TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Korea to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Queensland to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Jehol to Shantung
1 armour moved from Anhwe to Shantung
1 mech_infantry moved from Anhwe to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from Gibraltar to Tunisia
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,6,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,2
Battle in Iwo Jima
Battle in Shantung
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Americans win, taking Iwo Jima from Japanese, taking Shantung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters and 3 submarines
Japanese defend with 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3,17 expected hits
3 submarines owned by the Americans lost in 6 Sea Zone
2 submarines owned by the Japanese Submerged
Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/7 hits, 3,17 expected hits
1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits
Combat Hit Differential Summary :
Italians : -0,33
Americans : 0,17
Japanese : -2,00
Savegame