Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 artillery moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
2 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
Combat - Russians
Russians creates battle in territory 7 Sea Zone
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 7 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 submarines
2 submarines owned by the Germans Submerged
Russians roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Non Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Russia
2 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
3 infantry moved from Caucasus to West Russia
1 aaGun moved from Russia to West Russia
Place Units - Russians
4 infantry placed in Caucasus
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians rolls : : 0.00
Russians : 0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 battleship and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from Italy to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Libya
2 fighters moved from France to Ukraine S.S.R.
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
6 infantry moved from Poland to Bulgaria Romania
8 armour moved from Poland to Bulgaria Romania
2 fighters moved from Poland to Belorussia
1 fighter moved from Germany to Belorussia
5 artilleries moved from Germany to Bulgaria Romania
2 infantry moved from Germany to Bulgaria Romania
2 infantry moved from France to Italy
1 bomber moved from Germany to Russia
3 infantry moved from Karelia S.S.R. to Belorussia
2 infantry moved from Finland to Karelia S.S.R.
Combat - Germans
Germans creates battle in territory 7 Sea Zone
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Belorussia
Germans attack with 3 fighters and 3 infantry
Russians defend with 1 artillery
Germans roll dice for 3 fighters and 3 infantry in Belorussia, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Bulgaria Romania
2 fighters moved from Belorussia to 15 Sea Zone
1 fighter moved from Belorussia to Ukraine S.S.R.
3 fighters moved from Ukraine S.S.R. to Bulgaria Romania
2 submarines moved from 7 Sea Zone to 8 Sea Zone
1 bomber moved from Russia to Szechwan
Place Units - Germans
1 carrier and 1 destroyer placed in 15 Sea Zone
1 artillery and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : 0.33
Germans rolls : : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from West Indies to 18 Sea Zone
1 armour and 1 transport moved from 18 Sea Zone to 23 Sea Zone
1 armour moved from 23 Sea Zone to French West Africa
1 destroyer moved from 11 Sea Zone to 23 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 25 Sea Zone
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 transport moved from 17 Sea Zone to 34 Sea Zone
1 bomber moved from West Indies to Rhodesia
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 cruiser moved from 17 Sea Zone to 34 Sea Zone
1 carrier moved from 17 Sea Zone to 34 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 fighter moved from 8 Sea Zone to 13 Sea Zone
1 fighter moved from 13 Sea Zone to French West Africa
2 fighters moved from 17 Sea Zone to 34 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Anglo-Egyptian Sudan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Egypt to Anglo-Egyptian Sudan
2 fighters moved from 34 Sea Zone to India
Combat - British
Non Combat Move - British
Place Units - British
1 armour and 2 fighters placed in India
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 bombers moved from Japan to Yakut S.S.R.
2 infantry moved from Japan to 62 Sea Zone
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from Malaya to French Indo-China Thailand
1 infantry moved from Burma to Yunnan
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
2 infantry moved from Anhwei to Szechwan
2 fighters moved from French Indo-China Thailand to Szechwan
2 fighters moved from French Indo-China Thailand to Yunnan
1 fighter moved from Manchuria to Yakut S.S.R.
1 battleship and 1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from Wake Island to 48 Sea Zone
1 bomber moved from Wake Island to Szechwan
1 fighter moved from 48 Sea Zone to Philippine Islands
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Yakut S.S.R. to Manchuria
2 bombers moved from Yakut S.S.R. to Szechwan
Place Units - Japanese
2 artilleries and 2 infantry placed in Japan
1 destroyer and 2 transports placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese rolls : : 0.00
Russians : 0.33
Japanese : 0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Americans
1 fighter moved from Eastern Canada to United Kingdom
1 bomber moved from United Kingdom to Germany
1 armour moved from Eastern Canada to Eastern United States
1 armour moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 cruiser and 1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Western United States to 56 Sea Zone
1 submarine moved from 52 Sea Zone to 57 Sea Zone
1 fighter moved from Western United States to Alaska
1 submarine moved from 57 Sea Zone to 64 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 destroyer moved from 56 Sea Zone to 64 Sea Zone
1 battleship and 1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Western Canada to Alaska
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
Place Units - Americans
1 carrier placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Russians
3 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Russia to Vologda
1 armour moved from West Russia to Karelia S.S.R.
2 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
3 fighters moved from Russia to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 3 fighters and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 3 fighters and 3 infantry in Belorussia, round 2 : 0/6 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Belorussia
Russians roll dice for 3 fighters and 1 infantry in Belorussia, round 3 : 1/4 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
retreated to Belorussia
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters moved from Belorussia to Russia
Place Units - Russians
4 infantry placed in Caucasus
1 artillery and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians rolls : : 0.00
Russians : -1.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 40 PUs; 1 techTokens;
Germans buy 2 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Germans
2 infantry moved from Italy to 15 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 3 infantry moved from Libya to Egypt
1 infantry moved from Belorussia to Baltic States
8 armour, 5 artilleries and 8 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 infantry moved from Germany to France
2 fighters moved from Bulgaria Romania to France
2 fighters moved from 15 Sea Zone to Trans-Jordan
1 armour moved from Libya to Egypt
2 submarines moved from 8 Sea Zone to 23 Sea Zone
1 bomber moved from Szechwan to Russia
3 infantry moved from Germany to Baltic States
1 fighter moved from Bulgaria Romania to Baltic States
1 fighter moved from Libya to Baltic States
1 artillery moved from Germany to Baltic States
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Battle in Ukraine S.S.R.
Germans attack with 8 armour, 5 artilleries and 8 infantry
Russians defend with 1 artillery
Germans roll dice for 8 armour, 5 artilleries and 8 infantry in Ukraine S.S.R., round 2 : 8/21 hits, 7.83 expected hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 8 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Egypt
Germans attack with 2 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Egypt, round 2 : 2/6 hits, 2.00 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 23 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 23 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 23 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 23 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 23 Sea Zone, round 6 : 2/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 23 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Trans-Jordan
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Trans-Jordan to 17 Sea Zone
1 bomber moved from Russia to Ukraine S.S.R.
1 bomber moved from Ukraine S.S.R. to Germany
Place Units - Germans
2 armour, 1 artillery and 1 infantry placed in Germany
1 artillery and 1 infantry placed in Italy
1 bomber placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 44 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : -0.83
British : -2.33
Germans rolls : : 0.00
Russians : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
3 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 bomber moved from Rhodesia to Egypt
1 fighter moved from French West Africa to Egypt
1 armour moved from French West Africa to Anglo-Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 28 Sea Zone
1 infantry moved from India to Burma
British take Burma from Japanese
1 infantry moved from India to Persia
2 fighters moved from India to Egypt
1 infantry moved from 34 Sea Zone to Trans-Jordan
1 artillery moved from 34 Sea Zone to Trans-Jordan
2 fighters moved from India to Trans-Jordan
1 armour moved from India to Trans-Jordan
Combat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry
Germans defend with 2 armour, 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Egypt, round 2 : 5/9 hits, 3.67 expected hits
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Egypt, round 2 : 0/6 hits, 2.33 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Egypt, round 3 : 4/9 hits, 3.67 expected hits
Germans roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Germans with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 2 armour, 1 artillery and 3 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Egypt to Rhodesia
1 fighter moved from Egypt to 34 Sea Zone
1 fighter moved from Egypt to 34 Sea Zone
2 fighters moved from Trans-Jordan to India
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from India to Persia
Place Units - British
1 armour, 1 artillery and 1 infantry placed in India
1 infantry placed in United Kingdom
1 armour and 1 fighter placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : 1.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Yunnan to 61 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 61 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to India
1 infantry moved from French Indo-China Thailand to Burma
1 artillery and 4 infantry moved from Yunnan to Burma
2 fighters moved from Yunnan to India
1 armour moved from Yakut S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 artillery and 1 infantry moved from Szechwan to Yunnan
2 fighters moved from Szechwan to India
2 bombers moved from Szechwan to Russia
1 bomber moved from Szechwan to India
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to Manchuria
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 2,4 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Burma
Japanese attack with 1 artillery and 5 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Burma, round 2 : 1/6 hits, 1.33 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 1 infantry
AA fire in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships in India, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters and 2 infantry in India, round 2 : 3/9 hits, 4.00 expected hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 1 infantry in India, round 2 : 4/5 hits, 2.50 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in India
Japanese roll dice for 1 artillery, 1 bomber and 3 fighters in India, round 3 : 4/5 hits, 2.50 expected hits
British roll dice for 1 fighter in India, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in India
Japanese win, taking India from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 fighters and 1 infantry
Non Combat Move - Japanese
1 fighter moved from India to Yunnan
2 fighters moved from India to 35 Sea Zone
1 bomber moved from India to Yunnan
2 bombers moved from Russia to Yunnan
1 fighter moved from Manchuria to 62 Sea Zone
1 fighter moved from Philippine Islands to 62 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 62 Sea Zone
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
British : 0.50
Japanese rolls : : 0.00
AA fire in India : : -0.50
Japanese : 0.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Western United States to Western Canada
1 bomber moved from United Kingdom to Germany
1 battleship, 1 destroyer and 1 transport moved from 53 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 64 Sea Zone to 56 Sea Zone
1 destroyer moved from 10 Sea Zone to 23 Sea Zone
2 fighters moved from 11 Sea Zone to 23 Sea Zone
1 carrier moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
1 armour moved from Eastern Canada to Alaska
1 fighter moved from Hawaiian Islands to Alaska
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 23 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 23 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - Americans
1 fighter moved from 23 Sea Zone to 10 Sea Zone
1 fighter moved from 23 Sea Zone to 10 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
Activate Technology - Americans
Americans activating Jet Power
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans rolls : : 1.00
Americans : -2.00
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 9 PUs; 1 techTokens;
Combat Move - Russians
1 armour, 1 artillery and 1 infantry moved from Karelia S.S.R. to Baltic States
4 fighters moved from Russia to Baltic States
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 artillery, 2 fighters and 4 infantry
Russians roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Baltic States, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Baltic States, round 2 : 4/7 hits, 3.00 expected hits
1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
retreated to Baltic States
Germans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -11
Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
3 fighters moved from Baltic States to Karelia S.S.R.
1 aaGun moved from West Russia to Karelia S.S.R.
6 infantry moved from Caucasus to Russia
4 infantry moved from West Russia to Russia
1 infantry moved from Vologda to Novosibirsk
Place Units - Russians
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 23 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians rolls : : 0.00
Russians : 0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Belorussia to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
2 fighters moved from Baltic States to Karelia S.S.R.
2 fighters moved from France to Karelia S.S.R.
2 fighters moved from 17 Sea Zone to 15 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 17 Sea Zone to 15 Sea Zone
2 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 artillery and 1 infantry moved from Germany to Baltic States
6 armour, 5 artilleries and 8 infantry moved from Ukraine S.S.R. to Caucasus
2 bombers moved from Germany to Karelia S.S.R.
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 4 armour, 1 artillery, 2 bombers, 4 fighters and 1 infantry
Russians defend with 1 aaGun, 1 factory, 3 fighters and 2 infantry
AA fire in Karelia S.S.R. : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 4 armour, 1 artillery, 2 bombers, 3 fighters and 1 infantry in Karelia S.S.R., round 2 : 5/11 hits, 5.50 expected hits
Russians roll dice for 1 aaGun, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2.67 expected hits
2 fighters owned by the Russians, 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 4 armour, 1 artillery, 2 bombers and 3 fighters in Karelia S.S.R., round 3 : 5/10 hits, 5.17 expected hits
Russians roll dice for 1 fighter in Karelia S.S.R., round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for Russians: 1 aaGun, 3 fighters and 2 infantry
Battle in Caucasus
Germans attack with 6 armour, 5 artilleries and 8 infantry
Russians defend with 1 aaGun, 1 factory and 5 infantry
Germans roll dice for 6 armour, 5 artilleries and 8 infantry in Caucasus, round 2 : 10/19 hits, 6.83 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Caucasus, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Non Combat Move - Germans
3 fighters moved from Karelia S.S.R. to Baltic States
2 bombers moved from Karelia S.S.R. to Baltic States
1 aaGun moved from Bulgaria Romania to Germany
1 aaGun moved from Germany to Baltic States
Place Units - Germans
2 infantry placed in Italy
Germans undo move 1.
1 armour and 1 infantry placed in Italy
1 armour, 2 artilleries and 4 infantry placed in Germany
1 transport placed in 15 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 2.50
AA fire in Karelia S.S.R. : : 0.50
Germans rolls : : 0.00
Russians : -2.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 cruiser and 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 transport moved from 34 Sea Zone to 28 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 34 Sea Zone to 15 Sea Zone
1 armour moved from Trans-Jordan to India
2 infantry moved from Persia to India
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Libya
British take Libya from Germans
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to 15 Sea Zone
1 bomber moved from Rhodesia to 15 Sea Zone
1 infantry moved from Rhodesia to Italian East Africa
1 armour moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Union of South Africa
Combat - British
Battle in 15 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 15 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 15 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 15 Sea Zone
British roll dice for 1 bomber, 1 cruiser and 1 fighter in 15 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 battleship, 2 fighters and 2 transports in 15 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
1 battleship owned by the Germans, 2 fighters owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 15 Sea Zone
2 transports owned by the Germans lost in 15 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Battle in India
British attack with 1 armour and 2 infantry
Japanese defend with 1 artillery and 1 factory
British roll dice for 1 armour and 2 infantry in India, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 bomber moved from 15 Sea Zone to Egypt
Place Units - British
1 carrier and 1 cruiser placed in 28 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier and 1 transport; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 61 Sea Zone
1 artillery and 5 infantry moved from Burma to India
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 fighter moved from Yunnan to India
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 64 Sea Zone
2 artilleries and 2 infantry moved from 64 Sea Zone to Alaska
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 62 Sea Zone to 64 Sea Zone
2 fighters moved from 64 Sea Zone to Alaska
1 bomber moved from Yunnan to India
2 bombers moved from Yunnan to India
2 fighters moved from 35 Sea Zone to India
1 battleship moved from 35 Sea Zone to 61 Sea Zone
1 destroyer moved from 35 Sea Zone to 61 Sea Zone
1 armour moved from Soviet Far East to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 artilleries and 2 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery and 1 infantry moved from Yunnan to Kwangtung
Combat - Japanese
Battle in Alaska
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 1 armour, 2 fighters and 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Alaska, round 2 : 3/6 hits, 2.33 expected hits
Americans roll dice for 1 armour, 2 fighters and 2 infantry in Alaska, round 2 : 0/5 hits, 2.50 expected hits
1 armour owned by the Americans and 2 infantry owned by the Americans lost in Alaska
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Alaska, round 3 : 3/6 hits, 2.33 expected hits
Americans roll dice for 2 fighters in Alaska, round 3 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 29
Casualties for Americans: 1 armour, 2 fighters and 2 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 3 bombers, 3 fighters and 7 infantry
British defend with 1 armour, 1 factory and 2 infantry
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 3 bombers, 3 fighters and 7 infantry in India, round 2 : 4/14 hits, 5.17 expected hits
British roll dice for 1 armour and 2 infantry in India, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in India
Japanese win, taking India from British with 1 artillery, 3 bombers, 3 fighters and 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 infantry
Non Combat Move - Japanese
3 bombers moved from India to Kiangsu
2 fighters moved from India to 35 Sea Zone
1 fighter moved from India to Kwangtung
2 fighters moved from Alaska to 64 Sea Zone
Place Units - Japanese
1 battleship, 1 carrier and 1 transport placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs
Combat Hit Differential Summary :
British : -0.17
Japanese rolls : : 0.00
Americans : -2.83
Japanese : 0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 1 infantry moved from Norway to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
1 carrier, 1 cruiser and 2 fighters moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to France
2 fighters moved from 8 Sea Zone to France
1 destroyer moved from 23 Sea Zone to 8 Sea Zone
1 carrier, 1 fighter and 2 transports moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from 10 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 aaGun and 2 infantry
AA fire in France : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in France, round 2 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in France
Americans win, taking France from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 fighter moved from France to United Kingdom
1 fighter moved from France to 8 Sea Zone
1 fighter moved from France to 8 Sea Zone
1 fighter moved from 8 Sea Zone to United Kingdom
Place Units - Americans
1 transport placed in 11 Sea Zone
1 destroyer placed in 56 Sea Zone
1 fighter and 5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.67
AA fire in France : : -0.50
Americans : 1.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians repair damage of 14x factory; Remaining resources: 18 PUs; 1 techTokens;
Russians buy 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 infantry moved from West Russia to Russia
1 infantry moved from Kazakh S.S.R. to Russia
1 artillery moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Russia
Non Combat Move - Russians
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Russians rolls : : 0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 1/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover Improved Artillery Support
Purchase Units - Germans
Germans buy 3 bombers and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
2 bombers moved from Baltic States to Russia
4 armour moved from Karelia S.S.R. to Russia
Germans take West Russia from Russians
3 fighters moved from Baltic States to Russia
1 artillery and 1 infantry moved from Baltic States to Germany
6 armour, 5 artilleries and 7 infantry moved from Caucasus to Russia
1 artillery moved from Germany to France
1 armour moved from Germany to France
1 artillery moved from Germany to France
1 armour moved from Italy to Germany
1 artillery and 2 infantry moved from Italy to France
1 infantry moved from Germany to France
Combat - Germans
Battle in France
Germans attack with 1 armour, 3 artilleries and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 3 artilleries and 3 infantry in France, round 2 : 1/7 hits, 2.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in France, round 3 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in France
Germans win, taking France from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 10 armour, 5 artilleries, 2 bombers, 3 fighters and 7 infantry
Russians defend with 1 artillery, 1 factory and 19 infantry
Germans roll dice for 10 armour, 5 artilleries, 2 bombers, 3 fighters and 7 infantry in Russia, round 2 : 14/27 hits, 11.50 expected hits
Russians roll dice for 1 artillery and 19 infantry in Russia, round 2 : 8/20 hits, 6.67 expected hits
14 infantry owned by the Russians, 1 artillery owned by the Germans and 7 infantry owned by the Germans lost in Russia
Germans roll dice for 10 armour, 4 artilleries, 2 bombers and 3 fighters in Russia, round 3 : 9/19 hits, 9.17 expected hits
Russians roll dice for 1 artillery and 5 infantry in Russia, round 3 : 2/6 hits, 2.00 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Russians and 2 artilleries owned by the Germans lost in Russia
Germans captures 16PUs while taking Russians capital
Germans win, taking Russia from Russians with 10 armour, 2 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 3 artilleries and 7 infantry
Casualties for Russians: 1 artillery and 19 infantry
Non Combat Move - Germans
3 fighters moved from Russia to Caucasus
2 bombers moved from Russia to Caucasus
Place Units - Germans
3 bombers and 1 infantry placed in Germany
Activate Technology - Germans
Germans activating Improved Artillery Support
Turn Complete - Germans
Germans collect 52 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 0.00
Germans rolls : : 1.00
Russians : 1.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Libya to Algeria
British take Algeria from Germans
1 bomber moved from Egypt to Italy
2 infantry moved from Union of South Africa to 28 Sea Zone
1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 armour moved from Rhodesia to Italian East Africa
1 infantry moved from Trans-Jordan to Egypt
Combat - British
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Italy causes 1 damage total.
Non Combat Move - British
1 bomber moved from Italy to Egypt
Place Units - British
1 cruiser and 2 transports placed in 8 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
AA fire in Italy : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 battleship, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from India to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from India to Persia
Japanese take Persia from British
3 bombers moved from Kiangsu to 34 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from 60 Sea Zone to Japan
1 battleship and 1 destroyer moved from 61 Sea Zone to 63 Sea Zone
2 transports moved from 64 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from Buryatia S.S.R. to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
2 artilleries and 2 infantry moved from 64 Sea Zone to Alaska
1 battleship moved from 60 Sea Zone to 64 Sea Zone
1 carrier moved from 60 Sea Zone to 64 Sea Zone
1 fighter moved from Kwangtung to 64 Sea Zone
4 infantry moved from India to Persia
1 artillery and 1 infantry moved from 34 Sea Zone to Trans-Jordan
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Archangel
Japanese take Archangel from Russians
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Japan
1 artillery and 1 infantry moved from Alaska to Western Canada
2 fighters moved from 64 Sea Zone to Western Canada
Combat - Japanese
Battle in Western Canada
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Western Canada, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Western Canada
Japanese win, taking Western Canada from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport
British defend with 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 2 transports
Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
British roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 fighter and 2 transports in 34 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the British, 2 cruisers owned by the British, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 34 Sea Zone
1 transport owned by the British lost in 34 Sea Zone
Japanese win with 1 battleship, 3 bombers, 2 fighters and 1 transport remaining. Battle score for attacker is 46
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for British: 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 2 transports
Battle in Trans-Jordan
Non Combat Move - Japanese
2 fighters moved from 34 Sea Zone to India
3 bombers moved from 34 Sea Zone to Caucasus
2 fighters moved from Western Canada to 64 Sea Zone
Place Units - Japanese
2 fighters and 2 infantry placed in Japan
1 battleship placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : 0.50
Japanese rolls : : 0.00
Japanese : 1.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
4 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 carrier moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from United Kingdom to France
2 fighters moved from 8 Sea Zone to France
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Western Canada
2 infantry moved from Western United States to Western Canada
Combat - Americans
Battle in Western Canada
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Western Canada, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Western Canada, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Western Canada
Americans roll dice for 1 fighter and 2 infantry in Western Canada, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Western Canada, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Western Canada
Americans win, taking Western Canada from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in France
Americans attack with 4 fighters and 4 infantry
Germans defend with 1 armour, 3 artilleries and 2 infantry
Americans roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 4 fighters and 4 infantry in France, round 2 : 4/8 hits, 3.33 expected hits
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in France, round 2 : 1/6 hits, 2.17 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans roll dice for 4 fighters and 3 infantry in France, round 3 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 armour and 1 artillery in France, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in France
Americans win, taking France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 18
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour, 3 artilleries and 2 infantry
Non Combat Move - Americans
4 fighters moved from France to 8 Sea Zone
1 fighter moved from Western Canada to Western United States
Place Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : 1.00
Japanese : -1.00