• TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from West Indies to 18 Sea Zone
            1 armour and 1 transport moved from 18 Sea Zone to 23 Sea Zone
            1 armour moved from 23 Sea Zone to French West Africa
            1 destroyer moved from 11 Sea Zone to 23 Sea Zone
            1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 25 Sea Zone
            1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
            1 transport moved from 17 Sea Zone to 34 Sea Zone
            1 bomber moved from West Indies to Rhodesia
            1 destroyer moved from 17 Sea Zone to 34 Sea Zone
            1 cruiser moved from 17 Sea Zone to 34 Sea Zone
            1 carrier moved from 17 Sea Zone to 34 Sea Zone
            1 fighter moved from United Kingdom to 8 Sea Zone
            1 fighter moved from 8 Sea Zone to 13 Sea Zone
            1 fighter moved from 13 Sea Zone to French West Africa
            2 fighters moved from 17 Sea Zone to 34 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 artillery moved from Egypt to Anglo-Egyptian Sudan
            1 armour moved from Egypt to Anglo-Egyptian Sudan
            2 fighters moved from 34 Sea Zone to India
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            1 armour and 2 fighters placed in India
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            2 bombers moved from Japan to Yakut S.S.R.
            2 infantry moved from Japan to 62 Sea Zone
            1 transport moved from 61 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
            1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
            2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to Yunnan
            1 artillery moved from Burma to Yunnan
            1 infantry moved from French Indo-China Thailand to Yunnan
            1 infantry moved from Malaya to French Indo-China Thailand
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Anhwei to Sinkiang
                  Japanese take Sinkiang from Americans
            2 infantry moved from Anhwei to Szechwan
            2 fighters moved from French Indo-China Thailand to Szechwan
            2 fighters moved from French Indo-China Thailand to Yunnan
            1 fighter moved from Manchuria to Yakut S.S.R.
            1 battleship and 1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 fighter moved from Wake Island to 48 Sea Zone
            1 bomber moved from Wake Island to Szechwan
            1 fighter moved from 48 Sea Zone to Philippine Islands
    
        Combat - Japanese
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yakut S.S.R. to Manchuria
            2 bombers moved from Yakut S.S.R. to Szechwan
    
        Place Units - Japanese
            2 artilleries and 2 infantry placed in Japan
            1 destroyer and 2 transports placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : : 0.00
    Russians : 0.33
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Americans
            1 fighter moved from Eastern Canada to United Kingdom
            1 bomber moved from United Kingdom to Germany
            1 armour moved from Eastern Canada to Eastern United States
            1 armour moved from Eastern United States to Eastern Canada
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 cruiser and 1 destroyer moved from 11 Sea Zone to 10 Sea Zone
            1 infantry moved from Eastern United States to Eastern Canada
            1 infantry moved from Western United States to 56 Sea Zone
            1 submarine moved from 52 Sea Zone to 57 Sea Zone
            1 fighter moved from Western United States to Alaska
            1 submarine moved from 57 Sea Zone to 64 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 destroyer moved from 56 Sea Zone to 64 Sea Zone
            1 battleship and 1 destroyer moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from Western Canada to Alaska
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Germany causes 1 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            2 fighters placed in 11 Sea Zone
            1 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Russians
            3 infantry moved from West Russia to Belorussia
            1 artillery moved from West Russia to Ukraine S.S.R.
            1 infantry moved from Caucasus to Ukraine S.S.R.
            1 infantry moved from Russia to Vologda
            1 armour moved from West Russia to Karelia S.S.R.
            2 infantry moved from West Russia to Karelia S.S.R.
            1 artillery moved from West Russia to Karelia S.S.R.
            3 fighters moved from Russia to Belorussia
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Belorussia, round 2 : 0/6 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Belorussia
                    Russians roll dice for 3 fighters and 1 infantry in Belorussia, round 3 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                 retreated to Belorussia
                Germans win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine S.S.R.
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Karelia S.S.R.
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 factory and 2 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Belorussia to Russia
    
        Place Units - Russians
            4 infantry placed in Caucasus
            1 artillery and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians rolls : : 0.00
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 1x factory; Remaining resources: 40 PUs; 1 techTokens; 
            Germans buy 2 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Italy to 15 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Trans-Jordan
            1 armour, 1 artillery and 3 infantry moved from Libya to Egypt
            1 infantry moved from Belorussia to Baltic States
            8 armour, 5 artilleries and 8 infantry moved from Bulgaria Romania to Ukraine S.S.R.
            2 infantry moved from Germany to France
            2 fighters moved from Bulgaria Romania to France
            2 fighters moved from 15 Sea Zone to Trans-Jordan
            1 armour moved from Libya to Egypt
            2 submarines moved from 8 Sea Zone to 23 Sea Zone
            1 bomber moved from Szechwan to Russia
            3 infantry moved from Germany to Baltic States
            1 fighter moved from Bulgaria Romania to Baltic States
            1 fighter moved from Libya to Baltic States
            1 artillery moved from Germany to Baltic States
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Russia causes 4 damage total. 
            Battle in Ukraine S.S.R.
                Germans attack with 8 armour, 5 artilleries and 8 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 8 armour, 5 artilleries and 8 infantry in Ukraine S.S.R., round 2 : 8/21 hits, 7.83 expected hits
                    Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 8 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Egypt
                Germans attack with 2 armour, 1 artillery and 3 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery and 3 infantry in Egypt, round 2 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 23 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 23 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 23 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 23 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 23 Sea Zone, round 6 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 23 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Trans-Jordan
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Trans-Jordan to 17 Sea Zone
            1 bomber moved from Russia to Ukraine S.S.R.
            1 bomber moved from Ukraine S.S.R. to Germany
    
        Place Units - Germans
            2 armour, 1 artillery and 1 infantry placed in Germany
            1 artillery and 1 infantry placed in Italy
            1 bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Germans : -0.83
    British : -2.33
    Germans rolls : : 0.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from India to 35 Sea Zone
            1 artillery moved from India to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            3 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
            1 armour moved from Anglo-Egyptian Sudan to Egypt
            1 bomber moved from Rhodesia to Egypt
            1 fighter moved from French West Africa to Egypt
            1 armour moved from French West Africa to Anglo-Egyptian Sudan
            1 infantry moved from Union of South Africa to Rhodesia
            1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 28 Sea Zone
            1 infantry moved from India to Burma
                  British take Burma from Japanese
            1 infantry moved from India to Persia
            2 fighters moved from India to Egypt
            1 infantry moved from 34 Sea Zone to Trans-Jordan
            1 artillery moved from 34 Sea Zone to Trans-Jordan
            2 fighters moved from India to Trans-Jordan
            1 armour moved from India to Trans-Jordan
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry
                Germans defend with 2 armour, 1 artillery and 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Egypt, round 2 : 5/9 hits, 3.67 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 3 infantry in Egypt, round 2 : 0/6 hits, 2.33 expected hits
                    1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Egypt
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Egypt, round 3 : 4/9 hits, 3.67 expected hits
                    Germans roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Germans with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 22
                Casualties for Germans: 2 armour, 1 artillery and 3 infantry
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Egypt to Rhodesia
            1 fighter moved from Egypt to 34 Sea Zone
            1 fighter moved from Egypt to 34 Sea Zone
            2 fighters moved from Trans-Jordan to India
            1 fighter moved from Egypt to Anglo-Egyptian Sudan
            1 infantry moved from India to Persia
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in India
            1 infantry placed in United Kingdom
            1 armour and 1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from Yunnan to 61 Sea Zone
            2 artilleries, 2 battleships, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 61 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to India
            1 infantry moved from French Indo-China Thailand to Burma
            1 artillery and 4 infantry moved from Yunnan to Burma
            2 fighters moved from Yunnan to India
            1 armour moved from Yakut S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Szechwan to Kazakh S.S.R.
                  Japanese take Kazakh S.S.R. from Russians
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            2 fighters moved from Szechwan to India
            2 bombers moved from Szechwan to Russia
            1 bomber moved from Szechwan to India
            2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
            2 artilleries and 2 infantry moved from 62 Sea Zone to Manchuria
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 2,4 and causes: 6 damage to unit: factory
                Bombing raid in Russia causes 6 damage total. 
            Battle in Burma
                Japanese attack with 1 artillery and 5 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 5 infantry in Burma, round 2 : 1/6 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in India
                Japanese attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry
                British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 1 infantry
                    AA fire in India : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships in India, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters and 2 infantry in India, round 2 : 3/9 hits, 4.00 expected hits
                    British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 1 infantry in India, round 2 : 4/5 hits, 2.50 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in India
                    Japanese roll dice for 1 artillery, 1 bomber and 3 fighters in India, round 3 : 4/5 hits, 2.50 expected hits
                    British roll dice for 1 fighter in India, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in India
                Japanese win, taking India from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 fighters and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from India to Yunnan
            2 fighters moved from India to 35 Sea Zone
            1 bomber moved from India to Yunnan
            2 bombers moved from Russia to Yunnan
            1 fighter moved from Manchuria to 62 Sea Zone
            1 fighter moved from Philippine Islands to 62 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 62 Sea Zone
            2 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    British : 0.50
    Japanese rolls : : 0.00
    AA fire in India : : -0.50
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Jet Power
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 infantry moved from Eastern United States to Eastern Canada
            1 infantry moved from Western United States to Western Canada
            1 bomber moved from United Kingdom to Germany
            1 battleship, 1 destroyer and 1 transport moved from 53 Sea Zone to 56 Sea Zone
            1 destroyer and 1 submarine moved from 64 Sea Zone to 56 Sea Zone
            1 destroyer moved from 10 Sea Zone to 23 Sea Zone
            2 fighters moved from 11 Sea Zone to 23 Sea Zone
            1 carrier moved from 11 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Norway
                  Americans take Norway from Germans
            1 armour moved from Eastern Canada to Alaska
            1 fighter moved from Hawaiian Islands to Alaska
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 2 submarines
                    Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 23 Sea Zone
                    Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 23 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - Americans
            1 fighter moved from 23 Sea Zone to 10 Sea Zone
            1 fighter moved from 23 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 11 Sea Zone
            1 fighter placed in 11 Sea Zone
    
        Activate Technology - Americans
            Americans activating Jet Power
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans rolls : : 1.00
    Americans : -2.00
    AA fire in Germany : : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 9 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 armour, 1 artillery and 1 infantry moved from Karelia S.S.R. to Baltic States
            4 fighters moved from Russia to Baltic States
            1 artillery moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Kazakh S.S.R.
    
        Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Baltic States
                Russians attack with 1 armour, 1 artillery, 4 fighters and 1 infantry
                Germans defend with 1 artillery, 2 fighters and 4 infantry
                    Russians roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Baltic States, round 2 : 4/7 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Baltic States, round 2 : 4/7 hits, 3.00 expected hits
                    1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
                 retreated to Baltic States
                Germans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -11
                Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 1 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Baltic States to Karelia S.S.R.
            1 aaGun moved from West Russia to Karelia S.S.R.
            6 infantry moved from Caucasus to Russia
            4 infantry moved from West Russia to Russia
            1 infantry moved from Vologda to Novosibirsk
    
        Place Units - Russians
            4 infantry placed in Caucasus
            2 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians rolls : : 0.00
    Russians : 0.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Belorussia to Karelia S.S.R.
            1 artillery moved from Baltic States to Karelia S.S.R.
            2 armour moved from Germany to Karelia S.S.R.
            2 fighters moved from Baltic States to Karelia S.S.R.
            2 fighters moved from France to Karelia S.S.R.
            2 fighters moved from 17 Sea Zone to 15 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 17 Sea Zone to 15 Sea Zone
            2 armour moved from Ukraine S.S.R. to Karelia S.S.R.
            1 artillery and 1 infantry moved from Germany to Baltic States
            6 armour, 5 artilleries and 8 infantry moved from Ukraine S.S.R. to Caucasus
            2 bombers moved from Germany to Karelia S.S.R.
    
        Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 4 armour, 1 artillery, 2 bombers, 4 fighters and 1 infantry
                Russians defend with 1 aaGun, 1 factory, 3 fighters and 2 infantry
                    AA fire in Karelia S.S.R. : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 4 armour, 1 artillery, 2 bombers, 3 fighters and 1 infantry in Karelia S.S.R., round 2 : 5/11 hits, 5.50 expected hits
                    Russians roll dice for 1 aaGun, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2.67 expected hits
                    2 fighters owned by the Russians, 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia S.S.R.
                    Germans roll dice for 4 armour, 1 artillery, 2 bombers and 3 fighters in Karelia S.S.R., round 3 : 5/10 hits, 5.17 expected hits
                    Russians roll dice for 1 fighter in Karelia S.S.R., round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 4 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 24
                Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                Casualties for Russians: 1 aaGun, 3 fighters and 2 infantry
            Battle in Caucasus
                Germans attack with 6 armour, 5 artilleries and 8 infantry
                Russians defend with 1 aaGun, 1 factory and 5 infantry
                    Germans roll dice for 6 armour, 5 artilleries and 8 infantry in Caucasus, round 2 : 10/19 hits, 6.83 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Caucasus, round 2 : 1/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 6 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 17
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 5 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Karelia S.S.R. to Baltic States
            2 bombers moved from Karelia S.S.R. to Baltic States
            1 aaGun moved from Bulgaria Romania to Germany
            1 aaGun moved from Germany to Baltic States
    
        Place Units - Germans
            2 infantry placed in Italy
            Germans undo move 1.
            1 armour and 1 infantry placed in Italy
            1 armour, 2 artilleries and 4 infantry placed in Germany
            1 transport placed in 15 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    AA fire in Karelia S.S.R. : : 0.50
    Germans rolls : : 0.00
    Russians : -2.00
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 1 cruiser and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 transport moved from 34 Sea Zone to 28 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 34 Sea Zone to 15 Sea Zone
            1 armour moved from Trans-Jordan to India
            2 infantry moved from Persia to India
            1 artillery moved from Trans-Jordan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Libya
                  British take Libya from Germans
            1 armour moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from Anglo-Egyptian Sudan to 15 Sea Zone
            1 bomber moved from Rhodesia to 15 Sea Zone
            1 infantry moved from Rhodesia to Italian East Africa
            1 armour moved from Union of South Africa to Rhodesia
            1 fighter moved from Union of South Africa to 28 Sea Zone
            2 infantry moved from 28 Sea Zone to Union of South Africa
    
        Combat - British
            Battle in 15 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 15 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 15 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 15 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser and 1 fighter in 15 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship, 2 fighters and 2 transports in 15 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    1 battleship owned by the Germans, 2 fighters owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 15 Sea Zone
                    2 transports owned by the Germans lost in 15 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
            Battle in India
                British attack with 1 armour and 2 infantry
                Japanese defend with 1 artillery and 1 factory
                    British roll dice for 1 armour and 2 infantry in India, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from 15 Sea Zone to Egypt
    
        Place Units - British
            1 carrier and 1 cruiser placed in 28 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : 1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 carrier and 1 transport; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 61 Sea Zone
            1 artillery and 5 infantry moved from Burma to India
            2 infantry moved from East Indies to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to India
            1 fighter moved from Yunnan to India
            2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 64 Sea Zone
            2 artilleries and 2 infantry moved from 64 Sea Zone to Alaska
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 62 Sea Zone to 64 Sea Zone
            2 fighters moved from 64 Sea Zone to Alaska
            1 bomber moved from Yunnan to India
            2 bombers moved from Yunnan to India
            2 fighters moved from 35 Sea Zone to India
            1 battleship moved from 35 Sea Zone to 61 Sea Zone
            1 destroyer moved from 35 Sea Zone to 61 Sea Zone
            1 armour moved from Soviet Far East to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            2 artilleries and 2 infantry moved from Manchuria to Buryatia S.S.R.
            1 artillery and 1 infantry moved from Yunnan to Kwangtung
    
        Combat - Japanese
            Battle in Alaska
                Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                Americans defend with 1 armour, 2 fighters and 2 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Alaska, round 2 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 1 armour, 2 fighters and 2 infantry in Alaska, round 2 : 0/5 hits, 2.50 expected hits
                    1 armour owned by the Americans and 2 infantry owned by the Americans lost in Alaska
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Alaska, round 3 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 2 fighters in Alaska, round 3 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 29
                Casualties for Americans: 1 armour, 2 fighters and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 3 bombers, 3 fighters and 7 infantry
                British defend with 1 armour, 1 factory and 2 infantry
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 3 bombers, 3 fighters and 7 infantry in India, round 2 : 4/14 hits, 5.17 expected hits
                    British roll dice for 1 armour and 2 infantry in India, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in India
                Japanese win, taking India from British with 1 artillery, 3 bombers, 3 fighters and 6 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour and 2 infantry
    
        Non Combat Move - Japanese
            3 bombers moved from India to Kiangsu
            2 fighters moved from India to 35 Sea Zone
            1 fighter moved from India to Kwangtung
            2 fighters moved from Alaska to 64 Sea Zone
    
        Place Units - Japanese
            1 battleship, 1 carrier and 1 transport placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    Japanese rolls : : 0.00
    Americans : -2.83
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Norway to 3 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to France
            1 carrier, 1 cruiser and 2 fighters moved from 10 Sea Zone to 8 Sea Zone
            1 fighter moved from United Kingdom to France
            2 fighters moved from 8 Sea Zone to France
            1 destroyer moved from 23 Sea Zone to 8 Sea Zone
            1 carrier, 1 fighter and 2 transports moved from 11 Sea Zone to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Battle in France
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 aaGun and 2 infantry
                    AA fire in France : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in France, round 2 : 4/5 hits, 2.67 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in France
                Americans win, taking France from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from France to United Kingdom
            1 fighter moved from France to 8 Sea Zone
            1 fighter moved from France to 8 Sea Zone
            1 fighter moved from 8 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            1 destroyer placed in 56 Sea Zone
            1 fighter and 5 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    AA fire in France : : -0.50
    Americans : 1.83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians repair damage of 14x factory; Remaining resources: 18 PUs; 1 techTokens; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from West Russia to Russia
            1 infantry moved from Kazakh S.S.R. to Russia
            1 artillery moved from Kazakh S.S.R. to Russia
            1 infantry moved from Novosibirsk to Russia
    
        Non Combat Move - Russians
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 1/1 hits, 0.00 expected hits
            Germans removing all Technology Tokens after successful research.
            Germans discover Improved Artillery Support
    
        Purchase Units - Germans
            Germans buy 3 bombers and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 bombers moved from Baltic States to Russia
            4 armour moved from Karelia S.S.R. to Russia
                  Germans take West Russia from Russians
            3 fighters moved from Baltic States to Russia
            1 artillery and 1 infantry moved from Baltic States to Germany
            6 armour, 5 artilleries and 7 infantry moved from Caucasus to Russia
            1 artillery moved from Germany to France
            1 armour moved from Germany to France
            1 artillery moved from Germany to France
            1 armour moved from Italy to Germany
            1 artillery and 2 infantry moved from Italy to France
            1 infantry moved from Germany to France
    
        Combat - Germans
            Battle in France
                Germans attack with 1 armour, 3 artilleries and 3 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 3 artilleries and 3 infantry in France, round 2 : 1/7 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                    Germans roll dice for 1 armour, 3 artilleries and 2 infantry in France, round 3 : 2/6 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in France
                Germans win, taking France from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Russia
                Germans attack with 10 armour, 5 artilleries, 2 bombers, 3 fighters and 7 infantry
                Russians defend with 1 artillery, 1 factory and 19 infantry
                    Germans roll dice for 10 armour, 5 artilleries, 2 bombers, 3 fighters and 7 infantry in Russia, round 2 : 14/27 hits, 11.50 expected hits
                    Russians roll dice for 1 artillery and 19 infantry in Russia, round 2 : 8/20 hits, 6.67 expected hits
                    14 infantry owned by the Russians, 1 artillery owned by the Germans and 7 infantry owned by the Germans lost in Russia
                    Germans roll dice for 10 armour, 4 artilleries, 2 bombers and 3 fighters in Russia, round 3 : 9/19 hits, 9.17 expected hits
                    Russians roll dice for 1 artillery and 5 infantry in Russia, round 3 : 2/6 hits, 2.00 expected hits
                    5 infantry owned by the Russians, 1 artillery owned by the Russians and 2 artilleries owned by the Germans lost in Russia
                Germans captures 16PUs while taking Russians capital
                Germans win, taking Russia from Russians with 10 armour, 2 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 28
                Casualties for Germans: 3 artilleries and 7 infantry
                Casualties for Russians: 1 artillery and 19 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Russia to Caucasus
            2 bombers moved from Russia to Caucasus
    
        Place Units - Germans
            3 bombers and 1 infantry placed in Germany
    
        Activate Technology - Germans
            Germans activating Improved Artillery Support
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 0.00
    Germans rolls : : 1.00
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 artillery, 1 cruiser, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Libya to Algeria
                  British take Algeria from Germans
            1 bomber moved from Egypt to Italy
            2 infantry moved from Union of South Africa to 28 Sea Zone
            1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Egypt
            1 armour moved from Rhodesia to Italian East Africa
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - British
            Strategic bombing raid in Italy
                    AA fire in Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Italy causes 1 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Italy to Egypt
    
        Place Units - British
            1 cruiser and 2 transports placed in 8 Sea Zone
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    AA fire in Italy : : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from India to 35 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from India to Persia
                  Japanese take Persia from British
            3 bombers moved from Kiangsu to 34 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 artillery and 1 infantry moved from 60 Sea Zone to Japan
            1 battleship and 1 destroyer moved from 61 Sea Zone to 63 Sea Zone
            2 transports moved from 64 Sea Zone to 63 Sea Zone
            2 artilleries and 2 infantry moved from Buryatia S.S.R. to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
            2 artilleries and 2 infantry moved from 64 Sea Zone to Alaska
            1 battleship moved from 60 Sea Zone to 64 Sea Zone
            1 carrier moved from 60 Sea Zone to 64 Sea Zone
            1 fighter moved from Kwangtung to 64 Sea Zone
            4 infantry moved from India to Persia
            1 artillery and 1 infantry moved from 34 Sea Zone to Trans-Jordan
            1 infantry moved from Sinkiang to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Evenki National Okrug to Vologda
                  Japanese take Vologda from Russians
            1 armour moved from Vologda to Archangel
                  Japanese take Archangel from Russians
            1 transport moved from 60 Sea Zone to 51 Sea Zone
            1 infantry moved from Okinawa to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
            1 infantry moved from 60 Sea Zone to Japan
            1 artillery and 1 infantry moved from Alaska to Western Canada
            2 fighters moved from 64 Sea Zone to Western Canada
    
        Combat - Japanese
            Battle in Western Canada
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Western Canada, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Western Canada
                Japanese win, taking Western Canada from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport
                British defend with 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 2 transports
                    Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                    British roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 1 fighter and 2 transports in 34 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 transport owned by the British, 2 cruisers owned by the British, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 34 Sea Zone
                    1 transport owned by the British lost in 34 Sea Zone
                Japanese win with 1 battleship, 3 bombers, 2 fighters and 1 transport remaining. Battle score for attacker is 46
                Casualties for Japanese: 1 carrier and 1 destroyer
                Casualties for British: 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 2 transports
            Battle in Trans-Jordan
    
        Non Combat Move - Japanese
            2 fighters moved from 34 Sea Zone to India
            3 bombers moved from 34 Sea Zone to Caucasus
            2 fighters moved from Western Canada to 64 Sea Zone
    
        Place Units - Japanese
            2 fighters and 2 infantry placed in Japan
            1 battleship placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : 0.50
    Japanese rolls : : 0.00
    Japanese : 1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            4 infantry moved from Eastern Canada to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to France
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to France
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from United Kingdom to France
            2 fighters moved from 8 Sea Zone to France
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to Western Canada
            2 infantry moved from Western United States to Western Canada
    
        Combat - Americans
            Battle in Western Canada
                Americans attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Western Canada, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Western Canada, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Western Canada
                    Americans roll dice for 1 fighter and 2 infantry in Western Canada, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Western Canada, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Western Canada
                Americans win, taking Western Canada from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in France
                Americans attack with 4 fighters and 4 infantry
                Germans defend with 1 armour, 3 artilleries and 2 infantry
                    Americans roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 4 fighters and 4 infantry in France, round 2 : 4/8 hits, 3.33 expected hits
                    Germans roll dice for 1 armour, 3 artilleries and 2 infantry in France, round 2 : 1/6 hits, 2.17 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                    Americans roll dice for 4 fighters and 3 infantry in France, round 3 : 4/7 hits, 3.17 expected hits
                    Germans roll dice for 1 armour and 1 artillery in France, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in France
                Americans win, taking France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 18
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 armour, 3 artilleries and 2 infantry
    
        Non Combat Move - Americans
            4 fighters moved from France to 8 Sea Zone
            1 fighter moved from Western Canada to Western United States
    
        Place Units - Americans
            1 carrier placed in 56 Sea Zone
            2 fighters placed in 56 Sea Zone
            1 artillery and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Americans : 1.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Combat Move - Russians
            1 submarine moved from 7 Sea Zone to 13 Sea Zone
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 10 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 2 battleships and 1 carrier; Remaining resources: 5 PUs; 2 techTokens; 
    
        Combat Move - Germans
            2 bombers moved from Caucasus to Germany
            3 bombers moved from Germany to United Kingdom
            1 artillery and 2 infantry moved from Germany to France
            2 bombers moved from Germany to France
            10 armour moved from Russia to Karelia S.S.R.
            2 artilleries moved from Russia to Archangel
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                Bombing raid in United Kingdom rolls: 3,5,6 and causes: 14 damage to unit: factory
                Bombing raid in United Kingdom causes 14 damage total. 
            Battle in France
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in France, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
                Germans win, taking France from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from France to Germany
            3 bombers moved from United Kingdom to Germany
            2 fighters moved from Caucasus to 5 Sea Zone
            1 fighter moved from Caucasus to Germany
    
        Place Units - Germans
            2 battleships and 1 carrier placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.33
    Germans rolls : : 0.00
    AA fire in United Kingdom : : -0.50
    

    Savegame

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