Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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[dice 10d6]
[dice 10d3]
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10d6: 5, 4, 1, 4, 6, 4, 6, 4, 6, 3
10d3: 2, 2, 1, 3, 3, 3, 3, 3, 3, 3 -
yes if u roll d3 u can not score more then 3
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just to be sure
[dice 50d3]
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50d3: 3, 1, 1, 1, 1, 1, 3, 2, 2, 1, 2, 3, 2, 2, 3, 1, 1, 3, 1, 3, 2, 2, 3, 2, 3, 3, 2, 3, 2, 3, 3, 2, 1, 1, 1, 3, 3, 1, 1, 1, 3, 1, 2, 1, 1, 2, 2, 2, 2, 1
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sure it is
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[dice 2d6]
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2d6: 6, 5
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u need to roll ur figs again
ur bombers missed
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Ok, missed. So it’s all clear.
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@dicebot said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
2d6: 6, 5
they missed
ok u can use my latest post map
i ll post it again
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TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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and its better we avoid triple a dice, here is better. triple a dice has one flow
u can put a dice of less then 6 sides when rolling, and in e mail u can not see it
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oysteilo warned me about that
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I have a feeling i destroyed so many German and Japan ships and air this game, but i have one problem. They are just geting back again xd
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TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to Holland Belgium 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 3 fighters moved from 92 Sea Zone to Normandy Bordeaux 4 fighters moved from 112 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone 2 fighters moved from Western Germany to United Kingdom 6 bombers moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Air Battle in United Kingdom Germans attacks with 12 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0,17 expected hits AA fire in United Kingdom : 0/1 hits, 0,17 expected hits AA fire in United Kingdom : 0/4 hits, 0,67 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in United Kingdom rolls: 7,3,7,8 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 29 damage total. Damaged units is as follows: airfield = 5, harbour = 4, factory_major = 20 Battle in 119 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Normandy Bordeaux Germans attack with 3 fighters and 2 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone 7 infantry moved from Sweden to Norway 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 marine moved from Western Germany to 112 Sea Zone 6 fighters moved from United Kingdom to 112 Sea Zone 3 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Southern France 4 artilleries moved from France to Southern France 4 infantry moved from France to Southern France 2 fighters and 2 tactical_bombers moved from Holland Belgium to France 2 fighters moved from Southern Italy to 98 Sea Zone 1 infantry moved from Libya to Tobruk 1 infantry moved from Iraq to Saudi Arabia Germans take Saudi Arabia from Neutral_True 3 aaGuns, 1 armour, 12 artilleries, 7 infantry and 22 mech_infantrys moved from Iraq to Trans-Jordan 2 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 9 infantry moved from Turkey to Iraq 2 infantry moved from Northwest Persia to Iraq
Combat Hit Differential Summary :
Germans : 0,17 British : 0,33 Americans : -0,33 AA fire in United Kingdom : : -1,00
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
oysteilo warned me about that
No, it was I who told you about that. :)
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I forgot to do battles in Asia. I’ll do them separately and post here.
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TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Timguska to Yakut S.S.R. 1 bomber moved from Novosibirsk to Yakut S.S.R. Combat - Germans Battle in Yakut S.S.R. Germans attack with 1 armour, 1 bomber and 2 mech_infantrys Americans defend with 1 mech_infantry Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Yakut S.S.R., round 2 : 0/4 hits, 1,50 expected hits Americans roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Yakut S.S.R., round 3 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 mech_infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Yakut S.S.R. Germans win, taking Yakut S.S.R. from Americans with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Germans
Combat Hit Differential Summary :
Germans : -1,00 Americans : -0,67
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
No, it was I who told you a
i dont remember ? then why we were doing it?