Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
You can take away the two italian figs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Kweichow to Korea
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Kweichow to Korea
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
How fucked up isn’t that?
what u bombed. u bombed.
ha xd
i ve already play anzac to speed up, since it has nothing with italy
and i ve removed ur 2 figs
i ve posted the map
u can go with ger
@dicebot said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
2d3: 2, 2
1d6: 3
u made one mistake here.
u should dice 2d6, and not 2d3.
u need to reroll it
Are you sure?
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Are you sure?
or its not like in the triple a roll ?
wait a sec
[dice 10d6]
[dice 10d3]
10d6: 5, 4, 1, 4, 6, 4, 6, 4, 6, 3
10d3: 2, 2, 1, 3, 3, 3, 3, 3, 3, 3
yes if u roll d3 u can not score more then 3
just to be sure
[dice 50d3]
50d3: 3, 1, 1, 1, 1, 1, 3, 2, 2, 1, 2, 3, 2, 2, 3, 1, 1, 3, 1, 3, 2, 2, 3, 2, 3, 3, 2, 3, 2, 3, 3, 2, 1, 1, 1, 3, 3, 1, 1, 1, 3, 1, 2, 1, 1, 2, 2, 2, 2, 1
sure it is
[dice 2d6]
2d6: 6, 5
u need to roll ur figs again
ur bombers missed
Ok, missed. So it’s all clear.