TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 cruisers moved from 8 Sea Zone to 5 Sea Zone
1 submarine moved from 8 Sea Zone to 5 Sea Zone
2 battleships moved from 8 Sea Zone to 5 Sea Zone
2 destroyers moved from 8 Sea Zone to 5 Sea Zone
2 fighters moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to France
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Western United States
2 infantry moved from Eastern United States to Eastern Canada
1 bomber moved from United Kingdom to Germany
2 carriers moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from Eastern Canada to 8 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in 5 Sea Zone
Americans attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
Germans defend with 2 battleships, 1 cruiser, 1 submarine and 3 transports
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters in 5 Sea Zone, round 2 : 5/11 hits, 4.83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 battleships, 1 cruiser and 3 transports in 5 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits
1 battleship owned by the Germans, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters in 5 Sea Zone, round 3 : 8/11 hits, 4.83 expected hits
Germans roll dice for 1 battleship and 3 transports in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Germans and 3 transports owned by the Germans lost in 5 Sea Zone
Americans win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 79
Casualties for Germans: 2 battleships, 1 cruiser, 1 submarine and 3 transports
Non Combat Move - Americans
3 fighters moved from 5 Sea Zone to France
1 bomber moved from Germany to France
Place Units - Americans
1 armour, 1 artillery and 3 infantry placed in Western United States
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Americans undo move 2.
2 infantry placed in Western United States
1 armour and 1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : -1.67
Americans : 2.67
AA fire in Germany : : -0.17
Savegame