Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Belorussia to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
2 fighters moved from Baltic States to Karelia S.S.R.
2 fighters moved from France to Karelia S.S.R.
2 fighters moved from 17 Sea Zone to 15 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 17 Sea Zone to 15 Sea Zone
2 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 artillery and 1 infantry moved from Germany to Baltic States
6 armour, 5 artilleries and 8 infantry moved from Ukraine S.S.R. to Caucasus
2 bombers moved from Germany to Karelia S.S.R.
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 4 armour, 1 artillery, 2 bombers, 4 fighters and 1 infantry
Russians defend with 1 aaGun, 1 factory, 3 fighters and 2 infantry
AA fire in Karelia S.S.R. : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 4 armour, 1 artillery, 2 bombers, 3 fighters and 1 infantry in Karelia S.S.R., round 2 : 5/11 hits, 5.50 expected hits
Russians roll dice for 1 aaGun, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2.67 expected hits
2 fighters owned by the Russians, 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 4 armour, 1 artillery, 2 bombers and 3 fighters in Karelia S.S.R., round 3 : 5/10 hits, 5.17 expected hits
Russians roll dice for 1 fighter in Karelia S.S.R., round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for Russians: 1 aaGun, 3 fighters and 2 infantry
Battle in Caucasus
Germans attack with 6 armour, 5 artilleries and 8 infantry
Russians defend with 1 aaGun, 1 factory and 5 infantry
Germans roll dice for 6 armour, 5 artilleries and 8 infantry in Caucasus, round 2 : 10/19 hits, 6.83 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Caucasus, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Non Combat Move - Germans
3 fighters moved from Karelia S.S.R. to Baltic States
2 bombers moved from Karelia S.S.R. to Baltic States
1 aaGun moved from Bulgaria Romania to Germany
1 aaGun moved from Germany to Baltic States
Place Units - Germans
2 infantry placed in Italy
Germans undo move 1.
1 armour and 1 infantry placed in Italy
1 armour, 2 artilleries and 4 infantry placed in Germany
1 transport placed in 15 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 2.50
AA fire in Karelia S.S.R. : : 0.50
Germans rolls : : 0.00
Russians : -2.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 cruiser and 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 transport moved from 34 Sea Zone to 28 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 34 Sea Zone to 15 Sea Zone
1 armour moved from Trans-Jordan to India
2 infantry moved from Persia to India
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Libya
British take Libya from Germans
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to 15 Sea Zone
1 bomber moved from Rhodesia to 15 Sea Zone
1 infantry moved from Rhodesia to Italian East Africa
1 armour moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Union of South Africa
Combat - British
Battle in 15 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 15 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 15 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 15 Sea Zone
British roll dice for 1 bomber, 1 cruiser and 1 fighter in 15 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 battleship, 2 fighters and 2 transports in 15 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
1 battleship owned by the Germans, 2 fighters owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 15 Sea Zone
2 transports owned by the Germans lost in 15 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Battle in India
British attack with 1 armour and 2 infantry
Japanese defend with 1 artillery and 1 factory
British roll dice for 1 armour and 2 infantry in India, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 bomber moved from 15 Sea Zone to Egypt
Place Units - British
1 carrier and 1 cruiser placed in 28 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier and 1 transport; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 61 Sea Zone
1 artillery and 5 infantry moved from Burma to India
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 fighter moved from Yunnan to India
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 64 Sea Zone
2 artilleries and 2 infantry moved from 64 Sea Zone to Alaska
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 62 Sea Zone to 64 Sea Zone
2 fighters moved from 64 Sea Zone to Alaska
1 bomber moved from Yunnan to India
2 bombers moved from Yunnan to India
2 fighters moved from 35 Sea Zone to India
1 battleship moved from 35 Sea Zone to 61 Sea Zone
1 destroyer moved from 35 Sea Zone to 61 Sea Zone
1 armour moved from Soviet Far East to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 artilleries and 2 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery and 1 infantry moved from Yunnan to Kwangtung
Combat - Japanese
Battle in Alaska
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 1 armour, 2 fighters and 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Alaska, round 2 : 3/6 hits, 2.33 expected hits
Americans roll dice for 1 armour, 2 fighters and 2 infantry in Alaska, round 2 : 0/5 hits, 2.50 expected hits
1 armour owned by the Americans and 2 infantry owned by the Americans lost in Alaska
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Alaska, round 3 : 3/6 hits, 2.33 expected hits
Americans roll dice for 2 fighters in Alaska, round 3 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 29
Casualties for Americans: 1 armour, 2 fighters and 2 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 3 bombers, 3 fighters and 7 infantry
British defend with 1 armour, 1 factory and 2 infantry
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 3 bombers, 3 fighters and 7 infantry in India, round 2 : 4/14 hits, 5.17 expected hits
British roll dice for 1 armour and 2 infantry in India, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in India
Japanese win, taking India from British with 1 artillery, 3 bombers, 3 fighters and 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 infantry
Non Combat Move - Japanese
3 bombers moved from India to Kiangsu
2 fighters moved from India to 35 Sea Zone
1 fighter moved from India to Kwangtung
2 fighters moved from Alaska to 64 Sea Zone
Place Units - Japanese
1 battleship, 1 carrier and 1 transport placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs
Combat Hit Differential Summary :
British : -0.17
Japanese rolls : : 0.00
Americans : -2.83
Japanese : 0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 1 infantry moved from Norway to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
1 carrier, 1 cruiser and 2 fighters moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to France
2 fighters moved from 8 Sea Zone to France
1 destroyer moved from 23 Sea Zone to 8 Sea Zone
1 carrier, 1 fighter and 2 transports moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from 10 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 aaGun and 2 infantry
AA fire in France : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in France, round 2 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in France
Americans win, taking France from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 fighter moved from France to United Kingdom
1 fighter moved from France to 8 Sea Zone
1 fighter moved from France to 8 Sea Zone
1 fighter moved from 8 Sea Zone to United Kingdom
Place Units - Americans
1 transport placed in 11 Sea Zone
1 destroyer placed in 56 Sea Zone
1 fighter and 5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.67
AA fire in France : : -0.50
Americans : 1.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians repair damage of 14x factory; Remaining resources: 18 PUs; 1 techTokens;
Russians buy 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 infantry moved from West Russia to Russia
1 infantry moved from Kazakh S.S.R. to Russia
1 artillery moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Russia
Non Combat Move - Russians
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Russians rolls : : 0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 1/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover Improved Artillery Support
Purchase Units - Germans
Germans buy 3 bombers and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
2 bombers moved from Baltic States to Russia
4 armour moved from Karelia S.S.R. to Russia
Germans take West Russia from Russians
3 fighters moved from Baltic States to Russia
1 artillery and 1 infantry moved from Baltic States to Germany
6 armour, 5 artilleries and 7 infantry moved from Caucasus to Russia
1 artillery moved from Germany to France
1 armour moved from Germany to France
1 artillery moved from Germany to France
1 armour moved from Italy to Germany
1 artillery and 2 infantry moved from Italy to France
1 infantry moved from Germany to France
Combat - Germans
Battle in France
Germans attack with 1 armour, 3 artilleries and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 3 artilleries and 3 infantry in France, round 2 : 1/7 hits, 2.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in France, round 3 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in France
Germans win, taking France from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 10 armour, 5 artilleries, 2 bombers, 3 fighters and 7 infantry
Russians defend with 1 artillery, 1 factory and 19 infantry
Germans roll dice for 10 armour, 5 artilleries, 2 bombers, 3 fighters and 7 infantry in Russia, round 2 : 14/27 hits, 11.50 expected hits
Russians roll dice for 1 artillery and 19 infantry in Russia, round 2 : 8/20 hits, 6.67 expected hits
14 infantry owned by the Russians, 1 artillery owned by the Germans and 7 infantry owned by the Germans lost in Russia
Germans roll dice for 10 armour, 4 artilleries, 2 bombers and 3 fighters in Russia, round 3 : 9/19 hits, 9.17 expected hits
Russians roll dice for 1 artillery and 5 infantry in Russia, round 3 : 2/6 hits, 2.00 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Russians and 2 artilleries owned by the Germans lost in Russia
Germans captures 16PUs while taking Russians capital
Germans win, taking Russia from Russians with 10 armour, 2 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 3 artilleries and 7 infantry
Casualties for Russians: 1 artillery and 19 infantry
Non Combat Move - Germans
3 fighters moved from Russia to Caucasus
2 bombers moved from Russia to Caucasus
Place Units - Germans
3 bombers and 1 infantry placed in Germany
Activate Technology - Germans
Germans activating Improved Artillery Support
Turn Complete - Germans
Germans collect 52 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 0.00
Germans rolls : : 1.00
Russians : 1.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Libya to Algeria
British take Algeria from Germans
1 bomber moved from Egypt to Italy
2 infantry moved from Union of South Africa to 28 Sea Zone
1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 armour moved from Rhodesia to Italian East Africa
1 infantry moved from Trans-Jordan to Egypt
Combat - British
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Italy causes 1 damage total.
Non Combat Move - British
1 bomber moved from Italy to Egypt
Place Units - British
1 cruiser and 2 transports placed in 8 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
AA fire in Italy : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 battleship, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from India to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from India to Persia
Japanese take Persia from British
3 bombers moved from Kiangsu to 34 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from 60 Sea Zone to Japan
1 battleship and 1 destroyer moved from 61 Sea Zone to 63 Sea Zone
2 transports moved from 64 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from Buryatia S.S.R. to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
2 artilleries and 2 infantry moved from 64 Sea Zone to Alaska
1 battleship moved from 60 Sea Zone to 64 Sea Zone
1 carrier moved from 60 Sea Zone to 64 Sea Zone
1 fighter moved from Kwangtung to 64 Sea Zone
4 infantry moved from India to Persia
1 artillery and 1 infantry moved from 34 Sea Zone to Trans-Jordan
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Archangel
Japanese take Archangel from Russians
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Japan
1 artillery and 1 infantry moved from Alaska to Western Canada
2 fighters moved from 64 Sea Zone to Western Canada
Combat - Japanese
Battle in Western Canada
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Western Canada, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Western Canada
Japanese win, taking Western Canada from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport
British defend with 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 2 transports
Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
British roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 fighter and 2 transports in 34 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the British, 2 cruisers owned by the British, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 34 Sea Zone
1 transport owned by the British lost in 34 Sea Zone
Japanese win with 1 battleship, 3 bombers, 2 fighters and 1 transport remaining. Battle score for attacker is 46
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for British: 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 2 transports
Battle in Trans-Jordan
Non Combat Move - Japanese
2 fighters moved from 34 Sea Zone to India
3 bombers moved from 34 Sea Zone to Caucasus
2 fighters moved from Western Canada to 64 Sea Zone
Place Units - Japanese
2 fighters and 2 infantry placed in Japan
1 battleship placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : 0.50
Japanese rolls : : 0.00
Japanese : 1.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
4 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 carrier moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from United Kingdom to France
2 fighters moved from 8 Sea Zone to France
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Western Canada
2 infantry moved from Western United States to Western Canada
Combat - Americans
Battle in Western Canada
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Western Canada, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Western Canada, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Western Canada
Americans roll dice for 1 fighter and 2 infantry in Western Canada, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Western Canada, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Western Canada
Americans win, taking Western Canada from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in France
Americans attack with 4 fighters and 4 infantry
Germans defend with 1 armour, 3 artilleries and 2 infantry
Americans roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 4 fighters and 4 infantry in France, round 2 : 4/8 hits, 3.33 expected hits
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in France, round 2 : 1/6 hits, 2.17 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans roll dice for 4 fighters and 3 infantry in France, round 3 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 armour and 1 artillery in France, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in France
Americans win, taking France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 18
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour, 3 artilleries and 2 infantry
Non Combat Move - Americans
4 fighters moved from France to 8 Sea Zone
1 fighter moved from Western Canada to Western United States
Place Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : 1.00
Japanese : -1.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Combat Move - Russians
1 submarine moved from 7 Sea Zone to 13 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Research Technology - Germans
Germans spend 10 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 2 battleships and 1 carrier; Remaining resources: 5 PUs; 2 techTokens;
Combat Move - Germans
2 bombers moved from Caucasus to Germany
3 bombers moved from Germany to United Kingdom
1 artillery and 2 infantry moved from Germany to France
2 bombers moved from Germany to France
10 armour moved from Russia to Karelia S.S.R.
2 artilleries moved from Russia to Archangel
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
Bombing raid in United Kingdom rolls: 3,5,6 and causes: 14 damage to unit: factory
Bombing raid in United Kingdom causes 14 damage total.
Battle in France
Germans attack with 1 artillery, 2 bombers and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in France, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
Germans win, taking France from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
2 bombers moved from France to Germany
3 bombers moved from United Kingdom to Germany
2 fighters moved from Caucasus to 5 Sea Zone
1 fighter moved from Caucasus to Germany
Place Units - Germans
2 battleships and 1 carrier placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.33
Germans rolls : : 0.00
AA fire in United Kingdom : : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British repair damage of 14x factory; Remaining resources: 15 PUs;
British buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
2 artilleries moved from 8 Sea Zone to France
1 infantry moved from Italian East Africa to Anglo-Egyptian Sudan
2 artilleries moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Italy
2 armour moved from Egypt to Trans-Jordan
1 armour moved from Italian East Africa to Union of South Africa
2 infantry moved from Egypt to Trans-Jordan
Combat - British
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 6 and causes: 5 damage to unit: factory
Bombing raid in Italy causes 5 damage total.
Battle in France
British attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 artilleries and 2 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 2 armour, 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 armour, 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Italy to United Kingdom
Place Units - British
2 artilleries placed in United Kingdom
1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : -0.17
AA fire in Italy : : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 7 aaGuns and 1 factory; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 57 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 57 Sea Zone
1 artillery and 3 infantry moved from 57 Sea Zone to Midway
2 artilleries and 2 infantry moved from Alaska to 64 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 53 Sea Zone
2 artilleries and 2 infantry moved from 53 Sea Zone to Hawaiian Islands
2 carriers and 3 fighters moved from 64 Sea Zone to 53 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 64 Sea Zone to 57 Sea Zone
1 battleship and 1 destroyer moved from 63 Sea Zone to 57 Sea Zone
1 battleship moved from 60 Sea Zone to 57 Sea Zone
3 fighters moved from 53 Sea Zone to Hawaiian Islands
2 infantry moved from Persia to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
3 infantry moved from Persia to Trans-Jordan
3 bombers moved from Caucasus to Trans-Jordan
2 fighters moved from India to Trans-Jordan
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Archangel to Karelia S.S.R.
1 armour moved from Karelia S.S.R. to Finland
1 fighter moved from Japan to 53 Sea Zone
1 fighter moved from Japan to Iwo Jima
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 3 fighters and 2 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters and 2 infantry in Hawaiian Islands, round 2 : 2/7 hits, 2.83 expected hits
Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 artilleries, 3 fighters and 1 infantry in Hawaiian Islands, round 3 : 4/6 hits, 2.50 expected hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Midway
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 battleships in Midway, round 2 : 2/3 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Japanese attack with 3 bombers, 2 fighters and 5 infantry
British defend with 2 armour, 2 artilleries and 1 infantry
Japanese roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 bombers, 2 fighters and 5 infantry in Trans-Jordan, round 2 : 7/10 hits, 3.83 expected hits
British roll dice for 2 armour, 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 3 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 2 infantry
Casualties for British: 2 armour, 2 artilleries and 1 infantry
Non Combat Move - Japanese
3 fighters moved from Hawaiian Islands to 53 Sea Zone
3 bombers moved from Trans-Jordan to India
2 fighters moved from Trans-Jordan to India
Place Units - Japanese
1 factory placed in Alaska
3 aaGuns placed in India
4 aaGuns placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
British : 0.00
Japanese rolls : : 0.00
Americans : -0.33
Japanese : 4.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
4 fighters moved from 8 Sea Zone to 5 Sea Zone
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
1 cruiser moved from 8 Sea Zone to 5 Sea Zone
1 carrier moved from 8 Sea Zone to 5 Sea Zone
1 carrier moved from 8 Sea Zone to 5 Sea Zone
3 transports moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 infantry moved from Western Canada to Alaska
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
Germans defend with 2 battleships, 1 carrier and 2 fighters
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 5 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
Units damaged: 2 battleships owned by the Germans
Germans roll dice for 2 battleships, 1 carrier and 2 fighters in 5 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 5 Sea Zone
Americans roll dice for 3 fighters in 5 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
Germans roll dice for 2 battleships in 5 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
2 battleships owned by the Germans and 1 fighter owned by the Americans lost in 5 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Germans: 2 battleships, 1 carrier and 2 fighters
Battle in 53 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese defend with 2 carriers, 4 fighters and 2 transports
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 53 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 53 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 4 fighters in 53 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 carrier and 2 transports in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 fighters owned by the Japanese, 2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 53 Sea Zone
Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 53 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 53 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
Americans roll dice for 1 submarine in 53 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 53 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
Americans win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 32
Casualties for Japanese: 2 carriers, 4 fighters and 2 transports
Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 artilleries
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 artillery and 1 fighter
Casualties for Japanese: 2 artilleries
Battle in Alaska
Americans attack with 2 infantry
Japanese defend with 1 artillery and 1 factory
Americans roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Alaska, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Alaska, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Alaska, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Alaska, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Alaska, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Alaska, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Alaska, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters moved from 5 Sea Zone to United Kingdom
Place Units - Americans
2 fighters and 8 infantry placed in Western United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : 1.67
Americans : 3.83
Japanese : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Research Technology - Russians
Combat Move - Russians
1 submarine moved from 13 Sea Zone to 15 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 55 PUs; 2 techTokens;
Germans buy 6 infantry and 6 submarines; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - Germans
3 infantry moved from Germany to France
1 armour moved from Germany to France
5 bombers moved from Germany to 8 Sea Zone
1 fighter moved from Germany to France
5 armour moved from Karelia S.S.R. to Norway
Germans take Norway from Americans
1 bomber moved from 8 Sea Zone to France
1 bomber moved from 8 Sea Zone to France
Combat - Germans
Battle in France
Germans attack with 1 armour, 2 bombers, 1 fighter and 3 infantry
British defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 3 infantry in France, round 2 : 3/7 hits, 2.83 expected hits
British roll dice for 2 artilleries and 1 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in France
Germans win, taking France from British with 1 armour, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in 8 Sea Zone
Germans attack with 3 bombers
British defend with 1 cruiser and 3 transports
Germans roll dice for 3 bombers in 8 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits
British roll dice for 1 cruiser and 3 transports in 8 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Germans lost in 8 Sea Zone
Germans roll dice for 2 bombers in 8 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
British roll dice for 1 cruiser and 3 transports in 8 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 8 Sea Zone
3 transports owned by the British lost in 8 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser and 3 transports
Non Combat Move - Germans
2 bombers moved from 8 Sea Zone to France
1 fighter moved from France to Germany
4 bombers moved from France to Germany
Place Units - Germans
6 submarines placed in 5 Sea Zone
Germans undo move 1.
2 submarines placed in 5 Sea Zone
4 submarines placed in 5 Sea Zone
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -2.17
British : 0.00
Germans rolls : : 0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Combat Move - Russians
1 submarine moved from 13 Sea Zone to 15 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Research Technology - Germans
Germans rolls : 1/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover Long Range Aircraft
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 6 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour and 3 infantry moved from Germany to France
1 fighter moved from Germany to France
3 bombers moved from Germany to 8 Sea Zone
2 bombers moved from Germany to United Kingdom
10 armour moved from Karelia S.S.R. to Germany
2 artilleries moved from Archangel to Karelia S.S.R.
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 1,4 and causes: 5 damage to unit: factory
Bombing raid in United Kingdom causes 5 damage total.
Battle in France
Germans attack with 1 armour, 1 fighter and 3 infantry
British defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 3 infantry in France, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 2 artilleries and 1 infantry in France, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in France
Germans roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 2 artilleries in France, round 3 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 artillery owned by the British lost in France
Germans roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in France
Germans win, taking France from British with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 3 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in 8 Sea Zone
Germans attack with 3 bombers
British defend with 1 cruiser and 3 transports
Germans roll dice for 3 bombers in 8 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
British roll dice for 1 cruiser and 3 transports in 8 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 bomber owned by the Germans lost in 8 Sea Zone
3 transports owned by the British lost in 8 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser and 3 transports
Non Combat Move - Germans
2 bombers moved from 8 Sea Zone to Germany
2 bombers moved from United Kingdom to Germany
Place Units - Germans
6 submarines placed in 5 Sea Zone
Germans undo move 1.
2 submarines placed in 5 Sea Zone
4 submarines placed in 5 Sea Zone
2 artilleries and 4 infantry placed in Germany
Activate Technology - Germans
Germans activating Long Range Aircraft
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : 2.50
Germans rolls : : 1.00
AA fire in United Kingdom : : -0.33