I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
Air weapon in direct translation.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Caroline Islands to 6 Sea Zone
1 destroyer and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
Combat - ANZAC
Combat Hit Differential Summary :
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Luftwaffe got a bite! :dagger_knife:
? dont get it
Luftwaffe = the german air force
i dont understand what bite did they get,
i know what is luftwaffe
ok, kamikaze scramble subs decision for sz 6
i have to go in 15-20 minutes
i ve posted the map
No kamikaze. Full scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Caroline Islands to 6 Sea Zone
1 destroyer and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
Combat - ANZAC
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Java
Battle in 6 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer, 1 fighter and 4 submarines
Japanese defend with 2 fighters and 2 submarines
ANZAC roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
2 submarines owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone
4 submarines owned by the ANZAC Submerged
Japanese win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 2 submarines
Casualties for ANZAC: 1 destroyer and 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Caroline Islands to 6 Sea Zone
1 destroyer and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
Combat - ANZAC
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Java
Battle in 6 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer, 1 fighter and 4 submarines
Japanese defend with 2 fighters and 2 submarines
ANZAC roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
2 submarines owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone
4 submarines owned by the ANZAC Submerged
Japanese win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 2 submarines
Casualties for ANZAC: 1 destroyer and 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 0,67
Germany 12 on the move
Ok, I’ll do Germany. But you’ll see it later.
i have to go in 15 min, and will come back tomorrow
take ur time
Yeah, I won’t be finished in 15 min. I think. Won’t stress it anyway.
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Yeah, I won’t be finished in 15 min. I think. Won’t stress it anyway.
dont hasten. its a big move.
crazy game this of ours ha
i am glad i ve evacuated normandy, it would be another slaughter
West India has a multinational Axis force.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 battleship, 1 bomber, 1 fighter, 9 infantry, 6 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from British
1 mech_infantry moved from India to Eastern Persia
2 bombers moved from West India to Eastern Persia
1 infantry moved from Shensi to Hopei
Germans take Hopei from Chinese
1 infantry moved from Shensi to Kweichow
Germans take Kweichow from Chinese
1 infantry moved from Suiyuyan to Chahar
Germans take Chahar from Chinese
1 artillery moved from Shensi to Szechwan
Germans take Szechwan from Chinese
1 infantry moved from Tsinghai to Sikang
2 armour moved from Shensi to Sikang
4 mech_infantrys moved from Shensi to Sikang
1 armour, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
2 bombers moved from West India to Rostov
3 fighters moved from Southern Italy to Southern France
2 infantry moved from France to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Southern France
2 armour and 4 mech_infantrys moved from India to Burma
EDIT: 2 armour moved from West India to India
EDIT: 1 artillery and 3 infantry moved from France to Northern Italy
EDIT: Germans undo move 28.
EDIT: Germans undo move 19.
EDIT: Germans undo move 18.
EDIT: Germans undo move 17.
EDIT: 1 artillery and 3 infantry moved from France to Northern Italy
2 infantry moved from France to Southern France
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to 124 Sea Zone
1 bomber moved from Western Germany to 124 Sea Zone
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Southern France
Combat - Germans
Battle in Buryatia
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Buryatia
Germans win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/6 hits, 2,50 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 124 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 bomber and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 124 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Eastern Persia, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Persia
Germans win, taking Eastern Persia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
British defend with 1 armour
Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits
British roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Rostov
Germans win, taking Rostov from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Burma
Germans attack with 2 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 4 mech_infantrys in Burma, round 2 : 1/6 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Germans win, taking Burma from UK_Pacific with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 5/6 hits, 2,50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sikang
Germans attack with 2 armour, 1 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Sikang, round 2 : 2/7 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 2 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to Tsinghai
3 infantry moved from Volgograd to Kazakhstan
2 bombers moved from Rostov to Ukraine
2 bombers moved from Eastern Persia to Slovakia Hungary
1 bomber moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 fighters moved from Southern France to 94 Sea Zone
1 fighter moved from Normandy Bordeaux to 94 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from 124 Sea Zone to Western Germany
1 infantry moved from Tobruk to Libya
6 infantry moved from Volgograd to Kazakhstan
12 artilleries moved from Volgograd to Kazakhstan
3 aaGuns moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Russia to Kazakhstan
3 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
Place Units - Germans
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in Volgograd
3 infantry placed in India
1 battleship and 2 submarines placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 91 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : 3,50
British : 0,17
Americans : 0,00
Chinese : -0,33
UK_Pacific : -0,33
Russians : 0,33
Very crazy game indeed.
I’m aware that my italian fleet with german air is on the line. You’ll probably wipe it, but it’s a good sacrifice. Germany will rule them all.
Germany is a godzilla.
Japan not so strong. Third axis power IMHO.
Decimated air, not too big navy, and too little land territories in asia
I’d say Japan is the clear second. Has by far the mightiest navy in the Pac, a pretty decent air force still and more than twice the income of Italy.