The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 2
Combat Move - Bosporus
3 horsearchers moved from Tyras to Istropolis
4 cataphracts moved from Olbia to Istropolis
1 bireme, 1 flagship, 1 quadrireme and 1 trireme moved from SZ 80 to SZ 78
Purchase Units - Bosporus
Bosporus buy 1 cavalry, 1 hoplite and 2 horsearchers; Remaining resources: 1 PUs; 1 techTokens;
Combat - Bosporus
Battle in Istropolis
Bosporus attack with 4 cataphracts and 3 horsearchers
AI_Neutral defend with 4 cavalry_neutrals
Bosporus roll dice for 4 cataphracts and 3 horsearchers in Istropolis, round 2 : 2/7 hits, 2.50 expected hits
AI_Neutral roll dice for 4 cavalry_neutrals in Istropolis, round 2 : 2/4 hits, 0.67 expected hits
2 cavalry_neutrals owned by the AI_Neutral and 2 horsearchers owned by the Bosporus lost in Istropolis
Bosporus roll dice for 4 cataphracts and 1 horsearcher in Istropolis, round 3 : 2/5 hits, 2.17 expected hits
AI_Neutral roll dice for 2 cavalry_neutrals in Istropolis, round 3 : 0/2 hits, 0.33 expected hits
2 cavalry_neutrals owned by the AI_Neutral lost in Istropolis
Bosporus win, taking Istropolis from AI_Neutral with 4 cataphracts and 1 horsearcher remaining. Battle score for attacker is -12
Casualties for Bosporus: 2 horsearchers
Casualties for AI_Neutral: 4 cavalry_neutrals
Battle in SZ 78
Bosporus attack with 1 bireme, 1 flagship, 1 quadrireme and 1 trireme
Armenia defend with 1 flagship and 2 triremes
quad_VS_tri fire in SZ 78 : 0/1 hits, 0.17 expected hits
tri_VS_bi fire in SZ 78 : 0/1 hits, 0.17 expected hits
Bosporus roll dice for 1 bireme, 1 flagship, 1 quadrireme and 1 trireme in SZ 78, round 2 : 2/4 hits, 1.67 expected hits
Armenia roll dice for 1 flagship and 2 triremes in SZ 78, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 flagship owned by the Bosporus
1 flagship owned by the Armenia lost in SZ 78
Bosporus roll dice for 1 bireme, 1 flagship, 1 quadrireme and 1 trireme in SZ 78, round 3 : 2/4 hits, 1.67 expected hits
Armenia roll dice for 2 triremes in SZ 78, round 3 : 2/2 hits, 1.00 expected hits
2 triremes owned by the Armenia, 1 trireme owned by the Bosporus and 1 bireme owned by the Bosporus lost in SZ 78
Bosporus win with 1 flagship and 1 quadrireme remaining. Battle score for attacker is 3
Casualties for Armenia: 1 flagship and 2 triremes
Casualties for Bosporus: 1 bireme and 1 trireme
Non Combat Move - Bosporus
2 archers and 3 hoplites moved from Sinda to Pityus
1 cataphract moved from Azara to Sinda
2 archers moved from Azara to Sinda
3 cavalrys moved from Azara to Sinda
1 cataphract and 1 leader moved from Theodesia to Azara
2 horsearchers moved from Olbia to Azara
2 hoplites moved from Theodesia to Tanais
Place Units - Bosporus
1 cavalry, 1 hoplite and 2 horsearchers placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus rolls : 0/1 hits, 0.00 expected hits
Bosporus removing all Technology Tokens after unsuccessful research.
Turn Complete - Bosporus
Bosporus collect 30 PUs; end with 31 PUs
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -4 PUs; end with 27 PUs
Units generate 1 techTokens; Bosporus end with 1 techTokens
Units generate 3 PUs; Bosporus end with 30 PUs
Combat Hit Differential Summary :
Armenia : 0.67
Bosporus rolls : : 0.00
Bosporus : 0.00
tri_VS_bi fire in SZ 78 : : -0.17
quad_VS_tri fire in SZ 78 : : -0.17
AI_Neutral : 1.00
Territory Summary for Bosporus :
Tanais : 2 hoplites
SZ 78 : 1 flagship and 1 quadrireme
Theodesia : 1 cavalry, 1 city, 3 hoplites, 2 horsearchers and 3 walls
Sinda : 2 archers, 1 cataphract, 3 cavalrys and 2 horsearchers
Istropolis : 1 flag, 4 cataphracts and 1 horsearcher
Azara : 1 cataphract, 2 horsearchers and 1 leader
Pityus : 1 flag, 4 archers, 3 hoplites and 2 horsearchers
Production/PUs Summary :
RomanRepublic : 55 / 55
GreekCityStates : 33 / 35
Pergamon : 28 / 28
Carthage : 49 / 55
Macedonia : 45 / 44
Bosporus : 30 / 30
Pontus : 18 / 22
Seleucid : 68 / 68
Egypt : 34 / 33
Parthia : 28 / 30
Armenia : 24 / 22
AI_Barbarians : 12 / 25
AI_Neutral : 158 / 172
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 2
Combat Move - Pontus
1 unit repaired.
2 hoplites moved from Nicaea to Pessinus
1 skirmisher moved from Heraclea Pontica to Pessinus
2 skirmishers moved from Tavium to Pessinus
1 catapult and 3 phalanxs moved from Tavium to Pessinus
3 chariots moved from Tavium to Pessinus
1 leader moved from Tavium to Pessinus
1 phalanx moved from Heraclea Pontica to Pessinus
Purchase Units - Pontus
Pontus buy 2 phalanxs and 1 skirmisher; Remaining resources: 0 PUs; 1 techTokens;
Combat - Pontus
Battle in Pessinus
Pontus attack with 1 catapult, 3 chariots, 2 hoplites, 1 leader, 4 phalanxs and 3 skirmishers
Pergamon defend with 1 catapult, 1 leader, 6 phalanxs and 3 spearmen
Pontus roll dice for 1 catapult, 3 chariots, 2 hoplites, 1 leader, 4 phalanxs and 3 skirmishers in Pessinus, round 2 : 4/14 hits, 6.00 expected hits
Pergamon roll dice for 1 catapult, 1 leader, 6 phalanxs and 3 spearmen in Pessinus, round 2 : 6/10 hits, 6.17 expected hits
Units damaged: 1 leader owned by the Pontus
2 chariots owned by the Pontus, 3 skirmishers owned by the Pontus, 1 leader owned by the Pergamon and 3 spearmen owned by the Pergamon lost in Pessinus
Pontus roll dice for 1 catapult, 1 chariot, 2 hoplites, 1 leader and 4 phalanxs in Pessinus, round 3 : 7/9 hits, 4.67 expected hits
Pergamon roll dice for 1 catapult and 6 phalanxs in Pessinus, round 3 : 6/6 hits, 4.50 expected hits
1 chariot owned by the Pontus, 1 catapult owned by the Pergamon, 6 phalanxs owned by the Pergamon, 2 phalanxs owned by the Pontus, 1 catapult owned by the Pontus and 2 hoplites owned by the Pontus lost in Pessinus
Pontus win, taking Pessinus from Pergamon with 1 leader and 2 phalanxs remaining. Battle score for attacker is 7
Casualties for Pontus: 1 catapult, 3 chariots, 2 hoplites, 2 phalanxs and 3 skirmishers
Casualties for Pergamon: 1 catapult, 1 leader, 6 phalanxs and 3 spearmen
Non Combat Move - Pontus
1 phalanx and 1 skirmisher moved from Tavium to Sinope
1 phalanx and 1 skirmisher moved from Heraclea Pontica to Sinope
Place Units - Pontus
2 phalanxs and 1 skirmisher placed in Sinope
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus rolls : 0/1 hits, 0.00 expected hits
Pontus removing all Technology Tokens after unsuccessful research.
Turn Complete - Pontus
Pontus collect 21 PUs; end with 21 PUs
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 20 PUs
Units generate 1 techTokens; Pontus end with 1 techTokens
Units generate 3 PUs; Pontus end with 23 PUs
Combat Hit Differential Summary :
Pontus : 0.33
Pergamon : 1.33
Pontus rolls : : 0.00
Territory Summary for Pontus :
Pessinus : 1 flag, 1 leader and 2 phalanxs
Heraclea Pontica : 2 walls
Tavium : 1 flag
Sinope : 1 catapult, 1 city, 5 phalanxs, 3 skirmishers and 5 walls
SZ 76 : 1 bireme, 1 flagship and 2 triremes
Nicaea : 1 flag
Production/PUs Summary :
RomanRepublic : 55 / 55
GreekCityStates : 33 / 35
Pergamon : 25 / 28
Carthage : 49 / 55
Macedonia : 45 / 44
Bosporus : 30 / 30
Pontus : 21 / 23
Seleucid : 68 / 68
Egypt : 34 / 33
Parthia : 28 / 30
Armenia : 24 / 22
AI_Barbarians : 12 / 25
AI_Neutral : 158 / 172
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 2
Combat Move - Seleucid
1 unit repaired.
1 quadrireme moved from SZ 59 to SZ 60
2 hoplites moved from Sidon to SZ 60
1 trireme moved from SZ 59 to SZ 60
1 phalanx moved from Sidon to SZ 60
1 quinquereme moved from SZ 59 to SZ 60
1 catapult and 1 hoplite moved from Sidon to SZ 60
1 bireme moved from SZ 59 to SZ 61
2 hoplites moved from Antioch to SZ 61
2 hoplites moved from SZ 61 to Attalia
1 flagship moved from SZ 59 to SZ 61
1 catapult, 3 hoplites, 1 phalanx, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 60 to SZ 61
3 hoplites and 1 phalanx moved from SZ 61 to Attalia
1 catapult moved from SZ 61 to Attalia
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 2 catapults, 4 hoplites and 2 phalanxs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Attalia
Seleucid attack with 1 catapult, 5 hoplites and 1 phalanx
Pergamon defend with 2 cavalrys and 2 spearmen
Seleucid roll dice for 1 flagship in Attalia, round 2 : 1/1 hits, 1.00 expected hits
Seleucid roll dice for 1 catapult, 5 hoplites and 1 phalanx in Attalia, round 2 : 3/7 hits, 3.00 expected hits
Pergamon roll dice for 2 cavalrys and 2 spearmen in Attalia, round 2 : 0/4 hits, 1.00 expected hits
2 cavalrys owned by the Pergamon and 2 spearmen owned by the Pergamon lost in Attalia
Seleucid win, taking Attalia from Pergamon with 1 catapult, 5 hoplites and 1 phalanx remaining. Battle score for attacker is 22
Casualties for Pergamon: 2 cavalrys and 2 spearmen
Non Combat Move - Seleucid
3 hoplites and 3 phalanxs moved from Antioch to Tarsus
1 warelephant moved from Antioch to Tavium
1 catapult, 2 hoplites and 1 phalanx moved from Seleucia to Ninive
1 hoplite moved from Seleucia to Ninive
2 hoplites and 1 phalanx moved from Petra to Jerusalem
1 hoplite and 1 phalanx moved from Damascus to Jerusalem
1 warelephant moved from Sidon to Antioch
1 cataphract and 1 leader moved from Sidon to Tarsus
Place Units - Seleucid
1 catapult, 2 hoplites and 2 phalanxs placed in Seleucia
1 catapult and 2 hoplites placed in Antioch
1 cataphract placed in Seleucia
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid roll 2,1 and gets 0 hits
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 71 PUs; end with 71 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 69 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 68 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -6 PUs; end with 62 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 61 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 60 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 66 PUs
Combat Hit Differential Summary :
Pergamon : -1.00
Seleucid : 0.00
Territory Summary for Seleucid :
Jerusalem : 1 flag, 3 cataphracts, 4 hoplites and 3 phalanxs
Petra : 1 flag, 2 cataphracts
Tavium : 1 warelephant
Ninive : 1 catapult, 3 hoplites and 1 phalanx
Antioch : 1 catapult, 1 city, 2 hoplites, 3 walls and 1 warelephant
SZ 61 : 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Tarsus : 1 cataphract, 3 hoplites, 1 leader and 3 phalanxs
Seleucia : 8 cataphracts, 1 catapult, 1 city, 8 hoplites, 8 phalanxs, 3 walls and 1 warelephant
Sidon : 1 flag, 1 phalanx
Attalia : 1 flag, 1 catapult, 5 hoplites and 1 phalanx
Production/PUs Summary :
RomanRepublic : 55 / 55
GreekCityStates : 33 / 35
Pergamon : 22 / 28
Carthage : 49 / 55
Macedonia : 45 / 44
Bosporus : 30 / 30
Pontus : 21 / 23
Seleucid : 71 / 66
Egypt : 34 / 33
Parthia : 28 / 30
Armenia : 24 / 22
AI_Barbarians : 12 / 25
AI_Neutral : 158 / 172
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 2
Combat Move - Seleucid
1 unit repaired.
1 quadrireme moved from SZ 59 to SZ 60
2 hoplites moved from Sidon to SZ 60
1 trireme moved from SZ 59 to SZ 60
1 phalanx moved from Sidon to SZ 60
1 quinquereme moved from SZ 59 to SZ 60
1 catapult and 1 hoplite moved from Sidon to SZ 60
1 bireme moved from SZ 59 to SZ 61
2 hoplites moved from Antioch to SZ 61
2 hoplites moved from SZ 61 to Attalia
1 flagship moved from SZ 59 to SZ 61
1 catapult, 3 hoplites, 1 phalanx, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 60 to SZ 61
3 hoplites and 1 phalanx moved from SZ 61 to Attalia
1 catapult moved from SZ 61 to Attalia
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 2 catapults, 4 hoplites and 2 phalanxs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Attalia
Seleucid attack with 1 catapult, 5 hoplites and 1 phalanx
Pergamon defend with 2 cavalrys and 2 spearmen
Seleucid roll dice for 1 flagship in Attalia, round 2 : 1/1 hits, 1.00 expected hits
Seleucid roll dice for 1 catapult, 5 hoplites and 1 phalanx in Attalia, round 2 : 3/7 hits, 3.00 expected hits
Pergamon roll dice for 2 cavalrys and 2 spearmen in Attalia, round 2 : 0/4 hits, 1.00 expected hits
2 cavalrys owned by the Pergamon and 2 spearmen owned by the Pergamon lost in Attalia
Seleucid win, taking Attalia from Pergamon with 1 catapult, 5 hoplites and 1 phalanx remaining. Battle score for attacker is 22
Casualties for Pergamon: 2 cavalrys and 2 spearmen
Non Combat Move - Seleucid
3 hoplites and 3 phalanxs moved from Antioch to Tarsus
1 warelephant moved from Antioch to Tavium
1 catapult, 2 hoplites and 1 phalanx moved from Seleucia to Ninive
1 hoplite moved from Seleucia to Ninive
2 hoplites and 1 phalanx moved from Petra to Jerusalem
1 hoplite and 1 phalanx moved from Damascus to Jerusalem
1 warelephant moved from Sidon to Antioch
1 cataphract and 1 leader moved from Sidon to Tarsus
Place Units - Seleucid
1 catapult, 2 hoplites and 2 phalanxs placed in Seleucia
1 catapult and 2 hoplites placed in Antioch
1 cataphract placed in Seleucia
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid roll 2,1 and gets 0 hits
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 71 PUs; end with 71 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 69 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 68 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -6 PUs; end with 62 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 61 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 60 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Pontus from SZ 76: 1 bireme, 1 flagship and 2 triremes
EDIT: Adding units owned by Pontus to SZ 71: 1 bireme, 1 flagship and 2 triremes
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Pergamon : -1.00
Seleucid : 0.00
Territory Summary for Seleucid :
Jerusalem : 1 flag, 3 cataphracts, 4 hoplites and 3 phalanxs
Petra : 1 flag, 2 cataphracts
Tavium : 1 warelephant
Ninive : 1 catapult, 3 hoplites and 1 phalanx
Antioch : 1 catapult, 1 city, 2 hoplites, 3 walls and 1 warelephant
SZ 61 : 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Tarsus : 1 cataphract, 3 hoplites, 1 leader and 3 phalanxs
Seleucia : 8 cataphracts, 1 catapult, 1 city, 8 hoplites, 8 phalanxs, 3 walls and 1 warelephant
Sidon : 1 flag, 1 phalanx
Attalia : 1 flag, 1 catapult, 5 hoplites and 1 phalanx
Production/PUs Summary :
RomanRepublic : 55 / 55
GreekCityStates : 33 / 35
Pergamon : 22 / 28
Carthage : 49 / 55
Macedonia : 45 / 44
Bosporus : 30 / 30
Pontus : 21 / 23
Seleucid : 71 / 66
Egypt : 34 / 33
Parthia : 28 / 30
Armenia : 24 / 22
AI_Barbarians : 12 / 25
AI_Neutral : 158 / 172
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 2
Combat Move - Egypt
6 archers, 2 chariots, 1 leader, 5 phalanxs and 3 warelephants moved from Memphis to Pharan
2 chariots moved from Alexandria to Pharan
1 archer moved from Paliurus to Paraetonium
2 phalanxs moved from Paraetonium to Alexandria
1 warelephant moved from Alexandria to Memphis
Purchase Units - Egypt
Egypt buy 3 chariots and 1 trireme; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Egypt
Place Units - Egypt
1 trireme placed in SZ 57
3 chariots placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt rolls : 0/1 hits, 0.00 expected hits
Egypt removing all Technology Tokens after unsuccessful research.
Turn Complete - Egypt
Egypt collect 34 PUs; end with 34 PUs
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 31 PUs
Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 30 PUs
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 29 PUs
Units generate 1 techTokens; Egypt end with 1 techTokens
Units generate 3 PUs; Egypt end with 32 PUs
Combat Hit Differential Summary :
Egypt rolls : : 0.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 2
Combat Move - Parthia
2 archers moved from Ecbatana to Susa
3 cataphracts moved from Persepolis to Susa
Purchase Units - Parthia
Parthia buy 1 cataphract, 2 horsearchers and 1 warelephant; Remaining resources: 0 PUs; 2 techTokens;
Combat - Parthia
Non Combat Move - Parthia
Place Units - Parthia
1 cataphract, 2 horsearchers and 1 warelephant placed in Persepolis
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia roll 4,1 and gets 0 hits
Parthia removing all Technology Tokens after unsuccessful research.
Turn Complete - Parthia
Parthia collect 28 PUs; end with 28 PUs
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 27 PUs
Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 26 PUs
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 25 PUs
Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 24 PUs
Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 23 PUs
Units generate 2 techTokens; Parthia end with 2 techTokens
Units generate 6 PUs; Parthia end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 2
Combat Move - Armenia
1 unit repaired.
8 cataphracts, 5 horsearchers, 1 leader, 5 skirmishers and 4 spearmen moved from Trapezus to Sinope
6 skirmishers and 6 spearmen moved from Phasis to Pityus
1 catapult, 1 horsearcher, 2 skirmishers and 6 spearmen moved from Armavira to Pityus
Purchase Units - Armenia
Armenia buy 3 skirmishers and 2 spearmen; Remaining resources: 0 PUs; 2 techTokens;
Combat - Armenia
Battle in Pityus
Armenia attack with 1 catapult, 1 horsearcher, 8 skirmishers and 12 spearmen
Bosporus defend with 4 archers, 3 hoplites and 2 horsearchers
Armenia roll dice for 1 catapult, 1 horsearcher, 8 skirmishers and 12 spearmen in Pityus, round 2 : 4/22 hits, 4.33 expected hits
Bosporus roll dice for 4 archers, 3 hoplites and 2 horsearchers in Pityus, round 2 : 8/9 hits, 5.50 expected hits
8 skirmishers owned by the Armenia, 2 hoplites owned by the Bosporus and 2 horsearchers owned by the Bosporus lost in Pityus
Armenia roll dice for 1 catapult, 1 horsearcher and 12 spearmen in Pityus, round 3 : 2/14 hits, 3.00 expected hits
Bosporus roll dice for 4 archers and 1 hoplite in Pityus, round 3 : 3/5 hits, 3.33 expected hits
1 hoplite owned by the Bosporus, 1 archer owned by the Bosporus and 3 spearmen owned by the Armenia lost in Pityus
Armenia roll dice for 1 catapult, 1 horsearcher and 9 spearmen in Pityus, round 4 : 2/11 hits, 2.50 expected hits
Bosporus roll dice for 3 archers in Pityus, round 4 : 2/3 hits, 2.00 expected hits
2 archers owned by the Bosporus and 2 spearmen owned by the Armenia lost in Pityus
Armenia roll dice for 1 catapult, 1 horsearcher and 7 spearmen in Pityus, round 5 : 1/9 hits, 2.17 expected hits
Bosporus roll dice for 1 archer in Pityus, round 5 : 0/1 hits, 0.67 expected hits
1 archer owned by the Bosporus lost in Pityus
Armenia win, taking Pityus from Bosporus with 1 catapult, 1 horsearcher and 7 spearmen remaining. Battle score for attacker is 8
Casualties for Armenia: 8 skirmishers and 5 spearmen
Casualties for Bosporus: 4 archers, 3 hoplites and 2 horsearchers
Battle in Sinope
Armenia attack with 8 cataphracts, 5 horsearchers, 1 leader, 5 skirmishers and 4 spearmen
Pontus defend with 1 catapult, 1 city, 5 phalanxs, 3 skirmishers and 5 walls
AAwall fire in Sinope : 2/5 hits, 2.50 expected hits
1 cataphract owned by the Armenia and 1 horsearcher owned by the Armenia lost in Sinope
Armenia roll dice for 7 cataphracts, 4 horsearchers, 1 leader, 5 skirmishers and 4 spearmen in Sinope, round 2 : 4/21 hits, 6.50 expected hits
Units damaged: 4 walls owned by the Pontus
Pontus roll dice for 1 catapult, 5 phalanxs, 3 skirmishers and 5 walls in Sinope, round 2 : 4/11 hits, 4.83 expected hits
Units damaged: 1 leader owned by the Armenia
3 skirmishers owned by the Armenia lost in Sinope
Armenia roll dice for 7 cataphracts, 4 horsearchers, 1 leader, 2 skirmishers and 4 spearmen in Sinope, round 3 : 4/18 hits, 6.00 expected hits
Units damaged: 1 wall owned by the Pontus
Pontus roll dice for 1 catapult, 5 phalanxs, 3 skirmishers and 5 walls in Sinope, round 3 : 5/11 hits, 4.83 expected hits
2 skirmishers owned by the Armenia, 3 skirmishers owned by the Pontus and 3 spearmen owned by the Armenia lost in Sinope
Armenia roll dice for 7 cataphracts, 4 horsearchers, 1 leader and 1 spearman in Sinope, round 4 : 3/13 hits, 5.00 expected hits
Pontus roll dice for 1 catapult, 5 phalanxs and 5 walls in Sinope, round 4 : 5/11 hits, 4.83 expected hits
3 walls owned by the Pontus, 4 horsearchers owned by the Armenia and 1 spearman owned by the Armenia lost in Sinope
Armenia roll dice for 7 cataphracts and 1 leader in Sinope, round 5 : 8/8 hits, 3.83 expected hits
Pontus roll dice for 1 catapult, 5 phalanxs and 2 walls in Sinope, round 5 : 5/8 hits, 4.00 expected hits
2 walls owned by the Pontus, 4 cataphracts owned by the Armenia, 1 leader owned by the Armenia, 5 phalanxs owned by the Pontus and 1 catapult owned by the Pontus lost in Sinope
Armenia win, taking Sinope from Pontus with 3 cataphracts remaining. Battle score for attacker is 54
Casualties for Armenia: 5 cataphracts, 5 horsearchers, 1 leader, 5 skirmishers and 4 spearmen
Casualties for Pontus: 1 catapult, 5 phalanxs, 3 skirmishers and 5 walls
Non Combat Move - Armenia
Place Units - Armenia
3 skirmishers and 1 spearman placed in Armavira
1 spearman placed in Albana
Research Technology - Armenia
Armenia spend 0 on tech rolls
Armenia roll 6,2 and gets 1 hit
Armenia removing all Technology Tokens after successful research.
Armenia discover economics
Activate Technology - Armenia
Armenia activating economics
Turn Complete - Armenia
Armenia collect 33 PUs; end with 33 PUs
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 32 PUs
Units generate 3 techTokens; Armenia end with 3 techTokens
Units generate 9 PUs; Armenia end with 41 PUs
Combat Hit Differential Summary :
Armenia : -5.33
Pontus : 0.50
Bosporus : 1.50
AAwall fire in Sinope : : -0.50
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - RomanRepublic
2 legionaires moved from Roma to SZ 28
1 trireme moved from SZ 34 to SZ 28
1 legionaire moved from Roma to SZ 28
1 bireme moved from SZ 34 to SZ 28
1 legionaire moved from Roma to SZ 28
1 legionaire moved from Capua to SZ 34
4 skirmishers moved from Capua to SZ 34
2 biremes, 4 legionaires and 2 triremes moved from SZ 28 to SZ 34
1 bireme and 1 trireme moved from SZ 44 to SZ 34
1 catapult moved from Valentia to Castulo
1 skirmisher moved from Valentia to Castulo
3 cataphracts moved from Valentia to Castulo
Purchase Units - RomanRepublic
Trigger ROMnavalAcademy: 1 flagship gained by PlayerID named:RomanRepublic
Trigger ROMnavalWALL: 1 wall gained by PlayerID named:RomanRepublic
RomanRepublic buy 1 city and 1 trireme; Remaining resources: 0 PUs; 2 techTokens;
Combat - RomanRepublic
Battle in Castulo
RomanRepublic attack with 3 cataphracts, 1 catapult and 1 skirmisher
AI_Neutral defend with 3 warrior_neutrals
RomanRepublic roll dice for 3 cataphracts, 1 catapult and 1 skirmisher in Castulo, round 2 : 4/5 hits, 2.50 expected hits
AI_Neutral roll dice for 3 warrior_neutrals in Castulo, round 2 : 0/3 hits, 1.00 expected hits
3 warrior_neutrals owned by the AI_Neutral lost in Castulo
RomanRepublic win, taking Castulo from AI_Neutral with 3 cataphracts, 1 catapult and 1 skirmisher remaining. Battle score for attacker is 0
Casualties for AI_Neutral: 3 warrior_neutrals
Non Combat Move - RomanRepublic
5 legionaires and 4 skirmishers moved from SZ 34 to Lilybaeum
Place Units - RomanRepublic
1 flagship and 1 trireme placed in SZ 28
1 wall placed in Valentia
1 city placed in Patavium
Research Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic roll 2,3 and gets 0 hits
RomanRepublic removing all Technology Tokens after unsuccessful research.
Turn Complete - RomanRepublic
RomanRepublic collect 57 PUs; end with 57 PUs
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 56 PUs
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -4 PUs; end with 52 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 51 PUs
Units generate 3 techTokens; RomanRepublic end with 3 techTokens
Units generate 9 PUs; RomanRepublic end with 60 PUs
Combat Hit Differential Summary :
RomanRepublic : 1.50
AI_Neutral : -1.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - GreekCityStates
1 bireme moved from SZ 20 to SZ 25
2 cavalrys moved from Lilybaeum to Syracuse
4 skirmishers moved from Lilybaeum to Syracuse
1 bireme, 1 flagship, 2 quadriremes and 1 trireme moved from SZ 69 to SZ 70
1 trireme moved from SZ 45 to SZ 53
1 cavalry and 3 hoplites moved from Sparta to Corinth
4 archers, 1 catapult, 2 cavalrys, 8 hoplites, 1 leader and 7 skirmishers moved from Athens to Corinth
Purchase Units - GreekCityStates
GreekCityStates buy 1 archer, 1 cavalry and 3 hoplites; Remaining resources: 0 PUs; 1 techTokens;
Combat - GreekCityStates
Battle in SZ 70
GreekCityStates attack with 1 bireme, 1 flagship, 2 quadriremes and 1 trireme
Macedonia defend with 2 biremes, 1 flagship, 1 quadrireme and 1 trireme
quad_VS_tri fire in SZ 70 : 0/1 hits, 0.17 expected hits
tri_VS_bi fire in SZ 70 : 0/1 hits, 0.17 expected hits
quad_VS_tri fire in SZ 70 : 0/1 hits, 0.17 expected hits
tri_VS_bi fire in SZ 70 : 1/1 hits, 0.17 expected hits
1 bireme owned by the GreekCityStates lost in SZ 70
GreekCityStates roll dice for 1 flagship, 2 quadriremes and 1 trireme in SZ 70, round 2 : 2/4 hits, 1.83 expected hits
Units damaged: 1 flagship owned by the Macedonia
Macedonia roll dice for 2 biremes, 1 flagship, 1 quadrireme and 1 trireme in SZ 70, round 2 : 1/5 hits, 2.50 expected hits
Units damaged: 1 flagship owned by the GreekCityStates
1 bireme owned by the Macedonia lost in SZ 70
GreekCityStates roll dice for 1 flagship, 2 quadriremes and 1 trireme in SZ 70, round 3 : 2/4 hits, 1.83 expected hits
Macedonia roll dice for 1 bireme, 1 flagship, 1 quadrireme and 1 trireme in SZ 70, round 3 : 3/4 hits, 2.17 expected hits
1 bireme owned by the Macedonia, 1 quadrireme owned by the GreekCityStates, 1 flagship owned by the Macedonia, 1 flagship owned by the GreekCityStates and 1 trireme owned by the GreekCityStates lost in SZ 70
GreekCityStates roll dice for 1 quadrireme in SZ 70, round 4 : 0/1 hits, 0.50 expected hits
Macedonia roll dice for 1 quadrireme and 1 trireme in SZ 70, round 4 : 2/2 hits, 1.17 expected hits
1 quadrireme owned by the GreekCityStates lost in SZ 70
Macedonia win with 1 quadrireme and 1 trireme remaining. Battle score for attacker is -39
Casualties for GreekCityStates: 1 bireme, 1 flagship, 2 quadriremes and 1 trireme
Casualties for Macedonia: 2 biremes and 1 flagship
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 archer, 1 cavalry and 3 hoplites placed in Sparta
Research Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates rolls : 0/1 hits, 0.00 expected hits
GreekCityStates removing all Technology Tokens after unsuccessful research.
Turn Complete - GreekCityStates
GreekCityStates collect 33 PUs; end with 33 PUs
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -2 PUs; end with 31 PUs
Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 30 PUs
Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 29 PUs
Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 28 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -3 PUs; end with 25 PUs
Units generate 1 techTokens; GreekCityStates end with 1 techTokens
Units generate 3 PUs; GreekCityStates end with 28 PUs
Combat Hit Differential Summary :
quad_VS_tri fire in SZ 70 : : -0.33
GreekCityStates rolls : : 0.00
Macedonia : 0.17
tri_VS_bi fire in SZ 70 : : 0.67
GreekCityStates : -0.17
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Pergamon
1 flagship and 2 triremes moved from SZ 68 to SZ 70
Purchase Units - Pergamon
Pergamon buy 2 phalanxs and 2 spearmen; Remaining resources: 0 PUs; 1 techTokens;
Combat - Pergamon
Battle in SZ 70
Pergamon attack with 1 flagship and 2 triremes
Macedonia defend with 1 quadrireme and 1 trireme
quad_VS_tri fire in SZ 70 : 0/1 hits, 0.17 expected hits
Pergamon roll dice for 1 flagship and 2 triremes in SZ 70, round 2 : 1/3 hits, 1.00 expected hits
Macedonia roll dice for 1 quadrireme and 1 trireme in SZ 70, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 flagship owned by the Pergamon
1 trireme owned by the Macedonia lost in SZ 70
Pergamon roll dice for 1 flagship and 2 triremes in SZ 70, round 3 : 1/3 hits, 1.00 expected hits
Macedonia roll dice for 1 quadrireme in SZ 70, round 3 : 1/1 hits, 0.67 expected hits
1 quadrireme owned by the Macedonia and 1 flagship owned by the Pergamon lost in SZ 70
Pergamon win with 2 triremes remaining. Battle score for attacker is 33
Casualties for Macedonia: 1 quadrireme and 1 trireme
Casualties for Pergamon: 1 flagship
Non Combat Move - Pergamon
2 spearmen moved from Pergamum to Sardis
Place Units - Pergamon
2 phalanxs and 2 spearmen placed in Sardis
Research Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon rolls : 0/1 hits, 0.00 expected hits
Pergamon removing all Technology Tokens after unsuccessful research.
Turn Complete - Pergamon
Pergamon collect 22 PUs; end with 22 PUs
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 21 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 20 PUs
Units generate 1 techTokens; Pergamon end with 1 techTokens
Units generate 3 PUs; Pergamon end with 23 PUs
Combat Hit Differential Summary :
Pergamon : 0.00
quad_VS_tri fire in SZ 70 : : -0.17
Macedonia : 0.17
Pergamon rolls : : 0.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Carthage
1 cavalry and 1 warelephant moved from Theveste to Capsa
1 hoplite moved from Theveste to Capsa
1 cavalry and 1 hoplite moved from Thapsus to Capsa
Purchase Units - Carthage
Trigger CARconscription: 1 cavalry gained by PlayerID named:Carthage
Trigger CARconscriptionWALL: 1 wall gained by PlayerID named:Carthage
Carthage buy 1 catapult, 2 hoplites, 2 phalanxs and 1 trireme; Remaining resources: 1 PUs; 2 techTokens;
Combat - Carthage
Battle in Capsa
Carthage attack with 2 cavalrys, 2 hoplites and 1 warelephant
AI_Neutral defend with 2 spearman_neutrals
Carthage roll dice for 2 cavalrys, 2 hoplites and 1 warelephant in Capsa, round 2 : 2/5 hits, 2.33 expected hits
AI_Neutral roll dice for 2 spearman_neutrals in Capsa, round 2 : 0/2 hits, 0.67 expected hits
2 spearman_neutrals owned by the AI_Neutral lost in Capsa
Carthage win, taking Capsa from AI_Neutral with 2 cavalrys, 2 hoplites and 1 warelephant remaining. Battle score for attacker is 0
Casualties for AI_Neutral: 2 spearman_neutrals
Non Combat Move - Carthage
1 warelephant moved from Carthago to SZ 32
1 catapult moved from Carthago to SZ 32
2 hoplites moved from Carthago to SZ 32
2 cavalrys moved from Carthago to SZ 32
1 phalanx moved from Carthago to SZ 32
3 hoplites moved from Carthago to SZ 32
1 bireme, 2 cavalrys, 1 flagship, 1 hoplite and 2 quadriremes moved from SZ 32 to SZ 26
1 bireme, 1 hoplite, 1 quinquereme and 1 warelephant moved from SZ 32 to SZ 26
1 catapult, 3 hoplites, 1 phalanx and 5 triremes moved from SZ 32 to SZ 26
1 catapult, 2 cavalrys, 5 hoplites, 1 phalanx and 1 warelephant moved from SZ 26 to Caralis
2 cavalrys moved from Thapsus to Carthago
1 hoplite moved from Thenae to Thapsus
1 hoplite moved from Sabrata to Thenae
1 catapult moved from Acci to SZ 14
2 hoplites moved from Gades to SZ 14
1 catapult and 2 hoplites moved from SZ 14 to Tingis
Place Units - Carthage
1 trireme placed in SZ 31
1 catapult, 1 cavalry, 1 hoplite, 1 phalanx and 1 wall placed in Carthago
1 hoplite and 1 phalanx placed in Gades
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage roll 5,6 and gets 1 hit
Carthage removing all Technology Tokens after successful research.
Carthage discover navalAcademy
Activate Technology - Carthage
Carthage activating navalAcademy
Turn Complete - Carthage
Carthage collect 50 PUs; end with 51 PUs
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 48 PUs
Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 47 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -5 PUs; end with 42 PUs
Units generate 2 techTokens; Carthage end with 2 techTokens
Units generate 6 PUs; Carthage end with 48 PUs
Combat Hit Differential Summary :
Carthage : -0.33
AI_Neutral : -0.67
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Macedonia
2 cavalrys moved from Nicaea to Sinope
2 phalanxs, 2 skirmishers and 2 warriors moved from Nicaea to Pergamum
2 phalanxs moved from Nicaea to Pergamum
2 cavalrys, 6 phalanxs, 8 skirmishers and 6 warriors moved from Larissa to Athens
1 phalanx and 1 warrior moved from Delphi to Athens
1 catapult moved from Larissa to Athens
1 skirmisher moved from Delphi to Athens
Purchase Units - Macedonia
Macedonia buy 1 catapult, 1 cavalry, 1 phalanx, 1 skirmisher and 3 warriors; Remaining resources: 0 PUs; 2 techTokens;
Combat - Macedonia
Battle in Pergamum
Macedonia attack with 4 phalanxs, 2 skirmishers and 2 warriors
Pergamon defend with 4 skirmishers and 2 walls
AAwall fire in Pergamum : 0/2 hits, 1.00 expected hits
Macedonia roll dice for 4 phalanxs, 2 skirmishers and 2 warriors in Pergamum, round 2 : 1/8 hits, 3.00 expected hits
Units damaged: 1 wall owned by the Pergamon
Pergamon roll dice for 4 skirmishers and 2 walls in Pergamum, round 2 : 0/2 hits, 0.67 expected hits
Macedonia roll dice for 4 phalanxs, 2 skirmishers and 2 warriors in Pergamum, round 3 : 3/8 hits, 3.00 expected hits
Units damaged: 1 wall owned by the Pergamon
Pergamon roll dice for 4 skirmishers and 2 walls in Pergamum, round 3 : 1/2 hits, 0.67 expected hits
2 skirmishers owned by the Pergamon and 1 skirmisher owned by the Macedonia lost in Pergamum
Macedonia roll dice for 4 phalanxs, 1 skirmisher and 2 warriors in Pergamum, round 4 : 2/7 hits, 2.83 expected hits
Pergamon roll dice for 2 skirmishers and 2 walls in Pergamum, round 4 : 2/2 hits, 0.67 expected hits
2 skirmishers owned by the Pergamon, 1 warrior owned by the Macedonia and 1 skirmisher owned by the Macedonia lost in Pergamum
Macedonia roll dice for 4 phalanxs and 1 warrior in Pergamum, round 5 : 0/5 hits, 2.33 expected hits
Pergamon roll dice for 2 walls in Pergamum, round 5 : 0/2 hits, 0.67 expected hits
Macedonia roll dice for 4 phalanxs and 1 warrior in Pergamum, round 6 : 4/5 hits, 2.33 expected hits
Pergamon roll dice for 2 walls in Pergamum, round 6 : 2/2 hits, 0.67 expected hits
2 walls owned by the Pergamon, 1 warrior owned by the Macedonia and 1 phalanx owned by the Macedonia lost in Pergamum
Macedonia win, taking Pergamum from Pergamon with 3 phalanxs remaining. Battle score for attacker is 27
Casualties for Macedonia: 1 phalanx, 2 skirmishers and 2 warriors
Casualties for Pergamon: 4 skirmishers and 2 walls
Battle in Athens
Macedonia attack with 1 catapult, 2 cavalrys, 7 phalanxs, 9 skirmishers and 7 warriors
GreekCityStates defend with 1 skirmisher
Macedonia roll dice for 1 catapult, 2 cavalrys, 7 phalanxs, 9 skirmishers and 7 warriors in Athens, round 2 : 9/26 hits, 8.83 expected hits
GreekCityStates roll dice for 1 skirmisher in Athens, round 2 : 0/1 hits, 0.17 expected hits
1 skirmisher owned by the GreekCityStates lost in Athens
Macedonia win, taking Athens from GreekCityStates with 1 catapult, 2 cavalrys, 7 phalanxs, 9 skirmishers and 7 warriors remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 1 skirmisher
Battle in Sinope
Macedonia attack with 2 cavalrys
Armenia defend with 3 cataphracts and 1 city
Macedonia roll dice for 2 cavalrys in Sinope, round 2 : 0/2 hits, 0.67 expected hits
Armenia roll dice for 3 cataphracts in Sinope, round 2 : 2/3 hits, 1.00 expected hits
2 cavalrys owned by the Macedonia lost in Sinope
Armenia win with 3 cataphracts remaining. Battle score for attacker is -12
Casualties for Macedonia: 2 cavalrys
Non Combat Move - Macedonia
1 catapult and 1 phalanx moved from Byzantium to Nicaea
2 cavalrys and 1 leader moved from Dodona to Apollonia
1 warrior moved from Dodona to Larissa
1 phalanx and 1 skirmisher moved from Dodona to Larissa
1 catapult and 2 phalanxs moved from Thessalonica to Larissa
3 cavalrys moved from Dodona to Larissa
1 warrior moved from Sardica to Pella
2 skirmishers moved from Odessus to Nicopolis
2 skirmishers moved from Odessus to Byzantium
Place Units - Macedonia
1 catapult, 1 phalanx and 1 warrior placed in Apollonia
1 cavalry, 1 skirmisher and 2 warriors placed in Thessalonica
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia roll 3,5 and gets 0 hits
Macedonia removing all Technology Tokens after unsuccessful research.
Turn Complete - Macedonia
Macedonia collect 56 PUs; end with 56 PUs
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 55 PUs
Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 54 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 53 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 52 PUs
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -3 PUs; end with 49 PUs
Units generate 2 techTokens; Macedonia end with 2 techTokens
Units generate 6 PUs; Macedonia end with 55 PUs
Combat Hit Differential Summary :
Pergamon : 1.67
Armenia : 1.00
AAwall fire in Pergamum : : -1.00
Macedonia : -4.00
GreekCityStates : -0.17
Territory Summary for Macedonia :
Pella : 1 warrior
Thessalonica : 1 cavalry, 1 city, 1 skirmisher, 3 walls and 2 warriors
Larissa : 1 catapult, 3 cavalrys, 3 phalanxs, 1 skirmisher and 1 warrior
Byzantium : 2 skirmishers
Pergamum : 1 flag, 3 phalanxs
Athens : 1 flag, 1 catapult, 2 cavalrys, 7 phalanxs, 9 skirmishers and 7 warriors
Delphi : 1 flag
Sardica : 2 warriors
Apollonia : 1 flag, 1 catapult, 2 cavalrys, 1 city, 1 leader, 3 phalanxs, 1 skirmisher and 2 warriors
Nicaea : 1 catapult and 1 phalanx
Nicopolis : 2 skirmishers
Production/PUs Summary :
RomanRepublic : 57 / 60
GreekCityStates : 27 / 28
Pergamon : 17 / 23
Carthage : 50 / 48
Macedonia : 56 / 55
Bosporus : 27 / 30
Pontus : 15 / 23
Seleucid : 71 / 66
Egypt : 34 / 32
Parthia : 28 / 29
Armenia : 33 / 41
AI_Barbarians : 12 / 24
AI_Neutral : 155 / 330
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Bosporus
1 unit repaired.
2 archers, 1 cataphract, 3 cavalrys and 2 horsearchers moved from Sinda to Pityus
1 cataphract and 2 horsearchers moved from Azara to Pityus
1 leader moved from Azara to Pityus
Purchase Units - Bosporus
Bosporus buy 2 archers, 1 cataphract and 1 cavalry; Remaining resources: 0 PUs; 1 techTokens;
Combat - Bosporus
Battle in Pityus
Bosporus attack with 2 archers, 2 cataphracts, 3 cavalrys, 4 horsearchers and 1 leader
Armenia defend with 1 catapult, 1 horsearcher and 7 spearmen
Bosporus roll dice for 2 archers, 2 cataphracts, 3 cavalrys, 4 horsearchers and 1 leader in Pityus, round 2 : 6/12 hits, 4.50 expected hits
Armenia roll dice for 1 catapult, 1 horsearcher and 7 spearmen in Pityus, round 2 : 2/8 hits, 3.17 expected hits
Units damaged: 1 leader owned by the Bosporus
1 catapult owned by the Armenia, 5 spearmen owned by the Armenia and 1 horsearcher owned by the Bosporus lost in Pityus
Bosporus roll dice for 2 archers, 2 cataphracts, 3 cavalrys, 3 horsearchers and 1 leader in Pityus, round 3 : 8/11 hits, 4.33 expected hits
Armenia roll dice for 1 horsearcher and 2 spearmen in Pityus, round 3 : 1/3 hits, 1.00 expected hits
1 horsearcher owned by the Armenia, 2 spearmen owned by the Armenia and 1 horsearcher owned by the Bosporus lost in Pityus
Bosporus win, taking Pityus from Armenia with 2 archers, 2 cataphracts, 3 cavalrys, 2 horsearchers and 1 leader remaining. Battle score for attacker is 36
Casualties for Bosporus: 2 horsearchers
Casualties for Armenia: 1 catapult, 1 horsearcher and 7 spearmen
Non Combat Move - Bosporus
1 flagship and 1 quadrireme moved from SZ 78 to SZ 80
2 hoplites moved from Theodesia to SZ 80
2 hoplites moved from SZ 80 to Sinda
2 hoplites moved from Tanais to Azara
1 hoplite moved from Theodesia to Tanais
1 cavalry and 2 horsearchers moved from Theodesia to Azara
Place Units - Bosporus
2 archers, 1 cataphract and 1 cavalry placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus rolls : 0/1 hits, 0.00 expected hits
Bosporus removing all Technology Tokens after unsuccessful research.
Turn Complete - Bosporus
Bosporus collect 30 PUs; end with 30 PUs
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -3 PUs; end with 27 PUs
Units generate 1 techTokens; Bosporus end with 1 techTokens
Units generate 3 PUs; Bosporus end with 30 PUs
Combat Hit Differential Summary :
Armenia : -1.17
Bosporus rolls : : 0.00
Bosporus : 5.17
Territory Summary for Bosporus :
Tanais : 1 hoplite
Theodesia : 2 archers, 1 cataphract, 1 cavalry, 1 city and 3 walls
SZ 80 : 1 flagship and 1 quadrireme
Sinda : 2 hoplites
Istropolis : 1 flag, 4 cataphracts and 1 horsearcher
Azara : 1 cavalry, 2 hoplites and 2 horsearchers
Pityus : 1 flag, 2 archers, 2 cataphracts, 3 cavalrys, 2 horsearchers and 1 leader
Production/PUs Summary :
RomanRepublic : 57 / 60
GreekCityStates : 27 / 28
Pergamon : 17 / 23
Carthage : 50 / 48
Macedonia : 56 / 55
Bosporus : 30 / 30
Pontus : 15 / 23
Seleucid : 71 / 66
Egypt : 34 / 32
Parthia : 28 / 29
Armenia : 30 / 41
AI_Barbarians : 12 / 24
AI_Neutral : 155 / 330
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Pontus
1 unit repaired.
1 bireme, 1 flagship and 2 triremes moved from SZ 71 to SZ 70
Purchase Units - Pontus
Pontus buy nothing; Remaining resources: 23 PUs; 1 techTokens;
Combat - Pontus
Battle in SZ 70
Pontus attack with 1 bireme, 1 flagship and 2 triremes
Pergamon defend with 2 triremes
tri_VS_bi fire in SZ 70 : 0/1 hits, 0.17 expected hits
Pontus roll dice for 1 bireme, 1 flagship and 2 triremes in SZ 70, round 2 : 1/4 hits, 1.33 expected hits
Pergamon roll dice for 2 triremes in SZ 70, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 flagship owned by the Pontus
1 trireme owned by the Pergamon lost in SZ 70
Pontus roll dice for 1 bireme, 1 flagship and 2 triremes in SZ 70, round 3 : 1/4 hits, 1.33 expected hits
Pergamon roll dice for 1 trireme in SZ 70, round 3 : 0/1 hits, 0.50 expected hits
1 trireme owned by the Pergamon lost in SZ 70
Pontus win with 1 bireme, 1 flagship and 2 triremes remaining. Battle score for attacker is 30
Casualties for Pergamon: 2 triremes
Non Combat Move - Pontus
Turning on Edit Mode
EDIT: Removing units owned by Bosporus from Istropolis: 4 cataphracts and 1 horsearcher
EDIT: Adding units owned by Bosporus to Byzantium: 4 cataphracts and 2 horsearchers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Bosporus from Byzantium: 1 horsearcher
EDIT: Turning off Edit Mode
1 leader and 2 phalanxs moved from Pessinus to Heraclea Pontica
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus rolls : 0/1 hits, 0.00 expected hits
Pontus removing all Technology Tokens after unsuccessful research.
Turn Complete - Pontus
Pontus collect 15 PUs; end with 38 PUs
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Combat Hit Differential Summary :
Pontus : -0.67
Pergamon : -0.50
Pontus rolls : : 0.00
tri_VS_bi fire in SZ 70 : : -0.17
Territory Summary for Pontus :
Pessinus : 1 flag
Heraclea Pontica : 1 leader, 2 phalanxs and 2 walls
Tavium : 1 flag
SZ 70 : 1 bireme, 1 flagship and 2 triremes
Nicaea : 1 flag
Production/PUs Summary :
RomanRepublic : 57 / 60
GreekCityStates : 27 / 28
Pergamon : 17 / 23
Carthage : 50 / 48
Macedonia : 56 / 55
Bosporus : 30 / 30
Pontus : 15 / 38
Seleucid : 71 / 66
Egypt : 34 / 32
Parthia : 28 / 29
Armenia : 30 / 41
AI_Barbarians : 12 / 24
AI_Neutral : 155 / 330
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Seleucid
1 trireme moved from SZ 61 to SZ 60
1 phalanx moved from Sidon to SZ 60
1 warelephant moved from Antioch to SZ 61
1 catapult moved from Antioch to SZ 61
2 hoplites moved from Antioch to SZ 61
1 phalanx and 1 trireme moved from SZ 60 to SZ 62
2 biremes, 1 catapult, 1 flagship, 2 hoplites, 1 quadrireme, 1 quinquereme and 1 warelephant moved from SZ 61 to SZ 62
1 catapult, 2 hoplites, 1 phalanx and 1 warelephant moved from SZ 62 to Halicarnassus
1 hoplite moved from Attalia to Halicarnassus
1 catapult, 3 hoplites and 1 phalanx moved from Ninive to Gazaca
2 cataphracts moved from Seleucia to Gazaca
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 2 catapults, 5 hoplites and 1 phalanx; Remaining resources: 0 PUs; 2 techTokens;
Combat - Seleucid
Battle in Gazaca
Seleucid attack with 2 cataphracts, 1 catapult, 3 hoplites and 1 phalanx
AI_Neutral defend with 1 archer_neutral and 3 spearman_neutrals
Seleucid roll dice for 2 cataphracts, 1 catapult, 3 hoplites and 1 phalanx in Gazaca, round 2 : 3/7 hits, 3.33 expected hits
AI_Neutral roll dice for 1 archer_neutral and 3 spearman_neutrals in Gazaca, round 2 : 4/4 hits, 1.67 expected hits
1 cataphract owned by the Seleucid, 3 hoplites owned by the Seleucid and 3 spearman_neutrals owned by the AI_Neutral lost in Gazaca
Seleucid roll dice for 1 cataphract, 1 catapult and 1 phalanx in Gazaca, round 3 : 2/3 hits, 1.67 expected hits
AI_Neutral roll dice for 1 archer_neutral in Gazaca, round 3 : 1/1 hits, 0.67 expected hits
1 archer_neutral owned by the AI_Neutral and 1 catapult owned by the Seleucid lost in Gazaca
Seleucid win, taking Gazaca from AI_Neutral with 1 cataphract and 1 phalanx remaining. Battle score for attacker is -36
Casualties for Seleucid: 1 cataphract, 1 catapult and 3 hoplites
Casualties for AI_Neutral: 1 archer_neutral and 3 spearman_neutrals
Battle in Halicarnassus
Seleucid attack with 1 catapult, 3 hoplites, 1 phalanx and 1 warelephant
Pergamon defend with 2 walls
AAwall fire in Halicarnassus : 1/2 hits, 1.00 expected hits
1 warelephant owned by the Seleucid lost in Halicarnassus
Seleucid roll dice for 1 flagship in Halicarnassus, round 2 : 1/1 hits, 1.00 expected hits
Units damaged: 1 wall owned by the Pergamon
Seleucid roll dice for 1 catapult, 3 hoplites and 1 phalanx in Halicarnassus, round 2 : 4/5 hits, 2.67 expected hits
Pergamon roll dice for 2 walls in Halicarnassus, round 2 : 2/2 hits, 0.67 expected hits
2 walls owned by the Pergamon and 2 hoplites owned by the Seleucid lost in Halicarnassus
Seleucid win, taking Halicarnassus from Pergamon with 1 catapult, 1 hoplite and 1 phalanx remaining. Battle score for attacker is 16
Casualties for Seleucid: 2 hoplites and 1 warelephant
Casualties for Pergamon: 2 walls
Non Combat Move - Seleucid
1 catapult, 4 hoplites and 1 phalanx moved from Attalia to Tavium
1 cataphract, 3 hoplites, 1 leader and 3 phalanxs moved from Tarsus to Tavium
2 cataphracts moved from Jerusalem to Sidon
2 cataphracts moved from Petra to Damascus
1 cataphract moved from Jerusalem to Sidon
2 phalanxs moved from Jerusalem to Sidon
1 phalanx moved from Jerusalem to Bostra
1 hoplite moved from Jerusalem to Petra
2 hoplites moved from Jerusalem to Sidon
2 hoplites moved from Seleucia to Ninive
Place Units - Seleucid
1 catapult and 3 hoplites placed in Seleucia
1 cataphract, 1 catapult, 2 hoplites and 1 phalanx placed in Antioch
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid roll 3,2 and gets 0 hits
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 78 PUs; end with 78 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 76 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 75 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -5 PUs; end with 70 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 69 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 68 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 74 PUs
Combat Hit Differential Summary :
Pergamon : 1.33
AAwall fire in Halicarnassus : : 0.00
Seleucid : 1.33
AI_Neutral : 2.67
Territory Summary for Seleucid :
Halicarnassus : 1 flag, 1 catapult, 1 hoplite and 1 phalanx
Jerusalem : 1 flag, 1 hoplite
Damascus : 2 cataphracts
Petra : 1 flag, 1 hoplite
Tavium : 1 cataphract, 1 catapult, 7 hoplites, 1 leader, 4 phalanxs and 1 warelephant
Ninive : 2 hoplites
Antioch : 1 cataphract, 1 catapult, 1 city, 2 hoplites, 1 phalanx and 3 walls
SZ 62 : 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Seleucia : 6 cataphracts, 2 catapults, 1 city, 9 hoplites, 8 phalanxs, 3 walls and 1 warelephant
Bostra : 1 phalanx
Gazaca : 1 flag, 1 cataphract and 1 phalanx
Sidon : 1 flag, 3 cataphracts, 2 hoplites and 2 phalanxs
Attalia : 1 flag
Production/PUs Summary :
RomanRepublic : 57 / 60
GreekCityStates : 27 / 28
Pergamon : 12 / 23
Carthage : 50 / 48
Macedonia : 56 / 55
Bosporus : 30 / 30
Pontus : 15 / 38
Seleucid : 78 / 74
Egypt : 34 / 32
Parthia : 28 / 29
Armenia : 30 / 41
AI_Barbarians : 12 / 24
AI_Neutral : 153 / 330
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Egypt
2 biremes, 1 flagship, 1 quadrireme and 4 triremes moved from SZ 57 to SZ 62
6 archers, 5 chariots, 1 leader, 5 phalanxs and 3 warelephants moved from Pharan to Jerusalem
1 warelephant moved from Memphis to Pharan
2 chariots moved from Alexandria to Pharan
1 chariot moved from Alexandria to Pharan
2 phalanxs moved from Alexandria to Memphis
1 archer moved from Paraetonium to Alexandria
Purchase Units - Egypt
Egypt buy 1 archer, 1 bireme and 2 chariots; Remaining resources: 0 PUs; 1 techTokens;
Combat - Egypt
Battle in SZ 62
Egypt attack with 2 biremes, 1 flagship, 1 quadrireme and 4 triremes
Seleucid defend with 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
quad_VS_tri fire in SZ 62 : 0/1 hits, 0.17 expected hits
tri_VS_bi fire in SZ 62 : 0/2 hits, 0.33 expected hits
quad_VS_tri fire in SZ 62 : 0/1 hits, 0.17 expected hits
quin_VS_quad fire in SZ 62 : 0/1 hits, 0.17 expected hits
tri_VS_bi fire in SZ 62 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 2 biremes, 1 flagship, 1 quadrireme and 4 triremes in SZ 62, round 2 : 3/8 hits, 2.83 expected hits
Units damaged: 1 flagship owned by the Seleucid
Seleucid roll dice for 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme in SZ 62, round 2 : 3/6 hits, 3.50 expected hits
Units damaged: 1 flagship owned by the Egypt
2 biremes owned by the Egypt and 2 biremes owned by the Seleucid lost in SZ 62
Egypt roll dice for 1 flagship, 1 quadrireme and 4 triremes in SZ 62, round 3 : 2/6 hits, 2.33 expected hits
Seleucid roll dice for 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme in SZ 62, round 3 : 1/4 hits, 2.67 expected hits
1 trireme owned by the Seleucid, 1 trireme owned by the Egypt and 1 flagship owned by the Seleucid lost in SZ 62
Egypt roll dice for 1 flagship, 1 quadrireme and 3 triremes in SZ 62, round 4 : 2/5 hits, 2.00 expected hits
Seleucid roll dice for 1 quadrireme and 1 quinquereme in SZ 62, round 4 : 1/2 hits, 1.50 expected hits
1 quadrireme owned by the Seleucid, 1 trireme owned by the Egypt and 1 quinquereme owned by the Seleucid lost in SZ 62
Egypt win with 1 flagship, 1 quadrireme and 2 triremes remaining. Battle score for attacker is 24
Casualties for Egypt: 2 biremes and 2 triremes
Casualties for Seleucid: 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Battle in Jerusalem
Egypt attack with 6 archers, 5 chariots, 1 leader, 5 phalanxs and 3 warelephants
Seleucid defend with 1 hoplite
Egypt roll dice for 6 archers, 5 chariots, 1 leader, 5 phalanxs and 3 warelephants in Jerusalem, round 2 : 11/20 hits, 10.67 expected hits
Seleucid roll dice for 1 hoplite in Jerusalem, round 2 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid lost in Jerusalem
Egypt win, taking Jerusalem from Seleucid with 6 archers, 5 chariots, 1 leader, 5 phalanxs and 3 warelephants remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite
Non Combat Move - Egypt
Place Units - Egypt
1 archer and 2 chariots placed in Alexandria
1 bireme placed in SZ 57
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt rolls : 1/1 hits, 0.00 expected hits
Egypt removing all Technology Tokens after successful research.
Egypt discover economics
Activate Technology - Egypt
Egypt activating economics
Turn Complete - Egypt
Egypt collect 40 PUs; end with 40 PUs
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 39 PUs
Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 38 PUs
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 37 PUs
Units generate 1 techTokens; Egypt end with 1 techTokens
Units generate 3 PUs; Egypt end with 40 PUs
Combat Hit Differential Summary :
quad_VS_tri fire in SZ 62 : : -0.33
Egypt : 0.17
quin_VS_quad fire in SZ 62 : : -0.17
Egypt rolls : : 1.00
Seleucid : -3.17
tri_VS_bi fire in SZ 62 : : -0.50
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Parthia
9 archers, 7 cataphracts, 6 horsearchers, 1 leader and 6 warelephants moved from Susa to Seleucia
1 cataphract, 2 horsearchers and 1 warelephant moved from Persepolis to Seleucia
Purchase Units - Parthia
Parthia buy 2 cataphracts, 1 catapult and 1 horsearcher; Remaining resources: 0 PUs; 2 techTokens;
Combat - Parthia
Battle in Seleucia
Parthia attack with 9 archers, 8 cataphracts, 8 horsearchers, 1 leader and 7 warelephants
Seleucid defend with 6 cataphracts, 2 catapults, 1 city, 9 hoplites, 8 phalanxs, 3 walls and 1 warelephant
AAwall fire in Seleucia : 2/3 hits, 1.50 expected hits
1 horsearcher owned by the Parthia and 1 warelephant owned by the Parthia lost in Seleucia
Parthia roll dice for 9 archers, 8 cataphracts, 7 horsearchers, 1 leader and 6 warelephants in Seleucia, round 2 : 11/31 hits, 15.50 expected hits
Units damaged: 1 wall owned by the Seleucid
Seleucid roll dice for 6 cataphracts, 2 catapults, 9 hoplites, 8 phalanxs, 3 walls and 1 warelephant in Seleucia, round 2 : 14/29 hits, 14.00 expected hits
Units damaged: 1 leader owned by the Parthia
6 cataphracts owned by the Seleucid, 7 archers owned by the Parthia, 6 horsearchers owned by the Parthia and 2 walls owned by the Seleucid lost in Seleucia
Parthia roll dice for 2 archers, 8 cataphracts, 1 horsearcher, 1 leader and 6 warelephants in Seleucia, round 3 : 8/18 hits, 11.17 expected hits
Seleucid roll dice for 2 catapults, 9 hoplites, 8 phalanxs, 1 wall and 1 warelephant in Seleucia, round 3 : 12/21 hits, 12.00 expected hits
1 leader owned by the Parthia, 2 archers owned by the Parthia, 1 horsearcher owned by the Parthia, 7 hoplites owned by the Seleucid, 1 wall owned by the Seleucid and 8 cataphracts owned by the Parthia lost in Seleucia
Parthia roll dice for 6 warelephants in Seleucia, round 4 : 4/6 hits, 4.00 expected hits
Seleucid roll dice for 2 catapults, 2 hoplites, 8 phalanxs and 1 warelephant in Seleucia, round 4 : 7/11 hits, 8.17 expected hits
2 hoplites owned by the Seleucid, 2 catapults owned by the Seleucid and 6 warelephants owned by the Parthia lost in Seleucia
Seleucid win with 8 phalanxs and 1 warelephant remaining. Battle score for attacker is -69
Casualties for Parthia: 9 archers, 8 cataphracts, 8 horsearchers, 1 leader and 7 warelephants
Casualties for Seleucid: 6 cataphracts, 2 catapults, 9 hoplites and 3 walls
Non Combat Move - Parthia
1 archer moved from SZ 86 to Cyropolis
Place Units - Parthia
2 cataphracts, 1 catapult and 1 horsearcher placed in Persepolis
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia roll 5,6 and gets 1 hit
Parthia removing all Technology Tokens after successful research.
Parthia discover economics
Activate Technology - Parthia
Parthia activating economics
Turn Complete - Parthia
Parthia collect 28 PUs; end with 28 PUs
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Units generate 2 techTokens; Parthia end with 2 techTokens
Units generate 6 PUs; Parthia end with 34 PUs
Combat Hit Differential Summary :
AAwall fire in Seleucia : : 0.50
Parthia : -7.67
Seleucid : -1.17
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Armenia
1 skirmisher moved from Armavira to Phasis
1 spearman moved from Albana to Armavira
3 cataphracts moved from Sinope to Artaxata
Purchase Units - Armenia
Trigger ARMeconomics: buyCity removed from ArmeniaProduction
Trigger ARMeconomics: buyCityX added to ArmeniaProduction
Trigger ARMeconomicsWALL: 1 wall gained by PlayerID named:Armenia
Armenia buy 2 cataphracts and 5 spearmen; Remaining resources: 0 PUs; 3 techTokens;
Non Combat Move - Armenia
Place Units - Armenia
3 spearmen and 1 wall placed in Armavira
2 cataphracts and 2 spearmen placed in Albana
Research Technology - Armenia
Armenia spend 0 on tech rolls
Armenia roll 2,1,1 and gets 0 hits
Armenia removing all Technology Tokens after unsuccessful research.
Turn Complete - Armenia
Armenia collect 30 PUs; end with 30 PUs
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 29 PUs
Units generate 3 techTokens; Armenia end with 3 techTokens
Units generate 9 PUs; Armenia end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - RomanRepublic
Purchase Units - RomanRepublic
RomanRepublic buy 10 legionaires; Remaining resources: 0 PUs; 3 techTokens;
Combat - RomanRepublic
Non Combat Move - RomanRepublic
1 ballista, 1 leader, 10 legionaires and 4 skirmishers moved from Lilybaeum to Messana
1 bireme moved from SZ 34 to SZ 33
4 legionaires moved from Lilybaeum to SZ 34
3 biremes, 1 flagship, 4 legionaires, 1 quadrireme, 1 quinquereme and 3 triremes moved from SZ 34 to SZ 28
4 legionaires moved from SZ 28 to Roma
1 skirmisher moved from Capua to Roma
2 cataphracts and 5 legionaires moved from Patavium to Ariminum
2 cataphracts moved from Ariminum to Salapia
Place Units - RomanRepublic
8 legionaires placed in Roma
2 legionaires placed in Valentia
Research Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic roll 3,3,1 and gets 0 hits
RomanRepublic removing all Technology Tokens after unsuccessful research.
Turn Complete - RomanRepublic
RomanRepublic collect 57 PUs; end with 57 PUs
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 56 PUs
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -6 PUs; end with 50 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 48 PUs
Units generate 3 techTokens; RomanRepublic end with 3 techTokens
Units generate 9 PUs; RomanRepublic end with 57 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - GreekCityStates
Turning on Edit Mode
EDIT: Removing units owned by RomanRepublic from SZ 28: 1 bireme
EDIT: Adding units owned by RomanRepublic to SZ 27: 1 bireme
EDIT: Turning off Edit Mode
1 bireme moved from SZ 25 to SZ 24
4 archers, 1 catapult, 3 cavalrys, 11 hoplites, 1 leader and 7 skirmishers moved from Corinth to Athens
1 cavalry moved from Sparta to Athens
1 trireme moved from SZ 53 to SZ 68
1 bireme moved from SZ 67 to SZ 68
Purchase Units - GreekCityStates
GreekCityStates buy 1 cavalry, 2 hoplites and 2 skirmishers; Remaining resources: 0 PUs; 1 techTokens;
Combat - GreekCityStates
Battle in Athens
GreekCityStates attack with 4 archers, 1 catapult, 4 cavalrys, 11 hoplites, 1 leader and 7 skirmishers
Macedonia defend with 1 catapult, 2 cavalrys, 7 phalanxs, 9 skirmishers and 7 warriors
GreekCityStates roll dice for 4 archers, 1 catapult, 4 cavalrys, 11 hoplites, 1 leader and 7 skirmishers in Athens, round 2 : 13/28 hits, 10.00 expected hits
Macedonia roll dice for 1 catapult, 2 cavalrys, 7 phalanxs, 9 skirmishers and 7 warriors in Athens, round 2 : 9/25 hits, 9.33 expected hits
Units damaged: 1 leader owned by the GreekCityStates
2 warriors owned by the Macedonia, 2 cavalrys owned by the Macedonia, 9 skirmishers owned by the Macedonia, 7 skirmishers owned by the GreekCityStates and 1 cavalry owned by the GreekCityStates lost in Athens
GreekCityStates roll dice for 4 archers, 1 catapult, 3 cavalrys, 11 hoplites and 1 leader in Athens, round 3 : 11/20 hits, 8.33 expected hits
Macedonia roll dice for 1 catapult, 7 phalanxs and 5 warriors in Athens, round 3 : 9/12 hits, 6.83 expected hits
5 warriors owned by the Macedonia, 6 hoplites owned by the GreekCityStates, 1 catapult owned by the Macedonia, 5 phalanxs owned by the Macedonia and 3 cavalrys owned by the GreekCityStates lost in Athens
GreekCityStates roll dice for 4 archers, 1 catapult, 5 hoplites and 1 leader in Athens, round 4 : 4/11 hits, 4.83 expected hits
Macedonia roll dice for 2 phalanxs in Athens, round 4 : 1/2 hits, 1.33 expected hits
1 catapult owned by the GreekCityStates and 2 phalanxs owned by the Macedonia lost in Athens
GreekCityStates win, taking Athens from Macedonia with 4 archers, 5 hoplites and 1 leader remaining. Battle score for attacker is 59
Casualties for GreekCityStates: 1 catapult, 4 cavalrys, 6 hoplites and 7 skirmishers
Casualties for Macedonia: 1 catapult, 2 cavalrys, 7 phalanxs, 9 skirmishers and 7 warriors
Non Combat Move - GreekCityStates
1 archer and 3 hoplites moved from Sparta to Corinth
Place Units - GreekCityStates
1 cavalry, 2 hoplites and 2 skirmishers placed in Sparta
Research Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates rolls : 0/1 hits, 0.00 expected hits
GreekCityStates removing all Technology Tokens after unsuccessful research.
Turn Complete - GreekCityStates
GreekCityStates collect 33 PUs; end with 33 PUs
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 32 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -3 PUs; end with 29 PUs
Units generate 1 techTokens; GreekCityStates end with 1 techTokens
Units generate 3 PUs; GreekCityStates end with 32 PUs
Combat Hit Differential Summary :
GreekCityStates rolls : : 0.00
Macedonia : 1.50
GreekCityStates : 4.83