Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 30 PUs;
British buy 3 armour and 1 destroyer; Remaining resources: 7 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Persia
1 armour moved from Persia to Caucasus
1 artillery moved from Persia to Caucasus
1 infantry moved from Persia to Caucasus
1 cruiser moved from 10 Sea Zone to 1 Sea Zone
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 2 damage total.
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - British
3 armour placed in India
1 destroyer placed in 8 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 37 PUs
Combat Hit Differential Summary :
British : 0.83
AA fire in Karelia S.S.R. : : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
2 cruisers moved from 14 Sea Zone to 16 Sea Zone
1 battleship moved from 13 Sea Zone to 14 Sea Zone
1 battleship moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 artillery moved from 16 Sea Zone to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 armour, 1 artillery and 1 infantry; Russians defend with 1 aaGun, 2 armour, 1 factory and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 3 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 3/6 hits, 2.50 expected hits
1 infantry owned by the Russians, 1 artillery owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus
1 armour retreated to Ukraine
Russians win with 3 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from France to Balkans
2 infantry moved from Italy to France
1 fighter moved from Morocco Algeria to Italy
Place Units - Italians
1 artillery, 1 fighter and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : 0.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
1 artillery moved from 12 Sea Zone to Gibraltar
1 infantry moved from 12 Sea Zone to Gibraltar
1 armour moved from 12 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to French West Africa
1 fighter moved from Eastern United States to Western United States
1 bomber moved from United Kingdom to Gibraltar
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to United Kingdom
Place Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 56 Sea Zone
Combat Move - Chinese
1 infantry moved from Hupeh to Sikang
1 infantry moved from Hupeh to Sikang
1 infantry moved from Ningxia to Hupeh
1 infantry moved from Ningxia to Hupeh
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : 0.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Japanese
2 infantry moved from Caroline Islands to 51 Sea Zone
1 armour moved from Yunnan to Burma
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 artillery moved from French Indo-China Thailand to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
1 artillery moved from 37 Sea Zone to Burma
2 infantry and 1 transport moved from 51 Sea Zone to 42 Sea Zone
1 battleship moved from 51 Sea Zone to 42 Sea Zone
2 fighters moved from 51 Sea Zone to New Zealand
2 infantry moved from 42 Sea Zone to New Zealand
1 fighter moved from 36 Sea Zone to Burma
1 bomber moved from French Indo-China Thailand to India
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in India causes 6 damage total.
Battle in New Zealand
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in New Zealand
Japanese win, taking New Zealand from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 51 Sea Zone to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 50 Sea Zone
1 destroyer moved from 51 Sea Zone to 48 Sea Zone
1 submarine moved from 51 Sea Zone to 48 Sea Zone
1 fighter moved from Japan to French Indo-China Thailand
1 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from French Indo-China Thailand to Burma
2 fighters moved from New Zealand to 42 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 bomber moved from India to French Indo-China Thailand
Place Units - Japanese
2 artilleries and 2 infantry placed in East Indies
2 armour and 1 bomber placed in Japan
1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : 0.33
AA fire in India : : -0.17
Japanese : 0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Caucasus
1 armour moved from Caucasus to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Novosibirsk to Russia
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Karelia S.S.R.
Russians attack with 2 armour and 1 bomber
Germans defend with 1 aaGun, 1 artillery and 1 factory
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Russians roll dice for 2 armour and 1 bomber in Karelia S.S.R., round 2 : 0/3 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 armour and 1 bomber in Karelia S.S.R., round 3 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 bomber moved from Karelia S.S.R. to Russia
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
Russians undo move 1.
4 armour placed in Caucasus
Russians undo move 1.
2 armour and 2 infantry placed in Caucasus
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.33
AA fire in Karelia S.S.R. : : -0.17
Russians : 0.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 3 armour, 1 cruiser, 5 infantry and 1 transport; Remaining resources: 4 PUs; 1 techTokens;
Combat Move - Germans
1 armour moved from Anglo-Egypt Sudan to French West Africa
Germans take French Equatorial Africa from British
1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from Egypt to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Ukraine
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Belorussia
1 infantry moved from East Poland to Belorussia
1 fighter moved from Baltic States to Belorussia
1 infantry moved from East Poland to Eastern Ukraine
1 fighter moved from Ukraine to Eastern Ukraine
1 armour moved from Poland to Eastern Ukraine
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from Germany to Eastern Ukraine
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 armour moved from Egypt to Italian Africa
Germans take Italian Africa from British
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in United Kingdom causes 3 damage total.
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 aaGun, 2 armour and 1 factory
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 armour
Battle in French West Africa
Germans attack with 1 armour
Americans defend with 1 bomber
Germans roll dice for 1 armour in French West Africa, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 bomber in French West Africa, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour in French West Africa, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 bomber in French West Africa, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour in French West Africa, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 bomber in French West Africa, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour in French West Africa, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 bomber in French West Africa, round 5 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in French West Africa
Germans win, taking French West Africa from British with 1 armour remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Eastern Ukraine
Germans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Eastern Ukraine, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 armour in Eastern Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Eastern Ukraine to Germany
1 bomber moved from United Kingdom to Germany
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Belorussia to East Poland
1 fighter moved from Eastern Ukraine to Ukraine
1 armour moved from Baltic States to Karelia S.S.R.
3 armour moved from Germany to East Poland
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Balkans
1 fighter moved from Egypt to Trans-Jordan
Place Units - Germans
3 armour and 5 infantry placed in Germany
1 cruiser and 1 transport placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 47 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : -0.67
AA fire in Karelia S.S.R. : : -0.17
Germans rolls : : 0.00
Russians : -2.67
AA fire in United Kingdom : : 0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - British
British repair damage of 3x factory, 6x factory; Remaining resources: 28 PUs;
British buy 3 armour and 1 cruiser; Remaining resources: 1 PUs;
Combat Move - British
3 armour, 2 fighters and 3 infantry moved from India to Burma
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 cruiser moved from 1 Sea Zone to 3 Sea Zone
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 artillery moved from Rhodesia to Italian Africa
1 infantry moved from Rhodesia to Italian Africa
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
Combat - British
Battle in Norway
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 3 infantry
British roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British win, taking Norway from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in Italian Africa
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Italian Africa, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Italian Africa, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Italian Africa
British win, taking Italian Africa from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in Burma
British attack with 3 armour, 2 fighters and 3 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 3 armour, 2 fighters and 3 infantry in Burma, round 2 : 3/8 hits, 3.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Burma, round 2 : 3/4 hits, 1.50 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Burma
British roll dice for 3 armour and 2 fighters in Burma, round 3 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 bomber moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
Place Units - British
3 armour placed in India
1 cruiser placed in 3 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : 1.00
Japanese : 1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Non Combat Move - Italians
1 battleship moved from 16 Sea Zone to 14 Sea Zone
2 cruisers moved from 16 Sea Zone to 14 Sea Zone
1 transport moved from 16 Sea Zone to 14 Sea Zone
2 fighters moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 artillery moved from 14 Sea Zone to Libya
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to France
1 infantry moved from Ukraine to Eastern Ukraine
1 infantry moved from Ukraine to Eastern Ukraine
1 armour moved from Ukraine to Eastern Ukraine
1 armour moved from Balkans to Ukraine
Place Units - Italians
3 infantry placed in Italy
1 carrier placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 2 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 infantry moved from Gibraltar to 12 Sea Zone
1 armour moved from Gibraltar to 12 Sea Zone
1 artillery moved from Gibraltar to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 submarine moved from 12 Sea Zone to 13 Sea Zone
1 submarine moved from 13 Sea Zone to 12 Sea Zone
1 bomber moved from United Kingdom to Morocco Algeria
1 bomber moved from Western United States to United Kingdom
Combat - Americans
Battle in Morocco Algeria
Americans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Morocco Algeria
Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Morocco Algeria to United Kingdom
Place Units - Americans
1 carrier and 1 destroyer placed in 56 Sea Zone
2 fighters placed in Western United States
Combat Move - Chinese
1 infantry moved from Ningxia to Sikang
1 infantry moved from Ningxia to Suiyuan
1 infantry moved from Hupeh to Kiangsu
1 infantry moved from Suiyuan to Kiangsu
1 infantry moved from Suiyuan to Kiangsu
1 infantry moved from Hupeh to Kiangsu
1 infantry moved from Suiyuan to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 5 infantry in Kiangsu, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 3 infantry in Kiangsu, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 6 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Sikang to Hupeh
Place Units - Chinese
1 infantry placed in Suiyuan
1 infantry placed in Hupeh
Turn Complete - Americans
Americans collect 39 PUs; end with 41 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : -1.00
Chinese : 0.00
Japanese : 2.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from East Indies to 38 Sea Zone
1 artillery moved from East Indies to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 artillery moved from East Indies to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 artilleries moved from 35 Sea Zone to India
1 fighter moved from 38 Sea Zone to India
1 fighter moved from French Indo-China Thailand to India
1 bomber moved from French Indo-China Thailand to India
Combat - Japanese
Battle in India
Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 1 aaGun, 3 armour, 1 factory and 2 fighters
AA fire in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in India, round 2 : 5/7 hits, 3.00 expected hits
British roll dice for 3 armour and 2 fighters in India, round 2 : 3/5 hits, 2.83 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 fighters owned by the British and 3 armour owned by the British lost in India
Japanese win, taking India from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 25
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 3 armour and 2 fighters
Non Combat Move - Japanese
1 bomber moved from India to East Indies
1 infantry moved from Fukien to French Indo-China Thailand
1 infantry moved from Manchuria to Kiangsu
1 fighter moved from Caroline Islands to Manchuria
1 fighter moved from India to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
1 carrier moved from 42 Sea Zone to 48 Sea Zone
1 battleship moved from 42 Sea Zone to 48 Sea Zone
2 fighters moved from 42 Sea Zone to 48 Sea Zone
1 transport moved from 42 Sea Zone to 48 Sea Zone
1 cruiser moved from 50 Sea Zone to 48 Sea Zone
1 submarine moved from 62 Sea Zone to 59 Sea Zone
1 bomber moved from Japan to New Guinea
Place Units - Japanese
1 armour and 2 infantry placed in East Indies
1 bomber placed in East Indies
1 fighter and 2 infantry placed in Japan
1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : 0.17
AA fire in India : : -0.50
Japanese : 2.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Archangel
1 bomber moved from Russia to Belorussia
1 armour moved from Russia to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 bomber and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 bomber and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour, 1 bomber and 1 infantry in Belorussia, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 bomber moved from Belorussia to Russia
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 60 PUs; 1 techTokens;
Germans buy 3 armour, 5 artilleries, 2 infantry and 2 submarines; Remaining resources: 7 PUs; 1 techTokens;
Combat Move - Germans
1 armour moved from Eastern Ukraine to Russia
5 armour moved from East Poland to Russia
1 fighter moved from East Poland to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 bomber moved from Germany to Belorussia
2 cruisers moved from 5 Sea Zone to 3 Sea Zone
2 submarines moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
2 fighters moved from 5 Sea Zone to 3 Sea Zone
2 infantry moved from Germany to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 armour moved from Karelia S.S.R. to Norway
1 armour moved from French West Africa to Anglo-Egypt Sudan
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery and 1 bomber in Belorussia, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Germans lost in Belorussia
retreated to Belorussia
Russians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in 3 Sea Zone
Germans attack with 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
British defend with 2 cruisers, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 3 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 3 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
British roll dice for 2 cruisers, 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 destroyer owned by the British, 2 submarines owned by the Germans and 2 cruisers owned by the British lost in 3 Sea Zone
1 transport owned by the British lost in 3 Sea Zone
Germans win with 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 27
Casualties for Germans: 2 submarines
Casualties for British: 2 cruisers, 1 destroyer and 1 transport
Battle in Norway
Germans attack with 1 armour and 2 infantry
British defend with 1 armour
Germans roll dice for 1 armour and 2 infantry in Norway, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Russia
Germans attack with 6 armour and 2 fighters
Russians defend with 1 aaGun, 2 armour, 1 bomber, 1 factory and 2 infantry
AA fire in Russia : 0/2 hits, 0.33 expected hits
Germans roll dice for 6 armour and 2 fighters in Russia, round 2 : 4/8 hits, 4.00 expected hits
Russians roll dice for 2 armour, 1 bomber and 2 infantry in Russia, round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans roll dice for 4 armour and 2 fighters in Russia, round 3 : 4/6 hits, 3.00 expected hits
Russians roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 3 armour
Casualties for Russians: 2 armour, 1 bomber and 2 infantry
Non Combat Move - Germans
1 bomber moved from Belorussia to Germany
1 carrier moved from 5 Sea Zone to 3 Sea Zone
1 transport moved from 5 Sea Zone to 3 Sea Zone
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 fighter moved from Trans-Jordan to Libya
3 armour moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Karelia S.S.R.
Place Units - Germans
2 submarines placed in 5 Sea Zone
1 armour and 1 infantry placed in Karelia S.S.R.
2 armour, 5 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 76 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.17
AA fire in Russia : : -0.33
British : 0.17
Germans rolls : : 0.00
Russians : 1.33
@gribble I concede.
We need to get Kevin up to speed. I don’t think he ever really did anything with the game he and I started.
@gribble good luck with that.
Test summary from TripleA, engine version: 2.2.20868, time: 7:59:16 PM
Savegame
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 1 transport; Remaining resources: 9 PUs;
Combat Move - Japanese
1 battleship moved from 38 Sea Zone to 35 Sea Zone
2 fighters moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Fukien
1 infantry moved from 61 Sea Zone to Fukien
2 infantry moved from Kiangsu to Hupeh
1 fighter moved from Manchuria to Hupeh
1 cruiser moved from 50 Sea Zone to 61 Sea Zone
1 submarine moved from 46 Sea Zone to 53 Sea Zone
1 fighter moved from 51 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 fighter moved from Formosa to Fukien
Combat - Japanese
Battle in Fukien
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Fukien, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Fukien, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 3 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 battleship and 3 fighters in 35 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship and 3 fighters remaining. Battle score for attacker is 39
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Non Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Burma
1 fighter moved from Hupeh to Manchuria
1 fighter moved from Fukien to Burma
1 fighter moved from Japan to Kiangsu
1 bomber moved from 53 Sea Zone to Caroline Islands
1 carrier moved from 51 Sea Zone to 62 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 factory placed in East Indies
1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 42 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Japanese regular : 2.50
British regular : -0.33
Test summary from TripleA, engine version: 1.9, time: 8:27:09 AM
Savegame
Test summary from TripleA, engine version: 2.2.20868, time: 8:37:09 AM
Savegame
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Russia to Manchuria
1 infantry moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Urals to Russia
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
2 armour, 1 artillery and 3 infantry moved from Russia to Eastern Ukraine
1 fighter and 3 infantry moved from Karelia S.S.R. to Baltic States
1 armour and 3 infantry moved from Archangel to Belorussia
1 infantry moved from Caucasus to Eastern Ukraine
1 armour, 1 artillery and 2 infantry moved from Caucasus to Ukraine
1 submarine moved from 4 Sea Zone to 3 Sea Zone
Combat - Russians
Battle in Manchuria
Russians attack with 1 bomber and 3 infantry
Japanese defend with 1 fighter and 2 infantry
Russians roll dice for 1 bomber and 3 infantry in Manchuria, round 2 : 2/4 hits, 1.17 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 1 bomber and 1 infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in Manchuria, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Manchuria
retreated to Manchuria
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Belorussia
Russians attack with 1 armour and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 armour and 3 infantry in Belorussia, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 3 infantry in Belorussia, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Belorussia, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belorussia, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 7 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belorussia, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians lost in Ukraine
Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Eastern Ukraine
Russians attack with 2 armour, 1 artillery and 4 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 2 armour, 1 artillery and 4 infantry in Eastern Ukraine, round 2 : 2/7 hits, 2.17 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 0/5 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Eastern Ukraine
Russians roll dice for 2 armour, 1 artillery and 4 infantry in Eastern Ukraine, round 3 : 1/7 hits, 2.17 expected hits
Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 3 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Ukraine
Russians roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 4 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 armour in Eastern Ukraine, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Karelia S.S.R.
1 bomber moved from Manchuria to Buryatia S.S.R.
Place Units - Russians
1 armour and 1 infantry placed in Karelia S.S.R.
2 armour and 2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Germans regular : -1.83
Russians regular : -2.00