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Jim vs Makalakalane
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Scramble orders for 110 and 111? Map attached.
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@jim010 no scramble.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Alexandria: 1 artillery EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Adding units owned by British to West India: 1 mech_infantry EDIT: Adding units owned by UK_Pacific to India: 1 mech_infantry EDIT: Turning off Edit Mode Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 3 armour moved from Greater Southern Germany to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 2 infantry moved from Holland Belgium to France 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Yugoslavia 3 infantry moved from Western Germany to France 1 armour moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 1 fighter and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 1 fighter and 6 infantry in Yugoslavia, round 2 : 3/10 hits, 3.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 3 armour, 1 fighter and 6 infantry in Yugoslavia, round 3 : 4/10 hits, 3.00 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 5 infantry Casualties for Germans: 2 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 1 artillery, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 1 artillery, 5 infantry and 4 mech_infantrys in France, round 2 : 7/16 hits, 5.00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in France Germans roll dice for 6 armour, 1 artillery and 2 mech_infantrys in France, round 3 : 2/9 hits, 3.83 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 1/5 hits, 2.33 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 1 artillery and 1 mech_infantry in France, round 4 : 2/8 hits, 3.67 expected hits French roll dice for 2 armour and 1 fighter in France, round 4 : 1/3 hits, 1.67 expected hits 1 armour owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France Germans roll dice for 6 armour and 1 artillery in France, round 5 : 3/7 hits, 3.33 expected hits French roll dice for 1 fighter in France, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 1 artillery remaining. Battle score for attacker is 22 Casualties for Germans: 5 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French and 2 submarines owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/7 hits, 4.17 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Norway to Finland 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Western Germany 1 tactical_bomber moved from Poland to Western Germany 2 artilleries moved from Greater Southern Germany to Slovakia Hungary 3 artilleries moved from Germany to Slovakia Hungary 11 infantry moved from Germany to Slovakia Hungary Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -0.33 British : 1.33 French : -1.00 Neutral_Allies : -0.33 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Non Combat Move - Russians 5 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 1 armour moved from Volgograd to Sikang 1 mech_infantry moved from Volgograd to Sikang 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Caucasus to Rostov 3 infantry moved from Baltic States to Belarus 6 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 armour moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 2 aaGuns moved from Russia to Bryansk 1 fighter moved from Russia to Novgorod 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to French Indo China 3 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery moved from Jehol to Chahar 2 fighters moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan 1 fighter moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Hunan, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 3 infantry in Yunnan, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 3 infantry in Yunnan, round 3 : 5/7 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 3 fighters moved from Hunan to Kwangsi 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 artillery moved from Kiangsu to Kiangsi 3 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Korea to Kiangsi 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Manchuria to Kwangsi 4 infantry moved from Korea to Manchuria 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to Manchuria 2 tactical_bombers moved from Japan to Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese : -1.33 Japanese : 1.83 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Non Combat Move - Americans 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 1 fighter moved from Philippines to Guam 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 bomber moved from Central United States to Eastern United States Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : -0,50 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Non Combat Move - Americans 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 1 fighter moved from Philippines to Guam 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 bomber moved from Central United States to Eastern United States Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 2 artilleries moved from Alexandria to Tobruk 2 infantry moved from Alexandria to Tobruk 1 fighter moved from Malta to Tobruk 1 armour moved from Alexandria to Tobruk 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 fighter moved from Gibraltar to 96 Sea Zone 1 armour moved from Egypt to Tobruk 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 2 infantry moved from Kwangtung to Kwangsi 1 cruiser moved from 91 Sea Zone to 96 Sea Zone Combat - British Battle in Tobruk British attack with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 4/8 hits, 3,50 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2,17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk British roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 3/5 hits, 2,50 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in 111 Sea Zone British attack with 2 fighters Germans defend with 1 battleship and 1 submarine 1 submarine owned by the Germans Submerged British roll dice for 2 fighters in 111 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 2 fighters in 111 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Germans lost in 111 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Kwangsi British attack with 2 infantry Japanese defend with 2 bombers, 5 fighters and 3 tactical_bombers British roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in Kwangsi, round 2 : 5/10 hits, 5,17 expected hits 2 infantry owned by the British lost in Kwangsi Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Ethiopia British attack with 1 artillery, 4 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 1 mech_infantry EDIT: Adding units owned by British to India: 1 mech_infantry EDIT: Turning off Edit Mode 1 bomber moved from 106 Sea Zone to Quebec 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Tobruk to 98 Sea Zone 1 tactical_bomber moved from Tobruk to Egypt 1 mech_infantry moved from West India to Persia British take Eastern Persia from Neutral_Allies British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Yunnan 1 destroyer moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from India to 39 Sea Zone 3 aaGuns, 1 artillery and 5 infantry moved from India to Burma 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 2 infantry moved from Malaya to Shan State 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to British Guiana 1 fighter moved from United Kingdom to French West Africa 2 fighters moved from 111 Sea Zone to United Kingdom 2 infantry moved from Scotland to United Kingdom Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary :
Germans : -1,50 British : 0,83 Italians : -0,67 Chinese : -0,50 Japanese : -0,50 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 4 PUs; Combat Move - Italians 1 infantry moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to Tobruk 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Tobruk Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 2 armour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 armour in Tobruk, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk Italians roll dice for 1 artillery and 1 bomber in Tobruk, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for British: 2 armour Battle in 96 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 cruiser Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone retreated to 96 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Battle in 99 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 4 : 1/3 hits, 1.00 expected hits French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 1 armour moved from Northern Italy to Albania 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from Tobruk to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 10 PUs (3 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians : -2.00 British : -0.83 French : -0.67 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Java 2 infantry moved from Queensland to New South Wales 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Java 2 infantry moved from Queensland to New South Wales 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 fighter moved from United Kingdom to French West Africa 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 2 infantry moved from United Kingdom to Scotland Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 11 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 1 submarine moved from 111 Sea Zone to 125 Sea Zone 2 infantry moved from Norway to Finland 5 infantry moved from Bulgaria to Romania 5 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 7 infantry moved from Slovakia Hungary to Romania 5 artilleries moved from Slovakia Hungary to Poland 3 armour moved from Yugoslavia to Romania 4 infantry moved from Yugoslavia to Romania 10 infantry moved from Germany to Poland 6 armour moved from France to Germany 3 aaGuns moved from Germany to Poland 1 artillery moved from France to Western Germany 2 artilleries moved from Normandy Bordeaux to France 2 infantry moved from Normandy Bordeaux to France Place Units - Germans 10 armour placed in Germany 1 armour and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 4 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 2 aaGuns moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Bessarabia 3 infantry moved from Russia to Bryansk 1 armour moved from Sikang to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 tactical_bomber moved from Russia to Yunnan 1 fighter moved from Russia to Yunnan 1 submarine moved from 111 Sea Zone to 109 Sea Zone 4 infantry moved from Novgorod to Belarus Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield and 1 harbour; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Hunan to Yunnan 3 infantry moved from Hunan to Yunnan 1 fighter moved from Kiangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 5 fighters moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 3 tactical_bombers moved from 36 Sea Zone to Yunnan 2 fighters moved from 36 Sea Zone to Yunnan 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 3 carriers moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 4 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery moved from Chahar to Hopei 1 infantry moved from Chahar to Hopei 1 infantry moved from Chahar to Hopei 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport British defend with 1 battleship Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport in 37 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in 43 Sea Zone Japanese attack with 1 cruiser British defend with 1 destroyer Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 43 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Japanese: 1 cruiser Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 8 fighters, 7 infantry and 6 tactical_bombers British defend with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 11 infantry; Russians defend with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 7 infantry and 6 tactical_bombers in Yunnan, round 2 : 14/24 hits, 11.00 expected hits Chinese roll dice for 1 armour, 3 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 7/21 hits, 8.50 expected hits 7 infantry owned by the Japanese, 1 mech_infantry owned by the British, 11 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 8 fighters and 6 tactical_bombers in Yunnan, round 3 : 10/17 hits, 9.67 expected hits Chinese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 6/7 hits, 3.83 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Japanese, 1 armour owned by the Russians, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Yunnan Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 1 artillery, 4 fighters, 7 infantry and 1 tactical_bomber Casualties for British: 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 11 infantry Casualties for Russians: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Battle in Malaya Japanese attack with 1 armour ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Malaya UK_Pacific win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 4 fighters moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 2 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Kiangsi to Kwangsi 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 2 tactical_bombers moved from Yunnan to Kwangsi 2 fighters moved from Manchuria to Kwangsi 2 tactical_bombers moved from Manchuria to Kwangsi 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 airfield placed in Kwangsi Turn Complete - Japanese Japanese collect 35 PUs; end with 41 PUsCombat Hit Differential Summary :
British : 1.00 Chinese : 0.67 UK_Pacific : 0.67 Japanese : 2.83 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 battleship, 2 carriers, 3 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Eastern United States to Western United States 2 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 bomber and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Shensi 1 fighter moved from Tsinghai to Suiyuyan Place Units - Chinese 1 artillery and 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 battleship, 2 carriers, 3 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Eastern United States to Western United States 2 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 bomber and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Shensi 1 fighter moved from Tsinghai to Suiyuyan Place Units - Chinese 1 artillery and 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 2 factory_minors and 1 transport; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 2 infantry and 1 mech_infantry moved from Persia to Iraq 2 fighters moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from Egypt to Kenya 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Ethiopia to 76 Sea Zone 1 mech_infantry moved from Ethiopia to Kenya 1 infantry moved from Ethiopia to Kenya 2 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 3 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Iraq British attack with 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry in Iraq, round 2 : 4/9 hits, 2,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from Iraq to Persia 1 tactical_bomber moved from Kenya to 81 Sea Zone 1 fighter moved from Iraq to Persia 1 fighter moved from French West Africa to 81 Sea Zone 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 bomber moved from Quebec to United Kingdom 1 fighter moved from United Kingdom to French West Africa 3 aaGuns, 1 artillery and 5 infantry moved from Burma to India Place Units - British 1 factory_minor placed in Egypt 1 factory_minor placed in Persia 1 transport placed in 106 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 88 Sea Zone: 1 transport EDIT: Adding units owned by British to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 9 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,6,6,3,1,3,6,5,1,5,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,4 UK_Pacific collect 13 PUs (8 lost to blockades); end with 13 PUs Some Units in India change ownership: 9 infantryCombat Hit Differential Summary :
British : 1,00 Italians : -0,67 Neutral_Axis : 0,00 Japanese : 0,83 -
@jim010 I edited one thing - I just forgot to move a transport in non combat, so I did. Hope itās ok.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Tobruk to Libya 1 bomber moved from Southern Italy to Libya 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 battleship moved from 95 Sea Zone to 97 Sea Zone 2 cruisers moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 2 armour moved from Albania to Greece 2 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in 97 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 submarine and 2 transports British defend with 1 cruiser Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Libya Italians attack with 1 artillery and 1 bomber French defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Libya, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Greece Italians attack with 2 armour, 2 artilleries and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Greece, round 2 : 2/8 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Greece, round 3 : 2/7 hits, 2.50 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 5 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 bomber moved from Libya to Southern Italy Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -2.50 British : 1.00 French : -0.33 Neutral_Allies : 0.00 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Java to India 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :





