@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to 109 Sea Zone
2 bombers moved from Bessarabia to 98 Sea Zone
1 bomber moved from Tobruk to 98 Sea Zone
3 fighters moved from Tobruk to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
6 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Novgorod
Combat - Germans
Russians scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer and 2 fighters; French defend with 1 fighter; Russians defend with 1 submarine
Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
Russians roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 109 Sea Zone
1 submarine owned by the Russians Submerged
Germans roll dice for 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 3 : 3/5 hits, 2,83 expected hits
Russians roll dice for 1 fighter in 109 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for British: 1 destroyer and 2 fighters
Casualties for French: 1 fighter
Battle in 98 Sea Zone
Germans attack with 3 bombers and 3 fighters
British defend with 1 destroyer
Germans roll dice for 3 bombers and 3 fighters in 98 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Germans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to Tobruk
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Western Germany
1 bomber moved from 98 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
EDIT: 1 infantry moved from Belarus to Baltic States
3 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
5 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 5 artilleries and 20 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
6 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
10 mech_infantrys moved from Germany to Eastern Poland
EDIT: 1 infantry moved from Baltic States to Eastern Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 armour and 3 mech_infantrys moved from Northern Italy to Romania
Place Units - Germans
2 carriers and 1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1,00
British : -0,33
Russians : -1,67
so the luck abandons me in european sea waters again
pitty
Yes, I expected to lose more air.
@trulpenplay said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Place Units - Germans 2 carriers and 1 destroyer placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 1 mech_infantry placed in Germany
ncm doing
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Siberia to Soviet Far East
1 bomber moved from Sakha to Soviet Far East
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
Combat - Russians
Battle in Soviet Far East
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Siberia to Amur
6 infantry moved from Sakha to Amur
1 bomber moved from Soviet Far East to Amur
1 tactical_bomber moved from Yunnan to India
2 fighters moved from Russia to Yunnan
1 aaGun and 3 infantry moved from Rostov to Caucasus
1 aaGun and 4 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Vologda to Novosibirsk
4 infantry moved from Russia to Vologda
6 artilleries moved from Russia to Tambov
1 aaGun, 6 artilleries and 18 infantry moved from Bryansk to Tambov
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Place Units - Russians
8 mech_infantrys placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians : 0.00
Japanese : -0.33
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
ts - Russians
8 mech_infantrys placed in Russia
2 infantry placed in Volgograd
i am just checking
its all ok
u have green light for japan
take ur time and luck
u ll be needing it
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 marine moved from Hainan to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Java to Shan State
2 infantry moved from Celebes to 44 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 bomber moved from Hunan to Siam
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 bomber moved from Hunan to Siam
Combat - Japanese
Battle in Guam
Battle in Malaya
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2,67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Siam
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Siam, round 2 : 2/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Philippines, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Philippines, round 3 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Philippines, round 4 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 2/8 hits, 3,83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/5 hits, 2,50 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
3 infantry moved from Shantung to Anhwe
1 fighter moved from Philippines to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to Hunan
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
1 aaGun and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 aaGun moved from 35 Sea Zone to Philippines
2 bombers moved from Siam to Hunan
1 artillery and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
2 carriers placed in 19 Sea Zone
1 fighter placed in Japan
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Shantung
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : -0,33
Chinese : -0,33
UK_Pacific : 0,67
Japanese : -4,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 marine moved from Hainan to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Java to Shan State
2 infantry moved from Celebes to 44 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 bomber moved from Hunan to Siam
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 bomber moved from Hunan to Siam
Combat - Japanese
Battle in Guam
Battle in Malaya
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2,67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Siam
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Siam, round 2 : 2/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Philippines, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Philippines, round 3 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Philippines, round 4 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 2/8 hits, 3,83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/5 hits, 2,50 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
3 infantry moved from Shantung to Anhwe
1 fighter moved from Philippines to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to Hunan
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
1 aaGun and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 aaGun moved from 35 Sea Zone to Philippines
2 bombers moved from Siam to Hunan
1 artillery and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
2 carriers placed in 19 Sea Zone
1 fighter placed in Japan
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Shantung
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33
Chinese : -0,33
UK_Pacific : 0,67
Japanese : -4,83
Sorry, just saw that sub immediately after posting, so did the edit and posted again. Last map counts.
Another change. 2 inf, 1 art from Kiangsu to Kiangsi instead of Anwhe.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 aaGun
EDIT: Adding units owned by Japanese to Kwangtung: 1 aaGun
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Also put the aa in Kwangtung instead of Philly.
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Also put the aa in Kwangtung instead of Philly.
how can u move aa gun without moving transport?
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
n u move aa gun without moving transport?
oh sorryy i ve writen later u ve moved trany too
ok
@trulpenplay said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
2 infantry and 1 mech_infantry placed
will be attacking sz 6 need scramble decisions
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 aaGun
EDIT: Adding units owned by Japanese to Kwangtung: 1 aaGun
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 5 bombers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 fighters moved from Midway to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Combat Hit Differential Summary :
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 aaGun
EDIT: Adding units owned by Japanese to Kwangtung: 1 aaGun
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 5 bombers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 fighters moved from Midway to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Gibraltar
Battle in Morocco
Battle in Marshall Islands
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Gibraltar from Italians, taking Morocco from Germans, taking Marshall Islands from Japanese with 1 bomber, 4 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Korea
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Siberia
4 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
3 bombers placed in Western United States
2 bombers and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -1.17
Japanese : -0.33