@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Caroline Islands to 6 Sea Zone 1 destroyer and 4 submarines moved from 33 Sea Zone to 6 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in Java Battle in 6 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer, 1 fighter and 4 submarines Japanese defend with 2 fighters and 2 submarines ANZAC roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits 2 submarines owned by the Japanese lost in 6 Sea Zone ANZAC roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone 4 submarines owned by the ANZAC Submerged Japanese win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter and 2 submarines Casualties for ANZAC: 1 destroyer and 1 fighter Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,83 Japanese : 0,67 -
Germany 12 on the move
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Ok, I’ll do Germany. But you’ll see it later.
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i have to go in 15 min, and will come back tomorrow
take ur time
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Yeah, I won’t be finished in 15 min. I think. Won’t stress it anyway.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Yeah, I won’t be finished in 15 min. I think. Won’t stress it anyway.
dont hasten. its a big move.
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crazy game this of ours ha
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i am glad i ve evacuated normandy, it would be another slaughter
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West India has a multinational Axis force.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 battleship, 1 bomber, 1 fighter, 9 infantry, 6 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus Germans take Caucasus from British 1 mech_infantry moved from India to Eastern Persia 2 bombers moved from West India to Eastern Persia 1 infantry moved from Shensi to Hopei Germans take Hopei from Chinese 1 infantry moved from Shensi to Kweichow Germans take Kweichow from Chinese 1 infantry moved from Suiyuyan to Chahar Germans take Chahar from Chinese 1 artillery moved from Shensi to Szechwan Germans take Szechwan from Chinese 1 infantry moved from Tsinghai to Sikang 2 armour moved from Shensi to Sikang 4 mech_infantrys moved from Shensi to Sikang 1 armour, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia 2 bombers moved from West India to Rostov 3 fighters moved from Southern Italy to Southern France 2 infantry moved from France to Southern France 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France 2 armour and 4 mech_infantrys moved from India to Burma EDIT: 2 armour moved from West India to India EDIT: 1 artillery and 3 infantry moved from France to Northern Italy EDIT: Germans undo move 28. EDIT: Germans undo move 19. EDIT: Germans undo move 18. EDIT: Germans undo move 17. EDIT: 1 artillery and 3 infantry moved from France to Northern Italy 2 infantry moved from France to Southern France 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to 124 Sea Zone 1 bomber moved from Western Germany to 124 Sea Zone 2 fighters moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France Combat - Germans Battle in Buryatia Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Buryatia Germans win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 bomber, 3 fighters and 2 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/6 hits, 2,50 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 124 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 destroyer Germans roll dice for 1 bomber and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 124 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Persia Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 mech_infantry in Eastern Persia, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Eastern Persia Germans win, taking Eastern Persia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 2 bombers and 2 infantry British defend with 1 armour Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Burma Germans attack with 2 armour and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour and 4 mech_infantrys in Burma, round 2 : 1/6 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Germans win, taking Burma from UK_Pacific with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Germans attack with 1 bomber, 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 5/6 hits, 2,50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sikang Germans attack with 2 armour, 1 infantry and 4 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Sikang, round 2 : 2/7 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 2 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Shensi to Tsinghai 3 infantry moved from Volgograd to Kazakhstan 2 bombers moved from Rostov to Ukraine 2 bombers moved from Eastern Persia to Slovakia Hungary 1 bomber moved from Southern France to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 3 fighters moved from Southern France to 94 Sea Zone 1 fighter moved from Normandy Bordeaux to 94 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 1 bomber moved from 124 Sea Zone to Western Germany 1 infantry moved from Tobruk to Libya 6 infantry moved from Volgograd to Kazakhstan 12 artilleries moved from Volgograd to Kazakhstan 3 aaGuns moved from Volgograd to Kazakhstan 3 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Russia to Kazakhstan 3 mech_infantrys moved from Novgorod to Bryansk 2 fighters moved from Normandy Bordeaux to 113 Sea Zone Place Units - Germans 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in France 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 infantry placed in Volgograd 3 infantry placed in India 1 battleship and 2 submarines placed in 113 Sea Zone Turn Complete - Germans Germans collect 91 PUs; end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUsCombat Hit Differential Summary :
Germans : 3,50 British : 0,17 Americans : 0,00 Chinese : -0,33 UK_Pacific : -0,33 Russians : 0,33 -
Very crazy game indeed.
I’m aware that my italian fleet with german air is on the line. You’ll probably wipe it, but it’s a good sacrifice. Germany will rule them all.
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Germany is a godzilla.
Japan not so strong. Third axis power IMHO.
Decimated air, not too big navy, and too little land territories in asia
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I’d say Japan is the clear second. Has by far the mightiest navy in the Pac, a pretty decent air force still and more than twice the income of Italy.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
I’d say Japan is the clear second. Has by far the mightiest navy in the Pac, a pretty decent air force still and more than twice the income of Italy.
of course , since Italy is smaller power, but comparing to average Japan and average Italy.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 fighter moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei Combat - Russians Battle in Hopei Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei retreated to Hopei Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 6 infantry moved from Jehol to Anhwe 1 fighter moved from Hopei to Anhwe 1 infantry moved from Amur to Sakha 1 infantry moved from Manchuria to Amur 2 infantry moved from Manchuria to Jehol Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 0,67 Russians : -0,67 -
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Very crazy game indeed.
I’m aware that my italian fleet with german air is on the line. You’ll probably wipe it, but it’s a good sacrifice. Germany will rule them all.
TUV - 50 , or - 60
why should I do it?
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Very crazy game indeed.
I’m aware that my italian fleet with german air is on the line. You’ll probably wipe it, but it’s a good sacrifice. Germany will rule them all.
TUV - 50 , or - 60
why should I do it?
Has it stopped you before? :laughing:
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 2 transports moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 2 transports moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 2 infantry moved from Celebes to 44 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 bomber moved from Philippines to Java 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from Japan to Shantung 1 fighter moved from Japan to 17 Sea Zone 1 artillery and 2 infantry moved from Kiangsu to Shantung 1 infantry moved from Shan State to Yunnan 1 armour moved from Shan State to Siam Japanese take Siam from Russians 1 armour moved from Siam to Shan State 1 mech_infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from West India to Yunnan 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 3 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Java, round 2 : 2/5 hits, 1,67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Shantung Japanese attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shantung, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Shantung, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Americans: 1 armour and 1 mech_infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 mech_infantry moved from Shan State to French Indo China EDIT: 1 armour moved from Shan State to French Indo China 1 artillery moved from Malaya to Shan State 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from West India to 42 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to Kwangtung 1 fighter moved from 17 Sea Zone to Kiangsu 1 bomber moved from Shantung to Philippines 1 bomber moved from Java to Malaya Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 fighters placed in Japan 3 infantry placed in Kwangtung 2 artilleries and 1 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,2,3,6,3,6,1,4,3,3 Japanese collect 36 PUs (8 lost to blockades); end with 36 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
ANZAC : 0,33 Chinese : 0,50 Japanese : 1,17 -
I’ll change NCM of the fleet in z35. US can buy a nb and then 5 aussie subs can sink it, since I had to go with the air elsewhere.
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I’ll put the des and 2 ac in z42 by Java together with the fleet.





