@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 20 infantry moved from Novosibirsk to Kansu
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 8 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 armour, 5 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour moved from Hunan to Burma
3 armour and 3 mech_infantrys moved from Kweichow to Burma
3 armour moved from Malaya to Burma
1 artillery moved from French Indo China to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to Celebes
1 bomber moved from French Indo China to 44 Sea Zone
1 bomber moved from 44 Sea Zone to Celebes
1 bomber moved from Japan to 34 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 3 bombers and 1 destroyer in 34 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Celebes
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Celebes, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 8 armour, 5 artilleries, 2 infantry and 4 mech_infantrys
British defend with 2 artilleries
Japanese roll dice for 8 armour, 5 artilleries, 2 infantry and 4 mech_infantrys in Burma, round 2 : 6/19 hits, 7.50 expected hits
UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 8 armour, 5 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Szechwan to Burma
1 artillery moved from Sikang to Szechwan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 marine moved from French Indo China to Yunnan
1 fighter moved from 21 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to French Indo China
2 fighters moved from French Indo China to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 bomber moved from 34 Sea Zone to French Indo China
2 bombers moved from 34 Sea Zone to French Indo China
1 bomber moved from Celebes to Borneo
1 bomber moved from Celebes to Borneo
1 fighter moved from French Indo China to Borneo
2 submarines moved from 6 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Japan to French Indo China
1 submarine moved from 22 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Kiangsu
1 bomber and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : 0.33
UK_Pacific : 0.33
Japanese : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - British
5 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Southern France
Combat - British
Combat Hit Differential Summary :
submerge or fight in 94?
Sub fights
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 carriers, 2 fighters, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 125 Sea Zone to Norway
2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 125 Sea Zone
2 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
3 fighters moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to Norway
1 armour moved from Iraq to Northwest Persia
Americans take Northwest Persia from Italians
1 armour moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 9 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
Americans roll dice for 9 fighters, 2 infantry and 2 mech_infantrys in Norway, round 2 : 5/13 hits, 5.17 expected hits
Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 9 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in Guam
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 bomber moved from Guam to Marianas
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
2 aaGuns and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
3 fighters moved from Norway to United Kingdom
6 fighters moved from Norway to 125 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 3 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier and 2 transports placed in 110 Sea Zone
1 carrier placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 bomber placed in Western United States
2 fighters placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
2 infantry moved from Kansu to Suiyuyan
5 infantry moved from Kansu to Suiyuyan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Suiyuyan
Chinese attack with 7 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Sikang from Japanese, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 72 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Southern France
Combat - British
Battle in Holland Belgium
British attack with 2 artilleries, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
British attack with 2 artilleries, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 artilleries, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 94 Sea Zone
British attack with 6 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 6 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the British and 1 fighter owned by the British lost in 94 Sea Zone
1 submarine owned by the Italians Submerged
British roll dice for 5 fighters and 2 tactical_bombers in 94 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
1 transport owned by the Italians lost in 94 Sea Zone
British win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for British: 1 fighter and 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Non Combat Move - British
5 fighters and 2 tactical_bombers moved from 94 Sea Zone to Gibraltar
4 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 aaGuns, 2 artilleries and 18 infantry moved from India to West India
1 armour moved from Kansu to Suiyuyan
1 fighter and 1 tactical_bomber moved from India to West India
1 fighter moved from India to Iraq
1 tactical_bomber moved from Iraq to West India
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
3 mech_infantrys placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67
British : -1.50
Italians : -0.50
Americans : -0.00
Chinese : 1.00
Japanese : -0.67
miracle at Dunkirk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
3 mech_infantrys moved from Ukraine to Caucasus
3 fighters moved from Southern Italy to Southern France
2 infantry moved from France to Holland Belgium
3 bombers moved from Southern Italy to Holland Belgium
3 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
7 armour, 1 infantry and 6 mech_infantrys moved from Persia to Northwest Persia
Italians take Northwest Persia from Americans
2 artilleries, 2 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 artillery moved from France to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 3 bombers and 2 infantry
British defend with 2 artilleries
Italians roll dice for 3 bombers and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 2.33 expected hits
British roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries
Battle in Southern France
Italians attack with 2 artilleries, 3 fighters and 3 infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 3 fighters and 3 infantry in Southern France, round 2 : 1/8 hits, 3.00 expected hits
British roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries, 3 fighters and 2 infantry in Southern France, round 3 : 3/7 hits, 2.83 expected hits
British roll dice for 2 artilleries in Southern France, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Italians
2 infantry moved from Northern Italy to France
3 fighters moved from Southern France to Southern Italy
3 bombers moved from Holland Belgium to Southern Italy
2 aaGuns moved from Persia to Northwest Persia
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,6,4,2
Italians collect 32 PUs (2 lost to blockades); end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -0.33
nice evacuation. Very impressive
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from South Australia to New South Wales
1 fighter moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Samara to Urals
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Samara to Timguska
Germans take Timguska from Russians
1 bomber moved from Novgorod to Norway
2 fighters moved from Germany to Norway
1 armour moved from Persia to Turkmenistan
Germans take Eastern Persia from British
Germans take Turkmenistan from Russians
Combat - Germans
Air Battle in Norway
Air Battle is over, the bombers have all died
Battle in Norway
Germans attack with 1 bomber
British defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry; Americans defend with 2 aaGuns, 1 factory_minor, 3 infantry and 2 mech_infantrys
AA fire in Norway : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Norway
Americans win with 3 aaGuns, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Norway to Germany
1 fighter moved from Norway to Germany
1 aaGun moved from Persia to Northwest Persia
4 armour moved from Persia to Northwest Persia
4 armour moved from Northwest Persia to Caucasus
1 aaGun, 3 armour and 8 mech_infantrys moved from Samara to Novosibirsk
3 mech_infantrys moved from Russia to Novosibirsk
4 armour moved from Volgograd to Novosibirsk
1 aaGun and 2 infantry moved from Finland to Vyborg
2 infantry moved from Karelia to Vyborg
3 infantry moved from Novgorod to Vyborg
3 bombers moved from Novgorod to Russia
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
7 infantry moved from Germany to Western Germany
1 bomber moved from Western Germany to Southern Italy
3 armour and 3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 bombers placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Russia
1 infantry and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
AA fire in Norway : : 0.83
Nice factory defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 aaGun moved from Kansu to Suiyuyan
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 marines, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Burma to India
1 artillery moved from Burma to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from Borneo to India
1 bomber moved from Borneo to India
1 fighter moved from 36 Sea Zone to 34 Sea Zone
4 fighters moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 bombers moved from French Indo China to Szechwan
2 bombers moved from French Indo China to India
1 fighter moved from French Indo China to India
1 bomber moved from Japan to Guam
2 mech_infantrys moved from Burma to Szechwan
1 fighter moved from French Indo China to India
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 7 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 7 fighters in 34 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 3 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers and 2 mech_infantrys in Szechwan, round 2 : 4/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Japanese roll dice for 1 artillery and 1 bomber in Guam, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in India
Japanese attack with 1 artillery, 4 bombers, 2 fighters and 1 infantry
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 4 bombers, 2 fighters and 1 infantry in India, round 2 : 4/8 hits, 4.33 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 3/3 hits, 1.00 expected hits
2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 4 bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Kweichow
1 marine moved from Yunnan to French Indo China
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from India to French Indo China
1 bomber moved from India to Burma
1 bomber moved from India to Burma
1 armour moved from Burma to Yunnan
3 bombers moved from Szechwan to French Indo China
1 fighter moved from Borneo to Philippines
1 bomber moved from Guam to Philippines
1 fighter moved from 34 Sea Zone to Philippines
6 fighters moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
7 armour moved from Burma to Yunnan
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to Philippines
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 armour moved from Yunnan to Hunan
1 fighter moved from Japan to French Indo China
Place Units - Japanese
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 marines placed in French Indo China
1 infantry and 2 mech_infantrys placed in Malaya
Japanese undo move 5.
Japanese undo move 5.
1 infantry, 1 marine and 1 mech_infantry placed in Malaya
1 marine and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
Japanese collect 63 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : 0.33
UK_Pacific : 2.00
Japanese : -0.83
India’s troops finally got a chance to fight back. They were vicious.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 fighter, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Marianas to Guam
1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 marine and 1 mech_infantry moved from 21 Sea Zone to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 armour moved from Iraq to Persia
Americans take Persia from Italians
1 armour moved from Persia to Eastern Persia
Americans take Eastern Persia from Germans
Combat - Americans
Battle in Denmark
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Denmark from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 1 bomber, 1 marine and 1 mech_infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 bomber, 1 marine and 1 mech_infantry in Guam, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 bomber moved from Guam to 22 Sea Zone
1 bomber moved from 22 Sea Zone to Marianas
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
2 infantry moved from Morocco to Algeria
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
3 aaGuns, 1 artillery, 4 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 carriers, 1 destroyer, 6 fighters and 4 transports moved from 125 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to Norway
1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Iceland to 123 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 transport moved from 71 Sea Zone to 83 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Norway
1 carrier placed in 112 Sea Zone
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 artillery and 1 infantry placed in Central United States
2 infantry placed in Norway
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
7 infantry moved from Suiyuyan to Kansu
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from West India to India
Combat - British
Battle in India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 tactical_bomber moved from West India to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 aaGuns, 2 artilleries and 16 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 mech_infantry moved from Tobruk to Egypt
3 aaGuns, 1 artillery and 4 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from Gibraltar to United Kingdom
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Scotland
1 infantry moved from United Kingdom to Scotland
3 transports moved from 125 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 tactical_bomber moved from Gibraltar to Egypt
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Suiyuyan: 1 armour
EDIT: Adding units owned by British to Kansu: 1 armour
EDIT: Turning off Edit Mode
1 destroyer placed in 109 Sea Zone
1 submarine placed in 98 Sea Zone
British undo move 2.
2 infantry and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 infantry
EDIT: Adding units owned by British to Norway: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 infantry
EDIT: Adding units owned by Americans to Scotland: 2 infantry
EDIT: Turning off Edit Mode
6 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : 1.50
Americans : 0.33
Chinese : 0.17
Japanese : 2.67
@Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:
India’s troops finally got a chance to fight back. They were vicious.
yah that was juicy, needed some luck back!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Persia
Italians take Persia from Americans
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Western Germany to Denmark
3 bombers moved from Southern Italy to Denmark
Combat - Italians
Battle in Denmark
Italians attack with 3 bombers and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 3 bombers and 1 mech_infantry in Denmark, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
1 artillery and 6 infantry moved from Northern Italy to France
1 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
3 bombers moved from Denmark to Southern Italy
1 artillery and 2 infantry moved from Tunisia to Libya
3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Southern Italy
4 infantry placed in Northern Italy
Italians undo move 1.
2 mech_infantrys placed in Ukraine
Italians undo move 1.
1 armour placed in Ukraine
Italians undo move 1.
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Southern France
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,6,6,5
Italians collect 34 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : -0.17
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Marianas to Caroline Islands
2 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
1 infantry moved from Vyborg to Finland
1 bomber moved from Western Germany to Finland
1 bomber moved from Western Germany to Finland
1 mech_infantry moved from Novosibirsk to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Vyborg to Finland
Combat - Germans
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Russia to Archangel
1 aaGun moved from Novosibirsk to Urals
7 armour and 10 mech_infantrys moved from Novosibirsk to Archangel
1 infantry and 2 mech_infantrys moved from Novgorod to Vyborg
3 armour and 3 mech_infantrys moved from Poland to Novgorod
1 bomber moved from Western Germany to Southern Italy
3 bombers moved from Russia to Southern Italy
2 armour and 1 mech_infantry moved from Volgograd to Vologda
4 armour moved from Caucasus to Bryansk
1 armour moved from Turkmenistan to Samara
1 bomber moved from Finland to Western Germany
1 bomber moved from Finland to Western Germany
Place Units - Germans
2 bombers placed in Western Germany
1 tactical_bomber placed in Western Germany
1 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Russia
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 4 fighters and 1 tactical_bomber
EDIT: Removing units owned by Germans from Germany: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 7 infantry
EDIT: Removing units owned by Germans from Western Germany: 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 1 fighter and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 armour
EDIT: Adding units owned by Germans to Yugoslavia: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : 0.67