@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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what idiot am i i forgot to send mech from egypt to iraq and i wanted to
can i ?
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the dices have already rolled for first turn, but i wanted to send that mech i ve got nothin to loose for sendin it since i need a unit there to take iraq and it can easily return to eygpt next round
i want alter this if u dont allow iti wait for ur answer to roll for mech manually
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Yes, it’s ok.
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An easy way to do that is to just restart the turn. You can even use the after british combat moves and adjust there.
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i prefer manual rolls
and i edit later -
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both of ur ships in sz 97 scored
i have hard choices what to take as cas
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What were all the extra rolls?
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers and 4 marines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 1 submarine moved from 35 Sea Zone to 48 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 10 Sea Zone to Western United States 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Western United States 1 bomber moved from Central United States to Western United States 2 mech_infantrys moved from Central United States to Western United States 1 cruiser moved from 26 Sea Zone to 10 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 2 marines placed in Western United States 2 marines placed in Central United States 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 5 infantry in Yunnan, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Chahar: 1 infantry EDIT: Changing ownership of Chahar from Japanese to Chinese EDIT: Turning off Edit Mode 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Szechwan EDIT: 2 infantry moved from Suiyuyan to Chahar Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq Combat - British Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq British roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 3 : 1/2 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 artillery and 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 18 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Iraq from Neutral_Axis to British EDIT: Adding units owned by British to Iraq: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 mech_infantry EDIT: Turning off Edit Mode 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Alexandria to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece British take Greece from Neutral_Allies 1 fighter moved from 96 Sea Zone to Malta 2 infantry moved from Union of South Africa to Rhodesia 1 battleship moved from 37 Sea Zone to 79 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 3 aaGuns and 5 infantry moved from India to Burma 1 fighter moved from Burma to India 3 infantry moved from Malaya to Shan State 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 destroyer moved from 109 Sea Zone to 123 Sea Zone 1 battleship moved from 111 Sea Zone to 123 Sea Zone 1 fighter moved from Scotland to Iceland 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 bomber moved from 97 Sea Zone to Syria 1 fighter and 1 tactical_bomber moved from Iraq to Syria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 artillery moved from Alexandria to Egypt 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - British 1 fighter and 2 infantry placed in United Kingdom 1 factory_minor placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 aaGun and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 aaGun and 3 mech_infantrysCombat Hit Differential Summary :
British : -0.17 Italians : 0.17 Chinese : -0.50 Neutral_Axis : 0.67 Japanese : 0.67 -
my extra roll missed in first round
and in second i didnt even roll it since other units scored and destroyed the last iraqi inf
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Oh, I didn’t understand the situation. Didn’t think rolls had begun. It’s a bit suspect to change the battle when it’s started, which you agree upon, but I trust that you simply did an over-sight. Normally I wouldn’t allow it after dice have been rolled, but I’m a nice guy and will allow it here. I trust your intention.
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Do you want to check for NCMs?
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i did not want to alter this because u scored 2 hits in first round,
i needed that mech, even if u scored only hit in 1 st round, u could score another hit in 2nd round and i cant take the territory, or destroy fig which is stupid
my original plan was to send 3 land units to take the territory for certain, and that mech is great since it can return to egypt next round
thanks
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Do you want to check for NCMs?
no u may procced with italy
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
my extra roll missed in first round
and in second i didnt even roll it since other units scored and destroyed the last iraqi inf
Another thing, I’m just curious. There were 11 extra rolls. 5 with 2 dice and 6 with 1 dice. What happened?
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
my extra roll missed in first round
and in second i didnt even roll it since other units scored and destroyed the last iraqi inf
Another thing, I’m just curious. There were 11 extra rolls. 5 with 2 dice and 6 with 1 dice. What happened?
china chahar
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Aha, ok.
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i rolled for an eternity until i ve finally scored a hit. luckily for me u havent
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but i had less luck in hunan which is more important to me, but its dice its life, i move on xd
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Then it makes sense.





