Sorry for the double US combats, if you are checking dice emails. Both turned out the same so no need for an edit.
Chinese haven’t hit once yet.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 7 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 6 submarines moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to 112 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 6 fighters, 6 submarines and 2 tactical_bombers
Germans defend with 1 battleship, 3 carriers, 1 destroyer, 9 fighters, 2 submarines and 1 transport
Americans roll dice for 6 submarines in 112 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Germans and 3 carriers owned by the Germans
Americans roll dice for 1 carrier, 1 destroyer, 6 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/9 hits, 4.67 expected hits
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 9 fighters and 1 transport in 112 Sea Zone, round 2 : 7/14 hits, 8.00 expected hits
6 submarines owned by the Americans, 2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
1 carrier owned by the Americans retreated to 110 Sea Zone
Germans win with 1 battleship, 3 carriers, 1 destroyer, 9 fighters and 1 transport remaining. Battle score for attacker is -32
Casualties for Americans: 1 destroyer and 6 submarines
Casualties for Germans: 2 submarines
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
6 fighters owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
5 fighters moved from 112 Sea Zone to United Kingdom
1 fighter and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Jehol to Korea
1 bomber moved from Western United States to United Kingdom
1 mech_infantry moved from Anhwe to Jehol
1 mech_infantry moved from Anhwe to Manchuria
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 106 Sea Zone to 108 Sea Zone
3 carriers and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 108 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
Place Units - Americans
1 armour and 2 mech_infantrys placed in Korea
7 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Germans
1 artillery and 1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Szechwan
1 fighter and 2 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Hopei
Chinese win, taking Hopei from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Germans defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Szechwan
Chinese win, taking Szechwan from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Germans defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Anhwe to Kweichow
EDIT: 1 aaGun moved from Anhwe to Jehol
EDIT: 1 aaGun moved from Anhwe to Hunan
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 33 PUs;
British buy 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer, 4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in 112 Sea Zone
British attack with 1 bomber, 1 destroyer, 7 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 3 carriers, 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 destroyer, 7 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/11 hits, 5.83 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
1 destroyer owned by the Germans, 2 tactical_bombers owned by the British, 1 destroyer owned by the British and 3 carriers owned by the Germans lost in 112 Sea Zone
British roll dice for 1 bomber and 7 fighters in 112 Sea Zone, round 3 : 8/8 hits, 4.17 expected hits
Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans, 1 bomber owned by the British and 1 transport owned by the Germans lost in 112 Sea Zone
British win with 7 fighters remaining. Battle score for attacker is 41
Casualties for British: 1 bomber, 1 destroyer and 2 tactical_bombers
Casualties for Germans: 1 battleship, 3 carriers, 1 destroyer and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
7 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Gibraltar
1 bomber moved from Iraq to Gibraltar
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Persia to Iraq
1 aaGun, 8 artilleries and 24 infantry moved from Northwest Persia to Iraq
1 infantry moved from Yunnan to Shan State
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 marine moved from Iraq to 80 Sea Zone
1 cruiser and 1 marine moved from 80 Sea Zone to 78 Sea Zone
1 battleship moved from 80 Sea Zone to 78 Sea Zone
2 armour moved from Iraq to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from 110 Sea Zone to United Kingdom
Place Units - British
1 carrier placed in 110 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
British : 2.00
Americans : -0.67
Chinese : 1.83
Japanese : -0.33
i had 8/8 in rd2, but i needed those shots earlier ha
Something tells me that you really don’t like german fleet…
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Something tells me that you really don’t like german fleet…
U re not far from the truth xd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
3 transports moved from 97 Sea Zone to 99 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Alexandria
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
1 armour, 2 artilleries and 3 infantry moved from Libya to Tobruk
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
Combat - Italians
Battle in Alexandria
Battle in Trans-Jordan
Italians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/7 hits, 3,17 expected hits
British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Alexandria from British, taking Trans-Jordan from British with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 3 infantry
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tobruk, round 2 : 1/6 hits, 2,00 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
4 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Trans-Jordan to Greece
1 mech_infantry moved from Southern Italy to Western Germany
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -1,83
British : -0,33
Wanted to take E Persia with the italian tanks. Will do it during G.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
ANZAC take 20 Sea Zone from Japanese
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 fighter and 3 submarines
Japanese defend with 1 destroyer and 3 fighters
ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -10
Casualties for ANZAC: 3 submarines
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
3 submarines moved from 33 Sea Zone to 54 Sea Zone
2 submarines moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
ANZAC take 20 Sea Zone from Japanese
Combat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 fighter and 3 submarines
Japanese defend with 1 destroyer and 3 fighters
ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -10
Casualties for ANZAC: 3 submarines
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
3 submarines moved from 33 Sea Zone to 54 Sea Zone
2 submarines moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French retreated to Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.67
French : -1.00
ANZAC : 0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 3 carriers, 2 destroyers, 1 fighter and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from British to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Italians takes Eastern Persia from British
EDIT: Turning off Edit Mode
EDIT: 2 armour moved from India to Eastern Persia
12 artilleries and 9 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Sikang to Szechwan
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
2 armour and 14 mech_infantrys moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Kazakhstan to Northwest Persia
1 artillery moved from Sikang to Szechwan
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 artillery and 2 infantry moved from India to Burma
4 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Greece to Iraq
1 bomber moved from Greece to Szechwan
Combat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0,17 expected hits
AA fire in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Egypt causes 10 damage total. Damaged units is as follows: factory_minor = 4, airfield = 6
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in 91 Sea Zone
Germans attack with 4 bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Germans attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Germans win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Northwest Persia
Germans attack with 2 armour, 12 artilleries, 9 infantry and 20 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour, 12 artilleries, 9 infantry and 20 mech_infantrys in Northwest Persia, round 2 : 12/43 hits, 11,83 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 2 armour, 12 artilleries, 8 infantry and 20 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Germans attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Burma
Germans win, taking Burma from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 bomber moved from Szechwan to Sikang
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Kansu to Kazakhstan
1 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Shensi to Tsinghai
3 infantry moved from Russia to Samara
3 infantry moved from Ukraine to Rostov
3 infantry moved from Volgograd to Caucasus
3 aaGuns moved from Caucasus to Northwest Persia
2 armour and 4 mech_infantrys moved from India to Eastern Persia
2 bombers moved from Egypt to Greece
4 bombers moved from 91 Sea Zone to Southern France
2 aaGuns and 6 infantry moved from France to Southern France
1 artillery and 1 infantry moved from France to Western Germany
2 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 artillery moved from France to Western Germany
1 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
2 infantry moved from Norway to Finland
1 fighter moved from Southern Italy to Alexandria
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from Western Germany to Alexandria
3 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 3 submarines placed in 113 Sea Zone
1 fighter placed in Western Germany
Germans undo move 3.
Germans undo move 1.
1 fighter placed in India
1 carrier and 1 destroyer placed in 39 Sea Zone
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
Germans collect 87 PUs (1 lost to blockades); end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
Combat Hit Differential Summary :
Germans : 1,00
AA fire in Egypt : : -0,33
Chinese : -1,00
AA fire in Iraq : : 0,83
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 artillery, 1 fighter and 1 infantry moved from Anhwe to Shantung
Combat - Russians
Battle in Kiangsi
Russians attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Russians roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Kiangsi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Russians win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shantung
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shantung
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Russians win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 fighter moved from Shantung to Korea
1 aaGun and 2 infantry moved from Amur to Korea
3 aaGuns, 2 armour and 8 infantry moved from Anhwe to Hunan
2 armour moved from Hunan to Yunnan
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -0.83
Japanese : -2.33
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Something tells me that you really don’t like german fleet…
and something tells me u like it pretty much , even in the IndoPacific xd
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Something tells me that you really don’t like german fleet…
and something tells me u like it pretty much , even in the IndoPacific xd
Yes. I insist! :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsu to Shantung
3 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kwangtung to Anhwe
1 fighter moved from Japan to Shantung
1 tactical_bomber moved from Japan to Shantung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 mech_infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi
1 bomber moved from Japan to Kwangsi
4 artilleries and 7 infantry moved from Kiangsu to Kiangsi
2 artilleries moved from Kwangtung to Kiangsi
3 infantry moved from Kwangtung to Kiangsi
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/6 hits, 2,50 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Shantung
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 6 artilleries and 13 infantry
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 6 artilleries and 13 infantry in Kiangsi, round 2 : 4/19 hits, 5,17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 6 artilleries and 12 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2,17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/5 hits, 2,17 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship and 1 carrier moved from 61 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 61 Sea Zone to 39 Sea Zone
1 fighter moved from 61 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 bomber moved from Kwangsi to Kwangtung
1 bomber moved from Anhwe to Kwangtung
2 aaGuns moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kwangsi to French Indo China
2 artilleries moved from Kwangtung to Kiangsi
4 infantry moved from Kwangtung to Kiangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : -0,33
Chinese : -0,33
UK_Pacific : -0,33
Japanese : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 artilleries and 3 infantry moved from Gibraltar to Spain
3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 bomber moved from United Kingdom to Spain
2 tactical_bombers moved from 110 Sea Zone to Spain
1 fighter moved from 110 Sea Zone to Spain
5 fighters moved from United Kingdom to Spain
1 submarine moved from 25 Sea Zone to 33 Sea Zone
1 submarine moved from 24 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 armour moved from Korea to Buryatia
Americans take Buryatia from Germans
Combat - Americans
Battle in Spain
Americans attack with 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers
Neutral_True defend with 6 infantry
Americans roll dice for 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers in Spain, round 2 : 11/20 hits, 8,50 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Battle in 33 Sea Zone
Americans attack with 3 submarines
Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
3 submarines owned by the Americans lost in 33 Sea Zone
Japanese win with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -18
Casualties for Americans: 3 submarines
2 tactical_bombers owned by the Japanese forced to land in Caroline Islands
Non Combat Move - Americans
1 mech_infantry moved from Manchuria to Buryatia
1 aaGun and 1 mech_infantry moved from Jehol to Manchuria
1 aaGun moved from Hunan to Yunnan
2 aaGuns moved from Gibraltar to Spain
1 aaGun, 4 carriers, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
6 fighters and 2 tactical_bombers moved from Spain to 91 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Spain
1 transport moved from 101 Sea Zone to 91 Sea Zone
7 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Spain to Gibraltar
Place Units - Americans
1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber placed in Korea
1 submarine placed in 101 Sea Zone
5 submarines placed in 10 Sea Zone
Americans undo move 2.
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,2,4
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 2,50
Neutral_True : -2,00
Japanese : 1,67
i ll move usa aa gun to kweichow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kwangsi
2 artilleries and 3 infantry moved from Yunnan to Kwangsi
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Germans defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Suiyuyan
Chinese win, taking Suiyuyan from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Szechwan
Chinese win, taking Szechwan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kwangsi
Chinese attack with 4 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 6 infantry in Kwangsi, round 2 : 1/10 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Germans defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Szechwan to Kweichow
EDIT: 1 aaGun moved from Yunnan to Kweichow
Place Units - Chinese
5 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0,67
Chinese : -0,67
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 artilleries and 3 infantry moved from Gibraltar to Spain
3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 bomber moved from United Kingdom to Spain
2 tactical_bombers moved from 110 Sea Zone to Spain
1 fighter moved from 110 Sea Zone to Spain
5 fighters moved from United Kingdom to Spain
1 submarine moved from 25 Sea Zone to 33 Sea Zone
1 submarine moved from 24 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 armour moved from Korea to Buryatia
Americans take Buryatia from Germans
Combat - Americans
Battle in Spain
Americans attack with 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers
Neutral_True defend with 6 infantry
Americans roll dice for 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers in Spain, round 2 : 11/20 hits, 8,50 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Battle in 33 Sea Zone
Americans attack with 3 submarines
Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
3 submarines owned by the Americans lost in 33 Sea Zone
Japanese win with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -18
Casualties for Americans: 3 submarines
2 tactical_bombers owned by the Japanese forced to land in Caroline Islands
Non Combat Move - Americans
1 mech_infantry moved from Manchuria to Buryatia
1 aaGun and 1 mech_infantry moved from Jehol to Manchuria
1 aaGun moved from Hunan to Yunnan
2 aaGuns moved from Gibraltar to Spain
1 aaGun, 4 carriers, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
6 fighters and 2 tactical_bombers moved from Spain to 91 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Spain
1 transport moved from 101 Sea Zone to 91 Sea Zone
7 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Spain to Gibraltar
Place Units - Americans
1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber placed in Korea
1 submarine placed in 101 Sea Zone
5 submarines placed in 10 Sea Zone
Americans undo move 2.
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,2,4
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kwangsi
2 artilleries and 3 infantry moved from Yunnan to Kwangsi
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Germans defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Suiyuyan
Chinese win, taking Suiyuyan from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Szechwan
Chinese win, taking Szechwan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kwangsi
Chinese attack with 4 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 6 infantry in Kwangsi, round 2 : 1/10 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Germans defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Szechwan to Kweichow
EDIT: 1 aaGun moved from Yunnan to Kweichow
Place Units - Chinese
5 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 28 PUs;
British buy 1 aaGun, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
10 artilleries and 26 infantry moved from Iraq to Trans-Jordan
1 cruiser and 1 marine moved from 78 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to Sumatra
1 submarine moved from 39 Sea Zone to 75 Sea Zone
Combat - British
Battle in Sumatra
Battle in Trans-Jordan
British attack with 10 artilleries and 26 infantry
Italians defend with 1 infantry
British roll dice for 10 artilleries and 26 infantry in Trans-Jordan, round 2 : 10/36 hits, 9,33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Sumatra from Japanese, taking Trans-Jordan from Italians with 10 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Iraq to Egypt
2 aaGuns moved from Iraq to Trans-Jordan
6 aaGuns and 3 infantry moved from Yunnan to Kwangsi
1 battleship moved from 78 Sea Zone to 75 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
1 infantry and 1 mech_infantry moved from Gibraltar to Spain
7 fighters moved from 110 Sea Zone to Spain
4 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 aaGun, 1 fighter and 1 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,1,1,5,4,3,6,4
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
British : 0,67
Italians : -0,33
Americans : 2,50
Neutral_True : -2,00
Chinese : -0,67
Japanese : 1,67
for some stupid reason, Sumatra is not UK , but UK Pacific.
(even UK pacific is dead)
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
for some stupid reason, Sumatra is not UK , but UK Pacific.
(even UK pacific is dead)
That’s actually correct. It’s what happens in Pac when UK is down. UK-EU can never collect from UK-Pac territories. Other Allied nations do however take over the original UK-Pac territories and collect from them.
Of course, the issue is not original UK-Pac territories, but rather territories in Pac that become british.