Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
2 submarines moved from 5 Sea Zone to 3 Sea Zone
1 cruiser moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
2 infantry moved from Germany to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 fighter moved from Finland to Norway
1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
2 infantry moved from Libya to 14 Sea Zone
1 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from East Poland to Karelia S.S.R.
1 bomber moved from Germany to Ukraine
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Libya to 12 Sea Zone
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 12 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 3 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
British defend with 1 cruiser, 1 destroyer and 1 transport; Russians defend with 1 submarine
Germans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 3 Sea Zone
1 transport owned by the British lost in 3 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 27
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Norway
Germans attack with 1 fighter and 2 infantry
British defend with 1 armour
Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Norway
Germans roll dice for 1 fighter and 1 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour in Norway, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 armour, 1 bomber and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour and 1 bomber in Ukraine, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 aaGun, 2 armour and 1 factory
Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 armour
Non Combat Move - Germans
1 bomber moved from Ukraine to Germany
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Norway to 5 Sea Zone
1 infantry moved from East Poland to Baltic States
1 fighter moved from 12 Sea Zone to Libya
1 fighter moved from Germany to Libya
Place Units - Germans
1 carrier and 2 submarines placed in 5 Sea Zone
1 armour, 1 fighter and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00
Russians regular : 0.33
Germans regular : 2.00
Russians AA : -0.17
British regular : 0.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 2 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Equatorial Africa to 23 Sea Zone
1 artillery moved from French Equatorial Africa to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
1 artillery moved from 12 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 3 Sea Zone
1 fighter moved from United Kingdom to 3 Sea Zone
1 fighter moved from India to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Combat - British
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Gibraltar
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 3 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 1 fighter in 3 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 3 Sea Zone
1 transport owned by the Germans lost in 3 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to India
1 fighter moved from 3 Sea Zone to United Kingdom
1 bomber moved from 3 Sea Zone to United Kingdom
Place Units - British
2 armour and 1 fighter placed in India
2 bombers and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -1.50
British regular : -1.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from Bulgaria Romania to Ukraine
Italians take Ukraine from Russians
1 artillery moved from 13 Sea Zone to Morocco Algeria
1 infantry moved from 13 Sea Zone to Morocco Algeria
1 battleship moved from 15 Sea Zone to 13 Sea Zone
2 infantry moved from Libya to Morocco Algeria
Combat - Italians
Battle in Morocco Algeria
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 3 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 2 : 3/4 hits, 1.50 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Morocco Algeria
Italians roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 3 : 2/3 hits, 1.17 expected hits
1 artillery owned by the Italians lost in Morocco Algeria
Americans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Bulgaria Romania to Libya
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
Place Units - Italians
1 artillery and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Italians regular : -1.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 3 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Morocco Algeria to Libya
1 bomber moved from United Kingdom to Libya
1 bomber moved from United Kingdom to Libya
1 bomber moved from United Kingdom to Libya
Combat - Americans
Battle in Libya
Americans attack with 1 armour, 1 artillery, 3 bombers and 1 infantry
Germans defend with 2 armour and 2 fighters; Italians defend with 1 fighter
Americans roll dice for 1 armour, 1 artillery, 3 bombers and 1 infantry in Libya, round 2 : 2/6 hits, 3.17 expected hits
Italians roll dice for 2 armour and 3 fighters in Libya, round 2 : 2/5 hits, 3.00 expected hits
2 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Libya
Americans roll dice for 1 armour and 3 bombers in Libya, round 3 : 3/4 hits, 2.50 expected hits
Italians roll dice for 3 fighters in Libya, round 3 : 1/3 hits, 2.00 expected hits
2 fighters owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Italians lost in Libya
Americans win with 3 bombers remaining. Battle score for attacker is 28
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Casualties for Germans: 2 armour and 2 fighters
Casualties for Italians: 1 fighter
Non Combat Move - Americans
1 bomber moved from Libya to Egypt
1 bomber moved from Libya to Egypt
1 bomber moved from Libya to Egypt
Place Units - Americans
1 carrier placed in 56 Sea Zone
1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Combat Move - Chinese
1 fighter and 1 infantry moved from Suiyuan to Kiangsu
1 infantry moved from Suiyuan to Kiangsu
1 infantry moved from Hupeh to Kiangsu
1 infantry moved from Hupeh to Kiangsu
1 infantry moved from Hupeh to Kiangsu
1 infantry moved from Sikang to Hupeh
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 fighter and 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Hupeh
Place Units - Chinese
2 infantry placed in Hupeh
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 39 PUs; end with 42 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.67
Japanese regular : 0.00
Italians regular : -2.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Manchuria
1 artillery moved from Borneo to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Kiangsu
1 infantry moved from 61 Sea Zone to Kiangsu
2 fighters moved from 60 Sea Zone to Kiangsu
1 bomber moved from Japan to Manchuria
1 cruiser moved from 60 Sea Zone to 61 Sea Zone
1 battleship moved from 49 Sea Zone to 61 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 fighter moved from 35 Sea Zone to Trans-Jordan
1 cruiser moved from 38 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Manchuria, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria
Chinese win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 1 infantry
1 bomber owned by the Japanese retreated
Battle in Kiangsu
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 4 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 1 artillery and 2 fighters in Kiangsu, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
2 fighters owned by the Japanese retreated
Battle in Trans-Jordan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Trans-Jordan
Japanese roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Trans-Jordan
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
1 fighter owned by the Japanese retreated
Non Combat Move - Japanese
1 fighter moved from Trans-Jordan to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Manchuria to Japan
1 carrier moved from 60 Sea Zone to 62 Sea Zone
2 fighters moved from Kiangsu to 62 Sea Zone
1 fighter moved from Japan to Fukien
1 infantry moved from Kwangtung to Fukien
1 bomber moved from East Indies to Japan
1 fighter moved from Burma to 34 Sea Zone
1 fighter moved from Burma to Fukien
Place Units - Japanese
1 aaGun placed in East Indies
2 artilleries, 1 fighter and 2 infantry placed in Japan
2 infantry placed in East Indies
1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -6.00
British regular : 0.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 armour and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Belorussia to East Poland
1 infantry moved from Belorussia to Baltic States
1 armour moved from Eastern Ukraine to Baltic States
1 armour moved from Caucasus to East Poland
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Belorussia to East Poland
1 infantry moved from Caucasus to Ukraine
1 armour moved from Caucasus to Ukraine
1 bomber moved from Novosibirsk to Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Manchuria to Kiangsu
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Combat - Russians
Battle in East Poland
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 armour
Russians roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 infantry in East Poland, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Italians lost in East Poland
Russians win, taking East Poland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 bomber and 3 infantry
Italians defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 1 bomber and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 armour, 1 bomber and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 armour, 1 bomber and 2 infantry in Ukraine, round 4 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Karelia S.S.R.
Russians attack with 2 armour and 2 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry
Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Baltic States
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Ukraine to Russia
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
3 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Germans regular : -1.83
Russians regular : 0.17
Wow… Japan REALLY screwed you.
I am not rolling worth a hoot this time.
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 1/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover Improved Artillery Support
Activate Technology - Germans
Germans activating Improved Artillery Support
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 6 infantry and 2 transports; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - Germans
1 bomber moved from Germany to 12 Sea Zone
1 transport moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco Algeria
Germans take Morocco Algeria from Americans
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 12 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
3 infantry moved from Germany to Poland
1 armour moved from Germany to Poland
1 bomber moved from 12 Sea Zone to Germany
1 fighter moved from Germany to Bulgaria Romania
1 infantry moved from Norway to Finland
Place Units - Germans
2 transports placed in 5 Sea Zone
Germans undo move 1.
1 armour, 1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans rolls : 1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Libya
British take Libya from Italians
1 infantry moved from Egypt to Libya
1 armour moved from Egypt to Morocco Algeria
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
1 infantry moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in 5 Sea Zone
British attack with 3 bombers and 1 fighter
Germans defend with 1 carrier, 2 fighters and 2 submarines
2 submarines owned by the Germans Submerged
British roll dice for 3 bombers and 1 fighter in 5 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Germans roll dice for 1 carrier and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
British win with 3 bombers remaining. Battle score for attacker is 24
Casualties for British: 1 fighter
Casualties for Germans: 1 carrier and 2 fighters
Battle in Morocco Algeria
British attack with 1 armour
Germans defend with 1 infantry
British roll dice for 1 armour in Morocco Algeria, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Morocco Algeria
Germans win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in Burma, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 bomber moved from 5 Sea Zone to United Kingdom
1 bomber moved from 5 Sea Zone to United Kingdom
1 bomber moved from 5 Sea Zone to United Kingdom
Place Units - British
3 fighters placed in India
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.00
British regular : 2.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 artillery moved from 15 Sea Zone to Egypt
2 cruisers moved from 13 Sea Zone to 15 Sea Zone
1 battleship moved from 13 Sea Zone to 15 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery; Americans defend with 3 bombers
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 3 bombers in Egypt, round 2 : 1/4 hits, 0.83 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 bombers in Egypt, round 3 : 0/3 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Egypt, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 bombers in Egypt, round 4 : 0/3 hits, 0.67 expected hits
1 bomber owned by the Americans lost in Egypt
Italians roll dice for 1 artillery in Egypt, round 5 : 1/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 bomber in Egypt, round 5 : 0/2 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Egypt
Italians roll dice for 1 artillery in Egypt, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Egypt, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Egypt, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Egypt, round 7 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Egypt, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Egypt, round 8 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Egypt, round 9 : 1/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Egypt, round 9 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 37
Casualties for Italians: 1 infantry
Casualties for Americans: 3 bombers
Casualties for British: 1 artillery
Non Combat Move - Italians
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
1 artillery moved from Italy to Balkans
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 13 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -3.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 2 fighters; Remaining resources: 1 PUs;
Purchase Units - Chinese
Chinese builds 4 units.
Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 46 Sea Zone
1 fighter moved from Western United States to 46 Sea Zone
1 fighter moved from Hawaiian Islands to Solomon Islands
1 infantry moved from 46 Sea Zone to Solomon Islands
1 infantry moved from 46 Sea Zone to Solomon Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
1 infantry moved from 12 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Solomon Islands
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 battleships in Solomon Islands, round 2 : 0/2 hits, 1.33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Solomon Islands, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Solomon Islands, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Solomon Islands to 46 Sea Zone
Place Units - Americans
1 carrier placed in 56 Sea Zone
1 bomber and 2 fighters placed in Western United States
Combat Move - Chinese
1 infantry moved from Yunnan to Fukien
1 infantry moved from Yunnan to Fukien
1 infantry moved from Yunnan to Fukien
1 infantry moved from Hupeh to Fukien
1 infantry moved from Hupeh to Fukien
1 infantry moved from Hupeh to Fukien
1 fighter moved from Hupeh to Fukien
1 infantry moved from Kiangsu to Fukien
Combat - Chinese
Battle in Fukien
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 fighters and 2 infantry
Chinese roll dice for 1 fighter and 7 infantry in Fukien, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Fukien, round 2 : 2/4 hits, 2.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Fukien
Chinese roll dice for 1 fighter and 5 infantry in Fukien, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Fukien, round 3 : 2/3 hits, 1.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Fukien
Chinese roll dice for 1 fighter and 3 infantry in Fukien, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 fighters in Fukien, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Chinese roll dice for 1 fighter and 2 infantry in Fukien, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in Fukien, round 5 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Fukien
Chinese roll dice for 1 fighter and 1 infantry in Fukien, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in Fukien, round 6 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Fukien
Chinese win, taking Fukien from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 fighters and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Fukien to Yunnan
Place Units - Chinese
1 infantry placed in Kiangsu
2 infantry placed in Yunnan
1 infantry placed in Fukien
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -1.67
Japanese regular : -1.00
Italians regular : -0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kiangsu
1 artillery moved from 61 Sea Zone to Kiangsu
1 infantry moved from 62 Sea Zone to Manchuria
1 artillery moved from 62 Sea Zone to Manchuria
1 bomber moved from Japan to Kiangsu
1 bomber moved from Japan to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
Chinese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
1 bomber owned by the Japanese retreated
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Manchuria to Japan
1 carrier moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from Japan to 61 Sea Zone
1 carrier moved from 34 Sea Zone to 30 Sea Zone
1 cruiser moved from 34 Sea Zone to 30 Sea Zone
2 fighters moved from 34 Sea Zone to 30 Sea Zone
1 transport moved from 34 Sea Zone to 30 Sea Zone
Place Units - Japanese
1 carrier placed in 62 Sea Zone
1 artillery and 1 infantry placed in East Indies
1 armour and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 armour and 1 infantry moved from Baltic States to Poland
1 armour moved from Karelia S.S.R. to Poland
1 armour and 1 infantry moved from Ukraine to Bulgaria Romania
2 armour moved from Caucasus to Bulgaria Romania
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to East Poland
1 infantry moved from Belorussia to East Poland
1 armour moved from Russia to Baltic States
1 armour moved from Russia to Ukraine
1 armour moved from Russia to Ukraine
1 bomber moved from Russia to Poland
1 armour moved from East Poland to Poland
1 artillery moved from East Poland to Poland
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 3 armour and 1 infantry
Germans defend with 1 fighter; Italians defend with 1 armour
Russians roll dice for 3 armour and 1 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 fighter in Bulgaria Romania, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Italians lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 3 armour remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Casualties for Germans: 1 fighter
Battle in Finland
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 3 armour, 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 1 bomber and 1 infantry in Poland, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 1 armour and 3 infantry in Poland, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 3 infantry
Non Combat Move - Russians
1 bomber moved from Poland to Caucasus
Place Units - Russians
2 armour placed in Karelia S.S.R.
2 armour and 2 infantry placed in Caucasus
1 fighter placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 1.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 armour moved from France to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
1 bomber moved from Germany to Libya
1 armour moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to France
1 infantry moved from Germany to France
Combat - Germans
Battle in Poland
Germans attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 3 armour and 1 artillery
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Poland, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 3 armour and 1 artillery in Poland, round 2 : 2/4 hits, 1.83 expected hits
1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 3 armour in Poland, round 3 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 4 : 2/3 hits, 1.17 expected hits
Russians roll dice for 3 armour in Poland, round 4 : 2/3 hits, 1.50 expected hits
2 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 armour in Poland, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Poland, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Poland
Russians win with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour, 1 artillery and 4 infantry
Casualties for Russians: 2 armour and 1 artillery
Battle in Libya
Germans attack with 1 armour, 1 bomber and 1 infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Libya
Germans roll dice for 1 armour and 1 bomber in Libya, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Germans win, taking Libya from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from Libya to Germany
1 submarine moved from 3 Sea Zone to 7 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 armour moved from Northwestern Europe to Czechoslovakia Hungary
Place Units - Germans
4 artilleries, 1 fighter and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -1.50
British regular : 0.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - British
British buy 1 battleship, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to 15 Sea Zone
1 fighter moved from India to 15 Sea Zone
1 fighter moved from India to 15 Sea Zone
1 fighter moved from India to 15 Sea Zone
1 fighter moved from India to 15 Sea Zone
1 infantry moved from India to Burma
1 armour moved from India to French Indo-China Thailand
1 armour moved from Burma to French Indo-China Thailand
1 fighter moved from Australia to India
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to 14 Sea Zone
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 4,6 and causes: 10 damage to unit: factory
Bombing raid in Germany causes 10 damage total.
Battle in 14 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 14 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in French Indo-China Thailand
British attack with 2 armour
Japanese defend with 1 infantry
British roll dice for 2 armour in French Indo-China Thailand, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 armour in French Indo-China Thailand, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in French Indo-China Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 15 Sea Zone
British attack with 5 fighters
Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 5 fighters in 15 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 15 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
2 cruisers owned by the Italians and 1 fighter owned by the British lost in 15 Sea Zone
British roll dice for 4 fighters in 15 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 15 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 31
Casualties for British: 2 fighters
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Non Combat Move - British
1 fighter moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from 15 Sea Zone to Trans-Jordan
1 bomber moved from 14 Sea Zone to Trans-Jordan
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
Place Units - British
1 battleship, 1 destroyer and 1 transport placed in 6 Sea Zone
British undo move 1.
1 battleship, 1 destroyer and 1 transport placed in 7 Sea Zone
British undo move 1.
1 battleship, 1 destroyer and 1 transport placed in 6 Sea Zone
British undo move 1.
1 battleship, 1 destroyer and 1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : -0.67
Germans AA : -0.33
British regular : -0.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Balkans to Bulgaria Romania
3 infantry moved from Balkans to Bulgaria Romania
Combat - Italians
Battle in Bulgaria Romania
Italians attack with 1 artillery and 3 infantry
Russians defend with 3 armour
Italians roll dice for 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 3 armour in Bulgaria Romania, round 2 : 0/3 hits, 1.50 expected hits
1 armour owned by the Russians lost in Bulgaria Romania
Italians roll dice for 1 artillery and 3 infantry in Bulgaria Romania, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 armour in Bulgaria Romania, round 3 : 2/2 hits, 1.00 expected hits
1 armour owned by the Russians and 2 infantry owned by the Italians lost in Bulgaria Romania
Italians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Bulgaria Romania, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Bulgaria Romania
1 artillery owned by the Italians retreated to Balkans
Russians win with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 2 armour
Casualties for Italians: 3 infantry
Non Combat Move - Italians
1 infantry moved from Italy to France
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
Place Units - Italians
1 armour, 1 artillery and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 4 units.
Combat Move - Americans
1 carrier moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 infantry moved from Solomon Islands to 46 Sea Zone
1 infantry moved from Solomon Islands to 46 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Guinea
1 fighter moved from 48 Sea Zone to New Guinea
1 fighter moved from 48 Sea Zone to New Guinea
1 infantry moved from Gibraltar to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 fighter moved from Alaska to Hawaiian Islands
Combat - Americans
Battle in New Guinea
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 battleships in New Guinea, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from New Guinea to 48 Sea Zone
1 fighter moved from New Guinea to 48 Sea Zone
Place Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Western United States
1 cruiser placed in 10 Sea Zone
Combat Move - Chinese
1 fighter moved from Yunnan to Kiangsu
1 infantry moved from Fukien to Kiangsu
1 infantry moved from Fukien to Kwangtung
British take Kwangtung from Japanese
1 infantry moved from Yunnan to Fukien
1 infantry moved from Yunnan to Fukien
1 infantry moved from Sikang to Hupeh
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Suiyuan
Place Units - Chinese
1 infantry placed in Fukien
1 infantry placed in Hupeh
1 infantry placed in Suiyuan
1 infantry placed in Manchuria
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 1.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 cruiser moved from 61 Sea Zone to 62 Sea Zone
1 battleship moved from 61 Sea Zone to 62 Sea Zone
1 carrier moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from 61 Sea Zone to Manchuria
1 bomber moved from Japan to Manchuria
1 fighter moved from 62 Sea Zone to Manchuria
2 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 bomber, 3 fighters and 2 infantry
Chinese defend with 1 infantry; Russians defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Manchuria, round 2 : 5/7 hits, 3.00 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
3 fighters moved from Manchuria to 62 Sea Zone
1 bomber moved from Manchuria to Japan
1 cruiser moved from 30 Sea Zone to 38 Sea Zone
1 carrier moved from 30 Sea Zone to 38 Sea Zone
2 fighters moved from 30 Sea Zone to 38 Sea Zone
1 transport moved from 30 Sea Zone to 38 Sea Zone
Place Units - Japanese
1 fighter placed in 62 Sea Zone
7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 2.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5
Research Technology - Russians
Russians spend 5 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 3 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Finland to Baltic States
1 armour moved from Karelia S.S.R. to Poland
1 armour moved from Karelia S.S.R. to Poland
1 armour moved from Baltic States to Czechoslovakia Hungary
1 armour moved from Ukraine to Czechoslovakia Hungary
1 infantry moved from Ukraine to Bulgaria Romania
1 infantry moved from Ukraine to Bulgaria Romania
1 armour moved from Ukraine to Balkans
1 armour moved from Bulgaria Romania to Balkans
1 bomber moved from Caucasus to Balkans
1 fighter moved from Russia to Poland
1 infantry moved from East Poland to Poland
1 infantry moved from East Poland to Poland
1 armour moved from Caucasus to Bulgaria Romania
1 armour moved from Caucasus to Bulgaria Romania
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Russia to Belorussia
Combat - Russians
Battle in Czechoslovakia Hungary
Russians attack with 2 armour
Germans defend with 1 armour
Russians roll dice for 2 armour in Czechoslovakia Hungary, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Czechoslovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Czechoslovakia Hungary
Russians roll dice for 1 armour in Czechoslovakia Hungary, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Czechoslovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Czechoslovakia Hungary
Russians win, taking Czechoslovakia Hungary from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Germans: 1 armour
Battle in Balkans
Russians attack with 2 armour and 1 bomber
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour and 1 bomber in Balkans, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Balkans, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Balkans
Russians roll dice for 2 armour and 1 bomber in Balkans, round 3 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Balkans, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Balkans
Russians win, taking Balkans from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Russians
1 bomber moved from Balkans to Caucasus
Place Units - Russians
1 armour, 1 fighter and 2 infantry placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
1 armour and 1 bomber placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 46 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 56 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00
Italians regular : -1.33
Germans regular : 0.00
Russians regular : 0.17