@Daaras @crockett36 @Stucifer Never mind was able to fix it on my own.
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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Shifted over one fig to sz6 then and did the China expansion, skipping putting tr’s in sz20 and then some block against UK in Kiangsi.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Shifted over one fig to sz6 then and did the China expansion, skipping putting tr’s in sz20 and then some block against UK in Kiangsi.
how so all that now, i thought u ll just do kweichow sz 6/japan movements
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I think one useless tr is ok to sacrifice for a plane. :)
Thinking of sz20.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Shifted over one fig to sz6 then and did the China expansion, skipping putting tr’s in sz20 and then some block against UK in Kiangsi.
so u first took shensi, then quitet and now u took it in the end?
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
nsi, then quitet and now u took it in the end?
so u dint pull 3 air from kweichow just one in the end??
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and whats different in kwangsi,aa gun?
and is this it,
i wont start till we have cleAR SITUATION -
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Shifted over one fig to sz6 then and did the China expansion, skipping putting tr’s in sz20 and then some block against UK in Kiangsi.
how so all that now, i thought u ll just do kweichow sz 6/japan movements
The west expansion was actually the original CM. I got cold feet. And it is not affected by the result in Kweichow, but rather if Anwhe is safe. So skipping Kiangsi, gets two more inf into Anwhe. Sorry for all the troubles. This is however the closest to the CM. Only one fig less in China (should’ve still attacked Kweichow with atleast 1 fig, 1 tac less).
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I pulled away three air, but landed two of them in China anyway. Was thinking about moving 2 figs to sz6/Tokyo, but that won’t change odds much anyway, so they’re better in China for now.
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Yes, Kwangsi and Anwhe has an aa each.
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Wait. Sorry. I forgot that I can land 2 more air in sz6. Thought it was stuffed. Let me check.
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Checked. It’s good. You may proceed. Thanks for your cooperation!
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Wait. Sorry. I forgot that I can land 2 more air in sz6. Thought it was stuffed. Let me check.
so u could but u dont wontt to?
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whad does skipping kiangsi mean?
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
whad does skipping kiangsi mean?
Not putting any units there.
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
so u could but u dont wontt to?
Yes, that’s why I asked for not using 3 air in Kweichow. Reminds me. Right now it’s a 70 % defense (unless I missed something) and with kamikaze it should be even a bit better. Should be ok.
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i have more options with allies so i am thinking big decisions to be made
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I trust you have.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Caroline Islands Non Combat Move - Americans 2 marines moved from Midway to 25 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 marines and 2 submarines moved from 25 Sea Zone to 33 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 3 marines moved from 33 Sea Zone to Caroline Islands 1 aaGun, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from Western United States to Queensland 2 bombers moved from Western United States to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 2 fighters, 4 submarines and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 2 bombers moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to British Guiana 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 factory_minor placed in Korea 2 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 destroyer and 2 submarines placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,5,3,5,5,5,1,4,4,5,5,4,5,6 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 1 artillery EDIT: Adding units owned by Americans to Manchuria: 1 artillery EDIT: Turning off Edit Mode Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.33