Game History
Round: 1 Purchase Units - British British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from SZ 29 to SZ 19 1 battleship moved from SZ 29 to SZ 28 1 infantry moved from British East Africa to German East Africa British take German East Africa from Germans 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from India to SZ 29 1 infantry moved from India to SZ 29 2 infantry and 1 transport moved from SZ 29 to SZ 26 2 infantry moved from SZ 26 to German East Africa 1 infantry moved from Rhodesia to Union of South Africa 1 transport moved from SZ 19 to SZ 27 1 infantry moved from Scotland to Yorkshire Combat - British British has abandoned SZ 9 to Germans British has abandoned SZ 17 to AustroHungarians Combat Move - British Trigger ChangeToRomeMine: Italians captures territory SZ 17 Trigger ChangeToLondonMine: British captures territory SZ 9 Place Units - British 3 artilleries, 1 fighter and 4 infantry placed in India Turn Complete - British British collect 30 PUs; end with 30 PUsGibble v Cardo Anniversary 42 setup
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Jet Power Activate Technology - Japanese Japanese activating Jet Power Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 cruiser moved from 50 Sea Zone to 46 Sea Zone 2 fighters moved from 50 Sea Zone to 46 Sea Zone 1 destroyer moved from 50 Sea Zone to 46 Sea Zone 1 submarine moved from 50 Sea Zone to 46 Sea Zone 2 battleships moved from 50 Sea Zone to 46 Sea Zone 1 submarine moved from 38 Sea Zone to 46 Sea Zone 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 bomber moved from Yunnan to India 1 bomber moved from Kiangsu to 46 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 51 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 46 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone 4 infantry moved from 46 Sea Zone to Solomon Islands Combat - Japanese Battle in 46 Sea Zone Japanese attack with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 46 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 46 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Japanese roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 46 Sea Zone, round 3 : 2/6 hits, 3.50 expected hits Americans roll dice for 1 fighter in 46 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 87 Casualties for Japanese: 1 battleship Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Battle in India Japanese attack with 1 bomber and 2 infantry British defend with 1 aaGun, 1 armour and 1 factory AA fire in India : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in India Japanese win, taking India from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Solomon Islands Japanese attack with 4 infantry Americans defend with 2 infantry Japanese roll dice for 4 infantry in Solomon Islands, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Solomon Islands Japanese roll dice for 4 infantry in Solomon Islands, round 3 : 0/4 hits, 0.67 expected hits British roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 infantry in Solomon Islands, round 4 : 1/4 hits, 0.67 expected hits British roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from British with 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 carrier moved from 50 Sea Zone to 46 Sea Zone 1 bomber moved from 46 Sea Zone to New Guinea 1 fighter moved from 35 Sea Zone to New Guinea 1 infantry moved from Kwangtung to Fukien 1 fighter moved from Yunnan to 35 Sea Zone 1 fighter moved from Japan to Yunnan 1 bomber moved from India to Yunnan Place Units - Japanese 1 carrier and 1 destroyer placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone 3 artilleries placed in East Indies 1 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : -0.83 Japanese rolls : : 1.00 Americans : -1.83 AA fire in India : : -0.17 Japanese : 2.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 12x factory; Remaining resources: 17 PUs; Russians buy 2 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 armour moved from Russia to Eastern Ukraine 1 fighter moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Eastern Ukraine Combat - Russians Battle in Eastern Ukraine Russians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry Italians defend with 1 armour Russians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 4/5 hits, 2.00 expected hits Italians roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Italians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter moved from Eastern Ukraine to Russia 1 bomber moved from Eastern Ukraine to Russia Place Units - Russians 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : 2.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 1 artillery moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 infantry moved from Egypt to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Rhodesia to Union of South Africa Germans take Union of South Africa from British 1 armour moved from Union of South Africa to Rhodesia 1 fighter moved from Caucasus to Persia 1 armour moved from Germany to 5 Sea Zone 1 armour moved from 5 Sea Zone to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 2 armour moved from Baltic States to Karelia S.S.R. 1 fighter moved from France to Norway 1 bomber moved from Caucasus to Karelia S.S.R. 2 bombers moved from Caucasus to Russia 1 infantry moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Caucasus to Kazakh S.S.R. 1 fighter moved from Ukraine to Kazakh S.S.R. Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Russia causes 5 damage total. Battle in Norway Germans attack with 1 armour, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Norway Germans roll dice for 1 armour and 1 fighter in Norway, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway Germans win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Persia Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 fighter and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 fighter and 1 infantry in Persia, round 2 : 2/2 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia retreated to Persia British win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Kazakh S.S.R. Germans attack with 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Germans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Germans win, taking Kazakh S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Karelia S.S.R. Germans attack with 2 armour, 1 bomber and 2 infantry Russians defend with 1 aaGun, 2 armour, 1 factory and 2 infantry AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Germans roll dice for 2 armour, 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 armour, 1 bomber and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 2/2 hits, 1.00 expected hits 2 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour and 2 infantry Casualties for Russians: 2 armour and 2 infantry Non Combat Move - Germans 1 fighter moved from Norway to 5 Sea Zone 1 bomber moved from Karelia S.S.R. to Caucasus 1 fighter moved from Kazakh S.S.R. to Caucasus 1 fighter moved from Persia to Egypt 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Germany to France 1 armour moved from Germany to Baltic States 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Poland to Baltic States 1 bomber moved from Russia to Caucasus Place Units - Germans 1 carrier and 1 submarine placed in 5 Sea Zone 1 fighter placed in 5 Sea Zone 1 artillery and 3 infantry placed in Caucasus 2 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 47 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67 Germans : -0.33 British : 1.67 AA fire in Karelia S.S.R. : : -0.17 Germans rolls : : 0.00 Russians : -0.67
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 1 armour, 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe 1 armour moved from 6 Sea Zone to Northwestern Europe 1 fighter moved from Persia to Russia Combat - British Battle in Northwestern Europe British attack with 1 armour and 1 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British Place Units - British 1 battleship placed in 6 Sea Zone 1 transport placed in 2 Sea Zone 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 cruisers moved from 14 Sea Zone to 12 Sea Zone 1 battleship moved from 14 Sea Zone to 12 Sea Zone 1 fighter moved from 14 Sea Zone to 12 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour moved from 14 Sea Zone to Libya 1 infantry moved from 14 Sea Zone to Libya 1 infantry moved from Egypt to Libya Combat - Italians Battle in 12 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 fighter Americans defend with 1 cruiser, 2 destroyers, 1 submarine and 3 transports Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 fighter in 12 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser, 2 destroyers and 3 transports in 12 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Italians 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 12 Sea Zone Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 12 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 12 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 12 Sea Zone 3 transports owned by the Americans lost in 12 Sea Zone Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 45 Casualties for Americans: 1 cruiser, 2 destroyers, 1 submarine and 3 transports Casualties for Italians: 1 fighter Battle in Libya Italians attack with 1 armour and 2 infantry Americans defend with 1 armour Italians roll dice for 1 armour and 2 infantry in Libya, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Italians 1 fighter moved from Caucasus to 14 Sea Zone Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians : -0.17 Americans : 0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 2 battleships and 1 destroyer; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from Wake Island to Eastern United States 1 bomber moved from Wake Island to Eastern United States 1 fighter moved from Wake Island to Hawaiian Islands 3 armour and 2 infantry moved from Morocco Algeria to Libya 1 bomber moved from United Kingdom to Italy Combat - Americans Strategic bombing raid in Italy AA fire in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Italy causes 4 damage total. Battle in Libya Americans attack with 3 armour and 2 infantry Italians defend with 1 armour and 1 infantry Americans roll dice for 3 armour and 2 infantry in Libya, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from Italy to Gibraltar Place Units - Americans 2 battleships and 1 destroyer placed in 10 Sea Zone Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 40 PUs; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : 0.17 AA fire in Italy : : -0.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 bomber moved from Yunnan to Russia 4 infantry moved from Solomon Islands to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 52 Sea Zone 2 infantry moved from 52 Sea Zone to Wake Island Japanese take Wake Island from Americans 2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 2 fighters moved from 46 Sea Zone to Hawaiian Islands 2 battleships moved from 46 Sea Zone to 53 Sea Zone 1 cruiser moved from 46 Sea Zone to 53 Sea Zone 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 artillery moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 cruiser moved from 35 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Australia 1 artillery moved from 39 Sea Zone to Australia 2 fighters moved from 35 Sea Zone to Australia 1 bomber moved from New Guinea to Australia 1 infantry moved from India to Persia Japanese take Persia from British Combat - Japanese Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Russia causes 4 damage total. Battle in Hawaiian Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.67 expected hits Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 2/3 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Australia Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 aaGun, 1 fighter and 3 infantry AA fire in Australia : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in Australia, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Australia, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 fighter and 3 infantry in Australia, round 2 : 2/4 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Australia British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry 2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated Non Combat Move - Japanese 1 bomber moved from Australia to East Indies 2 fighters moved from Australia to 39 Sea Zone 1 carrier moved from 35 Sea Zone to 39 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 carrier moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 46 Sea Zone to 53 Sea Zone 1 submarine moved from 46 Sea Zone to 52 Sea Zone 1 carrier moved from 62 Sea Zone to 52 Sea Zone 1 fighter moved from 62 Sea Zone to 52 Sea Zone 1 destroyer moved from 62 Sea Zone to 52 Sea Zone 1 fighter moved from New Guinea to 52 Sea Zone 1 bomber moved from Russia to Karelia S.S.R. Place Units - Japanese 1 transport placed in 62 Sea Zone 1 submarine placed in 38 Sea Zone 3 armour placed in India 2 artilleries and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 British : 0.33 Japanese rolls : : 0.00 AA fire in Australia : : -0.50 Americans : 0.00 Japanese : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 9x factory; Remaining resources: 19 PUs; Russians buy 2 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Archangel 1 armour moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 1 armour moved from Russia to Kazakh S.S.R. 1 fighter moved from Russia to Kazakh S.S.R. 1 armour moved from Belorussia to East Poland 1 infantry moved from Belorussia to East Poland 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 bomber moved from Russia to Ukraine 1 armour moved from Eastern Ukraine to Ukraine 1 armour moved from Russia to Ukraine Combat - Russians Battle in East Poland Russians attack with 1 armour and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in East Poland, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in East Poland, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in East Poland Russians win, taking East Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Ukraine Russians attack with 2 armour and 1 bomber Germans defend with 1 armour Russians roll dice for 2 armour and 1 bomber in Ukraine, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Germans: 1 armour Battle in Kazakh S.S.R. Russians attack with 2 armour, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Kazakh S.S.R. Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakh S.S.R. to Russia 1 bomber moved from Ukraine to Russia Place Units - Russians 2 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : -2.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Finland to Norway Germans take Norway from British 1 infantry moved from France to Northwestern Europe 1 armour moved from France to Northwestern Europe 1 armour moved from Germany to East Poland 1 infantry moved from Bulgaria Romania to East Poland 1 fighter moved from 5 Sea Zone to East Poland 1 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Caucasus to Ukraine 1 fighter moved from Egypt to Ukraine 1 armour moved from Rhodesia to Italian Africa Germans take Italian Africa from British 1 armour moved from Italian Africa to Anglo-Egypt Sudan 1 infantry moved from Karelia S.S.R. to Belorussia 1 armour moved from Baltic States to Belorussia 1 bomber moved from Caucasus to Belorussia 1 bomber moved from Caucasus to Russia 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 fighter moved from Caucasus to Eastern Ukraine 1 fighter moved from 5 Sea Zone to East Poland Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Russia causes 6 damage total. Battle in Northwestern Europe Germans attack with 1 armour and 1 infantry British defend with 1 armour Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Belorussia Germans attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 infantry in Belorussia, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 armour and 1 bomber in Belorussia, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in East Poland Germans attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 2 fighters and 1 infantry in East Poland, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans roll dice for 1 armour and 2 fighters in East Poland, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 armour in East Poland, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -5 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Ukraine Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 armour Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Eastern Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from East Poland to Karelia S.S.R. 1 bomber moved from Belorussia to Caucasus 1 fighter moved from Eastern Ukraine to 5 Sea Zone 1 fighter moved from Ukraine to Caucasus 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 bomber moved from Russia to Germany Place Units - Germans 1 fighter and 2 submarines placed in 5 Sea Zone 1 artillery placed in Caucasus 2 artilleries placed in Caucasus 2 infantry placed in Germany 1 bomber placed in Caucasus 1 fighter placed in Karelia S.S.R. Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -3.00 British : 0.00 Germans rolls : : 0.00 Russians : 0.17
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Italians Purchase Units - Italians Italians repair damage of 4x factory; Remaining resources: 13 PUs; Italians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Italy to France 1 infantry moved from Italy to Balkans 1 carrier moved from 14 Sea Zone to 16 Sea Zone 1 fighter moved from 14 Sea Zone to 16 Sea Zone 1 transport moved from 14 Sea Zone to 16 Sea Zone Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Purchase Units - Americans Americans buy 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from Gibraltar to Egypt 1 armour moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 bomber moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Gibraltar Combat - Americans Battle in Egypt Americans attack with 3 armour, 1 bomber and 1 infantry Germans defend with 1 infantry; Italians defend with 1 infantry Americans roll dice for 3 armour, 1 bomber and 1 infantry in Egypt, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Egypt to Morocco Algeria Place Units - Americans 2 transports placed in 10 Sea Zone 2 cruisers, 1 destroyer and 1 submarine placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Suiyuan Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : -0.33
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Sorry, I didn’t realize it was my turn.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 2 bombers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 battleships moved from 53 Sea Zone to 56 Sea Zone 1 submarine moved from 52 Sea Zone to 56 Sea Zone 1 cruiser moved from 53 Sea Zone to 56 Sea Zone 1 fighter moved from Japan to 56 Sea Zone 1 fighter moved from 53 Sea Zone to 56 Sea Zone 1 fighter moved from 52 Sea Zone to Western United States 1 fighter moved from 52 Sea Zone to Western United States 2 infantry moved from Wake Island to 52 Sea Zone 2 infantry and 1 transport moved from 52 Sea Zone to 56 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from East Indies to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Australia 1 artillery moved from 39 Sea Zone to Australia 1 bomber moved from East Indies to Australia 2 fighters moved from 39 Sea Zone to Australia 1 submarine moved from 38 Sea Zone to 34 Sea Zone 1 infantry moved from Persia to Kazakh S.S.R. 1 armour moved from India to Kazakh S.S.R. 1 bomber moved from Karelia S.S.R. to Kazakh S.S.R. 1 armour moved from India to Yunnan 1 armour moved from India to Trans-Jordan 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 artillery moved from 59 Sea Zone to Iwo Jima Japanese take Iwo Jima from Americans 1 infantry moved from 59 Sea Zone to Iwo Jima 1 destroyer moved from 53 Sea Zone to 56 Sea Zone 1 destroyer moved from 52 Sea Zone to 56 Sea Zone 3 infantry moved from 56 Sea Zone to Western United States Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports Americans defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 56 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 2 cruisers and 1 destroyer in 56 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 battleship owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 56 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 battleship in 56 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 56 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 24 Casualties for Japanese: 1 battleship, 1 destroyer and 1 submarine Casualties for Americans: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine Battle in Kazakh S.S.R. Japanese attack with 1 armour, 1 bomber and 1 infantry Russians defend with 2 armour Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 armour in Kazakh S.S.R., round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R. retreated to Kazakh S.S.R. Russians win with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour and 1 infantry Casualties for Russians: 1 armour Battle in Western United States Japanese attack with 2 fighters and 3 infantry Americans defend with 1 aaGun, 1 factory and 1 infantry AA fire in Western United States : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 3 infantry in Western United States, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Western United States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Western United States Japanese win, taking Western United States from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Australia Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 aaGun, 1 fighter and 1 infantry AA fire in Australia : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Australia, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 fighter and 1 infantry in Australia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in Australia Japanese win, taking Australia from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 fighter and 1 infantry Non Combat Move - Japanese 1 cruiser moved from 39 Sea Zone to 35 Sea Zone 1 carrier moved from 39 Sea Zone to 35 Sea Zone 2 fighters moved from Australia to 35 Sea Zone 1 bomber moved from Australia to East Indies 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 carrier moved from 52 Sea Zone to 56 Sea Zone 1 carrier moved from 53 Sea Zone to 56 Sea Zone 1 bomber moved from Kazakh S.S.R. to Karelia S.S.R. Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 transport placed in 62 Sea Zone 2 armour placed in India 1 bomber placed in India 1 bomber and 2 infantry placed in East Indies 1 infantry placed in East Indies 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
British : 0.00 Japanese rolls : : 0.00 AA fire in Australia : : -0.50 AA fire in Western United States : : -0.33 Americans : 0.83 Russians : 1.00 Japanese : 1.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 17 PUs; Russians buy 2 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 armour moved from Russia to Belorussia 1 armour moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Eastern Ukraine 1 fighter moved from Russia to Belorussia 1 armour moved from Russia to Kazakh S.S.R. 1 armour moved from Kazakh S.S.R. to Persia British take Persia from Japanese Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 armour Russians roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Eastern Ukraine Russians attack with 1 armour, 1 bomber and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 1 armour, 1 bomber and 1 infantry in Eastern Ukraine, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Russia 1 bomber moved from Eastern Ukraine to Russia Place Units - Russians 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 2.17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover War Bonds Activate Technology - Germans Germans activating War Bonds Purchase Units - Germans Germans buy 1 artillery, 1 cruiser, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 4 submarines moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 armour moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Norway 1 armour moved from 5 Sea Zone to Norway 1 infantry moved from Ukraine to Eastern Ukraine 1 artillery moved from Ukraine to Eastern Ukraine 1 infantry moved from Baltic States to Belorussia 1 armour moved from East Poland to Belorussia 2 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Archangel 3 armour moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 3 artilleries moved from Caucasus to Russia 1 fighter moved from Caucasus to Russia 1 fighter moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Eastern Ukraine 1 bomber moved from Germany to Russia 2 bombers moved from Caucasus to Russia 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 5 Sea Zone to Norway Combat - Germans Battle in 6 Sea Zone Germans attack with 1 destroyer, 1 fighter and 4 submarines British defend with 2 cruisers, 1 destroyer and 1 transport; Russians defend with 1 submarine Germans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits British roll dice for 2 cruisers, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits 1 submarine owned by the Russians and 4 submarines owned by the Germans lost in 6 Sea Zone 1 destroyer owned by the Germans retreated to 5 Sea Zone British win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -18 Casualties for Germans: 4 submarines Casualties for Russians: 1 submarine Battle in Belorussia Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 armour Germans roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Norway Germans attack with 1 armour, 1 fighter and 1 infantry British defend with 1 armour Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Archangel Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 armour Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Germans roll dice for 1 artillery and 1 fighter in Eastern Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Russia Germans attack with 3 armour, 3 artilleries, 3 bombers, 1 fighter and 1 infantry British defend with 1 fighter; Russians defend with 1 aaGun, 2 armour, 1 bomber, 1 factory, 1 fighter and 3 infantry AA fire in Russia : 0/4 hits, 0.67 expected hits Germans roll dice for 3 armour, 3 artilleries, 3 bombers, 1 fighter and 1 infantry in Russia, round 2 : 5/11 hits, 5.33 expected hits Russians roll dice for 2 armour, 1 bomber, 2 fighters and 3 infantry in Russia, round 2 : 6/8 hits, 3.50 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Russians, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia Germans roll dice for 1 armour, 3 bombers and 1 fighter in Russia, round 3 : 2/5 hits, 3.00 expected hits Russians roll dice for 1 armour and 2 fighters in Russia, round 3 : 1/3 hits, 1.83 expected hits 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 fighter owned by the British lost in Russia Germans roll dice for 1 armour and 3 bombers in Russia, round 4 : 3/4 hits, 2.50 expected hits Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Russia Germans captures 21PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 armour, 3 artilleries, 1 bomber, 1 fighter and 1 infantry Casualties for Russians: 2 armour, 1 bomber, 1 fighter and 3 infantry Casualties for British: 1 fighter Non Combat Move - Germans 1 fighter moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Norway to 5 Sea Zone 1 infantry moved from Germany to Northwestern Europe 2 bombers moved from Russia to Germany 1 fighter moved from Eastern Ukraine to Caucasus 1 fighter moved from Belorussia to Karelia S.S.R. Place Units - Germans 1 cruiser placed in 5 Sea Zone 1 transport placed in 16 Sea Zone 1 submarine placed in 5 Sea Zone 2 fighters placed in Germany 1 artillery and 1 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 2 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 78 PUs Germans collect 2 PUs from War Bonds; end with 80 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -0.50 AA fire in Russia : : -0.67 British : 3.00 Germans rolls : : 1.00 Russians : 1.17
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - British British buy 1 cruiser, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 armour moved from 6 Sea Zone to Norway 1 infantry moved from 6 Sea Zone to Norway 1 battleship moved from 12 Sea Zone to 6 Sea Zone 1 battleship moved from 12 Sea Zone to 6 Sea Zone 1 submarine moved from 12 Sea Zone to 6 Sea Zone 1 fighter moved from United Kingdom to Norway Combat - British Battle in Norway British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 armour British roll dice for 2 battleships in Norway, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Norway to United Kingdom Place Units - British 1 cruiser and 1 transport placed in 6 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : 0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Caucasus to 16 Sea Zone 1 armour and 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 carrier moved from 16 Sea Zone to 13 Sea Zone 1 fighter moved from 16 Sea Zone to Gibraltar 1 armour moved from 13 Sea Zone to Gibraltar 1 infantry moved from 13 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 armour, 1 fighter and 1 infantry Americans defend with 2 bombers and 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 2 bombers and 1 infantry in Gibraltar, round 2 : 0/3 hits, 0.67 expected hits 2 bombers owned by the Americans lost in Gibraltar Italians roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 armour and 1 fighter remaining. Battle score for attacker is 24 Casualties for Americans: 2 bombers and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to France 1 fighter moved from Gibraltar to 13 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 0.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 1 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 armour moved from Egypt to Anglo-Egypt Sudan 1 armour moved from Egypt to Anglo-Egypt Sudan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 armour moved from Eastern United States to Central United States 1 armour moved from Central United States to Mexico 1 bomber moved from Morocco Algeria to Mexico 1 armour moved from Egypt to Trans-Jordan Combat - Americans Battle in Trans-Jordan Americans attack with 1 armour and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Trans-Jordan Americans roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Trans-Jordan Germans win with 1 armour remaining. Battle score for attacker is -8 Casualties for Americans: 1 armour and 1 infantry Battle in Anglo-Egypt Sudan Americans attack with 2 armour Germans defend with 1 armour Americans roll dice for 2 armour in Anglo-Egypt Sudan, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the Americans lost in Anglo-Egypt Sudan Americans win, taking Anglo-Egypt Sudan from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 1 armour Non Combat Move - Americans Place Units - Americans 2 armour, 3 fighters and 1 infantry placed in Eastern United States Combat Move - Chinese 1 infantry moved from Hupeh to Fukien 1 infantry moved from Hupeh to Fukien 1 infantry moved from Hupeh to Fukien Combat - Chinese Battle in Fukien Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Fukien, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Chinese roll dice for 2 infantry in Fukien, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Fukien, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuan to Hupeh Place Units - Chinese 2 infantry placed in Hupeh Turn Complete - Americans Americans collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : -0.67 Chinese : -1.17 Japanese : 1.67
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I took another turn, but the game is pretty much ended. I can post up the game file if you’d like to continue.