The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Gibble v Cardo Anniversary 42 setup
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 artillery, 1 cruiser and 1 factory; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 15 Sea Zone 1 armour and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 destroyer moved from 12 Sea Zone to 7 Sea Zone 1 cruiser moved from 12 Sea Zone to 7 Sea Zone 1 cruiser moved from 1 Sea Zone to 7 Sea Zone 1 transport moved from 1 Sea Zone to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 armour moved from 7 Sea Zone to Northwestern Europe 1 fighter moved from United Kingdom to 2 Sea Zone 1 fighter moved from United Kingdom to 2 Sea Zone 1 bomber moved from United Kingdom to Germany 1 artillery moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 29 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in 15 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 7 Sea Zone British attack with 2 cruisers, 1 destroyer and 1 transport Germans defend with 1 submarine British roll dice for 2 cruisers, 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 7 Sea Zone British win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Northwestern Europe British attack with 1 armour and 1 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Northwestern Europe, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Northwestern Europe, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Northwestern Europe, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Northwestern Europe, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Northwestern Europe Germans win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in 2 Sea Zone British attack with 2 fighters Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Battle in Trans-Jordan British attack with 1 armour and 4 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 armour and 4 infantry in Trans-Jordan, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour and 4 infantry in Trans-Jordan, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour and 3 infantry in Trans-Jordan, round 4 : 4/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British winBritish win with 2 fighters remaining, taking Trans-Jordan from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - British 1 fighter moved from 2 Sea Zone to United Kingdom 1 fighter moved from 2 Sea Zone to United Kingdom 1 fighter moved from 15 Sea Zone to Persia Place Units - British 1 factory placed in India Turn Complete - British British collect 31 PUs; end with 31 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 2.17 AA fire in Germany : : 0.83 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 2 infantry moved from Libya to Egypt Italians take Egypt from British 1 battleship moved from 15 Sea Zone to 16 Sea Zone 2 cruisers moved from 15 Sea Zone to 16 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Caucasus 1 artillery moved from 16 Sea Zone to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 artillery and 1 infantry Russians defend with 1 aaGun, 1 armour, 1 factory and 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Caucasus, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Italians lost in Caucasus Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 armour moved from Balkans to Ukraine 2 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans 1 fighter moved from Italy to Ukraine Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -0.17 Russians : 0.67 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Eastern United States to Morocco Algeria 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 20 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 battleship moved from 56 Sea Zone to 59 Sea Zone 1 submarine moved from 56 Sea Zone to 59 Sea Zone 1 cruiser moved from 56 Sea Zone to 59 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 1 destroyer moved from 53 Sea Zone to 59 Sea Zone 1 carrier moved from 53 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Iwo Jima 1 infantry moved from 59 Sea Zone to Iwo Jima 1 fighter moved from 53 Sea Zone to Iwo Jima 1 fighter moved from Hawaiian Islands to 59 Sea Zone Combat - Americans Battle in Iwo Jima Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Morocco Algeria Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco Algeria, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco Algeria to Gibraltar 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Iwo Jima to 59 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone Combat Move - Chinese 1 infantry moved from Chinghai to Sikang 1 infantry moved from Sikang to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Yunnan Turn Complete - Americans Americans collect 39 PUs; end with 42 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans : 0.83 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 aaGun, 1 bomber, 1 cruiser and 5 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 29 Sea Zone 1 artillery moved from Fukien to Yunnan 1 infantry moved from Fukien to Yunnan 1 infantry moved from Hupeh to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 bomber moved from Kwangtung to India 1 fighter moved from Manchuria to Suiyuan 1 battleship moved from 61 Sea Zone to 36 Sea Zone 1 carrier moved from 62 Sea Zone to 36 Sea Zone 1 submarine moved from 49 Sea Zone to 36 Sea Zone 1 destroyer moved from 49 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 cruiser moved from 62 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 2 fighters moved from 62 Sea Zone to 36 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory Bombing raid in India causes 4 damage total. Battle in 29 Sea Zone Japanese attack with 1 fighter British defend with 1 artillery, 1 infantry and 1 transport 1 transport owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in 29 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 1 artillery, 1 infantry and 1 transport Battle in Yunnan Japanese attack with 1 artillery and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan retreated to Suiyuan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Suiyuan to Manchuria 1 infantry moved from Hupeh to Kiangsu 1 transport moved from 61 Sea Zone to 36 Sea Zone 1 bomber moved from India to French Indo-China Thailand 1 fighter moved from 29 Sea Zone to 35 Sea Zone Place Units - Japanese 1 aaGun placed in East Indies 1 bomber and 5 infantry placed in Japan Japanese undo move 2. 1 bomber and 4 infantry placed in Japan 1 infantry placed in East Indies 1 cruiser placed in 38 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese : 0.33 AA fire in India : : -0.17 Japanese : -0.17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 4 armour and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Archangel 1 infantry moved from Urals to Archangel 1 bomber moved from Russia to Archangel 1 armour moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Archangel to Russia 1 fighter moved from Belorussia to Karelia S.S.R. Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Russia Russians undo move 2. 1 armour and 1 infantry placed in Caucasus 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 0.67 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Germans Germans buy 2 armour, 1 bomber, 6 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 2 Sea Zone to 7 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 bomber moved from Norway to 7 Sea Zone 1 fighter moved from France to 7 Sea Zone 1 infantry moved from Eastern Ukraine to Caucasus 1 artillery moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 fighter moved from Eastern Ukraine to Caucasus 1 bomber moved from Germany to Caucasus 1 armour moved from Eastern Ukraine to Caucasus 1 infantry moved from Baltic States to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 artillery moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Norway to Finland Germans take Finland from Russians 1 fighter moved from Baltic States to Karelia S.S.R. 1 fighter moved from Norway to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 2 armour moved from Baltic States to Karelia S.S.R. 1 armour moved from Libya to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British Combat - Germans Battle in 7 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 2 cruisers, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 cruisers, 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 2 cruisers and 1 transport in 7 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germans and 2 cruisers owned by the British lost in 7 Sea Zone 1 transport owned by the British lost in 7 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 27 Casualties for Germans: 2 submarines Casualties for British: 2 cruisers, 1 destroyer and 1 transport Battle in Karelia S.S.R. Germans attack with 2 armour, 1 artillery, 2 fighters and 2 infantry Russians defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 2 infantry AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 2 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 3/5 hits, 2.33 expected hits 1 fighter owned by the Russians, 2 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 2 armour, 1 fighter and 2 infantry Battle in Caucasus Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 aaGun, 2 armour, 1 factory and 2 infantry AA fire in Caucasus : 1/2 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Caucasus Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 2 armour and 1 bomber in Caucasus, round 3 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 1 infantry Casualties for Russians: 2 armour and 2 infantry Non Combat Move - Germans 1 armour moved from Eastern Ukraine to Caucasus 1 bomber moved from Caucasus to Bulgaria Romania 1 fighter moved from 7 Sea Zone to France 1 bomber moved from 7 Sea Zone to Germany 1 infantry moved from France to Northwestern Europe 1 armour moved from Germany to France 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Bulgaria Romania 2 infantry moved from Bulgaria Romania to East Poland 1 fighter moved from Karelia S.S.R. to East Poland 1 fighter moved from Karelia S.S.R. to Baltic States 1 infantry moved from Libya to Egypt Place Units - Germans 1 submarine placed in 5 Sea Zone 2 armour, 1 bomber and 6 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 44 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 3.33 British : -0.33 AA fire in Karelia S.S.R. : : -0.33 Russians : 1.50 AA fire in Caucasus : : 0.67 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British repair damage of 4x factory; Remaining resources: 32 PUs; British buy 3 armour, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Persia 1 armour moved from Trans-Jordan to Persia 1 infantry moved from India to Persia 1 fighter moved from United Kingdom to 5 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 2 fighters Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged British roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone British roll dice for 1 fighter in 5 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone Germans win with 1 transport remaining. Battle score for attacker is 0 Casualties for British: 2 fighters Casualties for Germans: 1 cruiser and 1 destroyer Non Combat Move - British Place Units - British 3 armour placed in India 1 artillery placed in United Kingdom 1 cruiser, 1 submarine and 1 transport placed in 2 Sea Zone British undo move 3. 1 cruiser, 1 submarine and 1 transport placed in 3 Sea Zone British undo move 3. 1 cruiser, 1 submarine and 1 transport placed in 2 Sea Zone Turn Complete - British British collect 28 PUs; end with 32 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.67 British : 0.50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar 1 artillery moved from 13 Sea Zone to Gibraltar 2 cruisers moved from 16 Sea Zone to 13 Sea Zone 1 battleship moved from 16 Sea Zone to 13 Sea Zone Combat - Italians Battle in Gibraltar Italians attack with 1 artillery and 1 infantry Americans defend with 1 bomber and 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 19 Casualties for Italians: 1 infantry Casualties for Americans: 1 bomber and 1 fighter Non Combat Move - Italians 1 armour moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 2 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to France 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 0.83 British : 0.17 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 cruiser, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Gibraltar 1 armour moved from 12 Sea Zone to Gibraltar 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Morocco Algeria to Libya Americans take Libya from Italians 1 infantry moved from Morocco Algeria to Libya 1 bomber moved from United Kingdom to Gibraltar 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 59 Sea Zone to 52 Sea Zone 1 bomber moved from Hawaiian Islands to Wake Island 1 fighter moved from 52 Sea Zone to Wake Island 1 fighter moved from 52 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to Iwo Jima 1 infantry moved from 52 Sea Zone to Wake Island 1 infantry moved from 52 Sea Zone to Wake Island 1 destroyer moved from 54 Sea Zone to 52 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 bomber and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Wake Island Americans attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Wake Island to Iwo Jima 1 fighter moved from Wake Island to 52 Sea Zone 1 fighter moved from Wake Island to 52 Sea Zone 1 bomber moved from Gibraltar to United Kingdom Place Units - Americans 1 submarine placed in 10 Sea Zone 1 cruiser placed in 56 Sea Zone 2 armour and 2 infantry placed in Eastern United States 1 bomber placed in Western United States Place Units - Chinese 1 infantry placed in Suiyuan 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : 1.33 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 armour moved from French Indo-China Thailand to India 1 infantry moved from Burma to India 1 bomber moved from French Indo-China Thailand to India 1 fighter moved from Burma to India 2 fighters moved from 35 Sea Zone to India 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 cruiser moved from 38 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsu to Suiyuan 1 artillery moved from Yunnan to Sikang 1 bomber moved from Japan to Sikang 1 fighter moved from Manchuria to Suiyuan Combat - Japanese Battle in Suiyuan Japanese attack with 1 fighter and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan retreated to Suiyuan Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 artillery and 1 bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 1 bomber in Sikang, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang retreated to Sikang Chinese win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 1 bomber, 3 fighters and 3 infantry British defend with 1 aaGun, 3 armour, 1 factory and 2 infantry AA fire in India : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 3 infantry in India, round 2 : 2/8 hits, 3.17 expected hits British roll dice for 3 armour and 2 infantry in India, round 2 : 1/5 hits, 2.17 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in India Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in India, round 3 : 3/7 hits, 3.00 expected hits British roll dice for 2 armour in India, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 armour owned by the British lost in India Japanese win, taking India from British with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 2 infantry Casualties for British: 3 armour and 2 infantry Non Combat Move - Japanese 2 fighters moved from India to 35 Sea Zone 1 fighter moved from India to Yunnan 1 fighter moved from Suiyuan to Kiangsu 1 bomber moved from Sikang to Yunnan 1 bomber moved from India to Kiangsu 1 cruiser moved from 36 Sea Zone to 50 Sea Zone 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 1 carrier moved from 36 Sea Zone to 50 Sea Zone 2 fighters moved from 36 Sea Zone to 50 Sea Zone 1 submarine moved from 36 Sea Zone to 50 Sea Zone 2 battleships moved from 36 Sea Zone to 50 Sea Zone 2 transports moved from 36 Sea Zone to 50 Sea Zone Place Units - Japanese 1 submarine placed in 38 Sea Zone 2 artilleries and 1 fighter placed in Japan 3 infantry placed in East Indies 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
British : -1.17 Japanese rolls : : 0.00 Chinese : 0.67 AA fire in India : : -0.67 Japanese : -0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 6 Sea Zone 2 infantry moved from Archangel to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 bomber moved from Russia to Caucasus 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 armour moved from Russia to Eastern Ukraine 1 infantry moved from Chinghai to Kazakh S.S.R. 1 infantry moved from Chinghai to Kazakh S.S.R. Combat - Russians Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Caucasus causes 1 damage total. Battle in Karelia S.S.R. Russians attack with 2 armour and 2 infantry Germans defend with 1 aaGun, 2 armour and 1 factory Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Battle in Eastern Ukraine Russians attack with 1 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Caucasus to Russia Place Units - Russians 3 armour, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 24 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : 2.83 AA fire in Caucasus : : -0.17 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 58 PUs; Germans buy 5 armour, 1 artillery, 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Anglo-Egypt Sudan to Rhodesia Germans take Belgian Congo from British Germans take Rhodesia from British 1 armour moved from Bulgaria Romania to Caucasus 2 infantry moved from East Poland to Baltic States 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Finland 2 infantry moved from Germany to Balkans 1 infantry moved from Germany to Northwestern Europe 1 fighter moved from East Poland to Caucasus 1 fighter moved from Baltic States to Ukraine 1 bomber moved from Bulgaria Romania to Russia 2 bombers moved from Germany to Russia 2 armour moved from Germany to Baltic States 1 armour moved from Baltic States to Ukraine Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,6,5 and causes: 12 damage to unit: factory Bombing raid in Russia causes 12 damage total. Non Combat Move - Germans 1 infantry moved from Germany to Poland 3 bombers moved from Russia to Caucasus Place Units - Germans 1 artillery and 3 infantry placed in Caucasus 5 armour placed in Germany 1 cruiser and 1 destroyer placed in 5 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour, 1 fighter and 2 infantry moved from Persia to India 1 infantry moved from Trans-Jordan to Persia 1 submarine moved from 2 Sea Zone to 6 Sea Zone 1 cruiser moved from 2 Sea Zone to 6 Sea Zone 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 artillery moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway British take Norway from Germans 1 artillery moved from 6 Sea Zone to Norway Combat - British Battle in India British attack with 1 armour, 1 fighter and 2 infantry Japanese defend with 1 aaGun, 1 armour, 1 factory and 1 infantry AA fire in India : 0/1 hits, 0.17 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 infantry in India, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 armour, 1 fighter and 1 infantry in India, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - British 1 fighter moved from India to Persia Place Units - British 1 armour and 1 infantry placed in United Kingdom 1 battleship and 1 destroyer placed in 6 Sea Zone Turn Complete - British British collect 29 PUs; end with 30 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
British : -0.50 AA fire in India : : -0.17 Japanese : 0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 battleship moved from 13 Sea Zone to 14 Sea Zone 2 cruisers moved from 13 Sea Zone to 14 Sea Zone 1 fighter moved from Italy to Libya 1 infantry moved from 14 Sea Zone to Libya 1 artillery moved from 14 Sea Zone to Libya 2 infantry moved from East Poland to Eastern Ukraine 1 armour moved from Bulgaria Romania to Eastern Ukraine 1 fighter moved from Caucasus to Eastern Ukraine Combat - Italians Battle in Libya Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 armour, 1 artillery and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya Americans win with 1 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 artillery and 2 infantry 1 fighter owned by the Italians retreated Battle in Eastern Ukraine Italians attack with 1 armour, 1 fighter and 2 infantry Russians defend with 1 armour and 2 infantry Italians roll dice for 1 armour, 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Italians roll dice for 1 armour, 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Ukraine Italians roll dice for 1 armour, 1 fighter and 1 infantry in Eastern Ukraine, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Eastern Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Eastern Ukraine Italians win, taking Eastern Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Italians 1 fighter moved from Eastern Ukraine to Caucasus 1 infantry moved from Bulgaria Romania to East Poland 1 fighter moved from Libya to 14 Sea Zone Place Units - Italians 1 carrier placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : 0.83 Americans : 0.50 Russians : -0.50 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 2 battleships and 2 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 armour moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from Gibraltar to 12 Sea Zone 1 armour moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from Wake Island to 52 Sea Zone 1 infantry moved from Wake Island to 52 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 46 Sea Zone 1 cruiser moved from 56 Sea Zone to 46 Sea Zone 1 fighter moved from 46 Sea Zone to Solomon Islands 1 fighter moved from 46 Sea Zone to Solomon Islands 1 infantry moved from 46 Sea Zone to Solomon Islands 1 infantry moved from 46 Sea Zone to Solomon Islands 1 bomber moved from Iwo Jima to Wake Island 1 fighter moved from Iwo Jima to Wake Island Combat - Americans Battle in Solomon Islands Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Solomon Islands to 46 Sea Zone 1 fighter moved from Solomon Islands to 46 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Western United States 1 bomber moved from Western United States to Wake Island Place Units - Americans 1 armour and 2 infantry placed in Eastern United States 1 battleship placed in 10 Sea Zone 1 battleship placed in 56 Sea Zone Combat Move - Chinese 1 infantry moved from Ningxia to Hupeh Chinese take Hupeh from Japanese 1 infantry moved from Ningxia to Hupeh Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Suiyuan Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans : 0.83 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Jet Power Activate Technology - Japanese Japanese activating Jet Power Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 cruiser moved from 50 Sea Zone to 46 Sea Zone 2 fighters moved from 50 Sea Zone to 46 Sea Zone 1 destroyer moved from 50 Sea Zone to 46 Sea Zone 1 submarine moved from 50 Sea Zone to 46 Sea Zone 2 battleships moved from 50 Sea Zone to 46 Sea Zone 1 submarine moved from 38 Sea Zone to 46 Sea Zone 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 bomber moved from Yunnan to India 1 bomber moved from Kiangsu to 46 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 51 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 46 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone 4 infantry moved from 46 Sea Zone to Solomon Islands Combat - Japanese Battle in 46 Sea Zone Japanese attack with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 46 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 46 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Japanese roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 46 Sea Zone, round 3 : 2/6 hits, 3.50 expected hits Americans roll dice for 1 fighter in 46 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 87 Casualties for Japanese: 1 battleship Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Battle in India Japanese attack with 1 bomber and 2 infantry British defend with 1 aaGun, 1 armour and 1 factory AA fire in India : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in India Japanese win, taking India from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Solomon Islands Japanese attack with 4 infantry Americans defend with 2 infantry Japanese roll dice for 4 infantry in Solomon Islands, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Solomon Islands Japanese roll dice for 4 infantry in Solomon Islands, round 3 : 0/4 hits, 0.67 expected hits British roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 infantry in Solomon Islands, round 4 : 1/4 hits, 0.67 expected hits British roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from British with 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 carrier moved from 50 Sea Zone to 46 Sea Zone 1 bomber moved from 46 Sea Zone to New Guinea 1 fighter moved from 35 Sea Zone to New Guinea 1 infantry moved from Kwangtung to Fukien 1 fighter moved from Yunnan to 35 Sea Zone 1 fighter moved from Japan to Yunnan 1 bomber moved from India to Yunnan Place Units - Japanese 1 carrier and 1 destroyer placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone 3 artilleries placed in East Indies 1 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs 1 unit repaired.Combat Hit Differential Summary :
British : -0.83 Japanese rolls : : 1.00 Americans : -1.83 AA fire in India : : -0.17 Japanese : 2.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 12x factory; Remaining resources: 17 PUs; Russians buy 2 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 armour moved from Russia to Eastern Ukraine 1 fighter moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Eastern Ukraine Combat - Russians Battle in Eastern Ukraine Russians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry Italians defend with 1 armour Russians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 4/5 hits, 2.00 expected hits Italians roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Italians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter moved from Eastern Ukraine to Russia 1 bomber moved from Eastern Ukraine to Russia Place Units - Russians 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 0.50 Russians : 2.00 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 1 artillery moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 infantry moved from Egypt to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Rhodesia to Union of South Africa Germans take Union of South Africa from British 1 armour moved from Union of South Africa to Rhodesia 1 fighter moved from Caucasus to Persia 1 armour moved from Germany to 5 Sea Zone 1 armour moved from 5 Sea Zone to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 2 armour moved from Baltic States to Karelia S.S.R. 1 fighter moved from France to Norway 1 bomber moved from Caucasus to Karelia S.S.R. 2 bombers moved from Caucasus to Russia 1 infantry moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Caucasus to Kazakh S.S.R. 1 fighter moved from Ukraine to Kazakh S.S.R. Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Russia causes 5 damage total. Battle in Norway Germans attack with 1 armour, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Norway Germans roll dice for 1 armour and 1 fighter in Norway, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway Germans win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Persia Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 fighter and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 fighter and 1 infantry in Persia, round 2 : 2/2 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia retreated to Persia British win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Kazakh S.S.R. Germans attack with 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Germans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Germans win, taking Kazakh S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Karelia S.S.R. Germans attack with 2 armour, 1 bomber and 2 infantry Russians defend with 1 aaGun, 2 armour, 1 factory and 2 infantry AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Germans roll dice for 2 armour, 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 armour, 1 bomber and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 2/2 hits, 1.00 expected hits 2 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour and 2 infantry Casualties for Russians: 2 armour and 2 infantry Non Combat Move - Germans 1 fighter moved from Norway to 5 Sea Zone 1 bomber moved from Karelia S.S.R. to Caucasus 1 fighter moved from Kazakh S.S.R. to Caucasus 1 fighter moved from Persia to Egypt 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Germany to France 1 armour moved from Germany to Baltic States 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Poland to Baltic States 1 bomber moved from Russia to Caucasus Place Units - Germans 1 carrier and 1 submarine placed in 5 Sea Zone 1 fighter placed in 5 Sea Zone 1 artillery and 3 infantry placed in Caucasus 2 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 47 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.67 Germans : -0.33 British : 1.67 AA fire in Karelia S.S.R. : : -0.17 Germans rolls : : 0.00 Russians : -0.67 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 1 armour, 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe 1 armour moved from 6 Sea Zone to Northwestern Europe 1 fighter moved from Persia to Russia Combat - British Battle in Northwestern Europe British attack with 1 armour and 1 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British Place Units - British 1 battleship placed in 6 Sea Zone 1 transport placed in 2 Sea Zone 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 cruisers moved from 14 Sea Zone to 12 Sea Zone 1 battleship moved from 14 Sea Zone to 12 Sea Zone 1 fighter moved from 14 Sea Zone to 12 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour moved from 14 Sea Zone to Libya 1 infantry moved from 14 Sea Zone to Libya 1 infantry moved from Egypt to Libya Combat - Italians Battle in 12 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 fighter Americans defend with 1 cruiser, 2 destroyers, 1 submarine and 3 transports Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 fighter in 12 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser, 2 destroyers and 3 transports in 12 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Italians 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 12 Sea Zone Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 12 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 12 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 12 Sea Zone 3 transports owned by the Americans lost in 12 Sea Zone Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 45 Casualties for Americans: 1 cruiser, 2 destroyers, 1 submarine and 3 transports Casualties for Italians: 1 fighter Battle in Libya Italians attack with 1 armour and 2 infantry Americans defend with 1 armour Italians roll dice for 1 armour and 2 infantry in Libya, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Italians 1 fighter moved from Caucasus to 14 Sea Zone Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs 1 unit repaired.Combat Hit Differential Summary :
Italians : -0.17 Americans : 0.33





