cool, thx for letting me know!
and considering in-game: I am both excited and doubting, too, how this different round 1 will play out
@Pejon_88 Intercept? And how many?
@majikforce All fighters will intercept. UK fighter as the primary casualty. Thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
5 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 bombers and 2 fighters moved from Western Ukraine to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 4 interceptors out of Russia
Attackers Fire, : 2/5 hits, 1.17 expected hits
Defenders Fire, : 0/4 hits, 1.33 expected hits
1 fighter owned by the Russians and 1 fighter owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 5,3,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 4 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 bombers and 2 fighters moved from Russia to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
1 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Ukraine to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 125 Sea Zone to 113 Sea Zone
2 fighters moved from 113 Sea Zone to Western Germany
1 artillery moved from Western Germany to France
Place Units - Germans
1 fighter placed in Western Germany
6 mech_infantrys placed in Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -1.00
Defenders Fire, : : -1.33
Attackers Fire, : : 0.83
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 27 PUs;
Russians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Rostov to Ukraine
3 artilleries moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 3 artilleries and 4 infantry in Ukraine, round 2 : 4/7 hits, 2,17 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 3 : 4/6 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1,67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 infantry moved from Volgograd to Rostov
1 aaGun and 4 infantry moved from Siberia to Sakha
1 infantry moved from Sakha to Amur
1 infantry moved from Novosibirsk to Vologda
5 infantry moved from Novosibirsk to Samara
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
3 aaGuns, 2 armour, 10 artilleries, 33 infantry and 2 mech_infantrys moved from Bryansk to Tambov
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Tambov
Place Units - Russians
2 artilleries and 1 fighter placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0,00
Italians : -0,33
Russians : 3,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 3 infantry and 1 mech_infantry moved from Shensi to Kansu
2 bombers moved from Anhwe to Kansu
2 mech_infantrys moved from Kweichow to Kansu
1 mech_infantry moved from Kweichow to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Malaya to Yunnan
2 armour, 4 artilleries and 3 infantry moved from Manchuria to Amur
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
2 fighters moved from French Indo China to 21 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Paulau Island
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 2 bombers, 3 infantry and 3 mech_infantrys
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 1 armour, 2 bombers, 3 infantry and 3 mech_infantrys in Kansu, round 2 : 5/9 hits, 2.83 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 4/6 hits, 2.33 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Kansu, round 3 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Amur
Japanese attack with 2 armour, 4 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 4 artilleries and 3 infantry in Amur, round 2 : 3/9 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 21 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
2 fighters moved from Yunnan to Philippines
1 tactical_bomber moved from Yunnan to Philippines
1 aaGun moved from Shensi to Kweichow
2 bombers moved from Kansu to Anhwe
1 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 mech_infantry moved from Kiangsu to Hunan
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 carrier and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Place Units - Japanese
2 destroyers placed in 36 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in Manchuria
1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -1.17
Chinese : 2.00
Russians : -0.33
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 mech_infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 bomber moved from Queensland to 22 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Combat - Americans
Battle in Guam
Battle in Paulau Island
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/6 hits, 2,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
Americans win, taking Guam from Japanese, taking Paulau Island from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 22 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Algeria
Americans attack with 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 carrier and 1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 55 Sea Zone to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from Paulau Island to 46 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 destroyer moved from 32 Sea Zone to 46 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from 22 Sea Zone to New Guinea
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 5.
1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0,83
Italians : -0,67
Americans : 0,83
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 mech_infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 bomber moved from Queensland to 22 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Combat - Americans
Battle in Guam
Battle in Paulau Island
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/6 hits, 2,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
Americans win, taking Guam from Japanese, taking Paulau Island from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 22 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Algeria
Americans attack with 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 carrier and 1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 55 Sea Zone to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from Paulau Island to 46 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 destroyer moved from 32 Sea Zone to 46 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from 22 Sea Zone to New Guinea
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 5.
1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 unit repaired.
10 artilleries and 16 infantry moved from India to Burma
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 marine moved from Trans-Jordan to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 artillery, 1 fighter and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 bomber moved from Gibraltar to Crete
Combat - British
Battle in Crete
British attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
Italians defend with 2 infantry
British roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Crete, round 2 : 1/4 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 10 artilleries and 16 infantry
Japanese defend with 1 infantry
British roll dice for 10 artilleries and 16 infantry in Burma, round 2 : 6/26 hits, 7,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 10 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Central Africa from Neutral_Axis to British
EDIT: Adding units owned by British to French Central Africa: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Persia to Russia
3 aaGuns moved from India to Burma
1 armour moved from Persia to West India
3 infantry moved from Persia to Eastern Persia
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 bomber moved from Crete to Syria
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Persia
1 armour moved from Syria to Persia
1 fighter moved from Alexandria to Egypt
1 battleship and 1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Morocco to Algeria
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from French West Africa: 1 infantry
EDIT: Turning off Edit Mode
3 artilleries placed in Persia
3 infantry placed in Iraq
2 fighters placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,83
Italians : -1,67
British : -2,17
Americans : 0,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 mech_infantry moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to France
2 aaGuns moved from Western Ukraine to Bessarabia
2 armour moved from Western Ukraine to Bessarabia
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 34 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 46 Sea Zone
1 fighter and 1 infantry moved from New South Wales to Queensland
1 fighter moved from India to Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 34 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 46 Sea Zone
1 fighter and 1 infantry moved from New South Wales to Queensland
1 fighter moved from India to Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 34 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 46 Sea Zone
1 fighter and 1 infantry moved from New South Wales to Queensland
1 fighter moved from India to Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
EDIT: Adding units owned by French to 96 Sea Zone: 1 destroyer
EDIT: Removing units owned by French from 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
3 bombers moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Archangel to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
4 infantry moved from Western Ukraine to Bryansk
12 armour, 4 artilleries, 15 infantry and 13 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
3 fighters moved from Southern Italy to 99 Sea Zone
3 fighters moved from Western Germany to 99 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 6 fighters
British defend with 1 cruiser and 1 transport
Germans roll dice for 6 fighters in 99 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 99 Sea Zone
Germans win with 5 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 1 transport
Battle in Bryansk
Germans attack with 3 bombers, 1 fighter and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 3 bombers, 1 fighter and 4 infantry in Bryansk, round 2 : 4/8 hits, 3.17 expected hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 13 armour, 4 artilleries, 15 infantry and 19 mech_infantrys
Russians defend with 1 aaGun, 3 artilleries, 1 factory_minor and 3 infantry
Germans roll dice for 13 armour, 4 artilleries, 15 infantry and 19 mech_infantrys in Ukraine, round 2 : 15/51 hits, 14.17 expected hits
Russians roll dice for 1 aaGun, 3 artilleries and 3 infantry in Ukraine, round 2 : 0/6 hits, 2.00 expected hits
3 infantry owned by the Russians, 3 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 13 armour, 4 artilleries, 15 infantry and 19 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Russians: 1 aaGun, 3 artilleries and 3 infantry
Battle in Belarus
Germans attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Belarus, round 3 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Belarus, round 4 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Western Ukraine to Ukraine
1 bomber moved from Bryansk to Southern Italy
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Belarus to Novgorod
2 bombers moved from Bryansk to Shensi
6 mech_infantrys moved from Germany to Romania
5 fighters moved from 99 Sea Zone to Southern Italy
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 2.33
British : 0.50
Russians : -3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Vologda to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2,50 expected hits
Germans roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Soviet Far East to Siberia
2 aaGuns and 8 infantry moved from Sakha to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Olgiy to Timguska
1 infantry moved from Samara to Novosibirsk
4 infantry moved from Samara to Vologda
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
3 aaGuns, 2 armour, 25 infantry and 2 mech_infantrys moved from Tambov to Russia
10 artilleries and 11 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Tambov
1 artillery moved from Russia to Smolensk
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 4 artilleries and 3 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia
1 artillery and 2 infantry moved from Manchuria to Amur
2 fighters moved from Japan to 21 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 armour moved from Kansu to Sikang
1 mech_infantry moved from Tsinghai to Sikang
2 tactical_bombers moved from Yunnan to Sikang
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 6 fighters, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
6 fighters moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
2 fighters moved from Philippines to Java
Combat - Japanese
Battle in Caroline Islands
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 1 marine
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 1 marine in Java, round 2 : 4/11 hits, 5.00 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 8 fighters and 1 marine remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Buryatia
Japanese attack with 2 armour, 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 9 infantry
AA fire in Buryatia : 1/2 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Buryatia
Japanese roll dice for 2 armour, 4 artilleries, 3 infantry and 1 tactical_bomber in Buryatia, round 2 : 4/10 hits, 4.00 expected hits
Russians roll dice for 2 aaGuns and 9 infantry in Buryatia, round 2 : 3/9 hits, 3.00 expected hits
3 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 2 armour, 4 artilleries and 1 tactical_bomber in Buryatia, round 3 : 2/7 hits, 3.00 expected hits
Russians roll dice for 7 infantry in Buryatia, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Buryatia
Japanese roll dice for 2 armour, 2 artilleries and 1 tactical_bomber in Buryatia, round 4 : 2/5 hits, 2.33 expected hits
Russians roll dice for 5 infantry in Buryatia, round 4 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia
Japanese roll dice for 2 armour, 1 artillery and 1 tactical_bomber in Buryatia, round 5 : 4/4 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Buryatia, round 5 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 4 artilleries, 1 fighter and 3 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Sikang to Kweichow
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kansu to Kweichow
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Chahar
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from Jehol to Hunan
2 bombers moved from Anhwe to Japan
1 tactical_bomber moved from Buryatia to Manchuria
1 artillery moved from Shan State to French Indo China
2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from Philippines to French Indo China
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
8 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Buryatia : : 0.67
ANZAC : 0.67
Americans : 0.67
Chinese : -0.33
Russians : -1.00
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from New Guinea to 34 Sea Zone
1 fighter moved from 46 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 46 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 33 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malta
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Malta
Americans roll dice for 1 armour in Malta, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Malta
Italians win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in Caroline Islands
Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 3,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 bomber moved from 34 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to 110 Sea Zone
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 artillery and 2 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians : 1,33
Americans : 0,33
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from New Guinea to 34 Sea Zone
1 fighter moved from 46 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 46 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 33 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malta
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Malta
Americans roll dice for 1 armour in Malta, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Malta
Italians win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in Caroline Islands
Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 3,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 bomber moved from 34 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to 110 Sea Zone
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 artillery and 2 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Syria to Ukraine
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Malta
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Malta from Italians, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 aaGuns, 10 artilleries and 13 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
3 infantry moved from India to Burma
1 armour moved from West India to Burma
2 infantry moved from West India to India
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Eastern Persia to India
3 infantry moved from Eastern Persia to West India
2 fighters and 1 tactical_bomber moved from Yunnan to West India
1 armour moved from Persia to West India
1 artillery and 4 infantry moved from Iraq to Northwest Persia
3 artilleries moved from Persia to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 fighter moved from Persia to West India
2 infantry moved from Syria to Iraq
1 artillery moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
2 fighters moved from Egypt to Persia
2 fighters moved from Persia to Eastern Persia
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Place Units - British
3 fighters placed in United Kingdom
3 infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 1,33
British : -2,00
Americans : 0,33
AA fire in Ukraine : : -0,17
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
4 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Rostov, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
British defend with 1 artillery, 5 fighters and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.83 expected hits
Americans roll dice for 2 artilleries, 5 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/13 hits, 6.00 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 2 artilleries, 5 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Southern Italy to France
1 artillery moved from Southern Italy to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 aaGuns moved from Bessarabia to Ukraine
Place Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.83
Americans : -2.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Shan State
2 fighters moved from India to Shan State
1 fighter moved from Persia to Russia
2 infantry moved from Egypt to Trans-Jordan
2 aaGuns and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :