@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
That US CV was supposed to be mobilised in the Pacific, with the 2 planes. Can I move it on USSR?
Made the edit for you, in the latest file.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from United Kingdom to 93 Sea Zone
1 fighter moved from 110 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Americans take Soviet Far East from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Siberia to Manchuria
2 aaGuns and 3 mech_infantrys moved from Korea to Manchuria
3 mech_infantrys moved from Manchuria to Jehol
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 carrier moved from 51 Sea Zone to 30 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
2 fighters and 1 mech_infantry placed in Korea
1 fighter placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries and 2 infantry moved from Hunan to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 4 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Anhwe, round 2 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from United Kingdom to 93 Sea Zone
1 fighter moved from 110 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Americans take Soviet Far East from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Siberia to Manchuria
2 aaGuns and 3 mech_infantrys moved from Korea to Manchuria
3 mech_infantrys moved from Manchuria to Jehol
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 carrier moved from 51 Sea Zone to 30 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
2 fighters and 1 mech_infantry placed in Korea
1 fighter placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries and 2 infantry moved from Hunan to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 4 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Anhwe, round 2 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 129 PUs;
British buy 1 airfield, 1 bomber, 8 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Hunan to Kwangsi
1 fighter moved from India to Kwangsi
Combat - British
Battle in Kwangsi
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
6 aaGuns and 6 infantry moved from Hunan to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 bomber and 1 tactical_bomber moved from India to Iraq
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from India to West India
1 battleship moved from 39 Sea Zone to 80 Sea Zone
7 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Shan State to Yunnan
Place Units - British
1 airfield and 3 fighters placed in Iraq
2 fighters and 1 tactical_bomber placed in Egypt
1 bomber, 3 fighters and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 fighters and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 2 fighters and 1 infantry
Combat Hit Differential Summary :
Italians : 0.67
British : 0.33
Americans : 0.00
Chinese : 0.50
Japanese : 1.00
wait for me to check ncm
all clear
u have green light
TUV
Allies 1808
Axis 1508
while u play italy i ll go think anzac
and i ve made a mistake earlier, shouldnt hasten. i ve defended sz 110 too much, and left normandy too weak.
i ll continue tomorrow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 armour moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Non Combat Move - Italians
1 armour moved from Northwest Persia to Eastern Persia
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from Western Germany to 95 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from Algeria to 94 Sea Zone
1 battleship and 1 marine moved from 94 Sea Zone to 95 Sea Zone
1 armour moved from Algeria to Libya
1 infantry moved from Algeria to Tunisia
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to Western Germany
1 aaGun moved from France to Northern Italy
2 infantry moved from France to Northern Italy
1 fighter moved from Southern Italy to 95 Sea Zone
2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Western Germany to Denmark
Place Units - Italians
3 submarines and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 armour moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Non Combat Move - Italians
1 armour moved from Northwest Persia to Eastern Persia
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from Western Germany to 95 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from Algeria to 94 Sea Zone
1 battleship and 1 marine moved from 94 Sea Zone to 95 Sea Zone
1 armour moved from Algeria to Libya
1 infantry moved from Algeria to Tunisia
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to Western Germany
1 aaGun moved from France to Northern Italy
2 infantry moved from France to Northern Italy
1 fighter moved from Southern Italy to 95 Sea Zone
2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Western Germany to Denmark
Place Units - Italians
3 submarines and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 bombers
EDIT: Adding units owned by Italians to Caucasus: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Land the two sb’s in Caucasus instead of Rome.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in Paulau Island
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 fighter and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 41 Sea Zone to 43 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in Paulau Island
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 fighter and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 41 Sea Zone to 43 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 93 PUs;
Germans buy 1 carrier, 1 destroyer, 5 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Samara to Kazakhstan
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
EDIT: 3 infantry moved from Denmark to Western Germany
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
1 armour moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Novosibirsk to Timguska
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
2 infantry moved from Novosibirsk to Tsinghai
4 bombers moved from Western Germany to Kazakhstan
Combat - Germans
Battle in Timguska
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Timguska, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Timguska
Germans win, taking Timguska from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 bombers and 2 infantry in Kazakhstan, round 2 : 3/6 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers moved from Kazakhstan to Caucasus
1 armour and 6 mech_infantrys moved from Caucasus to Tsinghai
1 aaGun moved from Samara to Kazakhstan
2 armour and 14 mech_infantrys moved from Northwest Persia to Eastern Persia
2 aaGuns, 8 artilleries and 5 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Western Germany to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Western Germany
4 infantry moved from Denmark to Western Germany
4 infantry moved from Germany to Western Germany
Place Units - Germans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 112 Sea Zone
5 fighters placed in Western Germany
Germans undo move 2.
3 fighters placed in Western Germany
2 fighters placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 0,33
Chinese : -0,33
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 armour moved from Hopei to Chahar
1 fighter moved from Hunan to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 fighter in Chahar, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Germans to Russians
EDIT: Turning off Edit Mode
1 fighter moved from Chahar to Anhwe
1 aaGun and 1 armour moved from Hopei to Anhwe
1 aaGun and 10 infantry moved from Korea to Manchuria
1 aaGun and 3 infantry moved from Manchuria to Jehol
1 aaGun moved from Shensi to Hopei
3 artilleries and 3 infantry moved from Shensi to Kweichow
1 infantry moved from Buryatia to Amur
1 mech_infantry moved from Iraq to Northwest Persia
4 mech_infantrys moved from Iraq to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0,00
Japanese : -0,33
U may proceed with Japan
no problem