Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
That sure is a tough one if it messes with you.
xd
u mean the tooth ? xd
I ve taken out 3 already, only 1 left.
but some people never have any, it simply does not grow for all people
Actually, I remembered when posting this article in Swedish, i am solid in knowing Swedish medieval history. I ve read 3 novels about Arn Magnusson, from Jan Guillou, which speak about the start of the Swedish state.
I have started reading the forth book, which also deals with it, but havent read till the end
take ur time with Japan
many decisions to make
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
2 bombers and 1 tactical_bomber moved from Philippines to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 42 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Jehol
1 armour and 1 mech_infantry moved from Anhwe to Jehol
2 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Jehol
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to Hunan
1 tactical_bomber moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 fighter moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Hunan
1 fighter moved from Japan to 35 Sea Zone
1 infantry moved from Anhwe to Kiangsi
Combat - Japanese
Battle in Hunan
Japanese attack with 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 3 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; Russians defend with 1 mech_infantry
Japanese roll dice for 3 infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 2 mech_infantrys in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 3 infantry and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 2 mech_infantrys in Hopei, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians lost in Hopei
Japanese roll dice for 3 infantry and 1 tactical_bomber in Hopei, round 4 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Jehol
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Jehol, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Jehol, round 3 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 3 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 : 2/4 hits, 1,00 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 8 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 2 carriers and 3 destroyers; ANZAC defend with 4 fighters
Japanese roll dice for 2 bombers, 8 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 8/15 hits, 8,67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 3 destroyers and 4 fighters in 42 Sea Zone, round 2 : 7/10 hits, 5,00 expected hits
2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 3 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 6/8 hits, 4,83 expected hits
Americans roll dice for 1 battleship and 4 fighters in 42 Sea Zone, round 3 : 2/5 hits, 3,33 expected hits
2 fighters owned by the Japanese, 4 fighters owned by the ANZAC and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 7 fighters and 2 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers and 3 destroyers
Casualties for ANZAC: 4 fighters
Non Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from 42 Sea Zone to Philippines
1 battleship, 3 carriers and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 aaGun moved from Anhwe to Kiangsu
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Hopei to Kiangsu
1 fighter moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2,2,4,5,3
Japanese collect 33 PUs (3 lost to blockades); end with 33 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Americans : 0,67
Chinese : -1,00
Japanese : -1,33
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
take ur time with Japan
many decisions to make
cheers
Not so many decision.
Japan has a shitty fleet, but it rules the Pac!
@trulpenplay said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
troyer and 2 submarines placed in 6 Se
yeah, Japan s fleet has severely weakened, but still the strongest in the Pacific
been busy but i ll try to play soon
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Korea to Siberia
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Gibraltar to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat Hit Differential Summary :
scramble sz 112?
intercept Western Germany?
note
i am attacking (bombing) airfield in Western Germany
No scramble. Full intercept.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Korea to Siberia
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Gibraltar to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 0/3 hits, 0.67 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 6,4 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in Denmark
Battle in Siberia
Americans attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Siberia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Siberia, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Americans win, taking Denmark from Germans, taking Siberia from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
Combat Hit Differential Summary :
Defenders Fire, : : -1.00
AA fire in Western Germany : : -0.33
Americans : 1.33
Attackers Fire, : : -0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Korea to Siberia
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Gibraltar to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 0/3 hits, 0.67 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 6,4 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in Denmark
Battle in Siberia
Americans attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Siberia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Siberia, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Americans win, taking Denmark from Germans, taking Siberia from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Northern Territory to Queensland
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to Southeast Mexico
2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 2 transports moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 carrier moved from 101 Sea Zone to 51 Sea Zone
1 infantry moved from Korea to Manchuria
Place Units - Americans
2 infantry placed in Normandy Bordeaux
1 carrier placed in 110 Sea Zone
3 mech_infantrys placed in Korea
1 submarine placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,3,4
Americans collect 63 PUs (3 lost to blockades); end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -1.00
AA fire in Western Germany : : -0.33
Americans : 1.33
Attackers Fire, : : -0.67
Japanese : -0.67
family issues
have to go
cheers
Take your time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
2 artilleries and 1 infantry moved from Kwangsi to Hunan
1 fighter moved from Burma to Hunan
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Shensi
Place Units - Chinese
2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 0,83
Japanese : 0,67
battle in sz 113
my subs missed
my other guys scored 4 hits
what shall it be?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 fighter moved from United Kingdom to 113 Sea Zone
1 battleship, 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Kwangsi to Anhwe
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Yunnan to Anhwe
Combat - British
Battle in Borneo
Battle in Anhwe
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Borneo from Japanese, taking Anhwe from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
British attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Germans defend with 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
British roll dice for 3 submarines in 113 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Combat Hit Differential Summary :
British : 0,00
Japanese : -0,33
i ve posted the map