here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
Double Trouble
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 factory and 2 fighters; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese Rocket attack in Italy does 4 damage to factory owned by Americans Rockets in Caucasus roll: 6 4 fighters moved from West Russia to Germany 1 infantry moved from Belorussia to Poland 2 artilleries and 6 infantry moved from West Russia to Belorussia 2 infantry moved from Archangel to Karelia S.S.R. 6 armour moved from Ukraine S.S.R. to Germany 1 armour moved from Brazil to 22 Sea Zone 1 fighter moved from Germany to 14 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Central America to 18 Sea Zone 1 transport moved from 19 Sea Zone to 18 Sea Zone 1 artillery moved from Central America to 18 Sea Zone 1 infantry moved from West Indies to 18 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 18 Sea Zone to 11 Sea Zone 1 fighter moved from 22 Sea Zone to Eastern United States 2 fighters moved from 19 Sea Zone to Eastern United States 1 carrier moved from 19 Sea Zone to 11 Sea Zone 2 battleships and 2 submarines moved from 18 Sea Zone to 11 Sea Zone 1 destroyer moved from 12 Sea Zone to 9 Sea Zone 1 carrier and 1 cruiser moved from 22 Sea Zone to 11 Sea Zone 1 armour and 1 transport moved from 22 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 3 armour moved from India to Caucasus 3 bombers moved from West Russia to Germany 2 armour, 2 artilleries and 3 infantry moved from 11 Sea Zone to Eastern United States 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 armour and 1 infantry moved from Western Australia to Eastern Australia 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 transport moved from 46 Sea Zone to 50 Sea Zone 3 bombers moved from East Indies to Ukraine S.S.R. 2 armour moved from West Russia to Ukraine S.S.R. 3 armour moved from Caucasus to Ukraine S.S.R. 1 destroyer moved from 11 Sea Zone to 13 Sea Zone 3 bombers moved from Central America to Eastern United States 1 fighter moved from East Indies to Egypt Combat - Japanese Battle in 14 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 14 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Algeria Japanese attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Algeria Japanese roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Algeria British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Eastern Australia Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Eastern Australia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Eastern Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Australia Japanese win, taking Eastern Australia from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Eastern United States Japanese attack with 2 armour, 2 artilleries, 3 bombers, 3 fighters and 3 infantry Americans defend with 1 aaGun, 2 armour, 2 artilleries, 3 bombers, 1 factory and 6 infantry AA fire in Eastern United States : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Eastern United States Japanese roll dice for 2 battleships and 1 cruiser in Eastern United States, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 armour, 2 artilleries, 3 bombers, 2 fighters and 3 infantry in Eastern United States, round 2 : 7/15 hits, 6.00 expected hits Americans roll dice for 1 aaGun, 2 armour, 2 artilleries, 3 bombers and 6 infantry in Eastern United States, round 2 : 5/13 hits, 4.17 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans and 1 bomber owned by the Americans lost in Eastern United States Japanese roll dice for 2 armour, 3 bombers and 2 fighters in Eastern United States, round 3 : 4/10 hits, 4.50 expected hits Americans roll dice for 2 armour, 1 artillery and 2 bombers in Eastern United States, round 3 : 3/5 hits, 1.67 expected hits 2 bombers owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans, 2 bombers owned by the Americans and 1 artillery owned by the Americans lost in Eastern United States Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Eastern United States, round 4 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 armour in Eastern United States, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Eastern United States Japanese captures 35PUs while taking Americans capital Japanese win, taking Eastern United States from Americans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 22 Casualties for Japanese: 1 armour, 2 artilleries, 2 bombers, 1 fighter and 3 infantry Casualties for Americans: 1 aaGun, 2 armour, 2 artilleries, 3 bombers and 6 infantry Non Combat Move - Japanese 1 bomber moved from Eastern United States to West Indies 2 fighters moved from Eastern United States to 11 Sea Zone 1 fighter moved from 14 Sea Zone to Germany Place Units - Japanese 1 factory placed in Brazil 3 armour placed in India 1 bomber placed in Japan 2 fighters placed in East Indies Japanese undo move 3. 1 bomber placed in East Indies Turn Complete - Japanese Japanese collect 79 PUs; end with 115 PUsCombat Hit Differential Summary :
AA fire in Eastern United States : : 0.50 British : 0.67 Japanese rolls : : 0.00 Americans : 1.67 Japanese : -0.67 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Combat Move - Americans 1 artillery and 5 infantry moved from Central United States to Eastern United States 1 battleship moved from 8 Sea Zone to 9 Sea Zone 1 battleship moved from 8 Sea Zone to 5 Sea Zone 4 armour, 1 artillery, 2 bombers, 4 fighters and 4 infantry moved from France to Germany 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 8 Sea Zone to 9 Sea Zone 1 artillery moved from Italy to Germany 1 infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 infantry moved from East Mexico to Central America Americans take Central America from Japanese 1 armour moved from Western United States to Eastern United States 2 artilleries moved from Western United States to Central United States 3 infantry moved from Western United States to Central United States 1 armour moved from Western United States to Eastern United States 1 battleship moved from 8 Sea Zone to 9 Sea Zone 3 transports moved from 8 Sea Zone to 9 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 battleship Germans defend with 1 destroyer Americans roll dice for 1 battleship in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 5 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Eastern United States Americans attack with 2 armour, 1 artillery and 5 infantry Japanese defend with 1 armour and 1 factory Americans roll dice for 2 armour, 1 artillery and 5 infantry in Eastern United States, round 2 : 1/8 hits, 2.33 expected hits Japanese roll dice for 1 armour in Eastern United States, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Eastern United States Americans win, taking Eastern United States from Japanese with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in 9 Sea Zone Americans attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 9 Sea Zone Americans win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Germany Americans attack with 4 armour, 2 artilleries, 2 bombers, 4 fighters and 4 infantry Germans defend with 11 armour, 3 artilleries, 1 factory, 8 fighters and 28 infantry; Japanese defend with 6 armour, 3 bombers and 6 fighters Americans roll dice for 4 armour, 2 artilleries, 2 bombers, 4 fighters and 4 infantry in Germany, round 2 : 7/16 hits, 7.00 expected hits Germans roll dice for 17 armour, 3 artilleries, 3 bombers, 14 fighters and 28 infantry in Germany, round 2 : 25/68 hits, 29.17 expected hits 7 infantry owned by the Germans, 4 armour owned by the Americans, 4 infantry owned by the Americans, 4 fighters owned by the Americans, 2 bombers owned by the Americans and 2 artilleries owned by the Americans lost in Germany Germans win with 17 armour, 3 artilleries, 3 bombers, 14 fighters and 21 infantry remaining. Battle score for attacker is -87 Casualties for Americans: 4 armour, 2 artilleries, 2 bombers, 4 fighters and 4 infantry Casualties for Germans: 7 infantry Non Combat Move - Americans Turn Complete - Americans Americans collect 36 PUs; end with 36 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : -4.50 Americans : -0.33 Japanese : 0.17 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11 Research Technology - Russians Combat Move - Russians Russians has no rockets to fire 4 armour, 4 artilleries and 29 infantry moved from Baltic States to Germany 3 fighters moved from France to Germany Combat - Russians Battle in Germany Russians attack with 4 armour, 4 artilleries, 3 fighters and 29 infantry Germans defend with 11 armour, 3 artilleries, 1 factory, 8 fighters and 21 infantry; Japanese defend with 6 armour, 3 bombers and 6 fighters Russians roll dice for 4 armour, 4 artilleries, 3 fighters and 29 infantry in Germany, round 2 : 10/40 hits, 10.33 expected hits Germans roll dice for 17 armour, 3 artilleries, 3 bombers, 14 fighters and 21 infantry in Germany, round 2 : 26/61 hits, 26.83 expected hits 26 infantry owned by the Russians and 10 infantry owned by the Germans lost in Germany Russians roll dice for 4 armour, 4 artilleries, 3 fighters and 3 infantry in Germany, round 3 : 4/14 hits, 5.83 expected hits Germans roll dice for 17 armour, 3 artilleries, 3 bombers, 14 fighters and 11 infantry in Germany, round 3 : 18/51 hits, 23.50 expected hits 3 infantry owned by the Russians, 3 fighters owned by the Russians, 4 armour owned by the Russians, 4 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Germany Germans win with 17 armour, 3 artilleries, 3 bombers, 14 fighters and 7 infantry remaining. Battle score for attacker is -115 Casualties for Russians: 4 armour, 4 artilleries, 3 fighters and 29 infantry Casualties for Germans: 14 infantry Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -6.33 Russians : -2.17 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 1 artillery and 1 infantry moved from Germany to Northwestern Europe 8 fighters moved from Germany to 8 Sea Zone 1 infantry moved from Karelia S.S.R. to Finland 4 armour moved from Belorussia to Finland 1 artillery and 1 infantry moved from Germany to Northwestern Europe 1 artillery and 2 infantry moved from Germany to France Germans take France from British 2 armour and 2 infantry moved from Germany to Italy 2 armour moved from Germany to Northwestern Europe 1 armour, 3 artilleries and 8 infantry moved from Belorussia to Baltic States Germans take Baltic States from Russians 6 armour moved from Germany to Northwestern Europe 1 armour and 1 infantry moved from Germany to Northwestern Europe Combat - Germans Battle in Northwestern Europe Germans attack with 9 armour, 2 artilleries and 3 infantry British defend with 1 infantry Germans roll dice for 9 armour, 2 artilleries and 3 infantry in Northwestern Europe, round 2 : 4/14 hits, 6.17 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 9 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Finland Germans attack with 4 armour and 1 infantry British defend with 1 infantry Germans roll dice for 4 armour and 1 infantry in Finland, round 2 : 4/5 hits, 2.17 expected hits British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 4 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Italy Germans attack with 2 armour and 2 infantry Americans defend with 1 factory and 1 infantry Germans roll dice for 2 armour and 2 infantry in Italy, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Italy Germans win, taking Italy from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in 8 Sea Zone Germans attack with 8 fighters British defend with 1 carrier, 1 submarine and 1 transport 1 submarine owned by the British Submerged Germans roll dice for 8 fighters in 8 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits British roll dice for 1 carrier and 1 transport in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 8 Sea Zone Germans win with 7 fighters remaining. Battle score for attacker is 11 Casualties for Germans: 1 fighter Casualties for British: 1 carrier and 1 transport Non Combat Move - Germans 5 fighters could not land in France and were removed 2 fighters moved from 8 Sea Zone to 5 Sea Zone 5 fighters moved from 8 Sea Zone to France Place Units - Germans 1 battleship, 1 carrier and 1 destroyer placed in 5 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -2.67 British : 1.00 Americans : 0.67 Germans rolls : : 0.00 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 artillery moved from Karelia S.S.R. to West Russia 4 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Archangel to West Russia 1 armour moved from Archangel to West Russia 1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 1 fighter moved from Russia to Ukraine S.S.R. 2 armour moved from Russia to Ukraine S.S.R. 2 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 artillery and 4 infantry moved from Russia to West Russia 1 submarine moved from 4 Sea Zone to 7 Sea Zone Combat - Russians Battle in Ukraine S.S.R. Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 1/9 hits, 3.50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 2.50 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 3 armour, 1 artillery, 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 5/7 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 2/5 hits, 2.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 2 infantry owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 16 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in West Russia Russians attack with 1 armour, 2 artilleries and 9 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 6/12 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits, 1.83 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 2 fighters moved from Ukraine S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Novosibirsk to Russia Place Units - Russians 4 infantry placed in Caucasus 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians rolls : : 0.00 Russians : 2.33 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 5 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 3 infantry moved from Finland to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 2 infantry moved from Norway to Finland 3 infantry moved from Belorussia to Ukraine S.S.R. 1 fighter moved from Poland to Bulgaria Romania 2 fighters moved from Bulgaria Romania to Ukraine S.S.R. 1 infantry moved from Poland to Ukraine S.S.R. 1 infantry moved from Poland to Belorussia 1 armour moved from Bulgaria Romania to Poland 2 infantry moved from Bulgaria Romania to Poland 1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania 2 armour moved from France to Poland 1 armour moved from Northwestern Europe to Poland 1 armour and 1 infantry moved from Baltic States to Poland 2 armour moved from Germany to Poland 3 infantry moved from Germany to Poland 1 fighter moved from Norway to 7 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 bomber moved from Germany to 7 Sea Zone 1 artillery and 1 infantry moved from Algeria to Libya 1 battleship and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 fighter moved from Germany to 14 Sea Zone 2 submarines moved from 9 Sea Zone to 11 Sea Zone 1 cruiser and 2 submarines moved from 5 Sea Zone to 7 Sea Zone 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from Northwestern Europe to France Combat - Germans Battle in 11 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 11 Sea Zone 2 transports owned by the Americans lost in 11 Sea Zone Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 16 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 2 transports Battle in 14 Sea Zone Germans attack with 1 battleship, 1 fighter and 1 transport British defend with 1 cruiser Germans roll dice for 1 battleship, 1 fighter and 1 transport in 14 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the British lost in 14 Sea Zone Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Ukraine S.S.R. Germans attack with 2 fighters and 4 infantry Russians defend with 3 armour Germans roll dice for 2 fighters and 4 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 3 armour in Ukraine S.S.R., round 2 : 1/3 hits, 1.50 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 armour in Ukraine S.S.R., round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Russians: 3 armour Battle in 7 Sea Zone Germans attack with 1 bomber, 1 cruiser, 2 fighters, 2 submarines and 1 transport British defend with 1 battleship and 1 transport; Russians defend with 1 submarine Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in 7 Sea Zone 1 submarine owned by the Russians Submerged Germans roll dice for 2 submarines in 7 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Germans win with 1 bomber, 1 cruiser, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 27 Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans 2 fighters moved from 7 Sea Zone to France 1 bomber moved from 7 Sea Zone to Germany 1 fighter moved from 14 Sea Zone to Libya 2 fighters moved from Ukraine S.S.R. to Poland 1 aaGun moved from Italy to Germany 1 aaGun moved from Germany to Poland Place Units - Germans 5 artilleries, 1 fighter and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : 3.17 British : -0.33 Americans : 0.67 Germans rolls : : 0.00 Russians : 0.00 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - British British buy 1 artillery, 1 factory and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to 7 Sea Zone 1 bomber moved from United Kingdom to 11 Sea Zone 1 destroyer moved from 10 Sea Zone to 11 Sea Zone 1 armour moved from Eastern Canada to 10 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 1 armour and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 armour moved from 18 Sea Zone to West Indies 1 fighter moved from Egypt to 17 Sea Zone 2 infantry moved from India to 35 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Persia to India 1 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Eastern Australia to 39 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 41 Sea Zone Combat - British Battle in 11 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 11 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 11 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 7 Sea Zone British attack with 2 fighters; Russians loiter and taunt Germans defend with 1 cruiser, 2 submarines and 1 transport 2 submarines owned by the Germans Submerged British roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 cruiser and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 7 Sea Zone 1 transport owned by the Germans lost in 7 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - British 1 fighter moved from 7 Sea Zone to United Kingdom 1 bomber moved from 11 Sea Zone to West Indies Place Units - British 1 factory placed in Union of South Africa 1 artillery and 2 infantry placed in India 2 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 0.00 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 bombers; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 60 Sea Zone 1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 3 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 bomber moved from Japan to 53 Sea Zone 1 submarine moved from 44 Sea Zone to 53 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Szechwan 3 infantry moved from Kiangsu to Anhwei 1 artillery and 1 infantry moved from French Indo-China Thailand to Burma 1 battleship and 1 carrier moved from 37 Sea Zone to 61 Sea Zone 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan 1 fighter moved from Manchuria to Szechwan 1 infantry moved from Kiangsu to Anhwei 1 fighter moved from French Indo-China Thailand to Szechwan 1 fighter moved from 37 Sea Zone to Burma 1 fighter moved from 37 Sea Zone to Yunnan Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 fighter and 4 infantry Russians defend with 5 infantry Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 2 : 4/6 hits, 1.67 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Russians: 5 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan Japanese roll dice for 1 artillery and 2 fighters in Szechwan, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Szechwan Japanese win, taking Szechwan from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Anhwei Japanese attack with 4 infantry Americans defend with 2 infantry Japanese roll dice for 4 infantry in Anhwei, round 2 : 2/4 hits, 0.67 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 submarine Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 fighter in 53 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 53 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 fighter in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 carrier, 1 cruiser and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Japanese 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Burma to French Indo-China Thailand 1 fighter moved from Szechwan to French Indo-China Thailand 1 fighter moved from Szechwan to French Indo-China Thailand 1 fighter moved from Buryatia S.S.R. to Manchuria 1 bomber and 1 fighter moved from 53 Sea Zone to Wake Island Place Units - Japanese 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
British : -0.33 Japanese rolls : : 0.00 Americans : -1.00 Russians : 1.33 Japanese : 4.00 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Americans 1 cruiser moved from 19 Sea Zone to 11 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 armour, 1 artillery, 1 fighter and 2 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Central United States to Eastern Canada 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 53 Sea Zone to 52 Sea Zone 1 infantry moved from Western United States to Western Canada Non Combat Move - Americans Place Units - Americans 1 destroyer and 1 transport placed in 11 Sea Zone 1 destroyer placed in 56 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans rolls : : 0.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 artillery moved from West Russia to Belorussia 1 infantry moved from West Russia to Belorussia 2 infantry moved from Caucasus to Ukraine S.S.R. 2 fighters moved from Caucasus to Ukraine S.S.R. Combat - Russians Russians creates battle in territory 7 Sea Zone Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in 7 Sea Zone Russians attack with 1 submarine Germans defend with 2 submarines 2 submarines owned by the Germans Submerged Russians roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Non Combat Move - Russians 2 fighters moved from Ukraine S.S.R. to Russia 2 infantry moved from Russia to West Russia 1 artillery moved from Russia to West Russia 3 infantry moved from Caucasus to West Russia 1 aaGun moved from Russia to West Russia Place Units - Russians 4 infantry placed in Caucasus 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians rolls : : 0.00 Russians : 0.00 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 battleship and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from Italy to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Libya 2 fighters moved from France to Ukraine S.S.R. 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 6 infantry moved from Poland to Bulgaria Romania 8 armour moved from Poland to Bulgaria Romania 2 fighters moved from Poland to Belorussia 1 fighter moved from Germany to Belorussia 5 artilleries moved from Germany to Bulgaria Romania 2 infantry moved from Germany to Bulgaria Romania 2 infantry moved from France to Italy 1 bomber moved from Germany to Russia 3 infantry moved from Karelia S.S.R. to Belorussia 2 infantry moved from Finland to Karelia S.S.R. Combat - Germans Germans creates battle in territory 7 Sea Zone Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Russia causes 6 damage total. Battle in Belorussia Germans attack with 3 fighters and 3 infantry Russians defend with 1 artillery Germans roll dice for 3 fighters and 3 infantry in Belorussia, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Ukraine S.S.R. Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Poland to Bulgaria Romania 2 fighters moved from Belorussia to 15 Sea Zone 1 fighter moved from Belorussia to Ukraine S.S.R. 3 fighters moved from Ukraine S.S.R. to Bulgaria Romania 2 submarines moved from 7 Sea Zone to 8 Sea Zone 1 bomber moved from Russia to Szechwan Place Units - Germans 1 carrier and 1 destroyer placed in 15 Sea Zone 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : 0.33 Germans rolls : : 0.00 Russians : 0.33 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from West Indies to 18 Sea Zone 1 armour and 1 transport moved from 18 Sea Zone to 23 Sea Zone 1 armour moved from 23 Sea Zone to French West Africa 1 destroyer moved from 11 Sea Zone to 23 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 25 Sea Zone 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan 1 transport moved from 17 Sea Zone to 34 Sea Zone 1 bomber moved from West Indies to Rhodesia 1 destroyer moved from 17 Sea Zone to 34 Sea Zone 1 cruiser moved from 17 Sea Zone to 34 Sea Zone 1 carrier moved from 17 Sea Zone to 34 Sea Zone 1 fighter moved from United Kingdom to 8 Sea Zone 1 fighter moved from 8 Sea Zone to 13 Sea Zone 1 fighter moved from 13 Sea Zone to French West Africa 2 fighters moved from 17 Sea Zone to 34 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Anglo-Egyptian Sudan 1 artillery moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Egypt to Anglo-Egyptian Sudan 2 fighters moved from 34 Sea Zone to India Combat - British Non Combat Move - British Place Units - British 1 armour and 2 fighters placed in India 1 infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 32 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 2 bombers moved from Japan to Yakut S.S.R. 2 infantry moved from Japan to 62 Sea Zone 1 transport moved from 61 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Yunnan 1 artillery moved from Burma to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from Malaya to French Indo-China Thailand 1 infantry moved from Burma to Yunnan 1 infantry moved from Anhwei to Sinkiang Japanese take Sinkiang from Americans 2 infantry moved from Anhwei to Szechwan 2 fighters moved from French Indo-China Thailand to Szechwan 2 fighters moved from French Indo-China Thailand to Yunnan 1 fighter moved from Manchuria to Yakut S.S.R. 1 battleship and 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 fighter moved from Wake Island to 48 Sea Zone 1 bomber moved from Wake Island to Szechwan 1 fighter moved from 48 Sea Zone to Philippine Islands Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yakut S.S.R. to Manchuria 2 bombers moved from Yakut S.S.R. to Szechwan Place Units - Japanese 2 artilleries and 2 infantry placed in Japan 1 destroyer and 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Japanese rolls : : 0.00 Russians : 0.33 Japanese : 0.50 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Americans 1 fighter moved from Eastern Canada to United Kingdom 1 bomber moved from United Kingdom to Germany 1 armour moved from Eastern Canada to Eastern United States 1 armour moved from Eastern United States to Eastern Canada 1 transport moved from 11 Sea Zone to 10 Sea Zone 1 cruiser and 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 1 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Western United States to 56 Sea Zone 1 submarine moved from 52 Sea Zone to 57 Sea Zone 1 fighter moved from Western United States to Alaska 1 submarine moved from 57 Sea Zone to 64 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 destroyer moved from 56 Sea Zone to 64 Sea Zone 1 battleship and 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Western Canada to Alaska Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 carrier placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone 1 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans rolls : : 0.00 AA fire in Germany : : -0.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Russians 3 infantry moved from West Russia to Belorussia 1 artillery moved from West Russia to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Russia to Vologda 1 armour moved from West Russia to Karelia S.S.R. 2 infantry moved from West Russia to Karelia S.S.R. 1 artillery moved from West Russia to Karelia S.S.R. 3 fighters moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 3 fighters and 3 infantry Germans defend with 3 infantry Russians roll dice for 3 fighters and 3 infantry in Belorussia, round 2 : 0/6 hits, 2.00 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belorussia Russians roll dice for 3 fighters and 1 infantry in Belorussia, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 3 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia retreated to Belorussia Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Karelia S.S.R. Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 factory and 2 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters moved from Belorussia to Russia Place Units - Russians 4 infantry placed in Caucasus 1 artillery and 1 fighter placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 2.00 Russians rolls : : 0.00 Russians : -1.67 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 40 PUs; 1 techTokens; Germans buy 2 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 2 infantry moved from Italy to 15 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Trans-Jordan 1 armour, 1 artillery and 3 infantry moved from Libya to Egypt 1 infantry moved from Belorussia to Baltic States 8 armour, 5 artilleries and 8 infantry moved from Bulgaria Romania to Ukraine S.S.R. 2 infantry moved from Germany to France 2 fighters moved from Bulgaria Romania to France 2 fighters moved from 15 Sea Zone to Trans-Jordan 1 armour moved from Libya to Egypt 2 submarines moved from 8 Sea Zone to 23 Sea Zone 1 bomber moved from Szechwan to Russia 3 infantry moved from Germany to Baltic States 1 fighter moved from Bulgaria Romania to Baltic States 1 fighter moved from Libya to Baltic States 1 artillery moved from Germany to Baltic States Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Russia causes 4 damage total. Battle in Ukraine S.S.R. Germans attack with 8 armour, 5 artilleries and 8 infantry Russians defend with 1 artillery Germans roll dice for 8 armour, 5 artilleries and 8 infantry in Ukraine S.S.R., round 2 : 8/21 hits, 7.83 expected hits Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 8 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Egypt Germans attack with 2 armour, 1 artillery and 3 infantry British defend with 1 infantry Germans roll dice for 2 armour, 1 artillery and 3 infantry in Egypt, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 23 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 23 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 23 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 23 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 23 Sea Zone, round 6 : 2/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 23 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Trans-Jordan Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Trans-Jordan to 17 Sea Zone 1 bomber moved from Russia to Ukraine S.S.R. 1 bomber moved from Ukraine S.S.R. to Germany Place Units - Germans 2 armour, 1 artillery and 1 infantry placed in Germany 1 artillery and 1 infantry placed in Italy 1 bomber placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 44 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -0.83 British : -2.33 Germans rolls : : 0.00 Russians : -0.33 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 artillery moved from India to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 bomber moved from Rhodesia to Egypt 1 fighter moved from French West Africa to Egypt 1 armour moved from French West Africa to Anglo-Egyptian Sudan 1 infantry moved from Union of South Africa to Rhodesia 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 28 Sea Zone 1 infantry moved from India to Burma British take Burma from Japanese 1 infantry moved from India to Persia 2 fighters moved from India to Egypt 1 infantry moved from 34 Sea Zone to Trans-Jordan 1 artillery moved from 34 Sea Zone to Trans-Jordan 2 fighters moved from India to Trans-Jordan 1 armour moved from India to Trans-Jordan Combat - British Battle in Egypt British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry Germans defend with 2 armour, 1 artillery and 3 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Egypt, round 2 : 5/9 hits, 3.67 expected hits Germans roll dice for 2 armour, 1 artillery and 3 infantry in Egypt, round 2 : 0/6 hits, 2.33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Egypt British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Egypt, round 3 : 4/9 hits, 3.67 expected hits Germans roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Germans with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 22 Casualties for Germans: 2 armour, 1 artillery and 3 infantry Casualties for British: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber moved from Egypt to Rhodesia 1 fighter moved from Egypt to 34 Sea Zone 1 fighter moved from Egypt to 34 Sea Zone 2 fighters moved from Trans-Jordan to India 1 fighter moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from India to Persia Place Units - British 1 armour, 1 artillery and 1 infantry placed in India 1 infantry placed in United Kingdom 1 armour and 1 fighter placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -1.50 British : 1.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Yunnan to 61 Sea Zone 2 artilleries, 2 battleships, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 61 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to India 1 infantry moved from French Indo-China Thailand to Burma 1 artillery and 4 infantry moved from Yunnan to Burma 2 fighters moved from Yunnan to India 1 armour moved from Yakut S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Szechwan to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 artillery and 1 infantry moved from Szechwan to Yunnan 2 fighters moved from Szechwan to India 2 bombers moved from Szechwan to Russia 1 bomber moved from Szechwan to India 2 artilleries and 2 infantry moved from Japan to 62 Sea Zone 2 artilleries and 2 infantry moved from 62 Sea Zone to Manchuria Combat - Japanese Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 2,4 and causes: 6 damage to unit: factory Bombing raid in Russia causes 6 damage total. Battle in Burma Japanese attack with 1 artillery and 5 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 5 infantry in Burma, round 2 : 1/6 hits, 1.33 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in India Japanese attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 1 infantry AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships in India, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters and 2 infantry in India, round 2 : 3/9 hits, 4.00 expected hits British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 1 infantry in India, round 2 : 4/5 hits, 2.50 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in India Japanese roll dice for 1 artillery, 1 bomber and 3 fighters in India, round 3 : 4/5 hits, 2.50 expected hits British roll dice for 1 fighter in India, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in India Japanese win, taking India from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 18 Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 fighters and 1 infantry Non Combat Move - Japanese 1 fighter moved from India to Yunnan 2 fighters moved from India to 35 Sea Zone 1 bomber moved from India to Yunnan 2 bombers moved from Russia to Yunnan 1 fighter moved from Manchuria to 62 Sea Zone 1 fighter moved from Philippine Islands to 62 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 62 Sea Zone 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33 British : 0.50 Japanese rolls : : 0.00 AA fire in India : : -0.50 Japanese : 0.83 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Jet Power Purchase Units - Americans Americans buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Western United States to Western Canada 1 bomber moved from United Kingdom to Germany 1 battleship, 1 destroyer and 1 transport moved from 53 Sea Zone to 56 Sea Zone 1 destroyer and 1 submarine moved from 64 Sea Zone to 56 Sea Zone 1 destroyer moved from 10 Sea Zone to 23 Sea Zone 2 fighters moved from 11 Sea Zone to 23 Sea Zone 1 carrier moved from 11 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Norway Americans take Norway from Germans 1 armour moved from Eastern Canada to Alaska 1 fighter moved from Hawaiian Islands to Alaska Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in 23 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 2 submarines Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 23 Sea Zone Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 23 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - Americans 1 fighter moved from 23 Sea Zone to 10 Sea Zone 1 fighter moved from 23 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone Activate Technology - Americans Americans activating Jet Power Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans rolls : : 1.00 Americans : -2.00 AA fire in Germany : : 0.83 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 9 PUs; 1 techTokens; Combat Move - Russians 1 armour, 1 artillery and 1 infantry moved from Karelia S.S.R. to Baltic States 4 fighters moved from Russia to Baltic States 1 artillery moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 armour, 1 artillery, 4 fighters and 1 infantry Germans defend with 1 artillery, 2 fighters and 4 infantry Russians roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Baltic States, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Baltic States, round 2 : 4/7 hits, 3.00 expected hits 1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Baltic States retreated to Baltic States Germans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -11 Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 1 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 3 fighters moved from Baltic States to Karelia S.S.R. 1 aaGun moved from West Russia to Karelia S.S.R. 6 infantry moved from Caucasus to Russia 4 infantry moved from West Russia to Russia 1 infantry moved from Vologda to Novosibirsk Place Units - Russians 4 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 23 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians rolls : : 0.00 Russians : 0.50 Japanese : -0.67





