Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to 91 Sea Zone
1 marine moved from Algeria to 94 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 artillery moved from Northern Italy to Southern France
1 cruiser and 1 marine moved from 94 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Libya
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 2 bombers, 3 fighters and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 destroyer, 2 submarines and 2 transports
2 submarines owned by the Americans Submerged
Italians roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Italians win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 2 transports
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Libya
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 mech_infantry
Italians roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Libya, round 2 : 2/3 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
3 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
2 bombers moved from 91 Sea Zone to Algeria
1 armour moved from Tunisia to Algeria
2 fighters moved from 92 Sea Zone to Algeria
2 armour and 2 infantry moved from Bryansk to Rostov
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,17
British : -0,33
Americans : -0,67
Want to place the des in z95 instead of 97.
No, I just saw the ab in Normandie. Can’t follow through that plan. The des will stay in z97 with the tr.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Marianas from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
2 submarines moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Queensland
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Tobruk to Alexandria
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Marianas from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
2 submarines moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Queensland
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Tobruk to Alexandria
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery moved from Queensland to New South Wales
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
however this game finishes i know that i wont renounce my allied strategy.
i see where i can uplift my russian , and uk play and be more competitive against an opponent that knows what shall i play.
actually i ve just secured my third league win this season. against simon. so i am in the records, M for start xd
6.0 is my score , but of course i am far from having M status at the end of season, but i hope i can take E , it would be a move forward for me definitely
GG
It was very scary and frustrating when you hit 10 in r1, but then I was lucky in the end.
I’m too damn uncareful with Berlin! Seems like it’s my achilles heel. Lost a game earlier against 666 because of the neglience. And about the time koala also sacked the capital. Horrible. Confusing.
You are E for sure. I vouch for it.
Ah, I didn’t understand that we should continue. Got the impression you just resigned. No problem to continue.
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Ah, I didn’t understand that we should continue. Got the impression you just resigned. No problem to continue.
resigned?
Are u kidding? xd
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
GG
It was very scary and frustrating when you hit 10 in r1, but then I was lucky in the end.
I’m too damn uncareful with Berlin! Seems like it’s my achilles heel. Lost a game earlier against 666 because of the neglience. And about the time koala also sacked the capital. Horrible. Confusing.
You are E for sure. I vouch for it.
thanks. i ll try to defend my E status.
so u ve lost berlin twice so far?
then u were lucky this time, watch out for it xd
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Ah, I didn’t understand that we should continue. Got the impression you just resigned. No problem to continue.
resigned?
Are u kidding? xd
after that heroic attack on denmark, and unhappy loss, allies are even more determined to smash axis
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Ah, I didn’t understand that we should continue. Got the impression you just resigned. No problem to continue.
i will be online until 15:45 then i must leave
cheers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 7 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Caucasus
2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from France to Holland Belgium
1 fighter moved from Novgorod to 125 Sea Zone
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 infantry moved from Smolensk to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Tambov to Samara
2 infantry moved from Russia to Samara
4 infantry moved from Smolensk to Vologda
Combat - Germans
Combat Hit Differential Summary :
any scramble for me?
Scramble z110?
Wait. I’ll post a new map. Forgot to use my sb’s. The scramble situation is the same.
@trulpenplay said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
s and 3 fighters moved from Western Germa
no scramble
@trulpenplay said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
but its says here u ve sent them