Unbelievable dice in Alexandria.
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Shifted over one fig to sz6 then and did the China expansion, skipping putting tr’s in sz20 and then some block against UK in Kiangsi.
how so all that now, i thought u ll just do kweichow sz 6/japan movements
The west expansion was actually the original CM. I got cold feet. And it is not affected by the result in Kweichow, but rather if Anwhe is safe. So skipping Kiangsi, gets two more inf into Anwhe. Sorry for all the troubles. This is however the closest to the CM. Only one fig less in China (should’ve still attacked Kweichow with atleast 1 fig, 1 tac less).
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I pulled away three air, but landed two of them in China anyway. Was thinking about moving 2 figs to sz6/Tokyo, but that won’t change odds much anyway, so they’re better in China for now.
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Yes, Kwangsi and Anwhe has an aa each.
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Wait. Sorry. I forgot that I can land 2 more air in sz6. Thought it was stuffed. Let me check.
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Checked. It’s good. You may proceed. Thanks for your cooperation!
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Wait. Sorry. I forgot that I can land 2 more air in sz6. Thought it was stuffed. Let me check.
so u could but u dont wontt to?
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whad does skipping kiangsi mean?
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
whad does skipping kiangsi mean?
Not putting any units there.
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
so u could but u dont wontt to?
Yes, that’s why I asked for not using 3 air in Kweichow. Reminds me. Right now it’s a 70 % defense (unless I missed something) and with kamikaze it should be even a bit better. Should be ok.
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i have more options with allies so i am thinking big decisions to be made
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I trust you have.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Caroline Islands Non Combat Move - Americans 2 marines moved from Midway to 25 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 marines and 2 submarines moved from 25 Sea Zone to 33 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 3 marines moved from 33 Sea Zone to Caroline Islands 1 aaGun, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from Western United States to Queensland 2 bombers moved from Western United States to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 2 fighters, 4 submarines and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 2 bombers moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to British Guiana 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 factory_minor placed in Korea 2 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 destroyer and 2 submarines placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,5,3,5,5,5,1,4,4,5,5,4,5,6 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 1 artillery EDIT: Adding units owned by Americans to Manchuria: 1 artillery EDIT: Turning off Edit Mode Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.33
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i want to redo cas selection in malaya i ll keep the bomber and des the me hc
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It’s ok, although I don’t get the picture.
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Ah, now I understand. You destroy the mech.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Caroline Islands Non Combat Move - Americans 2 marines moved from Midway to 25 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 marines and 2 submarines moved from 25 Sea Zone to 33 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 3 marines moved from 33 Sea Zone to Caroline Islands 1 aaGun, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from Western United States to Queensland 2 bombers moved from Western United States to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 2 fighters, 4 submarines and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 2 bombers moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to British Guiana 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 factory_minor placed in Korea 2 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 destroyer and 2 submarines placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,5,3,5,5,5,1,4,4,5,5,4,5,6 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 1 artillery EDIT: Adding units owned by Americans to Manchuria: 1 artillery EDIT: Turning off Edit Mode Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Tobruk 1 bomber moved from Egypt to Tobruk 1 infantry moved from Shan State to Malaya 1 mech_infantry moved from Yunnan to Malaya 1 bomber moved from India to Malaya 1 fighter moved from Yunnan to French Indo China 2 infantry moved from Yunnan to French Indo China 2 mech_infantrys moved from Yunnan to Siam Combat - British Battle in Tobruk British attack with 1 bomber and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 bomber and 1 mech_infantry in Tobruk, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Siam British attack with 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 mech_infantrys in Siam, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 mech_infantrys in Siam, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Siam 1 mech_infantry owned by the British retreated to Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in French Indo China British attack with 1 fighter and 2 infantry Japanese defend with 1 marine British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 marine in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 marine Battle in Malaya British attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya British roll dice for 1 bomber and 1 mech_infantry in Malaya, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for British: 1 bomber and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Malaya: 1 mech_infantry EDIT: Changing ownership of Malaya from UK_Pacific to Japanese EDIT: Adding units owned by British to Malaya: 1 bomber EDIT: Turning off Edit Mode 2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Egypt to Gibraltar 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Iraq 4 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 bomber moved from Malaya to India 2 mech_infantrys moved from India to Yunnan 2 aaGuns and 4 infantry moved from Burma to Yunnan 1 fighter moved from French Indo China to India 3 infantry moved from Burma to India 2 infantry moved from Burma to Yunnan 1 bomber moved from Tobruk to Iraq 1 infantry moved from Iraq to Trans-Jordan Place Units - British 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt 1 destroyer and 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 aaGun and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,6,3,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6 UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 aaGun and 1 mech_infantry
Combat Hit Differential Summary :
British : -0.17 Italians : -0.33 Chinese : 0.17 Japanese : 2.67
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
It’s ok, although I don’t get the picture.
i atttacked with 2 inf 1 bom
in first round all my units missed and japan scoredin second round i score a hit
and japan scored again -
look at my uk 5 rd dices, worse then those german/russian that round, but i just accept it as part of the game.
let s go forward
no time to weep for scattered milk heh