@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.67
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
2 infantry placed in Central United States
1 submarine and 2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
1 harbour placed in MidwayUncle Sam is finally at war :)
Nice and scary!
Btw, having that des in sz16 was completely useless. Can I mive it to sz6 or sz36?
i think its late now
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ok to sz 6 u may
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Couldn’t have loaded it during CM.
yeah , at first it seemed to me u wont be able to catch all the big islands
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brits are long this time had a lot to think to
i am doing ncm now
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Couldn’t have loaded it during CM.
yeah , at first it seemed to me u wont be able to catch all the big islands
Hence the risky tr by Java.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Americans buy 1 harbour, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 fighters moved from 26 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Western United States 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 25 Sea Zone to Midway 1 marine moved from Western United States to 10 Sea Zone 1 cruiser, 1 marine and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 aaGun and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 2 infantry placed in Central United States 1 submarine and 2 transports placed in 101 Sea Zone 1 tactical_bomber placed in Western United States 1 harbour placed in Midway Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British buy 1 aaGun, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 armour moved from Anglo Egyptian Sudan to British Somaliland British take Ethiopia from Italians British take British Somaliland from Italians 1 artillery moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 bomber moved from Egypt to Tanganyika Territory 1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Italian Somaliland 1 fighter moved from Egypt to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 2 infantry moved from Egypt to Alexandria 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter and 1 mech_infantry moved from Yunnan to Kwangtung Combat - British Battle in 96 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Belgian Congo British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kwangtung British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Italian Somaliland British attack with 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Tanganyika Territory British attack with 1 bomber and 2 infantry Italians defend with 1 artillery British roll dice for 1 bomber and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 bomber moved from Tanganyika Territory to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 fighter moved from Kwangtung to Yunnan 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from Siam to Shan State 1 aaGun and 1 infantry moved from Burma to India 1 mech_infantry moved from Persia to Iraq Place Units - British 1 factory_minor placed in Iraq 1 aaGun and 1 infantry placed in Egypt 1 destroyer placed in 98 Sea Zone 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
British : 1.67 Italians : 1.00 Chinese : -0.17 Japanese : 0.00
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On my way home. Will be able to start make a move in about 30 min.
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whenever u re ready. no need to rush.
cheers
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Beginning now.
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ok i ll try to play anzac then
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 carriers; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Western Ukraine from Russians to Italians EDIT: Turning off Edit Mode 1 armour moved from Bessarabia to Western Ukraine 1 armour moved from Western Ukraine to Bessarabia 2 infantry moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 fighters moved from Gibraltar to Southern Italy 2 artilleries and 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Libya to Tobruk 1 armour moved from Tunisia to Tobruk 1 marine moved from Southern Italy to 95 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 95 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France 1 bomber moved from Alexandria to Tobruk Place Units - Italians 2 carriers placed in 93 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0,00 British : 0,67
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interesting buy
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I’ll place one of them in sz97 instead.
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i ll do it later i am already on anzac
sz 42 java sz i am attacking 4 hits scored
cas selection please
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
Combat Hit Differential Summary :
ANZAC : 1.33
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i ve posted the map
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The causalties are rather evident. Max d.
Dmg bs
Sink ac
Sink des -
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
The causalties are rather evident. Max d.
Dmg bs
Sink ac
Sink desi rather ask since sea battles are sensitive