The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 9
Combat Move - Macedonia
1 skirmisher and 1 warrior moved from Thessalonica to Byzantium
1 catapult and 1 phalanx moved from Thessalonica to Byzantium
3 skirmishers and 3 warriors moved from Athens to Corinth
1 catapult moved from Athens to Corinth
7 phalanxs moved from Athens to Corinth
1 cavalry moved from Larissa to Corinth
1 phalanx and 1 warrior moved from Nicopolis to Sardica
Purchase Units - Macedonia
Macedonia buy 1 catapult, 1 cavalry, 1 phalanx, 5 skirmishers and 2 warriors; Remaining resources: 1 PUs; 2 techTokens;
Combat - Macedonia
Battle in Corinth
Macedonia attack with 1 catapult, 1 cavalry, 7 phalanxs, 3 skirmishers and 3 warriors
GreekCityStates defend with 4 cavalrys, 7 hoplites and 5 skirmishers
Macedonia roll dice for 1 catapult, 1 cavalry, 7 phalanxs, 3 skirmishers and 3 warriors in Corinth, round 2 : 7/15 hits, 6.17 expected hits
GreekCityStates roll dice for 4 cavalrys, 7 hoplites and 5 skirmishers in Corinth, round 2 : 4/16 hits, 5.00 expected hits
1 cavalry owned by the Macedonia, 3 skirmishers owned by the Macedonia, 5 skirmishers owned by the GreekCityStates and 2 cavalrys owned by the GreekCityStates lost in Corinth
Macedonia roll dice for 1 catapult, 7 phalanxs and 3 warriors in Corinth, round 3 : 6/11 hits, 5.33 expected hits
GreekCityStates roll dice for 2 cavalrys and 7 hoplites in Corinth, round 3 : 3/9 hits, 3.83 expected hits
4 hoplites owned by the GreekCityStates, 3 warriors owned by the Macedonia and 2 cavalrys owned by the GreekCityStates lost in Corinth
Macedonia roll dice for 1 catapult and 7 phalanxs in Corinth, round 4 : 6/8 hits, 4.33 expected hits
GreekCityStates roll dice for 3 hoplites in Corinth, round 4 : 1/3 hits, 1.50 expected hits
3 hoplites owned by the GreekCityStates and 1 phalanx owned by the Macedonia lost in Corinth
Macedonia win, taking Corinth from GreekCityStates with 1 catapult and 6 phalanxs remaining. Battle score for attacker is 48
Casualties for Macedonia: 1 cavalry, 1 phalanx, 3 skirmishers and 3 warriors
Casualties for GreekCityStates: 4 cavalrys, 7 hoplites and 5 skirmishers
Battle in Byzantium
Macedonia attack with 1 catapult, 1 phalanx, 1 skirmisher and 1 warrior
GreekCityStates defend with 1 hoplite
Macedonia roll dice for 1 catapult, 1 phalanx, 1 skirmisher and 1 warrior in Byzantium, round 2 : 3/4 hits, 1.67 expected hits
GreekCityStates roll dice for 1 hoplite in Byzantium, round 2 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the GreekCityStates lost in Byzantium
Macedonia win, taking Byzantium from GreekCityStates with 1 catapult, 1 phalanx, 1 skirmisher and 1 warrior remaining. Battle score for attacker is 7
Casualties for GreekCityStates: 1 hoplite
Battle in Sardica
Macedonia attack with 1 phalanx and 1 warrior
AI_Barbarians defend with 1 skirmisher
Macedonia roll dice for 1 phalanx and 1 warrior in Sardica, round 2 : 1/2 hits, 0.83 expected hits
AI_Barbarians roll dice for 1 skirmisher in Sardica, round 2 : 0/1 hits, 0.17 expected hits
1 skirmisher owned by the AI_Barbarians lost in Sardica
Macedonia win, taking Sardica from AI_Barbarians with 1 phalanx and 1 warrior remaining. Battle score for attacker is 4
Casualties for AI_Barbarians: 1 skirmisher
Non Combat Move - Macedonia
1 catapult moved from Pella to Apollonia
1 phalanx moved from Pella to Apollonia
2 warriors moved from Athens to Corinth
2 skirmishers moved from Larissa to Athens
2 warriors moved from Dodona to Larissa
1 catapult, 1 phalanx and 1 skirmisher moved from Dodona to Delphi
1 warrior moved from Pella to Sardica
1 warrior moved from Thessalonica to Pella
1 cavalry moved from Thessalonica to Apollonia
1 cavalry moved from Thessalonica to Athens
Place Units - Macedonia
2 skirmishers and 1 warrior placed in Apollonia
1 catapult, 1 cavalry, 1 phalanx, 3 skirmishers and 1 warrior placed in Thessalonica
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia roll 2,6 and gets 1 hit
Macedonia removing all Technology Tokens after successful research.
Macedonia discover navalAcademy
Activate Technology - Macedonia
Macedonia activating navalAcademy
Turn Complete - Macedonia
Macedonia collect 57 PUs; end with 58 PUs
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 57 PUs
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -3 PUs; end with 54 PUs
Units generate 2 techTokens; Macedonia end with 2 techTokens
Units generate 6 PUs; Macedonia end with 60 PUs
Combat Hit Differential Summary :
Macedonia : 4.67
AI_Barbarians : -0.17
GreekCityStates : -2.83
Territory Summary for Macedonia :
Pella : 1 warrior
Thessalonica : 1 catapult, 1 cavalry, 1 city, 1 phalanx, 3 skirmishers, 3 walls and 1 warrior
Larissa : 2 warriors
Corinth : 1 flag, 1 catapult, 6 phalanxs and 2 warriors
Byzantium : 1 catapult, 1 phalanx, 1 skirmisher and 1 warrior
Athens : 1 flag, 1 cavalry and 2 skirmishers
Delphi : 1 flag, 1 catapult, 1 phalanx and 1 skirmisher
Sardica : 1 phalanx and 2 warriors
Apollonia : 1 flag, 2 catapults, 1 cavalry, 1 city, 3 phalanxs, 2 skirmishers and 2 warriors
Production/PUs Summary :
RomanRepublic : 55 / 59
GreekCityStates : 18 / 31
Pergamon : 22 / 25
Carthage : 57 / 63
Macedonia : 57 / 60
Bosporus : 40 / 52
Pontus : 19 / 20
Seleucid : 57 / 63
Egypt : 52 / 54
Parthia : 28 / 33
Armenia : 14 / 15
AI_Barbarians : 9 / 28
AI_Neutral : 154 / 1290
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 9
Combat Move - Bosporus
2 cataphracts moved from Satala to Albana
Bosporus take Artaxata from Armenia
1 cataphract, 1 cavalry and 1 horsearcher moved from Pityus to Albana
9 archers, 5 cataphracts, 2 cavalrys, 2 hoplites, 1 horsearcher and 1 leader moved from Armavira to Albana
Purchase Units - Bosporus
Trigger BOSnavalAcademy: 1 flagship gained by PlayerID named:Bosporus
Trigger BOSnavalWALL: 1 wall gained by PlayerID named:Bosporus
Bosporus buy 2 archers, 1 bireme, 1 hoplite and 1 trireme; Remaining resources: 2 PUs; 2 techTokens;
Combat - Bosporus
Battle in Albana
Bosporus attack with 9 archers, 8 cataphracts, 3 cavalrys, 2 hoplites, 2 horsearchers and 1 leader
Armenia defend with 1 city, 1 leader, 6 skirmishers, 4 spearmen and 4 walls; Parthia defend with 1 archer
AAwall fire in Albana : 2/4 hits, 2.00 expected hits
2 cataphracts owned by the Bosporus lost in Albana
Bosporus roll dice for 9 archers, 6 cataphracts, 3 cavalrys, 2 hoplites, 2 horsearchers and 1 leader in Albana, round 2 : 8/23 hits, 10.50 expected hits
Units damaged: 4 walls owned by the Armenia and 1 leader owned by the Armenia
Armenia roll dice for 1 archer, 1 leader, 6 skirmishers, 4 spearmen and 4 walls in Albana, round 2 : 3/10 hits, 4.00 expected hits
Units damaged: 1 leader owned by the Bosporus
1 cavalry owned by the Bosporus, 3 skirmishers owned by the Armenia and 1 horsearcher owned by the Bosporus lost in Albana
Bosporus roll dice for 9 archers, 6 cataphracts, 2 cavalrys, 2 hoplites, 1 horsearcher and 1 leader in Albana, round 3 : 10/21 hits, 10.00 expected hits
Armenia roll dice for 1 archer, 1 leader, 3 skirmishers, 4 spearmen and 4 walls in Albana, round 3 : 2/10 hits, 3.67 expected hits
2 cavalrys owned by the Bosporus, 2 walls owned by the Armenia, 3 skirmishers owned by the Armenia, 1 leader owned by the Armenia and 4 spearmen owned by the Armenia lost in Albana
Bosporus roll dice for 9 archers, 6 cataphracts, 2 hoplites, 1 horsearcher and 1 leader in Albana, round 4 : 8/19 hits, 9.17 expected hits
Armenia roll dice for 1 archer and 2 walls in Albana, round 4 : 2/3 hits, 1.50 expected hits
2 walls owned by the Armenia, 1 archer owned by the Parthia, 1 archer owned by the Bosporus and 1 horsearcher owned by the Bosporus lost in Albana
Bosporus win, taking Albana from Armenia with 8 archers, 6 cataphracts, 2 hoplites and 1 leader remaining. Battle score for attacker is 78
Casualties for Bosporus: 1 archer, 2 cataphracts, 3 cavalrys and 2 horsearchers
Casualties for Armenia: 1 leader, 6 skirmishers, 4 spearmen and 4 walls
Casualties for Parthia: 1 archer
Non Combat Move - Bosporus
1 archer moved from Pityus to Sinda
1 archer moved from Pityus to Armavira
1 cataphract moved from Azara to Pityus
1 cataphract moved from Azara to Olbia
1 cataphract moved from Theodesia to Olbia
1 quadrireme moved from SZ 79 to SZ 75
1 bireme and 1 flagship moved from SZ 72 to SZ 75
Place Units - Bosporus
1 bireme, 1 flagship and 1 trireme placed in SZ 75
1 archer, 1 hoplite and 1 wall placed in Armavira
1 archer placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus roll 1,1 and gets 0 hits
Bosporus removing all Technology Tokens after unsuccessful research.
Turn Complete - Bosporus
Bosporus collect 49 PUs; end with 51 PUs
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 50 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 49 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 48 PUs
Units generate 3 techTokens; Bosporus end with 3 techTokens
Units generate 9 PUs; Bosporus end with 57 PUs
Combat Hit Differential Summary :
Armenia : -2.17
Bosporus : -3.67
AAwall fire in Albana : : 0.00
Territory Summary for Bosporus :
Albana : 1 flag, 8 archers, 6 cataphracts, 1 city, 2 hoplites and 1 leader
Phasis : 1 flag
SZ 75 : 2 biremes, 2 flagships, 1 quadrireme and 1 trireme
Theodesia : 2 archers, 1 city and 4 walls
Armavira : 1 flag, 2 archers, 1 city, 1 hoplite and 2 walls
Sinda : 1 archer
Istropolis : 1 flag
Satala : 1 flag
Artaxata : 1 flag
Olbia : 2 cataphracts
Pityus : 1 flag, 1 cataphract
Production/PUs Summary :
RomanRepublic : 55 / 59
GreekCityStates : 18 / 31
Pergamon : 22 / 25
Carthage : 57 / 63
Macedonia : 57 / 60
Bosporus : 49 / 57
Pontus : 19 / 20
Seleucid : 57 / 63
Egypt : 52 / 54
Parthia : 28 / 33
Armenia : 5 / 15
AI_Barbarians : 9 / 28
AI_Neutral : 154 / 1290
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 9
Combat Move - Pontus
1 catapult, 1 hoplite and 2 skirmishers moved from Sinope to Trapezus
2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher moved from Pessinus to Nicaea
Purchase Units - Pontus
Trigger PONconscription: 1 skirmisher gained by PlayerID named:Pontus
Pontus buy 1 hoplite, 1 phalanx and 1 skirmisher; Remaining resources: 0 PUs; 1 techTokens;
Combat - Pontus
Battle in Trapezus
Pontus attack with 1 catapult, 1 hoplite and 2 skirmishers
Armenia defend with 1 cataphract
Pontus roll dice for 1 catapult, 1 hoplite and 2 skirmishers in Trapezus, round 2 : 1/4 hits, 1.17 expected hits
Armenia roll dice for 1 cataphract in Trapezus, round 2 : 0/1 hits, 0.33 expected hits
1 cataphract owned by the Armenia lost in Trapezus
Pontus win, taking Trapezus from Armenia with 1 catapult, 1 hoplite and 2 skirmishers remaining. Battle score for attacker is 8
Casualties for Armenia: 1 cataphract
Battle in Nicaea
Pontus attack with 2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher
Pergamon defend with 1 skirmisher and 1 spearman
Pontus roll dice for 2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher in Nicaea, round 2 : 3/7 hits, 3.00 expected hits
Pergamon roll dice for 1 skirmisher and 1 spearman in Nicaea, round 2 : 0/2 hits, 0.50 expected hits
1 skirmisher owned by the Pergamon and 1 spearman owned by the Pergamon lost in Nicaea
Pontus win, taking Nicaea from Pergamon with 2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher remaining. Battle score for attacker is 9
Casualties for Pergamon: 1 skirmisher and 1 spearman
Non Combat Move - Pontus
1 catapult, 1 chariot, 1 hoplite, 1 phalanx and 1 skirmisher moved from Attalia to Pessinus
1 hoplite and 1 skirmisher moved from Tavium to Pessinus
Place Units - Pontus
1 hoplite, 1 phalanx and 2 skirmishers placed in Sinope
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus rolls : 0/1 hits, 0.00 expected hits
Pontus removing all Technology Tokens after unsuccessful research.
Turn Complete - Pontus
Pontus collect 29 PUs; end with 29 PUs
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 27 PUs
Units generate 1 techTokens; Pontus end with 1 techTokens
Units generate 3 PUs; Pontus end with 30 PUs
Combat Hit Differential Summary :
Pontus : -0.17
Armenia : -0.33
Pergamon : -0.50
Pontus rolls : : 0.00
Territory Summary for Pontus :
Pessinus : 1 flag, 1 catapult, 1 chariot, 2 hoplites, 1 phalanx and 2 skirmishers
Heraclea Pontica : 2 walls
Tavium : 1 flag
Sinope : 1 city, 1 hoplite, 1 phalanx, 2 skirmishers and 2 walls
SZ 71 : 1 flagship and 1 trireme
Trapezus : 1 flag, 1 catapult, 1 hoplite and 2 skirmishers
Nicaea : 1 flag, 2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher
Attalia : 1 flag
Production/PUs Summary :
RomanRepublic : 55 / 59
GreekCityStates : 18 / 31
Pergamon : 17 / 25
Carthage : 57 / 63
Macedonia : 57 / 60
Bosporus : 49 / 57
Pontus : 29 / 30
Seleucid : 57 / 63
Egypt : 52 / 54
Parthia : 28 / 33
Armenia : 0 / 15
AI_Barbarians : 9 / 28
AI_Neutral : 154 / 1290
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 9
Combat Move - Seleucid
1 hoplite moved from Palmyra to Bostra
Seleucid take Bostra from Egypt
1 catapult and 2 phalanxs moved from Emesa to Damascus
1 hoplite moved from Antioch to Damascus
1 bireme moved from SZ 61 to SZ 65
1 hoplite moved from Halicarnassus to SZ 65
1 hoplite moved from SZ 65 to Rhodos
1 catapult moved from Antioch to SZ 61
1 phalanx moved from Antioch to SZ 61
2 hoplites moved from Antioch to SZ 61
1 catapult, 2 hoplites and 1 phalanx moved from SZ 61 to Salamis
Purchase Units - Seleucid
Trigger SELconscription: 1 hoplite gained by PlayerID named:Seleucid
Seleucid buy 1 catapult, 4 hoplites and 3 phalanxs; Remaining resources: 1 PUs; 2 techTokens;
Combat - Seleucid
Battle in Rhodos
Battle in Salamis
Seleucid attack with 1 catapult, 2 hoplites and 1 phalanx
Egypt defend with 1 wall and 1 warelephant
AAwall fire in Salamis : 1/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid lost in Salamis
Seleucid roll dice for 1 flagship in Salamis, round 2 : 1/1 hits, 1.00 expected hits
Units damaged: 1 wall owned by the Egypt
Seleucid roll dice for 1 catapult, 1 hoplite and 1 phalanx in Salamis, round 2 : 3/3 hits, 1.83 expected hits
Egypt roll dice for 1 wall and 1 warelephant in Salamis, round 2 : 0/2 hits, 0.67 expected hits
1 warelephant owned by the Egypt and 1 wall owned by the Egypt lost in Salamis
Seleucid win, taking Rhodos from GreekCityStates, taking Salamis from Egypt with 1 catapult, 1 hoplite and 1 phalanx remaining. Battle score for attacker is 23
Casualties for Seleucid: 1 hoplite
Casualties for Egypt: 1 wall and 1 warelephant
Battle in Damascus
Seleucid attack with 1 catapult, 1 hoplite and 2 phalanxs
Egypt defend with 1 archer and 2 chariots
Seleucid roll dice for 1 catapult, 1 hoplite and 2 phalanxs in Damascus, round 2 : 2/4 hits, 2.17 expected hits
Egypt roll dice for 1 archer and 2 chariots in Damascus, round 2 : 1/3 hits, 1.50 expected hits
2 chariots owned by the Egypt and 1 hoplite owned by the Seleucid lost in Damascus
Seleucid roll dice for 1 catapult and 2 phalanxs in Damascus, round 3 : 0/3 hits, 1.67 expected hits
Egypt roll dice for 1 archer in Damascus, round 3 : 1/1 hits, 0.67 expected hits
1 catapult owned by the Seleucid lost in Damascus
Seleucid roll dice for 2 phalanxs in Damascus, round 4 : 0/2 hits, 1.00 expected hits
Egypt roll dice for 1 archer in Damascus, round 4 : 0/1 hits, 0.67 expected hits
Seleucid roll dice for 2 phalanxs in Damascus, round 5 : 2/2 hits, 1.00 expected hits
Egypt roll dice for 1 archer in Damascus, round 5 : 1/1 hits, 0.67 expected hits
1 phalanx owned by the Seleucid and 1 archer owned by the Egypt lost in Damascus
Seleucid win, taking Damascus from Egypt with 1 phalanx remaining. Battle score for attacker is -3
Casualties for Seleucid: 1 catapult, 1 hoplite and 1 phalanx
Casualties for Egypt: 1 archer and 2 chariots
Non Combat Move - Seleucid
1 phalanx moved from Sidon to Antioch
Place Units - Seleucid
1 catapult, 2 hoplites and 1 phalanx placed in Seleucia
3 hoplites and 2 phalanxs placed in Antioch
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid roll 2,3 and gets 0 hits
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 76 PUs; end with 77 PUs
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 75 PUs
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 73 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 72 PUs
Units generate 2 techTokens; Seleucid end with 2 techTokens
Units generate 6 PUs; Seleucid end with 78 PUs
Combat Hit Differential Summary :
AAwall fire in Salamis : : 0.50
Egypt : -1.17
Seleucid : -0.67
Territory Summary for Seleucid :
Halicarnassus : 1 flag, 2 hoplites and 2 phalanxs
Damascus : 1 phalanx
Salamis : 1 flag, 1 catapult, 1 hoplite and 1 phalanx
Antioch : 1 catapult, 1 city, 4 hoplites, 1 leader, 7 phalanxs, 4 walls and 2 warelephants
SZ 65 : 1 bireme
SZ 61 : 1 flagship, 1 quadrireme and 2 triremes
Seleucia : 3 catapults, 1 city, 9 hoplites, 5 phalanxs and 2 walls
Bostra : 1 hoplite
Rhodos : 1 flag, 1 hoplite
Gazaca : 1 flag, 1 hoplite
Sidon : 1 flag, 1 hoplite
Production/PUs Summary :
RomanRepublic : 55 / 59
GreekCityStates : 13 / 31
Pergamon : 17 / 25
Carthage : 57 / 63
Macedonia : 57 / 60
Bosporus : 49 / 57
Pontus : 29 / 30
Seleucid : 76 / 78
Egypt : 38 / 54
Parthia : 28 / 33
Armenia : 0 / 15
AI_Barbarians : 9 / 28
AI_Neutral : 154 / 1290
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 9
Combat Move - Egypt
1 archer and 1 chariot moved from Jerusalem to Bostra
1 archer and 1 chariot moved from Jerusalem to Damascus
1 archer and 1 chariot moved from Jerusalem to Sidon
1 bireme, 1 flagship, 1 quadrireme and 2 triremes moved from SZ 69 to SZ 65
Purchase Units - Egypt
Trigger EGYquadriremes: buyQuadrireme removed from EgyptProduction
Trigger EGYquadriremes: buyQuadriremeX added to EgyptProduction
Trigger EGYquadriremesWALL: 1 wall gained by PlayerID named:Egypt
Egypt buy 6 archers and 1 chariot; Remaining resources: 0 PUs; 2 techTokens;
Combat - Egypt
Battle in Sidon
Egypt attack with 1 archer and 1 chariot
Seleucid defend with 1 hoplite
Egypt roll dice for 1 archer and 1 chariot in Sidon, round 2 : 2/2 hits, 0.83 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 2 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 1 archer and 1 chariot remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite
Battle in Bostra
Egypt attack with 1 archer and 1 chariot
Seleucid defend with 1 hoplite
Egypt roll dice for 1 archer and 1 chariot in Bostra, round 2 : 1/2 hits, 0.83 expected hits
Seleucid roll dice for 1 hoplite in Bostra, round 2 : 1/1 hits, 0.50 expected hits
1 chariot owned by the Egypt and 1 hoplite owned by the Seleucid lost in Bostra
Egypt win, taking Bostra from Seleucid with 1 archer remaining. Battle score for attacker is 1
Casualties for Egypt: 1 chariot
Casualties for Seleucid: 1 hoplite
Battle in Damascus
Egypt attack with 1 archer and 1 chariot
Seleucid defend with 1 phalanx
Egypt roll dice for 1 archer and 1 chariot in Damascus, round 2 : 0/2 hits, 0.83 expected hits
Seleucid roll dice for 1 phalanx in Damascus, round 2 : 0/1 hits, 0.67 expected hits
Egypt roll dice for 1 archer and 1 chariot in Damascus, round 3 : 0/2 hits, 0.83 expected hits
Seleucid roll dice for 1 phalanx in Damascus, round 3 : 1/1 hits, 0.67 expected hits
1 archer owned by the Egypt lost in Damascus
Egypt roll dice for 1 chariot in Damascus, round 4 : 0/1 hits, 0.33 expected hits
Seleucid roll dice for 1 phalanx in Damascus, round 4 : 1/1 hits, 0.67 expected hits
1 chariot owned by the Egypt lost in Damascus
Seleucid win with 1 phalanx remaining. Battle score for attacker is -14
Casualties for Egypt: 1 archer and 1 chariot
Battle in SZ 65
Egypt attack with 1 bireme, 1 flagship, 1 quadrireme and 2 triremes
Seleucid defend with 1 bireme
tri_VS_bi fire in SZ 65 : 1/1 hits, 0.17 expected hits
1 bireme owned by the Seleucid lost in SZ 65
Egypt win with 1 bireme, 1 flagship, 1 quadrireme and 2 triremes remaining. Battle score for attacker is 12
Casualties for Seleucid: 1 bireme
Non Combat Move - Egypt
5 archers, 5 phalanxs and 2 warelephants moved from Jerusalem to Sidon
3 chariots moved from Pharan to Sidon
2 phalanxs moved from Pharan to Jerusalem
3 chariots moved from Alexandria to Pharan
Place Units - Egypt
5 archers and 1 wall placed in Jerusalem
1 archer and 1 chariot placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt roll 1,3 and gets 0 hits
Egypt removing all Technology Tokens after unsuccessful research.
Turn Complete - Egypt
Egypt collect 47 PUs; end with 47 PUs
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 45 PUs
Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 44 PUs
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 43 PUs
Units generate 2 techTokens; Egypt end with 2 techTokens
Units generate 6 PUs; Egypt end with 49 PUs
Combat Hit Differential Summary :
Egypt : -0.67
tri_VS_bi fire in SZ 65 : : 0.83
Seleucid : 0.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 9
Combat Move - Parthia
1 cataphract moved from Cyropolis to Gazaca
2 cataphracts moved from Susa to Cyropolis
2 archers and 2 cataphracts moved from Persepolis to Susa
Purchase Units - Parthia
Trigger PARsiegeWeapons: buyCatapult removed from ParthiaProduction
Trigger PARsiegeWeapons: buyCatapultX added to ParthiaProduction
Trigger PARsiegeWALL: 1 wall gained by PlayerID named:Parthia
Trigger PARsiegeWeapons: 1 catapult gained by PlayerID named:Parthia
Parthia buy 2 archers and 2 cataphracts; Remaining resources: 1 PUs; 2 techTokens;
Combat - Parthia
Battle in Gazaca
Parthia attack with 1 cataphract
Seleucid defend with 1 hoplite
Parthia roll dice for 1 cataphract in Gazaca, round 2 : 0/1 hits, 0.50 expected hits
Seleucid roll dice for 1 hoplite in Gazaca, round 2 : 0/1 hits, 0.50 expected hits
Parthia roll dice for 1 cataphract in Gazaca, round 3 : 0/1 hits, 0.50 expected hits
Seleucid roll dice for 1 hoplite in Gazaca, round 3 : 1/1 hits, 0.50 expected hits
1 cataphract owned by the Parthia lost in Gazaca
Seleucid win with 1 hoplite remaining. Battle score for attacker is -8
Casualties for Parthia: 1 cataphract
Non Combat Move - Parthia
Place Units - Parthia
2 archers, 2 cataphracts, 1 catapult and 1 wall placed in Persepolis
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia roll 5,3 and gets 0 hits
Parthia removing all Technology Tokens after unsuccessful research.
Turn Complete - Parthia
Parthia collect 28 PUs; end with 29 PUs
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 27 PUs
Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 26 PUs
Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 25 PUs
Units generate 2 techTokens; Parthia end with 2 techTokens
Units generate 6 PUs; Parthia end with 31 PUs
Combat Hit Differential Summary :
Parthia : -1.00
Seleucid : 0.00
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 9
Combat Move - Armenia
Purchase Units - Armenia
Armenia buy nothing; Remaining resources: 15 PUs; 1 techTokens;
Research Technology - Armenia
Armenia spend 0 on tech rolls
Armenia rolls : 0/1 hits, 0.00 expected hits
Armenia removing all Technology Tokens after unsuccessful research.
Turn Complete - Armenia
Armenia collect 0 PUs; end with 15 PUs
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Combat Hit Differential Summary :
Armenia rolls : : 0.00
TripleA Manual Gamesave Post for game: Total_Ancient_War, version: 1.0
Game History
Round: 10
Combat Move - RomanRepublic
Purchase Units - RomanRepublic
Combat Hit Differential Summary :
@captainwalker it says you have the victory. must be city’s or something.
@dawgoneit the anti Roman alliance wins when they have ten victory cities…do you want to continue?
@captainwalker i feel that theres no way i can take a city back. do you want to play another?
@dawgoneit let’s try a different game…
@captainwalker sounds good. i didn’t min this one. but i’ll try any game. witch 1 would you like 2 try