@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 2 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Kiangsu to Shantung 3 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Kwangtung to Anhwe 1 fighter moved from Japan to Shantung 1 tactical_bomber moved from Japan to Shantung 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 mech_infantry moved from French Indo China to Shan State 1 armour moved from French Indo China to Shan State 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from Kiangsu to Kwangsi 1 bomber moved from Japan to Kwangsi 4 artilleries and 7 infantry moved from Kiangsu to Kiangsi 2 artilleries moved from Kwangtung to Kiangsi 3 infantry moved from Kwangtung to Kiangsi Combat - Japanese Battle in Caroline Islands Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/6 hits, 2,50 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Shantung Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 6 artilleries and 13 infantry Russians defend with 1 artillery and 2 infantry Japanese roll dice for 6 artilleries and 13 infantry in Kiangsi, round 2 : 4/19 hits, 5,17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 6 artilleries and 12 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2,17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/5 hits, 2,17 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 battleship and 1 carrier moved from 61 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 61 Sea Zone to 39 Sea Zone 1 fighter moved from 61 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Kwangsi to 42 Sea Zone 1 bomber moved from Kwangsi to Kwangtung 1 bomber moved from Anhwe to Kwangtung 2 aaGuns moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kwangsi to French Indo China 2 artilleries moved from Kwangtung to Kiangsi 4 infantry moved from Kwangtung to Kiangsi Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans : -0,33 Chinese : -0,33 UK_Pacific : -0,33 Japanese : -2,17 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 airfield, 1 bomber, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 3 infantry moved from Gibraltar to Spain 3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Spain 1 bomber moved from United Kingdom to Spain 2 tactical_bombers moved from 110 Sea Zone to Spain 1 fighter moved from 110 Sea Zone to Spain 5 fighters moved from United Kingdom to Spain 1 submarine moved from 25 Sea Zone to 33 Sea Zone 1 submarine moved from 24 Sea Zone to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 armour moved from Korea to Buryatia Americans take Buryatia from Germans Combat - Americans Battle in Spain Americans attack with 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers Neutral_True defend with 6 infantry Americans roll dice for 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers in Spain, round 2 : 11/20 hits, 8,50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Battle in 33 Sea Zone Americans attack with 3 submarines Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits 3 submarines owned by the Americans lost in 33 Sea Zone Japanese win with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -18 Casualties for Americans: 3 submarines 2 tactical_bombers owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans 1 mech_infantry moved from Manchuria to Buryatia 1 aaGun and 1 mech_infantry moved from Jehol to Manchuria 1 aaGun moved from Hunan to Yunnan 2 aaGuns moved from Gibraltar to Spain 1 aaGun, 4 carriers, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Spain 6 fighters and 2 tactical_bombers moved from Spain to 91 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Spain 1 transport moved from 101 Sea Zone to 91 Sea Zone 7 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Spain to Gibraltar Place Units - Americans 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber placed in Korea 1 submarine placed in 101 Sea Zone 5 submarines placed in 10 Sea Zone Americans undo move 2. 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,2,4 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : 2,50 Neutral_True : -2,00 Japanese : 1,67 -
i ll move usa aa gun to kweichow
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Chahar to Suiyuyan 2 infantry moved from Hopei to Shensi 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kwangsi 2 artilleries and 3 infantry moved from Yunnan to Kwangsi 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Germans defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Suiyuyan Chinese win, taking Suiyuyan from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Szechwan Chinese win, taking Szechwan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 4 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 6 infantry in Kwangsi, round 2 : 1/10 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Germans defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Szechwan to Kweichow EDIT: 1 aaGun moved from Yunnan to Kweichow Place Units - Chinese 5 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : -0,67 Chinese : -0,67 Japanese : 0,00 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 airfield, 1 bomber, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 3 infantry moved from Gibraltar to Spain 3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Spain 1 bomber moved from United Kingdom to Spain 2 tactical_bombers moved from 110 Sea Zone to Spain 1 fighter moved from 110 Sea Zone to Spain 5 fighters moved from United Kingdom to Spain 1 submarine moved from 25 Sea Zone to 33 Sea Zone 1 submarine moved from 24 Sea Zone to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 armour moved from Korea to Buryatia Americans take Buryatia from Germans Combat - Americans Battle in Spain Americans attack with 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers Neutral_True defend with 6 infantry Americans roll dice for 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers in Spain, round 2 : 11/20 hits, 8,50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Battle in 33 Sea Zone Americans attack with 3 submarines Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits 3 submarines owned by the Americans lost in 33 Sea Zone Japanese win with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -18 Casualties for Americans: 3 submarines 2 tactical_bombers owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans 1 mech_infantry moved from Manchuria to Buryatia 1 aaGun and 1 mech_infantry moved from Jehol to Manchuria 1 aaGun moved from Hunan to Yunnan 2 aaGuns moved from Gibraltar to Spain 1 aaGun, 4 carriers, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Spain 6 fighters and 2 tactical_bombers moved from Spain to 91 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Spain 1 transport moved from 101 Sea Zone to 91 Sea Zone 7 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Spain to Gibraltar Place Units - Americans 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber placed in Korea 1 submarine placed in 101 Sea Zone 5 submarines placed in 10 Sea Zone Americans undo move 2. 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,2,4 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Chahar to Suiyuyan 2 infantry moved from Hopei to Shensi 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kwangsi 2 artilleries and 3 infantry moved from Yunnan to Kwangsi 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Germans defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Suiyuyan Chinese win, taking Suiyuyan from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Szechwan Chinese win, taking Szechwan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 4 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 6 infantry in Kwangsi, round 2 : 1/10 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Germans defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Szechwan to Kweichow EDIT: 1 aaGun moved from Yunnan to Kweichow Place Units - Chinese 5 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 28 PUs; British buy 1 aaGun, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 10 artilleries and 26 infantry moved from Iraq to Trans-Jordan 1 cruiser and 1 marine moved from 78 Sea Zone to 41 Sea Zone UK_Pacific take 41 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra 1 submarine moved from 39 Sea Zone to 75 Sea Zone Combat - British Battle in Sumatra Battle in Trans-Jordan British attack with 10 artilleries and 26 infantry Italians defend with 1 infantry British roll dice for 10 artilleries and 26 infantry in Trans-Jordan, round 2 : 10/36 hits, 9,33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Sumatra from Japanese, taking Trans-Jordan from Italians with 10 artilleries and 26 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Iraq to Egypt 2 aaGuns moved from Iraq to Trans-Jordan 6 aaGuns and 3 infantry moved from Yunnan to Kwangsi 1 battleship moved from 78 Sea Zone to 75 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt 1 infantry and 1 mech_infantry moved from Gibraltar to Spain 7 fighters moved from 110 Sea Zone to Spain 4 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 aaGun, 1 fighter and 1 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 submarine placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,1,1,5,4,3,6,4 British collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,67 British : 0,67 Italians : -0,33 Americans : 2,50 Neutral_True : -2,00 Chinese : -0,67 Japanese : 1,67 -
for some stupid reason, Sumatra is not UK , but UK Pacific.
(even UK pacific is dead)
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
for some stupid reason, Sumatra is not UK , but UK Pacific.
(even UK pacific is dead)
That’s actually correct. It’s what happens in Pac when UK is down. UK-EU can never collect from UK-Pac territories. Other Allied nations do however take over the original UK-Pac territories and collect from them.
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Of course, the issue is not original UK-Pac territories, but rather territories in Pac that become british.
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awaiting Italy
cheers
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 3 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from Greece to Egypt Combat - Italians Air Battle in Egypt Italians attacks with 4 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Cleaning up after air battles Non Combat Move - Italians 3 fighters moved from Egypt to 95 Sea Zone 4 carriers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 1 marine moved from Alexandria to 98 Sea Zone 1 battleship and 1 marine moved from 98 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Tobruk to Libya 1 bomber moved from Egypt to Northwest Persia 1 mech_infantry moved from Western Germany to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 1 fighter moved from Southern Italy to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to 95 Sea Zone Place Units - Italians 1 destroyer placed in 95 Sea Zone 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
AA fire in Egypt : : -0,17 -
Wait. Forgot about neutrals. Might take Afghanistan with Italy.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 3 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from Greece to Egypt Combat - Italians Air Battle in Egypt Italians attacks with 4 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Cleaning up after air battles Non Combat Move - Italians 3 fighters moved from Egypt to 95 Sea Zone 4 carriers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 1 marine moved from Alexandria to 98 Sea Zone 1 battleship and 1 marine moved from 98 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Tobruk to Libya 1 bomber moved from Egypt to Northwest Persia 1 mech_infantry moved from Western Germany to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 1 fighter moved from Southern Italy to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 1 armour moved from Eastern Persia to Afghanistan Italians take Afghanistan from Neutral_True Place Units - Italians 1 destroyer placed in 95 Sea Zone 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
AA fire in Egypt : : -0,17 -
Should be good.
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TripleA Manual Gamesave Post: ANZAC round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 4 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 33 Sea Zone ANZAC attack with 2 fighters and 4 submarines Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hitsCombat Hit Differential Summary :
ANZAC : 1,67 -
i assumed U ll scramble in sz 33 (car isl)
the battle started
my subs scored 3 hits (3/4)
what are ur cas?
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of course u can alter later after my figs hit,
but usually u dont, so its better we choose now the cas that will probably stay
so i do not have to edit stuff
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888 posts xd
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3 hits with 4 subs. Fucking unbelievable.
Sink the fucking ac’s then. Keep the des.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
the fucking ac’s then. Keep the des.
thats my all or nothin battle. luck follows the brave. go aussies
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1 more hit with figs





