@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
I’ll add it in there now at the start of Japan, even if I’d prefer it in sz6. But I did the edit.
u cant add it
u have 4 des already , 3in carolines 1 in sz 6
u started the game with4 des , and u can not have 5
I mean, I take one away in sz6, like I did before, and add it in sz36. Didn’t matter for the move, but out of principle.
so u ve decided not to ignore chinese after all ;)
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
so u ve decided not to ignore chinese after all ;)
That’s right! They’re evil! Even when I’m Allies, they’re the devil incarnated!
Ok, I’m off now for some hours.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
        EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
        EDIT: Removing units owned by Japanese from Hunan: 1 fighter
        EDIT: Adding units owned by Japanese to Hunan: 1 tactical_bomber
        EDIT: Turning off Edit Mode
        Americans buy 1 destroyer, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 fighter moved from Guam to 26 Sea Zone
        1 destroyer moved from 23 Sea Zone to 26 Sea Zone
        1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
        1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Hawaiian Islands to 26 Sea Zone
        2 marines moved from Western United States to 10 Sea Zone
        1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 marines and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
        2 marines moved from 26 Sea Zone to Hawaiian Islands
        1 marine moved from Central United States to Western United States
        1 submarine moved from 48 Sea Zone to 26 Sea Zone
    Place Units - Americans
        1 destroyer and 2 transports placed in 101 Sea Zone
        3 submarines placed in 101 Sea Zone
        2 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 fighter and 1 infantry moved from Szechwan to Kweichow
        1 infantry moved from Szechwan to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        3 infantry moved from Szechwan to Yunnan
        1 fighter moved from Kweichow to Yunnan
    Place Units - Chinese
        1 artillery and 3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
        EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
        EDIT: Removing units owned by Japanese from Hunan: 1 fighter
        EDIT: Adding units owned by Japanese to Hunan: 1 tactical_bomber
        EDIT: Turning off Edit Mode
        Americans buy 1 destroyer, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 fighter moved from Guam to 26 Sea Zone
        1 destroyer moved from 23 Sea Zone to 26 Sea Zone
        1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
        1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Hawaiian Islands to 26 Sea Zone
        2 marines moved from Western United States to 10 Sea Zone
        1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 marines and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
        2 marines moved from 26 Sea Zone to Hawaiian Islands
        1 marine moved from Central United States to Western United States
        1 submarine moved from 48 Sea Zone to 26 Sea Zone
    Place Units - Americans
        1 destroyer and 2 transports placed in 101 Sea Zone
        3 submarines placed in 101 Sea Zone
        2 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 fighter and 1 infantry moved from Szechwan to Kweichow
        1 infantry moved from Szechwan to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        3 infantry moved from Szechwan to Yunnan
        1 fighter moved from Kweichow to Yunnan
    Place Units - Chinese
        1 artillery and 3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    Purchase Units - British
        British buy 1 airfield, 1 artillery, 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - British
        British takes Political Action: Political Action British To War With Japanese
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - British
        1 infantry moved from Kwangtung to Kiangsi
              Chinese take Kiangsi from Japanese
        1 infantry moved from Kwangtung to Kwangsi
              Chinese take Kwangsi from Japanese
        2 infantry moved from Shan State to Siam
        1 fighter moved from India to Siam
        1 infantry moved from Egypt to Alexandria
        1 fighter moved from Malta to Alexandria
        1 infantry moved from Eastern Persia to 80 Sea Zone
        1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
        1 infantry moved from 76 Sea Zone to British Somaliland
        1 battleship moved from 79 Sea Zone to 76 Sea Zone
        1 armour, 2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
        1 fighter and 1 tactical_bomber moved from Syria to Alexandria
        1 bomber moved from Syria to Anglo Egyptian Sudan
        1 infantry moved from Shan State to Siam
    Combat - British
        Battle in British Somaliland
            British attack with 1 infantry
            Italians defend with 1 infantry
                British roll dice for 1 battleship in British Somaliland, round 2 : 0/1 hits, 0.67 expected hits
                British roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.17 expected hits
                Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 infantry in British Somaliland, round 4 : 0/1 hits, 0.17 expected hits
                Italians roll dice for 1 infantry in British Somaliland, round 4 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 infantry in British Somaliland, round 5 : 0/1 hits, 0.17 expected hits
                Italians roll dice for 1 infantry in British Somaliland, round 5 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 infantry in British Somaliland, round 6 : 0/1 hits, 0.17 expected hits
                Italians roll dice for 1 infantry in British Somaliland, round 6 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in British Somaliland
            Italians win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for British: 1 infantry
        Battle in Siam
            British attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                British roll dice for 1 fighter and 3 infantry in Siam, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Siam
                British roll dice for 1 fighter and 3 infantry in Siam, round 3 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Siam
            British win, taking Siam from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
        Battle in Anglo Egyptian Sudan
            British attack with 1 armour, 2 artilleries, 1 bomber and 1 infantry
            Italians defend with 1 infantry
                British roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2.17 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Alexandria
            British attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1.83 expected hits
                Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Alexandria
            British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
        1 bomber moved from Anglo Egyptian Sudan to Egypt
        1 mech_infantry moved from Iraq to Persia
              British take Persia from Neutral_Allies
        1 cruiser moved from 80 Sea Zone to 76 Sea Zone
        1 fighter moved from Siam to Yunnan
        3 mech_infantrys moved from India to Yunnan
        3 aaGuns and 6 infantry moved from Burma to Yunnan
        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
        1 cruiser moved from 96 Sea Zone to 98 Sea Zone
        1 fighter moved from Iceland to United Kingdom
        1 battleship and 2 destroyers moved from 123 Sea Zone to 106 Sea Zone
        1 aaGun moved from India to Burma
        1 destroyer moved from 39 Sea Zone to 37 Sea Zone
    Place Units - British
        1 airfield, 1 artillery and 2 infantry placed in Egypt
        1 carrier placed in 106 Sea Zone
    Turn Complete - British
        British collect 31 PUs; end with 31 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    Place Units - UK_Pacific
        1 aaGun and 3 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 18 PUs; end with 18 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
        Some Units in India change ownership: 1 aaGun and 3 mech_infantrys
Combat Hit Differential Summary :
British : 0.50
Italians : -1.33
Chinese : 0.17
Japanese : -0.33
PLEASE MOVE ONE mech inf from WUS to CUS
thanks
Will do. Or if you want to post it as you do with the beginning of Italy.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Italians
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
        EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Italians
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
        EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
        EDIT: Turning off Edit Mode
        Italians buy 1 marine and 1 transport; Remaining resources: 3 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Axis To War With Russians
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Italians
        1 armour moved from Romania to Eastern Poland
              Italians take Eastern Poland from Russians
        1 armour moved from Eastern Poland to Bessarabia
              Italians take Bessarabia from Russians
        2 fighters moved from Southern Italy to 92 Sea Zone
        1 bomber moved from Southern Italy to 92 Sea Zone
        1 artillery and 1 infantry moved from Tobruk to Alexandria
        1 armour moved from Tunisia to Algeria
              Italians take Algeria from French
        1 armour moved from Algeria to Tunisia
    Combat - Italians
        Battle in Alexandria
            Italians attack with 1 artillery and 1 infantry
            British defend with 1 infantry
                Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits
                British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Alexandria
            Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in 92 Sea Zone
            Italians attack with 1 bomber and 2 fighters
            French defend with 1 cruiser
                Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                1 cruiser owned by the French lost in 92 Sea Zone
            Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
            Casualties for French: 1 cruiser
    Non Combat Move - Italians
        Turning on Edit Mode
        EDIT: Changing ownership of Belgian Congo from British to Italians
        EDIT: Changing ownership of Tanganyika Territory from British to Italians
        EDIT: Turning off Edit Mode
        2 fighters moved from 92 Sea Zone to Gibraltar
        1 bomber moved from 92 Sea Zone to Southern Italy
        1 armour moved from Southern France to Yugoslavia
        2 infantry moved from Bulgaria to Romania
        2 artilleries and 1 infantry moved from Southern France to Northern Italy
        1 mech_infantry moved from Tunisia to Tobruk
        1 artillery and 1 infantry moved from Tunisia to Libya
        1 infantry moved from Kenya to Belgian Congo
        1 artillery moved from Kenya to Tanganyika Territory
        1 infantry moved from British Somaliland to Italian Somaliland
    Place Units - Italians
        1 transport placed in 95 Sea Zone
        1 marine placed in Southern Italy
    Turn Complete - Italians
        Italians collect 19 PUs; end with 22 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 1,67
British : -0,33
French : -0,50
fast anzac goes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 transport moved from 42 Sea Zone to 54 Sea Zone
    Non Combat Move - ANZAC
        1 infantry moved from New South Wales to 62 Sea Zone
        1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 cruiser moved from 54 Sea Zone to 63 Sea Zone
        1 infantry moved from Malaya to Shan State
    Place Units - ANZAC
        1 destroyer placed in 62 Sea Zone
        2 infantry placed in New South Wales
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,1,2,2,2,1,3,6,1,6,2
        ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
No rush. I’m home in about an hour.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 transport moved from 42 Sea Zone to 54 Sea Zone
    Non Combat Move - ANZAC
        1 infantry moved from New South Wales to 62 Sea Zone
        1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 cruiser moved from 54 Sea Zone to 63 Sea Zone
        1 infantry moved from Malaya to Shan State
    Place Units - ANZAC
        1 destroyer placed in 62 Sea Zone
        2 infantry placed in New South Wales
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,1,2,2,2,1,3,6,1,6,2
        ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Iceland to United Kingdom
        1 infantry moved from French Central Africa to French Equatorial Africa
        1 infantry moved from Syria to Trans-Jordan
        1 destroyer moved from 58 Sea Zone to 41 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
U ve finally found ur luck in convoy blockades ;)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 1 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    Combat Move - Germans
        1 infantry moved from Poland to Baltic States
              Germans take Baltic States from Russians
        6 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
        1 infantry moved from 96 Sea Zone to Malta
        2 bombers moved from Western Germany to 98 Sea Zone
        1 bomber moved from Gibraltar to 98 Sea Zone
        3 fighters moved from Southern Italy to 98 Sea Zone
        1 tactical_bomber moved from Southern Italy to 98 Sea Zone
    Combat - Germans
Combat Hit Differential Summary :
Scramble?
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
PLEASE MOVE ONE mech inf from WUS to CUS
thanks
I’ll try to remember it.
Wait a few min