@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Double Trouble
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 10x factory; Remaining resources: 26 PUs; 1 techTokens; Germans buy 8 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 4 armour moved from Bulgaria Romania to Germany 4 armour moved from Caucasus to Bulgaria Romania 5 armour, 3 artilleries and 10 infantry moved from Caucasus to Russia 1 infantry moved from West Russia to Belorussia Combat - Germans Battle in Russia Germans attack with 5 armour, 3 artilleries and 10 infantry Russians defend with 1 aaGun, 1 factory and 1 infantry Germans roll dice for 5 armour, 3 artilleries and 10 infantry in Russia, round 2 : 7/18 hits, 6.17 expected hits Russians roll dice for 1 aaGun and 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia Germans captures 13PUs while taking Russians capital Germans win, taking Russia from Russians with 5 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 1 infantry Non Combat Move - Germans Place Units - Germans 8 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 0.83 Germans rolls : : 0.00 Russians : 0.67 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - British British buy 3 fighters; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 artillery moved from Norway to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 armour moved from United Kingdom to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 5 infantry moved from 8 Sea Zone to France 1 armour moved from 8 Sea Zone to France 4 artilleries moved from 8 Sea Zone to France 1 fighter moved from United Kingdom to France 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 3 fighters placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 61 PUs; 1 techTokens; Japanese buy 4 armour and 3 bombers; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 armour, 1 artillery, 2 infantry and 2 transports moved from 56 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Central America Japanese take Central America from Americans 1 armour and 1 artillery moved from 19 Sea Zone to Central America 2 battleships moved from 56 Sea Zone to 19 Sea Zone 1 carrier moved from 56 Sea Zone to 19 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 56 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to Szechwan 2 fighters moved from Caucasus to Russia 3 bombers moved from Caucasus to Germany 1 infantry moved from Caucasus to West Russia 5 armour, 2 artilleries and 2 infantry moved from Caucasus to Russia 1 infantry moved from Evenki National Okrug to Vologda Japanese take Vologda from Russians 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Kazakh S.S.R. to Russia 2 infantry moved from Persia to Caucasus 1 infantry moved from Libya to Algeria Germans take Algeria from British 1 artillery moved from Libya to Algeria 1 armour moved from French Equatorial Africa to French West Africa Japanese take French West Africa from British 1 transport moved from 28 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from Alaska to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 57 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 transport moved from 45 Sea Zone to 49 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Western Australia 1 infantry moved from Eastern Australia to Western Australia 1 infantry moved from New Guinea to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Solomon Islands Japanese take Solomon Islands from Americans 1 fighter moved from Japan to Szechwan 3 armour moved from India to Caucasus Combat - Japanese Battle in Western Australia Japanese attack with 3 infantry British defend with 1 infantry Japanese roll dice for 3 infantry in Western Australia, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Western Australia, round 3 : 0/3 hits, 0.50 expected hits British roll dice for 1 infantry in Western Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Australia Japanese roll dice for 2 infantry in Western Australia, round 4 : 0/2 hits, 0.33 expected hits British roll dice for 1 infantry in Western Australia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Australia Japanese roll dice for 1 infantry in Western Australia, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 infantry in Western Australia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Australia British win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 3 infantry Non Combat Move - Japanese 1 aaGun moved from India to Persia Place Units - Japanese 3 armour placed in India 3 bombers placed in East Indies 1 armour placed in East Indies Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUsCombat Hit Differential Summary :
British : 1.67 Japanese rolls : : 0.00 Japanese : -1.50 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports moved from 8 Sea Zone to 10 Sea Zone 2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 5 Sea Zone to 8 Sea Zone 1 infantry moved from France to Italy Americans take Italy from Germans 1 infantry moved from Western Canada to Alaska Americans take Alaska from Japanese 1 infantry moved from Western United States to Western Canada 1 infantry moved from Mexico to East Mexico 1 infantry moved from Western United States to Mexico 5 infantry moved from Western United States to Central United States 2 armour moved from Western United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Western United States to Central United States 1 armour moved from Western United States to Eastern United States 1 infantry moved from Western United States to Central United States Combat - Americans Non Combat Move - Americans Place Units - Americans 2 artilleries, 1 bomber and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Research Technology - Russians Combat Move - Russians Russians has no rockets to fire 4 armour, 4 artilleries and 29 infantry moved from Archangel to Karelia S.S.R. Russians take Karelia S.S.R. from Germans 3 fighters moved from Norway to France Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 57 PUs; 1 techTokens; Germans buy 3 fighters and 7 infantry; Remaining resources: 6 PUs; 1 techTokens; Combat Move - Germans 4 armour moved from Bulgaria Romania to Germany 1 infantry moved from Germany to Italy 1 infantry moved from Germany to Italy 5 armour, 3 artilleries and 9 infantry moved from Russia to West Russia 1 infantry moved from Belorussia to Baltic States 2 fighters moved from Germany to Italy Combat - Germans Battle in Italy Germans attack with 2 fighters and 2 infantry Americans defend with 1 factory and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Italy, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Italy Germans win, taking Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 fighters moved from Italy to Germany Place Units - Germans 3 fighters and 7 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 1.67 Americans : -0.33 Germans rolls : : 0.00 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - British British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from United Kingdom to 8 Sea Zone 2 infantry moved from 8 Sea Zone to France 3 fighters moved from United Kingdom to France 1 bomber moved from United Kingdom to Germany 1 transport moved from 8 Sea Zone to 2 Sea Zone 1 armour moved from Western United States to Eastern Canada 1 infantry moved from Western United States to Central United States 1 infantry moved from Western Australia to Eastern Australia British take Eastern Australia from Japanese 1 infantry moved from Northwestern Europe to France Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Non Combat Move - British 1 bomber moved from Germany to France Place Units - British 1 artillery, 2 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour, 3 bombers and 1 fighter; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 3 bombers moved from East Indies to West Russia 1 infantry moved from West Russia to Belorussia 1 infantry moved from Vologda to Archangel Japanese take Archangel from Russians 1 infantry moved from Evenki National Okrug to Archangel 2 fighters moved from Russia to West Russia 2 fighters moved from Szechwan to West Russia 5 armour moved from Russia to Ukraine S.S.R. 1 armour moved from Caucasus to Ukraine S.S.R. 2 armour moved from Caucasus to West Russia 2 artilleries and 4 infantry moved from Russia to West Russia 2 infantry moved from Caucasus to West Russia 3 armour moved from India to Caucasus 1 artillery and 1 infantry moved from Algeria to Morocco Germans take Morocco from British 1 transport moved from 24 Sea Zone to 23 Sea Zone 1 armour moved from French West Africa to 23 Sea Zone 1 armour and 1 transport moved from 23 Sea Zone to 22 Sea Zone 1 armour moved from 22 Sea Zone to Brazil Japanese take Brazil from Americans 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Central America 1 destroyer moved from 19 Sea Zone to 12 Sea Zone 2 submarines moved from 19 Sea Zone to 18 Sea Zone 1 cruiser moved from 19 Sea Zone to 18 Sea Zone 1 battleship moved from 19 Sea Zone to 18 Sea Zone 1 carrier moved from 19 Sea Zone to 18 Sea Zone 1 battleship moved from 19 Sea Zone to 18 Sea Zone 1 fighter moved from 19 Sea Zone to 18 Sea Zone 1 destroyer moved from 19 Sea Zone to 11 Sea Zone 1 fighter moved from 18 Sea Zone to 19 Sea Zone 1 transport moved from 46 Sea Zone to 37 Sea Zone 1 armour moved from East Indies to 37 Sea Zone 1 armour and 1 transport moved from 37 Sea Zone to 46 Sea Zone 1 armour moved from 46 Sea Zone to Western Australia Japanese take Western Australia from British 1 infantry moved from Solomon Islands to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Western Australia 1 fighter moved from 19 Sea Zone to Central America 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 transports moved from 19 Sea Zone to 18 Sea Zone 1 infantry moved from Central America to 18 Sea Zone 1 infantry moved from 18 Sea Zone to West Indies Japanese take West Indies from Americans 1 carrier moved from 18 Sea Zone to 22 Sea Zone 1 cruiser moved from 18 Sea Zone to 22 Sea Zone 1 fighter moved from Central America to 22 Sea Zone 3 bombers moved from Germany to Central America Combat - Japanese Non Combat Move - Japanese 1 aaGun moved from Persia to Caucasus Place Units - Japanese 3 bombers and 1 fighter placed in East Indies 3 armour placed in India Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Japanese rolls : : 0.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Americans Americans buy 3 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 armour, 1 artillery and 3 infantry moved from Eastern Canada to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to France 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to France 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to France 1 bomber moved from Eastern United States to France 1 armour moved from Western United States to Eastern Canada 1 artillery moved from Central United States to Eastern Canada 1 artillery moved from Western United States to Central United States 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from France to Italy 4 fighters moved from France to Italy Combat - Americans Battle in Italy Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 factory and 2 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Italy, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Italy Americans win, taking Italy from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 4 fighters moved from Italy to France 1 infantry moved from Central United States to Eastern Canada 2 infantry moved from Western United States to Central United States 2 infantry moved from Central United States to Eastern Canada Place Units - Americans 3 bombers and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans : -0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Research Technology - Russians Combat Move - Russians Russians has no rockets to fire 4 armour, 4 artilleries and 29 infantry moved from Karelia S.S.R. to Baltic States 3 fighters moved from France to Baltic States Combat - Russians Battle in Baltic States Russians attack with 4 armour, 4 artilleries, 3 fighters and 29 infantry Germans defend with 1 infantry Russians roll dice for 4 armour, 4 artilleries, 3 fighters and 29 infantry in Baltic States, round 2 : 10/40 hits, 10.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 4 armour, 4 artilleries, 3 fighters and 29 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Baltic States to France Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 43 PUs; 1 techTokens; Germans buy 1 armour, 1 destroyer and 8 infantry; Remaining resources: 5 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from West Russia to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 5 armour, 3 artilleries and 8 infantry moved from West Russia to Belorussia Combat - Germans Non Combat Move - Germans Place Units - Germans 1 destroyer placed in 5 Sea Zone 1 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans rolls : : 0.00 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - British British buy 1 aaGun, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 2 Sea Zone to 1 Sea Zone 1 infantry moved from Central United States to Eastern Canada 1 fighter moved from United Kingdom to Germany 1 fighter moved from United Kingdom to Germany 2 armour, 8 artilleries, 1 bomber, 5 fighters and 13 infantry moved from France to Germany 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone 1 artillery moved from 14 Sea Zone to Algeria British take Algeria from Germans 1 infantry moved from 14 Sea Zone to Algeria 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Northwestern Europe Combat - British Battle in Germany British attack with 2 armour, 8 artilleries, 1 bomber, 7 fighters and 13 infantry Germans defend with 2 aaGuns, 11 armour, 3 artilleries, 1 factory, 8 fighters and 34 infantry; Japanese defend with 2 fighters AA fire in Germany : 2/6 hits, 1.00 expected hits 2 fighters owned by the British lost in Germany British roll dice for 2 armour, 8 artilleries, 1 bomber, 5 fighters and 13 infantry in Germany, round 2 : 8/29 hits, 11.17 expected hits Germans roll dice for 2 aaGuns, 11 armour, 3 artilleries, 10 fighters and 34 infantry in Germany, round 2 : 30/58 hits, 24.50 expected hits 2 aaGuns owned by the Germans, 6 infantry owned by the Germans, 1 bomber owned by the British, 8 artilleries owned by the British, 13 infantry owned by the British, 5 fighters owned by the British and 2 armour owned by the British lost in Germany Germans win with 11 armour, 3 artilleries, 10 fighters and 28 infantry remaining. Battle score for attacker is -137 Casualties for British: 2 armour, 8 artilleries, 1 bomber, 7 fighters and 13 infantry Casualties for Germans: 2 aaGuns and 6 infantry Non Combat Move - British Place Units - British 1 aaGun, 1 artillery, 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 5.50 British : -3.17 AA fire in Germany : : 1.00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 factory and 2 fighters; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese Rocket attack in Italy does 4 damage to factory owned by Americans Rockets in Caucasus roll: 6 4 fighters moved from West Russia to Germany 1 infantry moved from Belorussia to Poland 2 artilleries and 6 infantry moved from West Russia to Belorussia 2 infantry moved from Archangel to Karelia S.S.R. 6 armour moved from Ukraine S.S.R. to Germany 1 armour moved from Brazil to 22 Sea Zone 1 fighter moved from Germany to 14 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Central America to 18 Sea Zone 1 transport moved from 19 Sea Zone to 18 Sea Zone 1 artillery moved from Central America to 18 Sea Zone 1 infantry moved from West Indies to 18 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 18 Sea Zone to 11 Sea Zone 1 fighter moved from 22 Sea Zone to Eastern United States 2 fighters moved from 19 Sea Zone to Eastern United States 1 carrier moved from 19 Sea Zone to 11 Sea Zone 2 battleships and 2 submarines moved from 18 Sea Zone to 11 Sea Zone 1 destroyer moved from 12 Sea Zone to 9 Sea Zone 1 carrier and 1 cruiser moved from 22 Sea Zone to 11 Sea Zone 1 armour and 1 transport moved from 22 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 3 armour moved from India to Caucasus 3 bombers moved from West Russia to Germany 2 armour, 2 artilleries and 3 infantry moved from 11 Sea Zone to Eastern United States 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 armour and 1 infantry moved from Western Australia to Eastern Australia 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 transport moved from 46 Sea Zone to 50 Sea Zone 3 bombers moved from East Indies to Ukraine S.S.R. 2 armour moved from West Russia to Ukraine S.S.R. 3 armour moved from Caucasus to Ukraine S.S.R. 1 destroyer moved from 11 Sea Zone to 13 Sea Zone 3 bombers moved from Central America to Eastern United States 1 fighter moved from East Indies to Egypt Combat - Japanese Battle in 14 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 14 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Algeria Japanese attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Algeria Japanese roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Algeria British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Eastern Australia Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Eastern Australia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Eastern Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Australia Japanese win, taking Eastern Australia from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Eastern United States Japanese attack with 2 armour, 2 artilleries, 3 bombers, 3 fighters and 3 infantry Americans defend with 1 aaGun, 2 armour, 2 artilleries, 3 bombers, 1 factory and 6 infantry AA fire in Eastern United States : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Eastern United States Japanese roll dice for 2 battleships and 1 cruiser in Eastern United States, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 armour, 2 artilleries, 3 bombers, 2 fighters and 3 infantry in Eastern United States, round 2 : 7/15 hits, 6.00 expected hits Americans roll dice for 1 aaGun, 2 armour, 2 artilleries, 3 bombers and 6 infantry in Eastern United States, round 2 : 5/13 hits, 4.17 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans and 1 bomber owned by the Americans lost in Eastern United States Japanese roll dice for 2 armour, 3 bombers and 2 fighters in Eastern United States, round 3 : 4/10 hits, 4.50 expected hits Americans roll dice for 2 armour, 1 artillery and 2 bombers in Eastern United States, round 3 : 3/5 hits, 1.67 expected hits 2 bombers owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans, 2 bombers owned by the Americans and 1 artillery owned by the Americans lost in Eastern United States Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Eastern United States, round 4 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 armour in Eastern United States, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Eastern United States Japanese captures 35PUs while taking Americans capital Japanese win, taking Eastern United States from Americans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 22 Casualties for Japanese: 1 armour, 2 artilleries, 2 bombers, 1 fighter and 3 infantry Casualties for Americans: 1 aaGun, 2 armour, 2 artilleries, 3 bombers and 6 infantry Non Combat Move - Japanese 1 bomber moved from Eastern United States to West Indies 2 fighters moved from Eastern United States to 11 Sea Zone 1 fighter moved from 14 Sea Zone to Germany Place Units - Japanese 1 factory placed in Brazil 3 armour placed in India 1 bomber placed in Japan 2 fighters placed in East Indies Japanese undo move 3. 1 bomber placed in East Indies Turn Complete - Japanese Japanese collect 79 PUs; end with 115 PUsCombat Hit Differential Summary :
AA fire in Eastern United States : : 0.50 British : 0.67 Japanese rolls : : 0.00 Americans : 1.67 Japanese : -0.67 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Combat Move - Americans 1 artillery and 5 infantry moved from Central United States to Eastern United States 1 battleship moved from 8 Sea Zone to 9 Sea Zone 1 battleship moved from 8 Sea Zone to 5 Sea Zone 4 armour, 1 artillery, 2 bombers, 4 fighters and 4 infantry moved from France to Germany 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 8 Sea Zone to 9 Sea Zone 1 artillery moved from Italy to Germany 1 infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 infantry moved from East Mexico to Central America Americans take Central America from Japanese 1 armour moved from Western United States to Eastern United States 2 artilleries moved from Western United States to Central United States 3 infantry moved from Western United States to Central United States 1 armour moved from Western United States to Eastern United States 1 battleship moved from 8 Sea Zone to 9 Sea Zone 3 transports moved from 8 Sea Zone to 9 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 battleship Germans defend with 1 destroyer Americans roll dice for 1 battleship in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 5 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Eastern United States Americans attack with 2 armour, 1 artillery and 5 infantry Japanese defend with 1 armour and 1 factory Americans roll dice for 2 armour, 1 artillery and 5 infantry in Eastern United States, round 2 : 1/8 hits, 2.33 expected hits Japanese roll dice for 1 armour in Eastern United States, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Eastern United States Americans win, taking Eastern United States from Japanese with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in 9 Sea Zone Americans attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 9 Sea Zone Americans win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Germany Americans attack with 4 armour, 2 artilleries, 2 bombers, 4 fighters and 4 infantry Germans defend with 11 armour, 3 artilleries, 1 factory, 8 fighters and 28 infantry; Japanese defend with 6 armour, 3 bombers and 6 fighters Americans roll dice for 4 armour, 2 artilleries, 2 bombers, 4 fighters and 4 infantry in Germany, round 2 : 7/16 hits, 7.00 expected hits Germans roll dice for 17 armour, 3 artilleries, 3 bombers, 14 fighters and 28 infantry in Germany, round 2 : 25/68 hits, 29.17 expected hits 7 infantry owned by the Germans, 4 armour owned by the Americans, 4 infantry owned by the Americans, 4 fighters owned by the Americans, 2 bombers owned by the Americans and 2 artilleries owned by the Americans lost in Germany Germans win with 17 armour, 3 artilleries, 3 bombers, 14 fighters and 21 infantry remaining. Battle score for attacker is -87 Casualties for Americans: 4 armour, 2 artilleries, 2 bombers, 4 fighters and 4 infantry Casualties for Germans: 7 infantry Non Combat Move - Americans Turn Complete - Americans Americans collect 36 PUs; end with 36 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : -4.50 Americans : -0.33 Japanese : 0.17 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11 Research Technology - Russians Combat Move - Russians Russians has no rockets to fire 4 armour, 4 artilleries and 29 infantry moved from Baltic States to Germany 3 fighters moved from France to Germany Combat - Russians Battle in Germany Russians attack with 4 armour, 4 artilleries, 3 fighters and 29 infantry Germans defend with 11 armour, 3 artilleries, 1 factory, 8 fighters and 21 infantry; Japanese defend with 6 armour, 3 bombers and 6 fighters Russians roll dice for 4 armour, 4 artilleries, 3 fighters and 29 infantry in Germany, round 2 : 10/40 hits, 10.33 expected hits Germans roll dice for 17 armour, 3 artilleries, 3 bombers, 14 fighters and 21 infantry in Germany, round 2 : 26/61 hits, 26.83 expected hits 26 infantry owned by the Russians and 10 infantry owned by the Germans lost in Germany Russians roll dice for 4 armour, 4 artilleries, 3 fighters and 3 infantry in Germany, round 3 : 4/14 hits, 5.83 expected hits Germans roll dice for 17 armour, 3 artilleries, 3 bombers, 14 fighters and 11 infantry in Germany, round 3 : 18/51 hits, 23.50 expected hits 3 infantry owned by the Russians, 3 fighters owned by the Russians, 4 armour owned by the Russians, 4 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Germany Germans win with 17 armour, 3 artilleries, 3 bombers, 14 fighters and 7 infantry remaining. Battle score for attacker is -115 Casualties for Russians: 4 armour, 4 artilleries, 3 fighters and 29 infantry Casualties for Germans: 14 infantry Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -6.33 Russians : -2.17 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 1 artillery and 1 infantry moved from Germany to Northwestern Europe 8 fighters moved from Germany to 8 Sea Zone 1 infantry moved from Karelia S.S.R. to Finland 4 armour moved from Belorussia to Finland 1 artillery and 1 infantry moved from Germany to Northwestern Europe 1 artillery and 2 infantry moved from Germany to France Germans take France from British 2 armour and 2 infantry moved from Germany to Italy 2 armour moved from Germany to Northwestern Europe 1 armour, 3 artilleries and 8 infantry moved from Belorussia to Baltic States Germans take Baltic States from Russians 6 armour moved from Germany to Northwestern Europe 1 armour and 1 infantry moved from Germany to Northwestern Europe Combat - Germans Battle in Northwestern Europe Germans attack with 9 armour, 2 artilleries and 3 infantry British defend with 1 infantry Germans roll dice for 9 armour, 2 artilleries and 3 infantry in Northwestern Europe, round 2 : 4/14 hits, 6.17 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 9 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Finland Germans attack with 4 armour and 1 infantry British defend with 1 infantry Germans roll dice for 4 armour and 1 infantry in Finland, round 2 : 4/5 hits, 2.17 expected hits British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 4 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Italy Germans attack with 2 armour and 2 infantry Americans defend with 1 factory and 1 infantry Germans roll dice for 2 armour and 2 infantry in Italy, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Italy Germans win, taking Italy from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in 8 Sea Zone Germans attack with 8 fighters British defend with 1 carrier, 1 submarine and 1 transport 1 submarine owned by the British Submerged Germans roll dice for 8 fighters in 8 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits British roll dice for 1 carrier and 1 transport in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 8 Sea Zone Germans win with 7 fighters remaining. Battle score for attacker is 11 Casualties for Germans: 1 fighter Casualties for British: 1 carrier and 1 transport Non Combat Move - Germans 5 fighters could not land in France and were removed 2 fighters moved from 8 Sea Zone to 5 Sea Zone 5 fighters moved from 8 Sea Zone to France Place Units - Germans 1 battleship, 1 carrier and 1 destroyer placed in 5 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -2.67 British : 1.00 Americans : 0.67 Germans rolls : : 0.00 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 artillery moved from Karelia S.S.R. to West Russia 4 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Archangel to West Russia 1 armour moved from Archangel to West Russia 1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 1 fighter moved from Russia to Ukraine S.S.R. 2 armour moved from Russia to Ukraine S.S.R. 2 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 artillery and 4 infantry moved from Russia to West Russia 1 submarine moved from 4 Sea Zone to 7 Sea Zone Combat - Russians Battle in Ukraine S.S.R. Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 1/9 hits, 3.50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 2.50 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 3 armour, 1 artillery, 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 5/7 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 2/5 hits, 2.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 2 infantry owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 16 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in West Russia Russians attack with 1 armour, 2 artilleries and 9 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 6/12 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits, 1.83 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 2 fighters moved from Ukraine S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Novosibirsk to Russia Place Units - Russians 4 infantry placed in Caucasus 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians rolls : : 0.00 Russians : 2.33 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 5 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 3 infantry moved from Finland to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 2 infantry moved from Norway to Finland 3 infantry moved from Belorussia to Ukraine S.S.R. 1 fighter moved from Poland to Bulgaria Romania 2 fighters moved from Bulgaria Romania to Ukraine S.S.R. 1 infantry moved from Poland to Ukraine S.S.R. 1 infantry moved from Poland to Belorussia 1 armour moved from Bulgaria Romania to Poland 2 infantry moved from Bulgaria Romania to Poland 1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania 2 armour moved from France to Poland 1 armour moved from Northwestern Europe to Poland 1 armour and 1 infantry moved from Baltic States to Poland 2 armour moved from Germany to Poland 3 infantry moved from Germany to Poland 1 fighter moved from Norway to 7 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 bomber moved from Germany to 7 Sea Zone 1 artillery and 1 infantry moved from Algeria to Libya 1 battleship and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 fighter moved from Germany to 14 Sea Zone 2 submarines moved from 9 Sea Zone to 11 Sea Zone 1 cruiser and 2 submarines moved from 5 Sea Zone to 7 Sea Zone 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from Northwestern Europe to France Combat - Germans Battle in 11 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 11 Sea Zone 2 transports owned by the Americans lost in 11 Sea Zone Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 16 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 2 transports Battle in 14 Sea Zone Germans attack with 1 battleship, 1 fighter and 1 transport British defend with 1 cruiser Germans roll dice for 1 battleship, 1 fighter and 1 transport in 14 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the British lost in 14 Sea Zone Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Ukraine S.S.R. Germans attack with 2 fighters and 4 infantry Russians defend with 3 armour Germans roll dice for 2 fighters and 4 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 3 armour in Ukraine S.S.R., round 2 : 1/3 hits, 1.50 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 armour in Ukraine S.S.R., round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Russians: 3 armour Battle in 7 Sea Zone Germans attack with 1 bomber, 1 cruiser, 2 fighters, 2 submarines and 1 transport British defend with 1 battleship and 1 transport; Russians defend with 1 submarine Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in 7 Sea Zone 1 submarine owned by the Russians Submerged Germans roll dice for 2 submarines in 7 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Germans win with 1 bomber, 1 cruiser, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 27 Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans 2 fighters moved from 7 Sea Zone to France 1 bomber moved from 7 Sea Zone to Germany 1 fighter moved from 14 Sea Zone to Libya 2 fighters moved from Ukraine S.S.R. to Poland 1 aaGun moved from Italy to Germany 1 aaGun moved from Germany to Poland Place Units - Germans 5 artilleries, 1 fighter and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : 3.17 British : -0.33 Americans : 0.67 Germans rolls : : 0.00 Russians : 0.00 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - British British buy 1 artillery, 1 factory and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to 7 Sea Zone 1 bomber moved from United Kingdom to 11 Sea Zone 1 destroyer moved from 10 Sea Zone to 11 Sea Zone 1 armour moved from Eastern Canada to 10 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 1 armour and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 armour moved from 18 Sea Zone to West Indies 1 fighter moved from Egypt to 17 Sea Zone 2 infantry moved from India to 35 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Persia to India 1 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Eastern Australia to 39 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 41 Sea Zone Combat - British Battle in 11 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 11 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 11 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 7 Sea Zone British attack with 2 fighters; Russians loiter and taunt Germans defend with 1 cruiser, 2 submarines and 1 transport 2 submarines owned by the Germans Submerged British roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 cruiser and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 7 Sea Zone 1 transport owned by the Germans lost in 7 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - British 1 fighter moved from 7 Sea Zone to United Kingdom 1 bomber moved from 11 Sea Zone to West Indies Place Units - British 1 factory placed in Union of South Africa 1 artillery and 2 infantry placed in India 2 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 0.00 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 bombers; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 60 Sea Zone 1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 3 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 bomber moved from Japan to 53 Sea Zone 1 submarine moved from 44 Sea Zone to 53 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Szechwan 3 infantry moved from Kiangsu to Anhwei 1 artillery and 1 infantry moved from French Indo-China Thailand to Burma 1 battleship and 1 carrier moved from 37 Sea Zone to 61 Sea Zone 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan 1 fighter moved from Manchuria to Szechwan 1 infantry moved from Kiangsu to Anhwei 1 fighter moved from French Indo-China Thailand to Szechwan 1 fighter moved from 37 Sea Zone to Burma 1 fighter moved from 37 Sea Zone to Yunnan Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 fighter and 4 infantry Russians defend with 5 infantry Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 2 : 4/6 hits, 1.67 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Russians: 5 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan Japanese roll dice for 1 artillery and 2 fighters in Szechwan, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Szechwan Japanese win, taking Szechwan from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Anhwei Japanese attack with 4 infantry Americans defend with 2 infantry Japanese roll dice for 4 infantry in Anhwei, round 2 : 2/4 hits, 0.67 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 submarine Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 fighter in 53 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 53 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 fighter in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 carrier, 1 cruiser and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Japanese 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Burma to French Indo-China Thailand 1 fighter moved from Szechwan to French Indo-China Thailand 1 fighter moved from Szechwan to French Indo-China Thailand 1 fighter moved from Buryatia S.S.R. to Manchuria 1 bomber and 1 fighter moved from 53 Sea Zone to Wake Island Place Units - Japanese 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
British : -0.33 Japanese rolls : : 0.00 Americans : -1.00 Russians : 1.33 Japanese : 4.00





