L20 #1 samuel06 (X) vs trulpen (A+7) BM3


  • @samuel06 bump#2


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            3 armour and 4 mech_infantrys moved from Novosibirsk to Kazakhstan
            3 mech_infantrys moved from Kansu to Kazakhstan
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            4 armour, 6 artilleries, 2 fighters, 6 infantry, 4 mech_infantrys and 2 tactical_bombers moved from French Indo China to Yunnan
            3 bombers, 2 fighters and 2 tactical_bombers moved from Kansu to Yunnan
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Wake Island
            Battle in Kazakhstan
                Japanese attack with 3 armour and 7 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 3 armour and 7 mech_infantrys in Kazakhstan, round 2 : 2/10 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Wake Island from Americans, taking Kazakhstan from Russians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Yunnan
                Japanese attack with 5 armour, 6 artilleries, 3 bombers, 5 fighters, 6 infantry, 9 mech_infantrys and 5 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 8 artilleries, 19 infantry and 4 mech_infantrys; ANZAC defend with 1 infantry; Russians defend with 1 fighter
                    AA fire in Yunnan : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Japanese lost in Yunnan
                    Japanese roll dice for 5 armour, 6 artilleries, 3 bombers, 4 fighters, 6 infantry, 9 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 12/38 hits, 15.33 expected hits
                    Chinese roll dice for 3 aaGuns, 1 armour, 8 artilleries, 1 fighter, 20 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/34 hits, 11.83 expected hits
                    5 infantry owned by the Japanese, 3 aaGuns owned by the British and 9 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 5 armour, 6 artilleries, 3 bombers, 4 fighters, 1 infantry, 9 mech_infantrys and 5 tactical_bombers in Yunnan, round 3 : 12/33 hits, 14.50 expected hits
                    Chinese roll dice for 1 armour, 8 artilleries, 1 fighter, 11 infantry and 4 mech_infantrys in Yunnan, round 3 : 10/25 hits, 8.83 expected hits
                    1 infantry owned by the Japanese, 9 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC and 10 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 5 armour, 6 artilleries, 3 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 4 : 13/23 hits, 11.83 expected hits
                    Chinese roll dice for 1 armour, 8 artilleries, 1 fighter and 3 mech_infantrys in Yunnan, round 4 : 6/13 hits, 4.83 expected hits
                    1 fighter owned by the Russians, 6 artilleries owned by the Japanese, 3 mech_infantrys owned by the British, 8 artilleries owned by the British and 1 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 armour, 3 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Japanese: 6 artilleries, 1 fighter, 6 infantry and 9 mech_infantrys
                Casualties for British: 3 aaGuns, 1 armour, 8 artilleries, 19 infantry and 4 mech_infantrys
                Casualties for ANZAC: 1 infantry
                Casualties for Russians: 1 fighter
    
        Non Combat Move - Japanese
            2 marines moved from Sumatra to 41 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 marines, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            2 marines moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            3 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 armour and 2 mech_infantrys moved from Chahar to Kansu
            3 mech_infantrys moved from Manchuria to Chahar
            1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Siberia to Sakha
            1 battleship, 3 carriers, 1 cruiser, 10 destroyers, 3 fighters, 12 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            3 fighters moved from Japan to French Indo China
    
        Place Units - Japanese
            3 fighters placed in Japan
            1 harbour placed in Hainan
            1 transport placed in 36 Sea Zone
            2 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    AA fire in Yunnan : : -0.50
    Chinese : -4.50
    Russians : -0.67
    Japanese : -5.33
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 carriers, 4 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 10 Sea Zone to 31 Sea Zone
            3 bombers moved from Norway to Germany
            1 bomber moved from United Kingdom to France
            1 bomber moved from United Kingdom to Germany
            2 infantry moved from Iceland to 123 Sea Zone
            2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            2 carriers, 1 cruiser and 2 destroyers moved from 124 Sea Zone to 112 Sea Zone
            1 fighter moved from Norway to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Norway to Denmark
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/4 hits, 0,67 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 5,6,8 and causes: 18 damage to unit: factory_major
                Bombing raid in Germany causes 18 damage total. 
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Denmark
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Celebes
                Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3,83 expected hits
                    Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
            1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            5 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 31 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 8 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
            1 infantry moved from British Columbia to Western United States
            1 mech_infantry moved from Central United States to Western United States
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
            4 infantry moved from Iceland to 123 Sea Zone
            4 infantry and 2 transports moved from 123 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from Denmark to 112 Sea Zone
            2 transports moved from 123 Sea Zone to 101 Sea Zone
            4 transports moved from 124 Sea Zone to 123 Sea Zone
            1 bomber moved from France to Norway
            3 bombers moved from Germany to Norway
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 fighters moved from Eastern United States to Iceland
    
        Place Units - Americans
            1 battleship placed in 112 Sea Zone
            1 fighter placed in 112 Sea Zone
            1 fighter placed in Norway
            2 carriers and 1 transport placed in 10 Sea Zone
            2 fighters and 1 tactical_bomber placed in Eastern United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1
            Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    AA fire in France : : -0,17
    Americans : -0,33
    Japanese : 0,33
    AA fire in Germany : : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 carriers, 4 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 10 Sea Zone to 31 Sea Zone
            3 bombers moved from Norway to Germany
            1 bomber moved from United Kingdom to France
            1 bomber moved from United Kingdom to Germany
            2 infantry moved from Iceland to 123 Sea Zone
            2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            2 carriers, 1 cruiser and 2 destroyers moved from 124 Sea Zone to 112 Sea Zone
            1 fighter moved from Norway to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Norway to Denmark
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/4 hits, 0,67 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 5,6,8 and causes: 18 damage to unit: factory_major
                Bombing raid in Germany causes 18 damage total. 
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Denmark
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Celebes
                Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3,83 expected hits
                    Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
            1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            5 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 31 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 8 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
            1 infantry moved from British Columbia to Western United States
            1 mech_infantry moved from Central United States to Western United States
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
            4 infantry moved from Iceland to 123 Sea Zone
            4 infantry and 2 transports moved from 123 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from Denmark to 112 Sea Zone
            2 transports moved from 123 Sea Zone to 101 Sea Zone
            4 transports moved from 124 Sea Zone to 123 Sea Zone
            1 bomber moved from France to Norway
            3 bombers moved from Germany to Norway
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 fighters moved from Eastern United States to Iceland
    
        Place Units - Americans
            1 battleship placed in 112 Sea Zone
            1 fighter placed in 112 Sea Zone
            1 fighter placed in Norway
            2 carriers and 1 transport placed in 10 Sea Zone
            2 fighters and 1 tactical_bomber placed in Eastern United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1
            Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            1 bomber moved from India to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            EDIT: 1 mech_infantry moved from Iraq to Eastern Persia
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Yunnan
                British attack with 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 5 armour
                    British roll dice for 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 5/10 hits, 3,33 expected hits
                    Japanese roll dice for 5 armour in Yunnan, round 2 : 2/5 hits, 2,50 expected hits
                    5 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for British: 2 infantry
                Casualties for Japanese: 5 armour
    
        Non Combat Move - British
            4 infantry moved from India to Burma
            1 bomber moved from Yunnan to India
            3 infantry moved from West India to India
            6 infantry moved from Eastern Persia to West India
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
            1 armour moved from Persia to West India
            6 infantry moved from Persia to Eastern Persia
            4 infantry moved from Iraq to Persia
            2 mech_infantrys moved from Iraq to Eastern Persia
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            3 mech_infantrys moved from Caucasus to Persia
            2 artilleries and 1 infantry moved from Karelia to 127 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 127 Sea Zone to 112 Sea Zone
            2 artilleries and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier and 2 destroyers moved from 124 Sea Zone to 112 Sea Zone
            2 fighters moved from Norway to 112 Sea Zone
            2 fighters moved from Novgorod to Norway
            1 fighter moved from Eastern Persia to India
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            4 artilleries and 6 infantry moved from Egypt to Trans-Jordan
            2 artilleries moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 tactical_bomber placed in United Kingdom
            3 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Iraq
            3 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 1,17
    Italians : -0,17
    AA fire in France : : -0,17
    Americans : -0,33
    Chinese : 0,33
    Japanese : -0,50
    AA fire in Germany : : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Americans
            1 infantry moved from Libya to Tobruk
                  Italians take Tobruk from Americans
            1 artillery and 2 infantry moved from Western Germany to Denmark
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            2 fighters moved from 96 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in Denmark
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Denmark
                Italians win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 98 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 carrier, 3 destroyers and 2 transports moved from 96 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 carrier and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    British : 0.67
    Americans : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            3 fighters moved from 42 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 2 : 2/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            3 fighters moved from Sumatra to 42 Sea Zone
            1 fighter moved from New South Wales to 42 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            3 fighters moved from 42 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 2 : 2/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            3 fighters moved from Sumatra to 42 Sea Zone
            1 fighter moved from New South Wales to 42 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 17x factory_major; Remaining resources: 29 PUs; 
            Germans buy 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Ukraine to Ukraine
            1 bomber and 1 fighter moved from Western Ukraine to Ukraine
            1 bomber moved from Western Ukraine to Novgorod
            1 artillery and 1 infantry moved from Poland to Baltic States
            1 bomber moved from Western Germany to Baltic States
    
        Combat - Germans
            Germans creates battle in territory 105 Sea Zone
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Battle in Ukraine
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                 retreated to Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Baltic States to Western Germany
            1 bomber and 1 fighter moved from Ukraine to Western Ukraine
            1 bomber moved from Novgorod to Germany
            1 bomber moved from Western Ukraine to Germany
            1 aaGun, 1 bomber, 11 fighters and 4 tactical_bombers moved from Western Germany to Germany
            1 mech_infantry moved from Holland Belgium to Germany
            1 aaGun, 2 armour and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            2 submarines moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Germans
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,6,6
            Germans collect 39 PUs (2 lost to blockades); end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    Russians : 0.33
    AA fire in Novgorod : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 24 PUs; 
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
            1 fighter moved from Russia to Baltic States
            2 fighters moved from Russia to Eastern Poland
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Japanese
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Eastern Poland
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
            1 fighter moved from Baltic States to Bryansk
            1 aaGun moved from Archangel to Belarus
            2 infantry moved from Archangel to Belarus
            1 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Finland to Novgorod
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Caucasus
            2 armour and 4 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 aaGun moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 infantry placed in Ukraine
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Russians : 2,00
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 24 PUs; 
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
            1 fighter moved from Russia to Baltic States
            2 fighters moved from Russia to Eastern Poland
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Japanese
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Eastern Poland
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
            1 fighter moved from Baltic States to Bryansk
            1 aaGun moved from Archangel to Belarus
            2 infantry moved from Archangel to Belarus
            1 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Finland to Novgorod
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Caucasus
            2 armour and 4 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 aaGun moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 infantry placed in Ukraine
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 105 Sea Zone: 2 submarines
            EDIT: Adding units owned by Russians to 91 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 112 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 110 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Russians : 2,00
    

    Savegame


  • Missed to move the fleet.


  • Careful with the bump now. ;)

    It’s in 1h45m today, but I’ll wait 5 h from now.


  • (And I’m not so cruel that I will claim a victory based on abscence.)

  • '15 '14

    I think there is no way the Axis can win this game given the current position.


  • Hubba, bump#3


  • @trulpen That’s all good I understand. I’m sorry that I had made you wait so long between each turn. I operate a small business and this is our most busy time of the year and I just can’t keep up. I am also moving at the end of the month. Crazy times. Anyway good game, well played.


  • No problem, take your time.


  • @trulpen Have you posted the results yet?


  • No, it’s your task if you prefer to resign at this stage. Mainly the league staff prefers that the resigning party posts to make sure that both players agree upon the result.

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