• TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 14x factory; Remaining resources: 20 PUs; 0 techTokens; 
            Russians buy 6 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Russians
            Rocket attack in Germany does 6 damage to factory owned by Germans
                Rockets in Caucasus roll: 6
            Rocket attack in India does 6 damage to factory owned by Japanese
                Rockets in Russia roll: 6
            4 armour, 2 artilleries and 10 infantry moved from Kazakh S.S.R. to Russia
            2 artilleries, 3 fighters and 12 infantry moved from Caucasus to Russia
    
        Non Combat Move - Russians
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 6x factory; Remaining resources: 35 PUs; 1 techTokens; 
            Germans buy 2 artilleries, 1 carrier and 4 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Germans
            10 infantry moved from West Russia to Caucasus
            12 armour and 3 artilleries moved from West Russia to Caucasus
            1 armour moved from Ukraine S.S.R. to Caucasus
            2 infantry moved from Germany to France
            1 fighter moved from Germany to France
            4 fighters moved from 5 Sea Zone to France
            1 artillery and 1 infantry moved from Germany to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Northwestern Europe
    
        Combat - Germans
            Battle in Northwestern Europe
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 battleships in Northwestern Europe, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 5 fighters and 2 infantry
                British defend with 2 artilleries
                    Germans roll dice for 5 fighters and 2 infantry in France, round 2 : 3/7 hits, 2.83 expected hits
                    British roll dice for 2 artilleries in France, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the British lost in France
                Germans win, taking France from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 artilleries
            Battle in Caucasus
                Germans attack with 13 armour, 3 artilleries and 10 infantry
                Russians defend with 1 aaGun, 1 factory and 1 infantry
                    Germans roll dice for 13 armour, 3 artilleries and 10 infantry in Caucasus, round 2 : 9/26 hits, 10.17 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 13 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 1 infantry
    
        Non Combat Move - Germans
            5 fighters moved from France to 5 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 5 Sea Zone
            2 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.33
    Germans rolls : : 0.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 1/1 hits, 0.00 expected hits
            British removing all Technology Tokens after successful research.
            British discover AA Radar
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to 5 Sea Zone
            1 bomber moved from United Kingdom to 5 Sea Zone
            1 cruiser moved from 8 Sea Zone to 5 Sea Zone
            4 submarines moved from 8 Sea Zone to 5 Sea Zone
            1 fighter moved from 8 Sea Zone to 5 Sea Zone
            1 armour moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour moved from 8 Sea Zone to France
            1 infantry moved from 8 Sea Zone to France
            1 infantry moved from 8 Sea Zone to France
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 artillery moved from 8 Sea Zone to Northwestern Europe
            1 infantry moved from 8 Sea Zone to Northwestern Europe
            1 infantry moved from 8 Sea Zone to France
            1 artillery moved from 8 Sea Zone to France
            1 infantry moved from 8 Sea Zone to France
            1 infantry moved from Western United States to Western Canada
            1 armour moved from Western United States to Western Canada
    
        Combat - British
            Battle in Northwestern Europe
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 4 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Northwestern Europe, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in France
                British attack with 1 armour, 1 artillery and 4 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery and 4 infantry in France, round 2 : 0/6 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 4 infantry in France, round 3 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 5 Sea Zone
                British attack with 1 bomber, 1 cruiser, 3 fighters and 4 submarines
                Germans defend with 2 battleships, 3 carriers, 1 cruiser, 5 fighters, 1 submarine and 3 transports
                    British roll dice for 4 submarines in 5 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 bomber and 3 fighters in 5 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 cruiser in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 5 fighters in 5 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
                    Germans roll dice for 2 battleships, 3 carriers, 1 cruiser and 3 transports in 5 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    1 cruiser owned by the British, 3 carriers owned by the Germans, 3 submarines owned by the British and 3 fighters owned by the British lost in 5 Sea Zone
                1 submarine owned by the British retreated to 6 Sea Zone
                Germans win with 2 battleships, 1 cruiser, 5 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is -18
                Casualties for British: 1 cruiser, 3 fighters and 3 submarines
                Casualties for Germans: 3 carriers
                5 fighters owned by the Germans forced to land in Germany
    
        Non Combat Move - British
            1 bomber moved from 5 Sea Zone to United Kingdom
    
        Place Units - British
            3 artilleries, 1 fighter and 3 infantry placed in United Kingdom
    
        Activate Technology - British
            British activating AA Radar
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.83
    British rolls : : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 1/1 hits, 0.00 expected hits
            British removing all Technology Tokens after successful research.
            British discover AA Radar
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to 5 Sea Zone
            1 bomber moved from United Kingdom to 5 Sea Zone
            1 cruiser moved from 8 Sea Zone to 5 Sea Zone
            4 submarines moved from 8 Sea Zone to 5 Sea Zone
            1 fighter moved from 8 Sea Zone to 5 Sea Zone
            1 armour moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour moved from 8 Sea Zone to France
            1 infantry moved from 8 Sea Zone to France
            1 infantry moved from 8 Sea Zone to France
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 artillery moved from 8 Sea Zone to Northwestern Europe
            1 infantry moved from 8 Sea Zone to Northwestern Europe
            1 infantry moved from 8 Sea Zone to France
            1 artillery moved from 8 Sea Zone to France
            1 infantry moved from 8 Sea Zone to France
            1 infantry moved from Western United States to Western Canada
            1 armour moved from Western United States to Western Canada
    
        Combat - British
            Battle in Northwestern Europe
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 4 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Northwestern Europe, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in France
                British attack with 1 armour, 1 artillery and 4 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery and 4 infantry in France, round 2 : 0/6 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 4 infantry in France, round 3 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 5 Sea Zone
                British attack with 1 bomber, 1 cruiser, 3 fighters and 4 submarines
                Germans defend with 2 battleships, 3 carriers, 1 cruiser, 5 fighters, 1 submarine and 3 transports
                    British roll dice for 4 submarines in 5 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 bomber and 3 fighters in 5 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 cruiser in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 5 fighters in 5 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
                    Germans roll dice for 2 battleships, 3 carriers, 1 cruiser and 3 transports in 5 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    1 cruiser owned by the British, 3 carriers owned by the Germans, 3 submarines owned by the British and 3 fighters owned by the British lost in 5 Sea Zone
                1 submarine owned by the British retreated to 6 Sea Zone
                Germans win with 2 battleships, 1 cruiser, 5 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is -18
                Casualties for British: 1 cruiser, 3 fighters and 3 submarines
                Casualties for Germans: 3 carriers
                5 fighters owned by the Germans forced to land in Germany
    
        Non Combat Move - British
            1 bomber moved from 5 Sea Zone to United Kingdom
    
        Place Units - British
            3 artilleries, 1 fighter and 3 infantry placed in United Kingdom
    
        Activate Technology - British
            British activating AA Radar
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            2 units repaired.
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 5 Sea Zone: 1 carrier
            EDIT: Removing units owned by Germans from 5 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 5 Sea Zone: 2 fighters
            EDIT: Removing units owned by Germans from Germany: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.83
    British rolls : : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 1/1 hits, 0.00 expected hits
            British removing all Technology Tokens after successful research.
            British discover AA Radar
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to 5 Sea Zone
            1 bomber moved from United Kingdom to 5 Sea Zone
            1 cruiser moved from 8 Sea Zone to 5 Sea Zone
            4 submarines moved from 8 Sea Zone to 5 Sea Zone
            1 fighter moved from 8 Sea Zone to 5 Sea Zone
            1 armour moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour moved from 8 Sea Zone to France
            1 infantry moved from 8 Sea Zone to France
            1 infantry moved from 8 Sea Zone to France
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 artillery moved from 8 Sea Zone to Northwestern Europe
            1 infantry moved from 8 Sea Zone to Northwestern Europe
            1 infantry moved from 8 Sea Zone to France
            1 artillery moved from 8 Sea Zone to France
            1 infantry moved from 8 Sea Zone to France
            1 infantry moved from Western United States to Western Canada
            1 armour moved from Western United States to Western Canada
    
        Combat - British
            Battle in Northwestern Europe
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 4 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Northwestern Europe, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in France
                British attack with 1 armour, 1 artillery and 4 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery and 4 infantry in France, round 2 : 0/6 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 4 infantry in France, round 3 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 5 Sea Zone
                British attack with 1 bomber, 1 cruiser, 3 fighters and 4 submarines
                Germans defend with 2 battleships, 3 carriers, 1 cruiser, 5 fighters, 1 submarine and 3 transports
                    British roll dice for 4 submarines in 5 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 bomber and 3 fighters in 5 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 cruiser in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 5 fighters in 5 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
                    Germans roll dice for 2 battleships, 3 carriers, 1 cruiser and 3 transports in 5 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    1 cruiser owned by the British, 3 carriers owned by the Germans, 3 submarines owned by the British and 3 fighters owned by the British lost in 5 Sea Zone
                1 submarine owned by the British retreated to 6 Sea Zone
                Germans win with 2 battleships, 1 cruiser, 5 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is -18
                Casualties for British: 1 cruiser, 3 fighters and 3 submarines
                Casualties for Germans: 3 carriers
                5 fighters owned by the Germans forced to land in Germany
    
        Non Combat Move - British
            1 bomber moved from 5 Sea Zone to United Kingdom
    
        Place Units - British
            3 artilleries, 1 fighter and 3 infantry placed in United Kingdom
    
        Activate Technology - British
            British activating AA Radar
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            2 units repaired.
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 5 Sea Zone: 1 carrier
            EDIT: Removing units owned by Germans from 5 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 5 Sea Zone: 2 fighters
            EDIT: Removing units owned by Germans from Germany: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 5 Sea Zone: 1 carrier
            EDIT: Adding units owned by Germans to 5 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to Germany: 2 fighters
            EDIT: Removing units owned by Germans from 5 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.83
    British rolls : : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory; Remaining resources: 47 PUs; 1 techTokens; 
            Japanese buy 1 armour, 1 artillery, 2 bombers and 4 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            Rocket attack in Russia does 2 damage to factory owned by Russians
                Rockets in India roll: 2
            1 armour and 2 infantry moved from Japan to 60 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 64 Sea Zone
            1 artillery moved from Alaska to 64 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Alaska
            2 fighters moved from 56 Sea Zone to Alaska
            1 fighter moved from 56 Sea Zone to Alaska
            1 armour moved from Union of South Africa to Italian East Africa
                  Japanese take Rhodesia from British
                  Japanese take Italian East Africa from British
            1 infantry moved from Trans-Jordan to Egypt
            1 transport moved from 34 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from Malaya to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
            2 artilleries moved from 34 Sea Zone to Persia
            2 infantry moved from 34 Sea Zone to Persia
            1 infantry moved from Persia to Caucasus
            1 infantry moved from Szechwan to Kazakh S.S.R.
                  Japanese take Kazakh S.S.R. from Russians
            1 infantry moved from Evenki National Okrug to Archangel
                  Japanese take Archangel from Russians
            1 infantry moved from Evenki National Okrug to Vologda
                  Japanese take Vologda from Russians
            1 infantry moved from Evenki National Okrug to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 armour moved from Evenki National Okrug to Szechwan
            1 bomber moved from Germany to Russia
            2 fighters moved from West Russia to Caucasus
            2 fighters moved from India to Caucasus
            2 armour moved from India to Persia
            3 armour moved from Persia to Caucasus
            1 transport moved from 64 Sea Zone to 60 Sea Zone
            1 transport moved from 56 Sea Zone to 52 Sea Zone
            1 fighter moved from Alaska to 64 Sea Zone
            1 carrier moved from 56 Sea Zone to 64 Sea Zone
            1 battleship moved from 56 Sea Zone to 64 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 5,5 and causes: 6 damage to unit: factory
                Bombing raid in Russia causes 6 damage total. 
    
        Non Combat Move - Japanese
            1 bomber moved from Russia to Caucasus
    
        Place Units - Japanese
            1 armour and 2 infantry placed in India
            1 artillery, 2 bombers and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Japanese rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 cruisers moved from 8 Sea Zone to 5 Sea Zone
            1 submarine moved from 8 Sea Zone to 5 Sea Zone
            2 battleships moved from 8 Sea Zone to 5 Sea Zone
            2 destroyers moved from 8 Sea Zone to 5 Sea Zone
            2 fighters moved from 8 Sea Zone to 5 Sea Zone
            1 fighter moved from United Kingdom to 5 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to France
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 armour moved from Eastern United States to Eastern Canada
            1 armour moved from Eastern United States to Western United States
            2 infantry moved from Eastern United States to Eastern Canada
            1 bomber moved from United Kingdom to Germany
            2 carriers moved from 8 Sea Zone to 5 Sea Zone
            1 fighter moved from Eastern Canada to 8 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in Germany causes 5 damage total. 
            Battle in 5 Sea Zone
                Americans attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
                Germans defend with 2 battleships, 1 cruiser, 1 submarine and 3 transports
                    Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters in 5 Sea Zone, round 2 : 5/11 hits, 4.83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 battleships, 1 cruiser and 3 transports in 5 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits
                    1 battleship owned by the Germans, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
                    Americans roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters in 5 Sea Zone, round 3 : 8/11 hits, 4.83 expected hits
                    Germans roll dice for 1 battleship and 3 transports in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 battleship owned by the Germans and 3 transports owned by the Germans lost in 5 Sea Zone
                Americans win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 79
                Casualties for Germans: 2 battleships, 1 cruiser, 1 submarine and 3 transports
    
        Non Combat Move - Americans
            3 fighters moved from 5 Sea Zone to France
            1 bomber moved from Germany to France
    
        Place Units - Americans
            1 armour, 1 artillery and 3 infantry placed in Western United States
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            Americans undo move 2.
            2 infantry placed in Western United States
            1 armour and 1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 35 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Americans : 2.67
    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 6x factory; Remaining resources: 14 PUs; 0 techTokens; 
            Russians buy 4 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Russians
            Rocket attack in India does 5 damage to factory owned by Japanese
                Rockets in Russia roll: 5
            1 infantry moved from Russia to West Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Kazakh S.S.R.
            1 fighter moved from Russia to West Russia
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Kazakh S.S.R.
    
        Combat - Russians
            Battle in West Russia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in West Russia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakh S.S.R.
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                 retreated to Kazakh S.S.R.
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Vologda
                Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from West Russia to Russia
            1 fighter moved from Kazakh S.S.R. to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 9x factory; Remaining resources: 36 PUs; 1 techTokens; 
            Germans buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Karelia S.S.R. to West Russia
    
        Non Combat Move - Germans
            4 armour moved from Caucasus to Bulgaria Romania
            1 aaGun moved from Italy to Germany
    
        Place Units - Germans
            2 armour and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 artillery moved from 8 Sea Zone to France
            1 infantry moved from 8 Sea Zone to France
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Norway
                  British take Norway from Germans
            1 artillery moved from 5 Sea Zone to Norway
            1 artillery moved from Northwestern Europe to France
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to France
            1 artillery moved from 8 Sea Zone to France
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from Western Canada to Western United States
            1 armour moved from Western Canada to Western United States
            1 bomber moved from United Kingdom to Germany
            1 fighter moved from United Kingdom to France
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Germany causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 armour, 1 fighter and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory; Remaining resources: 56 PUs; 1 techTokens; 
            Japanese buy 3 armour, 1 factory and 2 fighters; Remaining resources: 3 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            Rocket attack in Russia does 6 damage to factory owned by Russians
                Rockets in India roll: 6
            1 bomber moved from Caucasus to Russia
            2 bombers moved from Japan to Caucasus
            1 armour moved from India to Caucasus
            2 artilleries and 2 infantry moved from Persia to Caucasus
            2 infantry moved from India to Persia
            1 armour moved from Szechwan to Caucasus
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 armour, 1 artillery and 2 infantry moved from Alaska to 64 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 2 transports moved from 64 Sea Zone to 56 Sea Zone
            1 infantry moved from Wake Island to 52 Sea Zone
            1 artillery and 1 infantry moved from Japan to 60 Sea Zone
            2 fighters moved from Alaska to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
            1 artillery moved from 64 Sea Zone to Alaska
            1 infantry moved from 64 Sea Zone to Alaska
            1 transport moved from 36 Sea Zone to 48 Sea Zone
            1 infantry moved from Philippine Islands to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
            1 infantry moved from Borneo to 47 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Libya
            1 armour moved from Italian East Africa to French Equatorial Africa
                  Japanese take French Equatorial Africa from British
            1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 transport moved from 34 Sea Zone to 28 Sea Zone
            2 fighters moved from Caucasus to Germany
            1 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Eastern Australia
                  Japanese take Eastern Australia from British
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 3,2 and causes: 4 damage to unit: factory
                Bombing raid in Russia causes 4 damage total. 
            Battle in Libya
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                Japanese win, taking Libya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Russia to Caucasus
    
        Place Units - Japanese
            3 armour placed in India
            2 fighters placed in Japan
            1 factory placed in East Indies
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    British : -0.33
    Japanese rolls : : 0.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone
            1 bomber moved from France to Germany
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to France
            1 cruiser and 1 destroyer moved from 5 Sea Zone to 8 Sea Zone
            1 fighter moved from 8 Sea Zone to France
            1 infantry moved from Western United States to Mexico
            1 submarine moved from 5 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Germany causes 4 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Germany to France
    
        Place Units - Americans
            1 armour, 1 artillery and 3 infantry placed in Eastern United States
            1 armour, 1 artillery and 2 infantry placed in Western United States
            Americans undo move 1.
            1 armour, 1 artillery and 1 infantry placed in Eastern United States
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Research Technology - Russians
            Russians spend 10 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 2 PUs; 2 techTokens; 
    
        Combat Move - Russians
            Rocket attack in India does 2 damage to factory owned by Japanese
                Rockets in Russia roll: 2
            1 infantry moved from Vologda to Russia
            4 armour, 4 artilleries, 3 fighters and 29 infantry moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 4 armour, 4 artilleries, 3 fighters and 29 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 armour, 4 artilleries, 3 fighters and 29 infantry in Archangel, round 2 : 7/40 hits, 10.33 expected hits
                    Japanese roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Archangel
                Russians win, taking Archangel from Japanese with 4 armour, 4 artilleries, 3 fighters and 29 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Archangel to Norway
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : : 0.00
    Russians : -3.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 10x factory; Remaining resources: 26 PUs; 1 techTokens; 
            Germans buy 8 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Germans
            4 armour moved from Bulgaria Romania to Germany
            4 armour moved from Caucasus to Bulgaria Romania
            5 armour, 3 artilleries and 10 infantry moved from Caucasus to Russia
            1 infantry moved from West Russia to Belorussia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 5 armour, 3 artilleries and 10 infantry
                Russians defend with 1 aaGun, 1 factory and 1 infantry
                    Germans roll dice for 5 armour, 3 artilleries and 10 infantry in Russia, round 2 : 7/18 hits, 6.17 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
                Germans captures 13PUs while taking Russians capital
                Germans win, taking Russia from Russians with 5 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Germans rolls : : 0.00
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 artillery moved from Norway to 5 Sea Zone
            1 artillery and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            1 armour moved from United Kingdom to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            5 infantry moved from 8 Sea Zone to France
            1 armour moved from 8 Sea Zone to France
            4 artilleries moved from 8 Sea Zone to France
            1 fighter moved from United Kingdom to France
            1 bomber moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Germany causes 1 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory; Remaining resources: 61 PUs; 1 techTokens; 
            Japanese buy 4 armour and 3 bombers; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 56 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Central America
                  Japanese take Central America from Americans
            1 armour and 1 artillery moved from 19 Sea Zone to Central America
            2 battleships moved from 56 Sea Zone to 19 Sea Zone
            1 carrier moved from 56 Sea Zone to 19 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 56 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to Szechwan
            2 fighters moved from Caucasus to Russia
            3 bombers moved from Caucasus to Germany
            1 infantry moved from Caucasus to West Russia
            5 armour, 2 artilleries and 2 infantry moved from Caucasus to Russia
            1 infantry moved from Evenki National Okrug to Vologda
                  Japanese take Vologda from Russians
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Novosibirsk to Russia
            1 infantry moved from Kazakh S.S.R. to Russia
            2 infantry moved from Persia to Caucasus
            1 infantry moved from Libya to Algeria
                  Germans take Algeria from British
            1 artillery moved from Libya to Algeria
            1 armour moved from French Equatorial Africa to French West Africa
                  Japanese take French West Africa from British
            1 transport moved from 28 Sea Zone to 24 Sea Zone
            1 artillery and 1 infantry moved from Alaska to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 57 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
            1 transport moved from 45 Sea Zone to 49 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Western Australia
            1 infantry moved from Eastern Australia to Western Australia
            1 infantry moved from New Guinea to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Solomon Islands
                  Japanese take Solomon Islands from Americans
            1 fighter moved from Japan to Szechwan
            3 armour moved from India to Caucasus
    
        Combat - Japanese
            Battle in Western Australia
                Japanese attack with 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 infantry in Western Australia, round 2 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Western Australia, round 3 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Western Australia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Western Australia
                    Japanese roll dice for 2 infantry in Western Australia, round 4 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Western Australia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Western Australia
                    Japanese roll dice for 1 infantry in Western Australia, round 5 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Western Australia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Western Australia
                British win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from India to Persia
    
        Place Units - Japanese
            3 armour placed in India
            3 bombers placed in East Indies
            1 armour placed in East Indies
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    British : 1.67
    Japanese rolls : : 0.00
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports moved from 8 Sea Zone to 10 Sea Zone
            2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 5 Sea Zone to 8 Sea Zone
            1 infantry moved from France to Italy
                  Americans take Italy from Germans
            1 infantry moved from Western Canada to Alaska
                  Americans take Alaska from Japanese
            1 infantry moved from Western United States to Western Canada
            1 infantry moved from Mexico to East Mexico
            1 infantry moved from Western United States to Mexico
            5 infantry moved from Western United States to Central United States
            2 armour moved from Western United States to Eastern Canada
            1 artillery moved from Eastern United States to Eastern Canada
            1 infantry moved from Eastern United States to Eastern Canada
            1 artillery moved from Western United States to Central United States
            1 armour moved from Western United States to Eastern United States
            1 infantry moved from Western United States to Central United States
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 artilleries, 1 bomber and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9
    
        Research Technology - Russians
    
        Combat Move - Russians
            Russians has no rockets to fire
            4 armour, 4 artilleries and 29 infantry moved from Archangel to Karelia S.S.R.
                  Russians take Karelia S.S.R. from Germans
            3 fighters moved from Norway to France
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 1x factory; Remaining resources: 57 PUs; 1 techTokens; 
            Germans buy 3 fighters and 7 infantry; Remaining resources: 6 PUs; 1 techTokens; 
    
        Combat Move - Germans
            4 armour moved from Bulgaria Romania to Germany
            1 infantry moved from Germany to Italy
            1 infantry moved from Germany to Italy
            5 armour, 3 artilleries and 9 infantry moved from Russia to West Russia
            1 infantry moved from Belorussia to Baltic States
            2 fighters moved from Germany to Italy
    
        Combat - Germans
            Battle in Italy
                Germans attack with 2 fighters and 2 infantry
                Americans defend with 1 factory and 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Italy, round 2 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Italy
                Germans win, taking Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Italy to Germany
    
        Place Units - Germans
            3 fighters and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Americans : -0.33
    Germans rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to France
            3 fighters moved from United Kingdom to France
            1 bomber moved from United Kingdom to Germany
            1 transport moved from 8 Sea Zone to 2 Sea Zone
            1 armour moved from Western United States to Eastern Canada
            1 infantry moved from Western United States to Central United States
            1 infantry moved from Western Australia to Eastern Australia
                  British take Eastern Australia from Japanese
            1 infantry moved from Northwestern Europe to France
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Germany causes 4 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to France
    
        Place Units - British
            1 artillery, 2 fighters and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : -0.17
    

    Savegame

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