Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
This will be trying out the 1942 setup.
Test summary from TripleA, engine version: 1.9, time: 7:12:27 PM
Savegame
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 2 transports; Remaining resources: 2 PUs;
Combat Move - Japanese
2 fighters moved from 38 Sea Zone to 35 Sea Zone
1 battleship moved from 38 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from French Indo-China Thailand to Yunnan
1 bomber moved from Japan to Yunnan
1 infantry moved from Kiangsu to Hupeh
1 fighter moved from Manchuria to Hupeh
1 infantry moved from Kiangsu to Hupeh
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 battleship moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Fukien
1 artillery moved from 61 Sea Zone to Fukien
1 fighter moved from Formosa to Yunnan
Combat - Japanese
Battle in Fukien
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Fukien, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 2 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 battleship and 2 fighters in 35 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 29
Casualties for Japanese: 1 fighter
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Yunnan, round 3 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 bomber moved from Yunnan to Kwangtung
1 fighter moved from Hupeh to Manchuria
1 fighter moved from Yunnan to Burma
1 cruiser moved from 50 Sea Zone to 62 Sea Zone
1 carrier moved from 51 Sea Zone to 62 Sea Zone
1 fighter moved from 51 Sea Zone to 62 Sea Zone
1 fighter moved from Japan to 62 Sea Zone
1 destroyer moved from 51 Sea Zone to 49 Sea Zone
1 submarine moved from 46 Sea Zone to 49 Sea Zone
Place Units - Japanese
2 transports placed in 62 Sea Zone
1 factory placed in East Indies
Turn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : 0.67
Chinese : -1.33
Japanese : 1.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Russia
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 bomber moved from Russia to Ukraine
1 armour moved from Archangel to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Russia
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 armour moved from Russia to Belorussia
1 armour moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 fighter moved from Karelia S.S.R. to Eastern Ukraine
1 artillery moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Ukraine
1 armour moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Novosibirsk to Chinghai
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 1 artillery in Belorussia, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 2/2 hits, 0.67 expected hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Belorussia
Germans win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 1 bomber and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour and 1 bomber in Ukraine, round 3 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 1 bomber in Ukraine, round 4 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Finland
Russians attack with 1 armour and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Ukraine
Russians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Eastern Ukraine, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 3/4 hits, 1.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
1 armour owned by the Russians retreated to Russia
Germans win with 2 armour remaining. Battle score for attacker is -6
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Ukraine to Karelia S.S.R.
1 bomber moved from Ukraine to Russia
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
Russians undo move 1.
1 armour and 1 infantry placed in Caucasus
1 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 2.83
Russians : -0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 armour moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 destroyer moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from Bulgaria Romania to 15 Sea Zone
2 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 infantry moved from Belorussia to Archangel
Germans take Archangel from Russians
1 fighter moved from East Poland to Karelia S.S.R.
1 fighter moved from Germany to Finland
2 infantry moved from Norway to Finland
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Battle in Finland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 fighter and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in 15 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 15 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 15 Sea Zone
Germans roll dice for 1 fighter and 1 transport in 15 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 15 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for British: 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 fighter and 4 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 armour, 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.17 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 3/4 hits, 1.83 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
1 armour retreated to Baltic States
Russians win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 4 infantry
Casualties for Russians: 2 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 submarines
British defend with 1 battleship, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 submarines in 2 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the British lost in 2 Sea Zone
Germans roll dice for 2 submarines in 2 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 29
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
Germans attack with 1 armour and 1 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from 2 Sea Zone to Norway
3 infantry moved from Germany to France
2 infantry moved from Poland to Baltic States
2 infantry moved from East Poland to Eastern Ukraine
2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 artillery moved from East Poland to Ukraine
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Finland to Baltic States
1 armour moved from Germany to Baltic States
1 fighter moved from Karelia S.S.R. to Eastern Ukraine
Place Units - Germans
3 armour, 1 artillery and 1 bomber placed in Germany
1 submarine placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -5.67
British : -1.33
AA fire in Karelia S.S.R. : : -0.17
Russians : 2.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 cruiser and 1 factory; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 15 Sea Zone
1 armour and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 destroyer moved from 12 Sea Zone to 7 Sea Zone
1 cruiser moved from 12 Sea Zone to 7 Sea Zone
1 cruiser moved from 1 Sea Zone to 7 Sea Zone
1 transport moved from 1 Sea Zone to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 armour moved from 7 Sea Zone to Northwestern Europe
1 fighter moved from United Kingdom to 2 Sea Zone
1 fighter moved from United Kingdom to 2 Sea Zone
1 bomber moved from United Kingdom to Germany
1 artillery moved from Union of South Africa to 27 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 29 Sea Zone
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 15 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 7 Sea Zone
British attack with 2 cruisers, 1 destroyer and 1 transport
Germans defend with 1 submarine
British roll dice for 2 cruisers, 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 7 Sea Zone
British win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Northwestern Europe
British attack with 1 armour and 1 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
British roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour in Northwestern Europe, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Northwestern Europe, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour in Northwestern Europe, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Northwestern Europe, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Northwestern Europe
Germans win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 armour and 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in 2 Sea Zone
British attack with 2 fighters
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Trans-Jordan
British attack with 1 armour and 4 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 1 armour and 4 infantry in Trans-Jordan, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 armour and 4 infantry in Trans-Jordan, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 armour and 3 infantry in Trans-Jordan, round 4 : 4/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British winBritish win with 2 fighters remaining, taking Trans-Jordan from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - British
1 fighter moved from 2 Sea Zone to United Kingdom
1 fighter moved from 2 Sea Zone to United Kingdom
1 fighter moved from 15 Sea Zone to Persia
Place Units - British
1 factory placed in India
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 2.17
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 cruisers moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
2 infantry moved from Libya to Egypt
Italians take Egypt from British
1 battleship moved from 15 Sea Zone to 16 Sea Zone
2 cruisers moved from 15 Sea Zone to 16 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 artillery moved from 16 Sea Zone to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory and 3 infantry
Italians roll dice for 1 battleship and 1 cruiser in Caucasus, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Italians lost in Caucasus
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 armour moved from Balkans to Ukraine
2 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to Balkans
1 fighter moved from Italy to Ukraine
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : 0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from Eastern United States to Morocco Algeria
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 20 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 battleship moved from 56 Sea Zone to 59 Sea Zone
1 submarine moved from 56 Sea Zone to 59 Sea Zone
1 cruiser moved from 56 Sea Zone to 59 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 destroyer moved from 53 Sea Zone to 59 Sea Zone
1 carrier moved from 53 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
1 infantry moved from 59 Sea Zone to Iwo Jima
1 fighter moved from 53 Sea Zone to Iwo Jima
1 fighter moved from Hawaiian Islands to 59 Sea Zone
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Morocco Algeria
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco Algeria, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Morocco Algeria
Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Morocco Algeria to Gibraltar
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Iwo Jima to 59 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
Combat Move - Chinese
1 infantry moved from Chinghai to Sikang
1 infantry moved from Sikang to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 39 PUs; end with 42 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : 0.83
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 bomber, 1 cruiser and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 29 Sea Zone
1 artillery moved from Fukien to Yunnan
1 infantry moved from Fukien to Yunnan
1 infantry moved from Hupeh to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 bomber moved from Kwangtung to India
1 fighter moved from Manchuria to Suiyuan
1 battleship moved from 61 Sea Zone to 36 Sea Zone
1 carrier moved from 62 Sea Zone to 36 Sea Zone
1 submarine moved from 49 Sea Zone to 36 Sea Zone
1 destroyer moved from 49 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China Thailand
2 fighters moved from 62 Sea Zone to 36 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in India causes 4 damage total.
Battle in 29 Sea Zone
Japanese attack with 1 fighter
British defend with 1 artillery, 1 infantry and 1 transport
1 transport owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in 29 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 artillery, 1 infantry and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
retreated to Suiyuan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Suiyuan to Manchuria
1 infantry moved from Hupeh to Kiangsu
1 transport moved from 61 Sea Zone to 36 Sea Zone
1 bomber moved from India to French Indo-China Thailand
1 fighter moved from 29 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 aaGun placed in East Indies
1 bomber and 5 infantry placed in Japan
Japanese undo move 2.
1 bomber and 4 infantry placed in Japan
1 infantry placed in East Indies
1 cruiser placed in 38 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese : 0.33
AA fire in India : : -0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 armour and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Archangel
1 infantry moved from Urals to Archangel
1 bomber moved from Russia to Archangel
1 armour moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Archangel to Russia
1 fighter moved from Belorussia to Karelia S.S.R.
Place Units - Russians
1 armour and 1 infantry placed in Karelia S.S.R.
2 armour and 2 infantry placed in Caucasus
1 armour and 1 infantry placed in Russia
Russians undo move 2.
1 armour and 1 infantry placed in Caucasus
1 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 6 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Germans
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 bomber moved from Norway to 7 Sea Zone
1 fighter moved from France to 7 Sea Zone
1 infantry moved from Eastern Ukraine to Caucasus
1 artillery moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 fighter moved from Eastern Ukraine to Caucasus
1 bomber moved from Germany to Caucasus
1 armour moved from Eastern Ukraine to Caucasus
1 infantry moved from Baltic States to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 fighter moved from Baltic States to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
2 armour moved from Baltic States to Karelia S.S.R.
1 armour moved from Libya to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
Combat - Germans
Battle in 7 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 submarines
British defend with 2 cruisers, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 cruisers, 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 2 cruisers and 1 transport in 7 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Germans and 2 cruisers owned by the British lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 2 submarines
Casualties for British: 2 cruisers, 1 destroyer and 1 transport
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 2 infantry
AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 4/7 hits, 2.83 expected hits
Russians roll dice for 2 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 3/5 hits, 2.33 expected hits
1 fighter owned by the Russians, 2 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 armour, 1 fighter and 2 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 aaGun, 2 armour, 1 factory and 2 infantry
AA fire in Caucasus : 1/2 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 armour and 1 bomber in Caucasus, round 3 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 1 infantry
Casualties for Russians: 2 armour and 2 infantry
Non Combat Move - Germans
1 armour moved from Eastern Ukraine to Caucasus
1 bomber moved from Caucasus to Bulgaria Romania
1 fighter moved from 7 Sea Zone to France
1 bomber moved from 7 Sea Zone to Germany
1 infantry moved from France to Northwestern Europe
1 armour moved from Germany to France
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Bulgaria Romania
2 infantry moved from Bulgaria Romania to East Poland
1 fighter moved from Karelia S.S.R. to East Poland
1 fighter moved from Karelia S.S.R. to Baltic States
1 infantry moved from Libya to Egypt
Place Units - Germans
1 submarine placed in 5 Sea Zone
2 armour, 1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 44 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 3.33
British : -0.33
AA fire in Karelia S.S.R. : : -0.33
Russians : 1.50
AA fire in Caucasus : : 0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 32 PUs;
British buy 3 armour, 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
1 infantry moved from India to Persia
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
British roll dice for 1 fighter in 5 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is 0
Casualties for British: 2 fighters
Casualties for Germans: 1 cruiser and 1 destroyer
Non Combat Move - British
Place Units - British
3 armour placed in India
1 artillery placed in United Kingdom
1 cruiser, 1 submarine and 1 transport placed in 2 Sea Zone
British undo move 3.
1 cruiser, 1 submarine and 1 transport placed in 3 Sea Zone
British undo move 3.
1 cruiser, 1 submarine and 1 transport placed in 2 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 32 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : 0.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
1 artillery moved from 13 Sea Zone to Gibraltar
2 cruisers moved from 16 Sea Zone to 13 Sea Zone
1 battleship moved from 16 Sea Zone to 13 Sea Zone
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 bomber and 1 fighter
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 19
Casualties for Italians: 1 infantry
Casualties for Americans: 1 bomber and 1 fighter
Non Combat Move - Italians
1 armour moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
2 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to France
1 armour moved from Italy to Bulgaria Romania
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : 0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 cruiser, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
1 armour moved from 12 Sea Zone to Gibraltar
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Morocco Algeria to Libya
Americans take Libya from Italians
1 infantry moved from Morocco Algeria to Libya
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 59 Sea Zone to 52 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 fighter moved from 52 Sea Zone to Wake Island
1 fighter moved from 52 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Iwo Jima
1 infantry moved from 52 Sea Zone to Wake Island
1 infantry moved from 52 Sea Zone to Wake Island
1 destroyer moved from 54 Sea Zone to 52 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Wake Island
Americans attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Wake Island to Iwo Jima
1 fighter moved from Wake Island to 52 Sea Zone
1 fighter moved from Wake Island to 52 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 cruiser placed in 56 Sea Zone
2 armour and 2 infantry placed in Eastern United States
1 bomber placed in Western United States
Place Units - Chinese
1 infantry placed in Suiyuan
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 40 PUs; end with 41 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 armour moved from French Indo-China Thailand to India
1 infantry moved from Burma to India
1 bomber moved from French Indo-China Thailand to India
1 fighter moved from Burma to India
2 fighters moved from 35 Sea Zone to India
2 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 cruiser moved from 38 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Suiyuan
1 artillery moved from Yunnan to Sikang
1 bomber moved from Japan to Sikang
1 fighter moved from Manchuria to Suiyuan
Combat - Japanese
Battle in Suiyuan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
retreated to Suiyuan
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 bomber in Sikang, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
retreated to Sikang
Chinese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 bomber, 3 fighters and 3 infantry
British defend with 1 aaGun, 3 armour, 1 factory and 2 infantry
AA fire in India : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 3 infantry in India, round 2 : 2/8 hits, 3.17 expected hits
British roll dice for 3 armour and 2 infantry in India, round 2 : 1/5 hits, 2.17 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in India
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in India, round 3 : 3/7 hits, 3.00 expected hits
British roll dice for 2 armour in India, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 armour owned by the British lost in India
Japanese win, taking India from British with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for British: 3 armour and 2 infantry
Non Combat Move - Japanese
2 fighters moved from India to 35 Sea Zone
1 fighter moved from India to Yunnan
1 fighter moved from Suiyuan to Kiangsu
1 bomber moved from Sikang to Yunnan
1 bomber moved from India to Kiangsu
1 cruiser moved from 36 Sea Zone to 50 Sea Zone
1 destroyer moved from 36 Sea Zone to 50 Sea Zone
1 carrier moved from 36 Sea Zone to 50 Sea Zone
2 fighters moved from 36 Sea Zone to 50 Sea Zone
1 submarine moved from 36 Sea Zone to 50 Sea Zone
2 battleships moved from 36 Sea Zone to 50 Sea Zone
2 transports moved from 36 Sea Zone to 50 Sea Zone
Place Units - Japanese
1 submarine placed in 38 Sea Zone
2 artilleries and 1 fighter placed in Japan
3 infantry placed in East Indies
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : -1.17
Japanese rolls : : 0.00
Chinese : 0.67
AA fire in India : : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 bomber moved from Russia to Caucasus
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 armour moved from Russia to Eastern Ukraine
1 infantry moved from Chinghai to Kazakh S.S.R.
1 infantry moved from Chinghai to Kazakh S.S.R.
Combat - Russians
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0.17 expected hits
Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Caucasus causes 1 damage total.
Battle in Karelia S.S.R.
Russians attack with 2 armour and 2 infantry
Germans defend with 1 aaGun, 2 armour and 1 factory
Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Battle in Eastern Ukraine
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Caucasus to Russia
Place Units - Russians
3 armour, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 24 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 2.83
AA fire in Caucasus : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 58 PUs;
Germans buy 5 armour, 1 artillery, 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Anglo-Egypt Sudan to Rhodesia
Germans take Belgian Congo from British
Germans take Rhodesia from British
1 armour moved from Bulgaria Romania to Caucasus
2 infantry moved from East Poland to Baltic States
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Finland
2 infantry moved from Germany to Balkans
1 infantry moved from Germany to Northwestern Europe
1 fighter moved from East Poland to Caucasus
1 fighter moved from Baltic States to Ukraine
1 bomber moved from Bulgaria Romania to Russia
2 bombers moved from Germany to Russia
2 armour moved from Germany to Baltic States
1 armour moved from Baltic States to Ukraine
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 6,6,5 and causes: 12 damage to unit: factory
Bombing raid in Russia causes 12 damage total.
Non Combat Move - Germans
1 infantry moved from Germany to Poland
3 bombers moved from Russia to Caucasus
Place Units - Germans
1 artillery and 3 infantry placed in Caucasus
5 armour placed in Germany
1 cruiser and 1 destroyer placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 1 fighter and 2 infantry moved from Persia to India
1 infantry moved from Trans-Jordan to Persia
1 submarine moved from 2 Sea Zone to 6 Sea Zone
1 cruiser moved from 2 Sea Zone to 6 Sea Zone
1 transport moved from 2 Sea Zone to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
1 artillery moved from 6 Sea Zone to Norway
Combat - British
Battle in India
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
AA fire in India : 0/1 hits, 0.17 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in India, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 1 armour, 1 fighter and 1 infantry in India, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
1 fighter moved from India to Persia
Place Units - British
1 armour and 1 infantry placed in United Kingdom
1 battleship and 1 destroyer placed in 6 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : -0.50
AA fire in India : : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 battleship moved from 13 Sea Zone to 14 Sea Zone
2 cruisers moved from 13 Sea Zone to 14 Sea Zone
1 fighter moved from Italy to Libya
1 infantry moved from 14 Sea Zone to Libya
1 artillery moved from 14 Sea Zone to Libya
2 infantry moved from East Poland to Eastern Ukraine
1 armour moved from Bulgaria Romania to Eastern Ukraine
1 fighter moved from Caucasus to Eastern Ukraine
Combat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
Americans win with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
1 fighter owned by the Italians retreated
Battle in Eastern Ukraine
Italians attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 armour and 2 infantry
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Ukraine
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Eastern Ukraine, round 4 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Eastern Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Eastern Ukraine
Italians win, taking Eastern Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Eastern Ukraine to Caucasus
1 infantry moved from Bulgaria Romania to East Poland
1 fighter moved from Libya to 14 Sea Zone
Place Units - Italians
1 carrier placed in 14 Sea Zone
1 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.83
Americans : 0.50
Russians : -0.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 2 battleships and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 armour moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from Gibraltar to 12 Sea Zone
1 armour moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 46 Sea Zone
1 cruiser moved from 56 Sea Zone to 46 Sea Zone
1 fighter moved from 46 Sea Zone to Solomon Islands
1 fighter moved from 46 Sea Zone to Solomon Islands
1 infantry moved from 46 Sea Zone to Solomon Islands
1 infantry moved from 46 Sea Zone to Solomon Islands
1 bomber moved from Iwo Jima to Wake Island
1 fighter moved from Iwo Jima to Wake Island
Combat - Americans
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Solomon Islands to 46 Sea Zone
1 fighter moved from Solomon Islands to 46 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Central United States to Western United States
1 bomber moved from Western United States to Wake Island
Place Units - Americans
1 armour and 2 infantry placed in Eastern United States
1 battleship placed in 10 Sea Zone
1 battleship placed in 56 Sea Zone
Combat Move - Chinese
1 infantry moved from Ningxia to Hupeh
Chinese take Hupeh from Japanese
1 infantry moved from Ningxia to Hupeh
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Suiyuan
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 0.83
Japanese : -0.33