@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
    Combat - Chinese
        Battle in Kwangsi
            Chinese attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
            Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kwangsi to Yunnan
    Place Units - Chinese
        2 artilleries and 1 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : 0.67
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
2 infantry placed in Central United States
1 submarine and 2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
1 harbour placed in MidwayUncle Sam is finally at war :)
Nice and scary!
Btw, having that des in sz16 was completely useless. Can I mive it to sz6 or sz36?
i think its late now
ok to sz 6 u may
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - British
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Couldn’t have loaded it during CM.
yeah , at first it seemed to me u wont be able to catch all the big islands
brits are long this time had a lot to think to
i am doing ncm now
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Couldn’t have loaded it during CM.
yeah , at first it seemed to me u wont be able to catch all the big islands
Hence the risky tr by Java.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 cruiser and 1 destroyer
        EDIT: Turning off Edit Mode
        Americans buy 1 harbour, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        2 fighters moved from 26 Sea Zone to Midway
        1 fighter moved from Hawaiian Islands to Western United States
        1 fighter moved from Hawaiian Islands to Midway
        1 fighter moved from Hawaiian Islands to 25 Sea Zone
        1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
        1 artillery, 3 infantry and 2 marines moved from 25 Sea Zone to Midway
        1 marine moved from Western United States to 10 Sea Zone
        1 cruiser, 1 marine and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
        1 marine moved from 25 Sea Zone to Midway
        1 aaGun and 1 mech_infantry moved from Western United States to Central United States
    Place Units - Americans
        2 infantry placed in Central United States
        1 submarine and 2 transports placed in 101 Sea Zone
        1 tactical_bomber placed in Western United States
        1 harbour placed in Midway
        Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
        Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
        Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
    Combat - Chinese
        Battle in Kwangsi
            Chinese attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
            Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kwangsi to Yunnan
    Place Units - Chinese
        2 artilleries and 1 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    Purchase Units - British
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
        British buy 1 aaGun, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 unit repaired.
        1 armour moved from Anglo Egyptian Sudan to British Somaliland
              British take Ethiopia from Italians
              British take British Somaliland from Italians
        1 artillery moved from Anglo Egyptian Sudan to Kenya
              British take Kenya from Italians
        1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
        1 bomber moved from Egypt to Tanganyika Territory
        1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone
        2 infantry moved from Persia to 80 Sea Zone
        1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
        2 infantry moved from 76 Sea Zone to Italian Somaliland
        1 fighter moved from Egypt to 96 Sea Zone
        1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
        2 infantry moved from Egypt to Alexandria
        2 infantry moved from Rhodesia to Tanganyika Territory
        1 fighter and 1 mech_infantry moved from Yunnan to Kwangtung
    Combat - British
        Battle in 96 Sea Zone
            British attack with 1 fighter
            Germans defend with 1 transport
                1 transport owned by the Germans lost in 96 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Germans: 1 transport
        Battle in Belgian Congo
            British attack with 1 artillery and 1 infantry
            Italians defend with 1 infantry
                British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Belgian Congo
            British win, taking Belgian Congo from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Kwangtung
            British attack with 1 fighter and 1 mech_infantry
            Japanese defend with 1 harbour and 1 infantry
                British roll dice for 1 fighter and 1 mech_infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 fighter and 1 mech_infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kwangtung
            British win, taking Kwangtung from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Italian Somaliland
            British attack with 2 infantry
            Italians defend with 1 infantry
                British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits
                Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
            British win, taking Italian Somaliland from Italians with 1 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Italians: 1 infantry
        Battle in Alexandria
            British attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Italians defend with 1 artillery and 1 infantry
                British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/4 hits, 1.50 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
            British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 infantry
            Casualties for Italians: 1 artillery and 1 infantry
        Battle in Tanganyika Territory
            British attack with 1 bomber and 2 infantry
            Italians defend with 1 artillery
                British roll dice for 1 bomber and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
                Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
            British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
            Casualties for British: 1 infantry
            Casualties for Italians: 1 artillery
    Non Combat Move - British
        1 bomber moved from Tanganyika Territory to Egypt
        1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
        1 fighter moved from 96 Sea Zone to Egypt
        1 fighter moved from Kwangtung to Yunnan
        1 destroyer moved from 106 Sea Zone to 109 Sea Zone
        2 infantry moved from Siam to Shan State
        1 aaGun and 1 infantry moved from Burma to India
        1 mech_infantry moved from Persia to Iraq
    Place Units - British
        1 factory_minor placed in Iraq
        1 aaGun and 1 infantry placed in Egypt
        1 destroyer placed in 98 Sea Zone
        1 submarine placed in 106 Sea Zone
    Turn Complete - British
        British collect 33 PUs; end with 33 PUs
    Place Units - UK_Pacific
        8 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 14 PUs; end with 14 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
        Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
British : 1.67
Italians : 1.00
Chinese : -0.17
Japanese : 0.00
On my way home. Will be able to start make a move in about 30 min.
whenever u re ready. no need to rush.
cheers
Beginning now.
ok i ll try to play anzac then
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 2 carriers; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
        1 bomber moved from Southern Italy to Alexandria
    Combat - Italians
        Battle in Alexandria
            Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
            British defend with 1 infantry
                Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1,00 expected hits
                British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
            Italians win, taking Alexandria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        Turning on Edit Mode
        EDIT: Changing ownership of Western Ukraine from Russians to Italians
        EDIT: Turning off Edit Mode
        1 armour moved from Bessarabia to Western Ukraine
        1 armour moved from Western Ukraine to Bessarabia
        2 infantry moved from Romania to Bessarabia
        1 armour moved from Yugoslavia to Bessarabia
        1 transport moved from 95 Sea Zone to 92 Sea Zone
        2 infantry moved from Gibraltar to 92 Sea Zone
        2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
        2 infantry moved from 93 Sea Zone to Southern France
        2 fighters moved from Gibraltar to Southern Italy
        2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
        1 artillery and 1 infantry moved from Libya to Tobruk
        1 armour moved from Tunisia to Tobruk
        1 marine moved from Southern Italy to 95 Sea Zone
        1 cruiser, 1 destroyer and 1 marine moved from 95 Sea Zone to 93 Sea Zone
        1 marine moved from 93 Sea Zone to Southern France
        1 bomber moved from Alexandria to Tobruk
    Place Units - Italians
        2 carriers placed in 93 Sea Zone
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0,00
British : 0,67
interesting buy
I’ll place one of them in sz97 instead.
i ll do it later i am already on anzac
sz 42 java sz i am attacking 4 hits scored
cas selection please
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 42 Sea Zone
        1 cruiser moved from 63 Sea Zone to 42 Sea Zone
        1 destroyer moved from 54 Sea Zone to 42 Sea Zone
        3 fighters moved from Queensland to 42 Sea Zone
    Combat - ANZAC
        Battle in 42 Sea Zone
            ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
            Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
Combat Hit Differential Summary :
ANZAC : 1.33
i ve posted the map
The causalties are rather evident. Max d.
Dmg bs
Sink ac
Sink des
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
The causalties are rather evident. Max d.
Dmg bs
Sink ac
Sink des
i rather ask since sea battles are sensitive