Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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n o i do not think about ool in advance
but to remind me (in advance) u want to choose the cas
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a very busy day at work so i will play this tomorrow in peace.
so i dont make more errors
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
n o i do not think about ool in advance
but to remind me (in advance) u want to choose the cas
but u have so many games so maybe its not smart i expect it xd
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i am not saying u wouldnt take a dd if u didnt knew u scored 3 hits, but maybe U would, who knows, its a choice. but with 3 hits of urs, keeping the dd seems nice in one way.
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I had about 3 hits to be expected, so I’d go for it. But it’s not for certain. Like you say I unfortunately got an advantage when choosing knowing the defense roll. The important thing is that I’d likely taken a fig anyway.
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
i am not saying u wouldnt take a dd if u didnt knew u scored 3 hits, but maybe U would, who knows, its a choice. but with 3 hits of urs, keeping the dd seems nice in one way.
Hopefully dragging down a few aussie subs, while not risking any air. Pretty nice.
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i think i wont alter usa placement after all,
i dont have extra land units for korea :(
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One tricky rule question:
Say that you had one sub left in that battle and nothing else. Since it was built into z6, can it retreat from the battle? Somehow it should, but where? It didn’t come from anywhere. :)
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
One tricky rule question:
Say that you had one sub left in that battle and nothing else. Since it was built into z6, can it retreat from the battle? Somehow it should, but where? It didn’t come from anywhere. :)
maybe it cant xd
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter and 1 infantry moved from Kwangsi to Kiangsi 6 artilleries and 11 infantry moved from Kwangsi to Yunnan Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi retreated to Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 6 artilleries and 11 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 6 artilleries and 11 infantry in Yunnan, round 2 : 3/17 hits, 4,83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 6 artilleries and 11 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe Place Units - Chinese 1 infantry placed in Yunnan 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -3,17 Japanese : -0,33
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i ll try to finish uk now
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
One tricky rule question:
Say that you had one sub left in that battle and nothing else. Since it was built into z6, can it retreat from the battle? Somehow it should, but where? It didn’t come from anywhere. :)
maybe it cant xd
Seems like it:
“The attacker (never the defender) can retreat during this step. Move all attacking land and sea units in that combat that are on the battle strip to a single adjacent friendly space from which at least 1 of the attacking land or sea units moved. In the case of sea units, that space must have been friendly at the start of the turn. All such units must retreat together to the same territory or sea zone, regardless of where they came from.”
Partly they “came” from z6 and partly z6 wasn’t friendly at the start of the turn.
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No, wait, you would be able to move the ships out of z6 and then back again, so you could choose up to two sea zones for the retreat.
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 1 bomber, 3 carriers, 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to Algeria 1 tactical_bomber moved from Gibraltar to Algeria 1 tactical_bomber moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria Combat - Americans Americans creates battle in territory 6 Sea Zone Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Algeria Americans attack with 1 artillery, 2 fighters and 2 tactical_bombers Italians defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Algeria, round 2 : 1/5 hits, 2,67 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 fighter and 2 tactical_bombers in Algeria, round 3 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Americans: 1 artillery and 1 fighter Casualties for Italians: 2 infantry Battle in 6 Sea Zone Americans attack with 1 carrier, 1 fighter and 1 submarine; ANZAC loiter and taunt Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier and 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone retreated to 6 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -14 Casualties for Americans: 1 carrier and 1 submarine Casualties for Japanese: 1 destroyer Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to Korea 2 mech_infantrys moved from Jehol to Korea 1 mech_infantry moved from Kwangsi to Anhwe 1 destroyer moved from 103 Sea Zone to 110 Sea Zone 1 fighter and 2 tactical_bombers moved from Algeria to Gibraltar 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 transport moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 1 aaGun, 1 artillery and 2 infantry placed in Eastern United States 3 submarines placed in 6 Sea Zone 3 carriers and 1 destroyer placed in 101 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter and 1 infantry moved from Kwangsi to Kiangsi 6 artilleries and 11 infantry moved from Kwangsi to Yunnan Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi retreated to Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 6 artilleries and 11 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 6 artilleries and 11 infantry in Yunnan, round 2 : 3/17 hits, 4,83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 6 artilleries and 11 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe Place Units - Chinese 1 infantry placed in Yunnan 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 aaGun, 2 carriers and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Iraq to Alexandria 1 bomber moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Northwest Persia to Caucasus Combat - British Battle in Eastern Persia British attack with 1 bomber and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Alexandria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Caucasus British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Egypt to Gibraltar 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 6 aaGuns and 5 infantry moved from Kwangsi to Yunnan 2 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 bomber moved from Eastern Persia to Iraq 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Egypt 1 aaGun moved from Trans-Jordan to Egypt 1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from Trans-Jordan to Iraq 1 bomber moved from United Kingdom to Gibraltar Place Units - British 2 carriers placed in 110 Sea Zone 1 infantry placed in Egypt 1 aaGun placed in Iraq Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67 Italians : 0,67 British : 0,17 Americans : -1,17 Chinese : -3,17 Japanese : 0,33
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
No, wait, you would be able to move the ships out of z6 and then back again, so you could choose up to two sea zones for the retreat.
i did not know that
hm wait
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
No, wait, you would be able to move the ships out of z6 and then back again, so you could choose up to two sea zones for the retreat.
which sz?
any sz neighbouring sz 6?
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
No, wait, you would be able to move the ships out of z6 and then back again, so you could choose up to two sea zones for the retreat.
But its strange.
Its the same like i submerged them. But if u had a dd then i see.
But anyway all of my usa sea units were destroyed
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U may proceed with italy. I ll play anzac tomorrow
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Iraq Combat - Italians Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Non Combat Move - Italians 1 artillery and 3 infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Libya 1 marine moved from Tunisia to 94 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 4 fighters and 1 marine moved from 94 Sea Zone to 97 Sea Zone 3 submarines moved from 94 Sea Zone to 95 Sea Zone 3 transports moved from 94 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 5 infantry moved from 97 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 mech_infantry moved from Western Germany to Southern Italy 1 bomber moved from Iraq to Greece Place Units - Italians 1 carrier placed in 97 Sea Zone 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
AA fire in Iraq : : -0,17
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Italy wants to break AC record xd