage : 57 / 57 Macedonia : 55 / 57 Bosporus : 30 / 30 Pontus : 7 / 38 Seleucid : 69 / 74 Egypt : 40 / 40 Parthia : 28 / 34 Armenia : 30 / 38 AI_Barbarians : 12 / 24 AI_Neutral : 151 / 486 -
TripleA Turn Summary: Bosporus round 4
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4 Combat Move - Bosporus 1 unit repaired. 2 archers moved from Theodesia to SZ 80 2 archers and 1 quadrireme moved from SZ 80 to SZ 76 2 archers moved from SZ 76 to Sinope 1 archer moved from Pityus to Phasis 1 cavalry moved from Pityus to Phasis Purchase Units - Bosporus Bosporus buy 1 archer, 1 cataphract, 1 cavalry and 1 hoplite; Remaining resources: 1 PUs; 1 techTokens; Combat - Bosporus Battle in Sinope Battle in Phasis Bosporus attack with 1 archer and 1 cavalry Armenia defend with 1 skirmisher Bosporus roll dice for 1 archer and 1 cavalry in Phasis, round 2 : 0/2 hits, 0.83 expected hits Armenia roll dice for 1 skirmisher in Phasis, round 2 : 0/1 hits, 0.17 expected hits Bosporus roll dice for 1 archer and 1 cavalry in Phasis, round 3 : 1/2 hits, 0.83 expected hits Armenia roll dice for 1 skirmisher in Phasis, round 3 : 0/1 hits, 0.17 expected hits 1 skirmisher owned by the Armenia lost in Phasis Bosporus win, taking Sinope from Armenia, taking Phasis from Armenia with 1 archer and 1 cavalry remaining. Battle score for attacker is 4 Casualties for Armenia: 1 skirmisher Non Combat Move - Bosporus 2 hoplites moved from Sinda to Pityus 1 cavalry and 2 horsearchers moved from Azara to Pityus 2 hoplites moved from Azara to Sinda 1 hoplite moved from Tanais to Azara 1 cataphract and 1 cavalry moved from Theodesia to Azara Place Units - Bosporus 1 archer, 1 cataphract, 1 cavalry and 1 hoplite placed in Theodesia Research Technology - Bosporus Bosporus spend 0 on tech rolls Bosporus rolls : 0/1 hits, 0.00 expected hits Bosporus removing all Technology Tokens after unsuccessful research. Turn Complete - Bosporus Bosporus collect 34 PUs; end with 35 PUs Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 34 PUs Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 32 PUs Units generate 1 techTokens; Bosporus end with 1 techTokens Units generate 3 PUs; Bosporus end with 35 PUsCombat Hit Differential Summary :
Armenia : -0.33 Bosporus rolls : : 0.00 Bosporus : -0.67Territory Summary for Bosporus :
Byzantium : 4 cataphracts and 1 horsearcher Phasis : 1 flag, 1 archer and 1 cavalry Sinope : 2 archers SZ 76 : 1 quadrireme Theodesia : 1 archer, 1 cataphract, 1 cavalry, 1 city, 1 hoplite and 3 walls SZ 80 : 1 flagship Sinda : 2 hoplites Istropolis : 1 flag Azara : 1 cataphract, 1 cavalry and 1 hoplite Pityus : 1 flag, 1 archer, 2 cataphracts, 3 cavalrys, 2 hoplites, 4 horsearchers and 1 leaderProduction/PUs Summary :
RomanRepublic : 52 / 57 GreekCityStates : 33 / 32 Pergamon : 18 / 25 Carthage : 57 / 57 Macedonia : 55 / 57 Bosporus : 34 / 35 Pontus : 13 / 38 Seleucid : 69 / 74 Egypt : 40 / 40 Parthia : 28 / 34 Armenia : 20 / 38 AI_Barbarians : 12 / 24 AI_Neutral : 151 / 486 -
TripleA Turn Summary: Pontus round 4
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4 Combat Move - Pontus 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by Bosporus from Byzantium: 4 cataphracts and 1 horsearcher EDIT: Turning off Edit Mode 1 phalanx moved from Heraclea Pontica to Pessinus Purchase Units - Pontus Pontus buy 1 catapult, 1 phalanx and 1 wall; Remaining resources: 2 PUs; 0 techTokens; Combat - Pontus Battle in Pessinus Pontus attack with 1 phalanx Pergamon defend with 1 skirmisher Pontus roll dice for 1 phalanx in Pessinus, round 2 : 1/1 hits, 0.50 expected hits Pergamon roll dice for 1 skirmisher in Pessinus, round 2 : 0/1 hits, 0.17 expected hits 1 skirmisher owned by the Pergamon lost in Pessinus Pontus win, taking Pessinus from Pergamon with 1 phalanx remaining. Battle score for attacker is 4 Casualties for Pergamon: 1 skirmisher Non Combat Move - Pontus Turning on Edit Mode EDIT: Adding units owned by Bosporus to Heraclea Pontica: 4 cataphracts and 1 horsearcher EDIT: Turning off Edit Mode 1 leader and 1 phalanx moved from Heraclea Pontica to Sinope Place Units - Pontus 1 catapult, 1 phalanx and 1 wall placed in Sinope Turn Complete - Pontus Pontus collect 16 PUs; end with 18 PUs Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens Units generate 1 techTokens; Pontus end with 1 techTokens Units generate 3 PUs; Pontus end with 21 PUsCombat Hit Differential Summary :
Pontus : 0.50 Pergamon : -0.17Territory Summary for Pontus :
Pessinus : 1 flag, 1 phalanx Heraclea Pontica : 2 walls Tavium : 1 flag Sinope : 1 catapult, 1 city, 1 leader, 2 phalanxs and 1 wall SZ 70 : 1 bireme, 1 flagship and 2 triremesProduction/PUs Summary :
RomanRepublic : 52 / 57 GreekCityStates : 33 / 32 Pergamon : 15 / 25 Carthage : 57 / 57 Macedonia : 55 / 57 Bosporus : 34 / 35 Pontus : 16 / 21 Seleucid : 69 / 74 Egypt : 40 / 40 Parthia : 28 / 34 Armenia : 20 / 38 AI_Barbarians : 12 / 24 AI_Neutral : 151 / 486 -
@captainwalker Seleucid
to be honest i all ready screwed this game up





