dawg. VS Capt. Total Ancient War #2

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    TripleA Turn Summary: Pontus round 9

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 9
    
        Combat Move - Pontus
            1 catapult, 1 hoplite and 2 skirmishers moved from Sinope to Trapezus
            2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher moved from Pessinus to Nicaea
    
        Purchase Units - Pontus
            Trigger PONconscription: 1 skirmisher gained by PlayerID named:Pontus
            Pontus buy 1 hoplite, 1 phalanx and 1 skirmisher; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Pontus
            Battle in Trapezus
                Pontus attack with 1 catapult, 1 hoplite and 2 skirmishers
                Armenia defend with 1 cataphract
                    Pontus roll dice for 1 catapult, 1 hoplite and 2 skirmishers in Trapezus, round 2 : 1/4 hits, 1.17 expected hits
                    Armenia roll dice for 1 cataphract in Trapezus, round 2 : 0/1 hits, 0.33 expected hits
                    1 cataphract owned by the Armenia lost in Trapezus
                Pontus win, taking Trapezus from Armenia with 1 catapult, 1 hoplite and 2 skirmishers remaining. Battle score for attacker is 8
                Casualties for Armenia: 1 cataphract
            Battle in Nicaea
                Pontus attack with 2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher
                Pergamon defend with 1 skirmisher and 1 spearman
                    Pontus roll dice for 2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher in Nicaea, round 2 : 3/7 hits, 3.00 expected hits
                    Pergamon roll dice for 1 skirmisher and 1 spearman in Nicaea, round 2 : 0/2 hits, 0.50 expected hits
                    1 skirmisher owned by the Pergamon and 1 spearman owned by the Pergamon lost in Nicaea
                Pontus win, taking Nicaea from Pergamon with 2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher remaining. Battle score for attacker is 9
                Casualties for Pergamon: 1 skirmisher and 1 spearman
    
        Non Combat Move - Pontus
            1 catapult, 1 chariot, 1 hoplite, 1 phalanx and 1 skirmisher moved from Attalia to Pessinus
            1 hoplite and 1 skirmisher moved from Tavium to Pessinus
    
        Place Units - Pontus
            1 hoplite, 1 phalanx and 2 skirmishers placed in Sinope
    
        Research Technology - Pontus
            Pontus spend 0 on tech rolls
                Pontus rolls : 0/1 hits, 0.00 expected hits
            Pontus removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Pontus
            Pontus collect 29 PUs; end with 29 PUs
            Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 27 PUs
            Units generate 1 techTokens; Pontus end with 1 techTokens
            Units generate 3 PUs; Pontus end with 30 PUs
    

    Combat Hit Differential Summary :

    Pontus : -0.17
    Armenia : -0.33
    Pergamon : -0.50
    Pontus rolls : : 0.00
    

    Territory Summary for Pontus :

    Pessinus : 1 flag, 1 catapult, 1 chariot, 2 hoplites, 1 phalanx and 2 skirmishers
    Heraclea Pontica : 2 walls
    Tavium : 1 flag
    Sinope : 1 city, 1 hoplite, 1 phalanx, 2 skirmishers and 2 walls
    SZ 71 : 1 flagship and 1 trireme
    Trapezus : 1 flag, 1 catapult, 1 hoplite and 2 skirmishers
    Nicaea : 1 flag, 2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher
    Attalia : 1 flag
    

    Production/PUs Summary :

    RomanRepublic : 55 / 59
    GreekCityStates : 18 / 31
    Pergamon : 17 / 25
    Carthage : 57 / 63
    Macedonia : 57 / 60
    Bosporus : 49 / 57
    Pontus : 29 / 30
    Seleucid : 57 / 63
    Egypt : 52 / 54
    Parthia : 28 / 33
    Armenia : 0 / 15
    AI_Barbarians : 9 / 28
    AI_Neutral : 154 / 1290
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Seleucid round 9

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 9
    
        Combat Move - Seleucid
            1 hoplite moved from Palmyra to Bostra
                  Seleucid take Bostra from Egypt
            1 catapult and 2 phalanxs moved from Emesa to Damascus
            1 hoplite moved from Antioch to Damascus
            1 bireme moved from SZ 61 to SZ 65
            1 hoplite moved from Halicarnassus to SZ 65
            1 hoplite moved from SZ 65 to Rhodos
            1 catapult moved from Antioch to SZ 61
            1 phalanx moved from Antioch to SZ 61
            2 hoplites moved from Antioch to SZ 61
            1 catapult, 2 hoplites and 1 phalanx moved from SZ 61 to Salamis
    
        Purchase Units - Seleucid
            Trigger SELconscription: 1 hoplite gained by PlayerID named:Seleucid
            Seleucid buy 1 catapult, 4 hoplites and 3 phalanxs; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Seleucid
            Battle in Rhodos
            Battle in Salamis
                Seleucid attack with 1 catapult, 2 hoplites and 1 phalanx
                Egypt defend with 1 wall and 1 warelephant
                    AAwall fire in Salamis : 1/1 hits, 0.50 expected hits
                    1 hoplite owned by the Seleucid lost in Salamis
                    Seleucid roll dice for 1 flagship in Salamis, round 2 : 1/1 hits, 1.00 expected hits
                Units damaged: 1 wall owned by the Egypt
                    Seleucid roll dice for 1 catapult, 1 hoplite and 1 phalanx in Salamis, round 2 : 3/3 hits, 1.83 expected hits
                    Egypt roll dice for 1 wall and 1 warelephant in Salamis, round 2 : 0/2 hits, 0.67 expected hits
                    1 warelephant owned by the Egypt and 1 wall owned by the Egypt lost in Salamis
                Seleucid win, taking Rhodos from GreekCityStates, taking Salamis from Egypt with 1 catapult, 1 hoplite and 1 phalanx remaining. Battle score for attacker is 23
                Casualties for Seleucid: 1 hoplite
                Casualties for Egypt: 1 wall and 1 warelephant
            Battle in Damascus
                Seleucid attack with 1 catapult, 1 hoplite and 2 phalanxs
                Egypt defend with 1 archer and 2 chariots
                    Seleucid roll dice for 1 catapult, 1 hoplite and 2 phalanxs in Damascus, round 2 : 2/4 hits, 2.17 expected hits
                    Egypt roll dice for 1 archer and 2 chariots in Damascus, round 2 : 1/3 hits, 1.50 expected hits
                    2 chariots owned by the Egypt and 1 hoplite owned by the Seleucid lost in Damascus
                    Seleucid roll dice for 1 catapult and 2 phalanxs in Damascus, round 3 : 0/3 hits, 1.67 expected hits
                    Egypt roll dice for 1 archer in Damascus, round 3 : 1/1 hits, 0.67 expected hits
                    1 catapult owned by the Seleucid lost in Damascus
                    Seleucid roll dice for 2 phalanxs in Damascus, round 4 : 0/2 hits, 1.00 expected hits
                    Egypt roll dice for 1 archer in Damascus, round 4 : 0/1 hits, 0.67 expected hits
                    Seleucid roll dice for 2 phalanxs in Damascus, round 5 : 2/2 hits, 1.00 expected hits
                    Egypt roll dice for 1 archer in Damascus, round 5 : 1/1 hits, 0.67 expected hits
                    1 phalanx owned by the Seleucid and 1 archer owned by the Egypt lost in Damascus
                Seleucid win, taking Damascus from Egypt with 1 phalanx remaining. Battle score for attacker is -3
                Casualties for Seleucid: 1 catapult, 1 hoplite and 1 phalanx
                Casualties for Egypt: 1 archer and 2 chariots
    
        Non Combat Move - Seleucid
            1 phalanx moved from Sidon to Antioch
    
        Place Units - Seleucid
            1 catapult, 2 hoplites and 1 phalanx placed in Seleucia
            3 hoplites and 2 phalanxs placed in Antioch
    
        Research Technology - Seleucid
            Seleucid spend 0 on tech rolls
                Seleucid roll 2,3 and gets 0 hits
            Seleucid removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Seleucid
            Seleucid collect 76 PUs; end with 77 PUs
            Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 75 PUs
            Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 73 PUs
            Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 72 PUs
            Units generate 2 techTokens; Seleucid end with 2 techTokens
            Units generate 6 PUs; Seleucid end with 78 PUs
    

    Combat Hit Differential Summary :

    AAwall fire in Salamis : : 0.50
    Egypt : -1.17
    Seleucid : -0.67
    

    Territory Summary for Seleucid :

    Halicarnassus : 1 flag, 2 hoplites and 2 phalanxs
    Damascus : 1 phalanx
    Salamis : 1 flag, 1 catapult, 1 hoplite and 1 phalanx
    Antioch : 1 catapult, 1 city, 4 hoplites, 1 leader, 7 phalanxs, 4 walls and 2 warelephants
    SZ 65 : 1 bireme
    SZ 61 : 1 flagship, 1 quadrireme and 2 triremes
    Seleucia : 3 catapults, 1 city, 9 hoplites, 5 phalanxs and 2 walls
    Bostra : 1 hoplite
    Rhodos : 1 flag, 1 hoplite
    Gazaca : 1 flag, 1 hoplite
    Sidon : 1 flag, 1 hoplite
    

    Production/PUs Summary :

    RomanRepublic : 55 / 59
    GreekCityStates : 13 / 31
    Pergamon : 17 / 25
    Carthage : 57 / 63
    Macedonia : 57 / 60
    Bosporus : 49 / 57
    Pontus : 29 / 30
    Seleucid : 76 / 78
    Egypt : 38 / 54
    Parthia : 28 / 33
    Armenia : 0 / 15
    AI_Barbarians : 9 / 28
    AI_Neutral : 154 / 1290
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Egypt round 9

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 9
    
        Combat Move - Egypt
            1 archer and 1 chariot moved from Jerusalem to Bostra
            1 archer and 1 chariot moved from Jerusalem to Damascus
            1 archer and 1 chariot moved from Jerusalem to Sidon
            1 bireme, 1 flagship, 1 quadrireme and 2 triremes moved from SZ 69 to SZ 65
    
        Purchase Units - Egypt
            Trigger EGYquadriremes: buyQuadrireme removed from EgyptProduction
            Trigger EGYquadriremes: buyQuadriremeX added to EgyptProduction
            Trigger EGYquadriremesWALL: 1 wall gained by PlayerID named:Egypt
            Egypt buy 6 archers and 1 chariot; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Egypt
            Battle in Sidon
                Egypt attack with 1 archer and 1 chariot
                Seleucid defend with 1 hoplite
                    Egypt roll dice for 1 archer and 1 chariot in Sidon, round 2 : 2/2 hits, 0.83 expected hits
                    Seleucid roll dice for 1 hoplite in Sidon, round 2 : 0/1 hits, 0.50 expected hits
                    1 hoplite owned by the Seleucid lost in Sidon
                Egypt win, taking Sidon from Seleucid with 1 archer and 1 chariot remaining. Battle score for attacker is 7
                Casualties for Seleucid: 1 hoplite
            Battle in Bostra
                Egypt attack with 1 archer and 1 chariot
                Seleucid defend with 1 hoplite
                    Egypt roll dice for 1 archer and 1 chariot in Bostra, round 2 : 1/2 hits, 0.83 expected hits
                    Seleucid roll dice for 1 hoplite in Bostra, round 2 : 1/1 hits, 0.50 expected hits
                    1 chariot owned by the Egypt and 1 hoplite owned by the Seleucid lost in Bostra
                Egypt win, taking Bostra from Seleucid with 1 archer remaining. Battle score for attacker is 1
                Casualties for Egypt: 1 chariot
                Casualties for Seleucid: 1 hoplite
            Battle in Damascus
                Egypt attack with 1 archer and 1 chariot
                Seleucid defend with 1 phalanx
                    Egypt roll dice for 1 archer and 1 chariot in Damascus, round 2 : 0/2 hits, 0.83 expected hits
                    Seleucid roll dice for 1 phalanx in Damascus, round 2 : 0/1 hits, 0.67 expected hits
                    Egypt roll dice for 1 archer and 1 chariot in Damascus, round 3 : 0/2 hits, 0.83 expected hits
                    Seleucid roll dice for 1 phalanx in Damascus, round 3 : 1/1 hits, 0.67 expected hits
                    1 archer owned by the Egypt lost in Damascus
                    Egypt roll dice for 1 chariot in Damascus, round 4 : 0/1 hits, 0.33 expected hits
                    Seleucid roll dice for 1 phalanx in Damascus, round 4 : 1/1 hits, 0.67 expected hits
                    1 chariot owned by the Egypt lost in Damascus
                Seleucid win with 1 phalanx remaining. Battle score for attacker is -14
                Casualties for Egypt: 1 archer and 1 chariot
            Battle in SZ 65
                Egypt attack with 1 bireme, 1 flagship, 1 quadrireme and 2 triremes
                Seleucid defend with 1 bireme
                    tri_VS_bi fire in SZ 65 : 1/1 hits, 0.17 expected hits
                    1 bireme owned by the Seleucid lost in SZ 65
                Egypt win with 1 bireme, 1 flagship, 1 quadrireme and 2 triremes remaining. Battle score for attacker is 12
                Casualties for Seleucid: 1 bireme
    
        Non Combat Move - Egypt
            5 archers, 5 phalanxs and 2 warelephants moved from Jerusalem to Sidon
            3 chariots moved from Pharan to Sidon
            2 phalanxs moved from Pharan to Jerusalem
            3 chariots moved from Alexandria to Pharan
    
        Place Units - Egypt
            5 archers and 1 wall placed in Jerusalem
            1 archer and 1 chariot placed in Alexandria
    
        Research Technology - Egypt
            Egypt spend 0 on tech rolls
                Egypt roll 1,3 and gets 0 hits
            Egypt removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Egypt
            Egypt collect 47 PUs; end with 47 PUs
            Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 45 PUs
            Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 44 PUs
            Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 43 PUs
            Units generate 2 techTokens; Egypt end with 2 techTokens
            Units generate 6 PUs; Egypt end with 49 PUs
    

    Combat Hit Differential Summary :

    Egypt : -0.67
    tri_VS_bi fire in SZ 65 : : 0.83
    Seleucid : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Parthia round 9

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 9
    
        Combat Move - Parthia
            1 cataphract moved from Cyropolis to Gazaca
            2 cataphracts moved from Susa to Cyropolis
            2 archers and 2 cataphracts moved from Persepolis to Susa
    
        Purchase Units - Parthia
            Trigger PARsiegeWeapons: buyCatapult removed from ParthiaProduction
            Trigger PARsiegeWeapons: buyCatapultX added to ParthiaProduction
            Trigger PARsiegeWALL: 1 wall gained by PlayerID named:Parthia
            Trigger PARsiegeWeapons: 1 catapult gained by PlayerID named:Parthia
            Parthia buy 2 archers and 2 cataphracts; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Parthia
            Battle in Gazaca
                Parthia attack with 1 cataphract
                Seleucid defend with 1 hoplite
                    Parthia roll dice for 1 cataphract in Gazaca, round 2 : 0/1 hits, 0.50 expected hits
                    Seleucid roll dice for 1 hoplite in Gazaca, round 2 : 0/1 hits, 0.50 expected hits
                    Parthia roll dice for 1 cataphract in Gazaca, round 3 : 0/1 hits, 0.50 expected hits
                    Seleucid roll dice for 1 hoplite in Gazaca, round 3 : 1/1 hits, 0.50 expected hits
                    1 cataphract owned by the Parthia lost in Gazaca
                Seleucid win with 1 hoplite remaining. Battle score for attacker is -8
                Casualties for Parthia: 1 cataphract
    
        Non Combat Move - Parthia
    
        Place Units - Parthia
            2 archers, 2 cataphracts, 1 catapult and 1 wall placed in Persepolis
    
        Research Technology - Parthia
            Parthia spend 0 on tech rolls
                Parthia roll 5,3 and gets 0 hits
            Parthia removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Parthia
            Parthia collect 28 PUs; end with 29 PUs
            Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
            Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 27 PUs
            Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 26 PUs
            Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 25 PUs
            Units generate 2 techTokens; Parthia end with 2 techTokens
            Units generate 6 PUs; Parthia end with 31 PUs
    

    Combat Hit Differential Summary :

    Parthia : -1.00
    Seleucid : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Armenia round 9

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 9
    
        Combat Move - Armenia
    
        Purchase Units - Armenia
            Armenia buy nothing; Remaining resources: 15 PUs; 1 techTokens; 
    
        Research Technology - Armenia
            Armenia spend 0 on tech rolls
                Armenia rolls : 0/1 hits, 0.00 expected hits
            Armenia removing all Technology Tokens after unsuccessful research.
    
        Turn Complete - Armenia
            Armenia collect 0 PUs; end with 15 PUs
            Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
    

    Combat Hit Differential Summary :

    Armenia rolls : : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: RomanRepublic round 10

    TripleA Manual Gamesave Post for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 10
    
        Combat Move - RomanRepublic
    
        Purchase Units - RomanRepublic
    

    Combat Hit Differential Summary :

    Savegame


  • @captainwalker it says you have the victory. must be city’s or something.


  • @dawgoneit the anti Roman alliance wins when they have ten victory cities…do you want to continue?


  • @captainwalker i feel that theres no way i can take a city back. do you want to play another?


  • @dawgoneit let’s try a different game…


  • @captainwalker sounds good. i didn’t min this one. but i’ll try any game. witch 1 would you like 2 try

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