@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
I won’t assume anything, so I’ll just wait for you to post France.
i was busy
i ll look into france now
its pretty confusing for france since i can take southern italy and now u say u ll move something with italy
i suggest u redo ur ncm with italy
i hadnt had any cm with anzac
so i ll play it after ur final italian version
cheers
southern france sorry
I understand. Wanted to ask, since they’re so easy to miss. Almost an infinitesimal nation. Hopefully soon put into oblivion.
its a small thing, but i would like to have the board clear before i play my move, since even a small move like that can have a greaater impact on the game
sorry
if it wasnt for s france
i wouldnt bother much
No changes on Italy.
S France is empty.
Fleet stays in z94.
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Fleet stays in z94.
U dont have to do it just because i want to wait,
we have time.
are u sure u stay like this?
if so i go to play france
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 34 Sea Zone to 49 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
no moves for france
u may proceed with germany
cheers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Germans
1 bomber moved from Caucasus to Germany
3 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
4 infantry moved from Western Germany to Germany
5 infantry moved from Western Germany to Denmark
3 artilleries and 7 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Normandy Bordeaux
2 fighters moved from 94 Sea Zone to Normandy Bordeaux
1 infantry moved from Kazakhstan to Novosibirsk
1 artillery and 3 infantry moved from Samara to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
2 infantry moved from Urals to Novosibirsk
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Novosibirsk
Germans take Timguska from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 3 bombers, 5 fighters, 7 infantry and 2 mech_infantrys
British defend with 4 aaGuns, 1 armour, 1 artillery and 3 infantry; French defend with 2 infantry; Americans defend with 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
AA fire in Normandy Bordeaux : 2/8 hits, 1,33 expected hits
2 fighters owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 3 bombers, 3 fighters, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 7/18 hits, 6,50 expected hits
Combat Hit Differential Summary :
Germans : 0,50
AA fire in Normandy Bordeaux : : 0,67
Causalties in Normandie?
i am looking
max defense
bomber
4 aa guns
2 french inf
after rd 2 (if there is one) ask me again and i ll decide
cheers
Yes, 5 hits on def. G pursues.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Germans
1 bomber moved from Caucasus to Germany
3 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
4 infantry moved from Western Germany to Germany
5 infantry moved from Western Germany to Denmark
3 artilleries and 7 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Normandy Bordeaux
2 fighters moved from 94 Sea Zone to Normandy Bordeaux
1 infantry moved from Kazakhstan to Novosibirsk
1 artillery and 3 infantry moved from Samara to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
2 infantry moved from Urals to Novosibirsk
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Novosibirsk
Germans take Timguska from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 3 bombers, 5 fighters, 7 infantry and 2 mech_infantrys
British defend with 4 aaGuns, 1 armour, 1 artillery and 3 infantry; French defend with 2 infantry; Americans defend with 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
AA fire in Normandy Bordeaux : 2/8 hits, 1,33 expected hits
2 fighters owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 3 bombers, 3 fighters, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 7/18 hits, 6,50 expected hits
Americans roll dice for 4 aaGuns, 1 armour, 1 artillery, 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/13 hits, 5,17 expected hits
4 aaGuns owned by the British, 5 infantry owned by the Germans, 1 bomber owned by the Americans and 2 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 3 bombers, 3 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 7/13 hits, 5,67 expected hits
Combat Hit Differential Summary :
Germans : 1,83
Americans : -0,17
AA fire in Normandy Bordeaux : : 0,67