@mike64 no
dawg. VS Capt. Total Ancient War #2
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TripleA Turn Summary: Pontus round 9
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 9 Combat Move - Pontus 1 catapult, 1 hoplite and 2 skirmishers moved from Sinope to Trapezus 2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher moved from Pessinus to Nicaea Purchase Units - Pontus Trigger PONconscription: 1 skirmisher gained by PlayerID named:Pontus Pontus buy 1 hoplite, 1 phalanx and 1 skirmisher; Remaining resources: 0 PUs; 1 techTokens; Combat - Pontus Battle in Trapezus Pontus attack with 1 catapult, 1 hoplite and 2 skirmishers Armenia defend with 1 cataphract Pontus roll dice for 1 catapult, 1 hoplite and 2 skirmishers in Trapezus, round 2 : 1/4 hits, 1.17 expected hits Armenia roll dice for 1 cataphract in Trapezus, round 2 : 0/1 hits, 0.33 expected hits 1 cataphract owned by the Armenia lost in Trapezus Pontus win, taking Trapezus from Armenia with 1 catapult, 1 hoplite and 2 skirmishers remaining. Battle score for attacker is 8 Casualties for Armenia: 1 cataphract Battle in Nicaea Pontus attack with 2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher Pergamon defend with 1 skirmisher and 1 spearman Pontus roll dice for 2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher in Nicaea, round 2 : 3/7 hits, 3.00 expected hits Pergamon roll dice for 1 skirmisher and 1 spearman in Nicaea, round 2 : 0/2 hits, 0.50 expected hits 1 skirmisher owned by the Pergamon and 1 spearman owned by the Pergamon lost in Nicaea Pontus win, taking Nicaea from Pergamon with 2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher remaining. Battle score for attacker is 9 Casualties for Pergamon: 1 skirmisher and 1 spearman Non Combat Move - Pontus 1 catapult, 1 chariot, 1 hoplite, 1 phalanx and 1 skirmisher moved from Attalia to Pessinus 1 hoplite and 1 skirmisher moved from Tavium to Pessinus Place Units - Pontus 1 hoplite, 1 phalanx and 2 skirmishers placed in Sinope Research Technology - Pontus Pontus spend 0 on tech rolls Pontus rolls : 0/1 hits, 0.00 expected hits Pontus removing all Technology Tokens after unsuccessful research. Turn Complete - Pontus Pontus collect 29 PUs; end with 29 PUs Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 27 PUs Units generate 1 techTokens; Pontus end with 1 techTokens Units generate 3 PUs; Pontus end with 30 PUsCombat Hit Differential Summary :
Pontus : -0.17 Armenia : -0.33 Pergamon : -0.50 Pontus rolls : : 0.00Territory Summary for Pontus :
Pessinus : 1 flag, 1 catapult, 1 chariot, 2 hoplites, 1 phalanx and 2 skirmishers Heraclea Pontica : 2 walls Tavium : 1 flag Sinope : 1 city, 1 hoplite, 1 phalanx, 2 skirmishers and 2 walls SZ 71 : 1 flagship and 1 trireme Trapezus : 1 flag, 1 catapult, 1 hoplite and 2 skirmishers Nicaea : 1 flag, 2 chariots, 1 hoplite, 1 leader, 2 phalanxs and 1 skirmisher Attalia : 1 flagProduction/PUs Summary :
RomanRepublic : 55 / 59 GreekCityStates : 18 / 31 Pergamon : 17 / 25 Carthage : 57 / 63 Macedonia : 57 / 60 Bosporus : 49 / 57 Pontus : 29 / 30 Seleucid : 57 / 63 Egypt : 52 / 54 Parthia : 28 / 33 Armenia : 0 / 15 AI_Barbarians : 9 / 28 AI_Neutral : 154 / 1290 -
TripleA Turn Summary: Seleucid round 9
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 9 Combat Move - Seleucid 1 hoplite moved from Palmyra to Bostra Seleucid take Bostra from Egypt 1 catapult and 2 phalanxs moved from Emesa to Damascus 1 hoplite moved from Antioch to Damascus 1 bireme moved from SZ 61 to SZ 65 1 hoplite moved from Halicarnassus to SZ 65 1 hoplite moved from SZ 65 to Rhodos 1 catapult moved from Antioch to SZ 61 1 phalanx moved from Antioch to SZ 61 2 hoplites moved from Antioch to SZ 61 1 catapult, 2 hoplites and 1 phalanx moved from SZ 61 to Salamis Purchase Units - Seleucid Trigger SELconscription: 1 hoplite gained by PlayerID named:Seleucid Seleucid buy 1 catapult, 4 hoplites and 3 phalanxs; Remaining resources: 1 PUs; 2 techTokens; Combat - Seleucid Battle in Rhodos Battle in Salamis Seleucid attack with 1 catapult, 2 hoplites and 1 phalanx Egypt defend with 1 wall and 1 warelephant AAwall fire in Salamis : 1/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid lost in Salamis Seleucid roll dice for 1 flagship in Salamis, round 2 : 1/1 hits, 1.00 expected hits Units damaged: 1 wall owned by the Egypt Seleucid roll dice for 1 catapult, 1 hoplite and 1 phalanx in Salamis, round 2 : 3/3 hits, 1.83 expected hits Egypt roll dice for 1 wall and 1 warelephant in Salamis, round 2 : 0/2 hits, 0.67 expected hits 1 warelephant owned by the Egypt and 1 wall owned by the Egypt lost in Salamis Seleucid win, taking Rhodos from GreekCityStates, taking Salamis from Egypt with 1 catapult, 1 hoplite and 1 phalanx remaining. Battle score for attacker is 23 Casualties for Seleucid: 1 hoplite Casualties for Egypt: 1 wall and 1 warelephant Battle in Damascus Seleucid attack with 1 catapult, 1 hoplite and 2 phalanxs Egypt defend with 1 archer and 2 chariots Seleucid roll dice for 1 catapult, 1 hoplite and 2 phalanxs in Damascus, round 2 : 2/4 hits, 2.17 expected hits Egypt roll dice for 1 archer and 2 chariots in Damascus, round 2 : 1/3 hits, 1.50 expected hits 2 chariots owned by the Egypt and 1 hoplite owned by the Seleucid lost in Damascus Seleucid roll dice for 1 catapult and 2 phalanxs in Damascus, round 3 : 0/3 hits, 1.67 expected hits Egypt roll dice for 1 archer in Damascus, round 3 : 1/1 hits, 0.67 expected hits 1 catapult owned by the Seleucid lost in Damascus Seleucid roll dice for 2 phalanxs in Damascus, round 4 : 0/2 hits, 1.00 expected hits Egypt roll dice for 1 archer in Damascus, round 4 : 0/1 hits, 0.67 expected hits Seleucid roll dice for 2 phalanxs in Damascus, round 5 : 2/2 hits, 1.00 expected hits Egypt roll dice for 1 archer in Damascus, round 5 : 1/1 hits, 0.67 expected hits 1 phalanx owned by the Seleucid and 1 archer owned by the Egypt lost in Damascus Seleucid win, taking Damascus from Egypt with 1 phalanx remaining. Battle score for attacker is -3 Casualties for Seleucid: 1 catapult, 1 hoplite and 1 phalanx Casualties for Egypt: 1 archer and 2 chariots Non Combat Move - Seleucid 1 phalanx moved from Sidon to Antioch Place Units - Seleucid 1 catapult, 2 hoplites and 1 phalanx placed in Seleucia 3 hoplites and 2 phalanxs placed in Antioch Research Technology - Seleucid Seleucid spend 0 on tech rolls Seleucid roll 2,3 and gets 0 hits Seleucid removing all Technology Tokens after unsuccessful research. Turn Complete - Seleucid Seleucid collect 76 PUs; end with 77 PUs Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 75 PUs Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 73 PUs Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 72 PUs Units generate 2 techTokens; Seleucid end with 2 techTokens Units generate 6 PUs; Seleucid end with 78 PUsCombat Hit Differential Summary :
AAwall fire in Salamis : : 0.50 Egypt : -1.17 Seleucid : -0.67Territory Summary for Seleucid :
Halicarnassus : 1 flag, 2 hoplites and 2 phalanxs Damascus : 1 phalanx Salamis : 1 flag, 1 catapult, 1 hoplite and 1 phalanx Antioch : 1 catapult, 1 city, 4 hoplites, 1 leader, 7 phalanxs, 4 walls and 2 warelephants SZ 65 : 1 bireme SZ 61 : 1 flagship, 1 quadrireme and 2 triremes Seleucia : 3 catapults, 1 city, 9 hoplites, 5 phalanxs and 2 walls Bostra : 1 hoplite Rhodos : 1 flag, 1 hoplite Gazaca : 1 flag, 1 hoplite Sidon : 1 flag, 1 hopliteProduction/PUs Summary :
RomanRepublic : 55 / 59 GreekCityStates : 13 / 31 Pergamon : 17 / 25 Carthage : 57 / 63 Macedonia : 57 / 60 Bosporus : 49 / 57 Pontus : 29 / 30 Seleucid : 76 / 78 Egypt : 38 / 54 Parthia : 28 / 33 Armenia : 0 / 15 AI_Barbarians : 9 / 28 AI_Neutral : 154 / 1290 -
TripleA Turn Summary: Egypt round 9
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 9 Combat Move - Egypt 1 archer and 1 chariot moved from Jerusalem to Bostra 1 archer and 1 chariot moved from Jerusalem to Damascus 1 archer and 1 chariot moved from Jerusalem to Sidon 1 bireme, 1 flagship, 1 quadrireme and 2 triremes moved from SZ 69 to SZ 65 Purchase Units - Egypt Trigger EGYquadriremes: buyQuadrireme removed from EgyptProduction Trigger EGYquadriremes: buyQuadriremeX added to EgyptProduction Trigger EGYquadriremesWALL: 1 wall gained by PlayerID named:Egypt Egypt buy 6 archers and 1 chariot; Remaining resources: 0 PUs; 2 techTokens; Combat - Egypt Battle in Sidon Egypt attack with 1 archer and 1 chariot Seleucid defend with 1 hoplite Egypt roll dice for 1 archer and 1 chariot in Sidon, round 2 : 2/2 hits, 0.83 expected hits Seleucid roll dice for 1 hoplite in Sidon, round 2 : 0/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid lost in Sidon Egypt win, taking Sidon from Seleucid with 1 archer and 1 chariot remaining. Battle score for attacker is 7 Casualties for Seleucid: 1 hoplite Battle in Bostra Egypt attack with 1 archer and 1 chariot Seleucid defend with 1 hoplite Egypt roll dice for 1 archer and 1 chariot in Bostra, round 2 : 1/2 hits, 0.83 expected hits Seleucid roll dice for 1 hoplite in Bostra, round 2 : 1/1 hits, 0.50 expected hits 1 chariot owned by the Egypt and 1 hoplite owned by the Seleucid lost in Bostra Egypt win, taking Bostra from Seleucid with 1 archer remaining. Battle score for attacker is 1 Casualties for Egypt: 1 chariot Casualties for Seleucid: 1 hoplite Battle in Damascus Egypt attack with 1 archer and 1 chariot Seleucid defend with 1 phalanx Egypt roll dice for 1 archer and 1 chariot in Damascus, round 2 : 0/2 hits, 0.83 expected hits Seleucid roll dice for 1 phalanx in Damascus, round 2 : 0/1 hits, 0.67 expected hits Egypt roll dice for 1 archer and 1 chariot in Damascus, round 3 : 0/2 hits, 0.83 expected hits Seleucid roll dice for 1 phalanx in Damascus, round 3 : 1/1 hits, 0.67 expected hits 1 archer owned by the Egypt lost in Damascus Egypt roll dice for 1 chariot in Damascus, round 4 : 0/1 hits, 0.33 expected hits Seleucid roll dice for 1 phalanx in Damascus, round 4 : 1/1 hits, 0.67 expected hits 1 chariot owned by the Egypt lost in Damascus Seleucid win with 1 phalanx remaining. Battle score for attacker is -14 Casualties for Egypt: 1 archer and 1 chariot Battle in SZ 65 Egypt attack with 1 bireme, 1 flagship, 1 quadrireme and 2 triremes Seleucid defend with 1 bireme tri_VS_bi fire in SZ 65 : 1/1 hits, 0.17 expected hits 1 bireme owned by the Seleucid lost in SZ 65 Egypt win with 1 bireme, 1 flagship, 1 quadrireme and 2 triremes remaining. Battle score for attacker is 12 Casualties for Seleucid: 1 bireme Non Combat Move - Egypt 5 archers, 5 phalanxs and 2 warelephants moved from Jerusalem to Sidon 3 chariots moved from Pharan to Sidon 2 phalanxs moved from Pharan to Jerusalem 3 chariots moved from Alexandria to Pharan Place Units - Egypt 5 archers and 1 wall placed in Jerusalem 1 archer and 1 chariot placed in Alexandria Research Technology - Egypt Egypt spend 0 on tech rolls Egypt roll 1,3 and gets 0 hits Egypt removing all Technology Tokens after unsuccessful research. Turn Complete - Egypt Egypt collect 47 PUs; end with 47 PUs Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 45 PUs Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 44 PUs Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 43 PUs Units generate 2 techTokens; Egypt end with 2 techTokens Units generate 6 PUs; Egypt end with 49 PUsCombat Hit Differential Summary :
Egypt : -0.67 tri_VS_bi fire in SZ 65 : : 0.83 Seleucid : 0.00 -
TripleA Turn Summary: Parthia round 9
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 9 Combat Move - Parthia 1 cataphract moved from Cyropolis to Gazaca 2 cataphracts moved from Susa to Cyropolis 2 archers and 2 cataphracts moved from Persepolis to Susa Purchase Units - Parthia Trigger PARsiegeWeapons: buyCatapult removed from ParthiaProduction Trigger PARsiegeWeapons: buyCatapultX added to ParthiaProduction Trigger PARsiegeWALL: 1 wall gained by PlayerID named:Parthia Trigger PARsiegeWeapons: 1 catapult gained by PlayerID named:Parthia Parthia buy 2 archers and 2 cataphracts; Remaining resources: 1 PUs; 2 techTokens; Combat - Parthia Battle in Gazaca Parthia attack with 1 cataphract Seleucid defend with 1 hoplite Parthia roll dice for 1 cataphract in Gazaca, round 2 : 0/1 hits, 0.50 expected hits Seleucid roll dice for 1 hoplite in Gazaca, round 2 : 0/1 hits, 0.50 expected hits Parthia roll dice for 1 cataphract in Gazaca, round 3 : 0/1 hits, 0.50 expected hits Seleucid roll dice for 1 hoplite in Gazaca, round 3 : 1/1 hits, 0.50 expected hits 1 cataphract owned by the Parthia lost in Gazaca Seleucid win with 1 hoplite remaining. Battle score for attacker is -8 Casualties for Parthia: 1 cataphract Non Combat Move - Parthia Place Units - Parthia 2 archers, 2 cataphracts, 1 catapult and 1 wall placed in Persepolis Research Technology - Parthia Parthia spend 0 on tech rolls Parthia roll 5,3 and gets 0 hits Parthia removing all Technology Tokens after unsuccessful research. Turn Complete - Parthia Parthia collect 28 PUs; end with 29 PUs Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 27 PUs Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 26 PUs Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 25 PUs Units generate 2 techTokens; Parthia end with 2 techTokens Units generate 6 PUs; Parthia end with 31 PUsCombat Hit Differential Summary :
Parthia : -1.00 Seleucid : 0.00 -
TripleA Turn Summary: Armenia round 9
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 9 Combat Move - Armenia Purchase Units - Armenia Armenia buy nothing; Remaining resources: 15 PUs; 1 techTokens; Research Technology - Armenia Armenia spend 0 on tech rolls Armenia rolls : 0/1 hits, 0.00 expected hits Armenia removing all Technology Tokens after unsuccessful research. Turn Complete - Armenia Armenia collect 0 PUs; end with 15 PUs Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokensCombat Hit Differential Summary :
Armenia rolls : : 0.00 -
TripleA Manual Gamesave Post: RomanRepublic round 10
TripleA Manual Gamesave Post for game: Total_Ancient_War, version: 1.0
Game History
Round: 10 Combat Move - RomanRepublic Purchase Units - RomanRepublicCombat Hit Differential Summary :
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@captainwalker it says you have the victory. must be city’s or something.
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@dawgoneit the anti Roman alliance wins when they have ten victory cities…do you want to continue?
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@captainwalker i feel that theres no way i can take a city back. do you want to play another?
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@dawgoneit let’s try a different game…
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@captainwalker sounds good. i didn’t min this one. but i’ll try any game. witch 1 would you like 2 try





