Bid spending:
41931 Game set-up.jpg
Viel Spaß und viel Glück uns beiden! :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Kazakhstan to Samara
Russians take Samara from Germans
4 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Italians
Combat - Russians
Battle in Novosibirsk
Russians attack with 4 infantry
Italians defend with 1 armour
Russians roll dice for 4 infantry in Novosibirsk, round 2 : 2/4 hits, 0.67 expected hits
Italians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Novosibirsk
Russians win, taking Novosibirsk from Italians with 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 aaGuns and 11 infantry moved from Yenisey to Timguska
1 infantry moved from Kazakhstan to Novosibirsk
Turn Complete - Russians
Combat Hit Differential Summary :
Italians : -0.50
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 bomber moved from Anhwe to Sikang
1 infantry moved from Anhwe to Chahar
1 bomber moved from Anhwe to Chahar
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Szechwan to Sikang
1 bomber moved from Szechwan to India
1 bomber moved from Szechwan to India
1 bomber moved from French Indo China to Sikang
1 bomber moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 bombers in Sikang, round 2 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Szechwan
1 armour moved from Szechwan to Kweichow
1 mech_infantry moved from Szechwan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from French Indo China to Kweichow
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from India to French Indo China
1 bomber moved from Sikang to French Indo China
1 bomber moved from Sikang to French Indo China
1 bomber moved from Chahar to French Indo China
1 bomber moved from Chahar to French Indo China
1 aaGun moved from Manchuria to Korea
1 tactical_bomber moved from Anhwe to Japan
1 tactical_bomber moved from Anhwe to Japan
1 marine moved from French Indo China to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 marines, 4 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 marine moved from 35 Sea Zone to Philippines
EDIT: 1 transport moved from 35 Sea Zone to 36 Sea Zone
EDIT: 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to Japan
1 bomber moved from Japan to Philippines
1 armour moved from Kiangsu to Kweichow
Place Units - Japanese
1 factory_minor placed in Malaya
2 armour placed in Kiangsu
1 infantry placed in Kiangsu
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : -0.67
AA fire in India : : -0.33
Japanese : -0.17
sorry for the delay. we’ll move a lot more over the weekend
No worries. I probably will have limited availability this weekend, but we will just play as timing works out.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 carrier, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 5/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking 17 Sea Zone from Japanese, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 17 Sea Zone to 22 Sea Zone
1 marine moved from Iwo Jima to 17 Sea Zone
1 cruiser and 1 marine moved from 17 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 marine moved from Iwo Jima to 17 Sea Zone
1 battleship and 1 marine moved from 17 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 marine moved from Iwo Jima to 17 Sea Zone
1 cruiser and 1 marine moved from 17 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Midway to Caroline Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 transport moved from 17 Sea Zone to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
4 carriers and 1 fighter moved from 17 Sea Zone to 33 Sea Zone
2 submarines moved from 17 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
4 destroyers moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 fighter moved from Western United States to Wake Island
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
Place Units - Americans
1 carrier placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
1 aaGun and 2 infantry placed in Norway
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 airfield placed in Normandy Bordeaux
2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 tactical_bomber moved from United Kingdom to Southern France
1 fighter moved from Gibraltar to Southern France
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 mech_infantry moved from Morocco to Algeria
British take Algeria from Italians
Combat - British
Battle in Southern France
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 2/6 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Morocco to Algeria
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 fighter and 2 tactical_bombers moved from Kazakhstan to Iraq
1 artillery and 1 infantry moved from India to West India
2 infantry moved from India to West India
1 aaGun moved from India to West India
1 marine moved from Kenya to 72 Sea Zone
1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Kenya to Egypt
1 fighter moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 battleship and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Kazakhstan to Kansu
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 transport placed in 110 Sea Zone
3 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -1.00
Italians : 0.67
Americans : 2.67
Chinese : 0.17
Japanese : -0.33
Test summary from TripleA, engine version: 1.9, time: 4:17:20 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
2 bombers and 3 fighters moved from Southern Italy to Holland Belgium
1 artillery moved from Tunisia to Libya
2 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 bombers, 3 fighters and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 2 bombers, 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Holland Belgium to Western Germany
1 bomber and 3 fighters moved from Holland Belgium to Western Germany
2 artilleries, 5 infantry and 1 mech_infantry moved from Northern Italy to France
3 mech_infantrys moved from France to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 mech_infantrys placed in Ukraine
4 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,3,1
Italians collect 30 PUs (2 lost to blockades); end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northwest Persia: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northwest Persia: 2 aaGuns and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 2 aaGuns and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.83
Americans : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 cruiser and 4 submarines moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from Iwo Jima to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 artilleries, 2 mech_infantrys and 2 transports
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Finland to Norway
2 fighters moved from Western Germany to Norway
3 bombers moved from Southern Italy to Norway
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
1 armour and 2 mech_infantrys moved from Vologda to Samara
3 mech_infantrys moved from Russia to Samara
1 bomber moved from Southern Italy to Norway
Combat - Germans
Battle in Samara
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 5 mech_infantrys in Samara, round 2 : 3/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 artilleries, 4 bombers, 2 fighters and 2 infantry
British defend with 1 aaGun; French defend with 2 infantry; Americans defend with 1 aaGun, 1 factory_minor and 2 infantry
AA fire in Norway : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Norway
Germans roll dice for 2 artilleries, 4 bombers, 1 fighter and 2 infantry in Norway, round 2 : 4/9 hits, 4.50 expected hits
Americans roll dice for 2 aaGuns and 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the British, 1 aaGun owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the French lost in Norway
Germans roll dice for 2 artilleries, 4 bombers, 1 fighter and 1 infantry in Norway, round 3 : 4/8 hits, 4.17 expected hits
Americans roll dice for 2 infantry in Norway, round 3 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Casualties for British: 1 aaGun
Casualties for French: 2 infantry
Non Combat Move - Germans
1 aaGun and 5 infantry moved from Karelia to Finland
1 fighter moved from Norway to Western Germany
1 aaGun moved from Vologda to Samara
1 aaGun moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Germany
8 armour moved from Volgograd to Northwest Persia
1 fighter moved from Western Germany to Germany
4 bombers moved from Norway to Novgorod
Place Units - Germans
1 tactical_bomber placed in Germany
1 artillery and 2 infantry placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 3.
1 infantry and 2 mech_infantrys placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Russia
Germans undo move 4.
Germans undo move 4.
1 artillery and 1 infantry placed in Novgorod
3 mech_infantrys placed in Russia
Germans undo move 4.
2 infantry placed in Novgorod
1 artillery placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 2 armour
EDIT: Adding units owned by Germans to Volgograd: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.00
AA fire in Norway : : 0.00
Americans : 1.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Non Combat Move - Russians
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
3 infantry moved from Kazakhstan to Novosibirsk
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Japanese take 17 Sea Zone from Americans
1 bomber moved from French Indo China to Burma
1 artillery moved from Yunnan to Burma
4 bombers moved from French Indo China to Shensi
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Burma
1 bomber moved from French Indo China to 22 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 22 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Burma, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Burma, round 3 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 4 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 4 bombers and 1 infantry in Shensi, round 2 : 1/6 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour and 4 bombers in Shensi, round 3 : 3/5 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 artilleries moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
4 bombers moved from Shensi to French Indo China
2 marines moved from Philippines to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 marines and 4 submarines moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 marine moved from 36 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
1 bomber moved from 22 Sea Zone to Japan
1 bomber moved from Philippines to French Indo China
1 bomber moved from Burma to French Indo China
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kweichow
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
3 tactical_bombers moved from Japan to French Indo China
4 fighters moved from Japan to French Indo China
1 mech_infantry moved from Kweichow to Yunnan
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 armour placed in Malaya
1 infantry and 1 mech_infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery placed in Kiangsu
1 fighter placed in Japan
2 submarines placed in 6 Sea Zone
Japanese undo move 5.
Japanese undo move 2.
1 artillery placed in French Indo China
1 mech_infantry placed in Kiangsu
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.33
Chinese : 0.00
UK_Pacific : -0.67
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : -0.50
have to finish UK later, the WIFE is calling
@axis-dominion keep your better half happy :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
3 fighters moved from 110 Sea Zone to Norway
1 fighter moved from Normandy Bordeaux to Norway
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Caroline Islands to Guam
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 armour moved from Iraq to Persia
Americans take Persia from Italians
1 armour moved from Persia to Iraq
Combat - Americans
Battle in Norway
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Americans roll dice for 4 fighters and 2 infantry in Norway, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Guam
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 artillery and 1 bomber in Guam, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from Norway to 125 Sea Zone
2 carriers moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Guam to Marianas
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 mech_infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
3 fighters placed in Normandy Bordeaux
1 artillery and 3 infantry placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 5.
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Algeria to Tunisia
British take Tunisia from Italians
2 artilleries moved from India to Burma
2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 aaGun and 1 infantry moved from West India to 79 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 aaGun and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 fighter moved from Iraq to India
1 fighter moved from Iraq to India
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Iraq to India
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Algeria to Tunisia
1 infantry moved from West India to Eastern Persia
1 infantry moved from Iraq to Persia
Place Units - British
2 fighters and 2 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 0.67
Americans : 0.83
Chinese : 1.17
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Southern France
1 infantry moved from France to Holland Belgium
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from Libya to Tunisia
1 bomber moved from Western Germany to Tunisia
5 armour, 1 infantry and 5 mech_infantrys moved from Northwest Persia to Persia
2 armour and 1 mech_infantry moved from Caucasus to Persia
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Italians attack with 7 armour, 1 infantry and 6 mech_infantrys
British defend with 1 infantry
Italians roll dice for 7 armour, 1 infantry and 6 mech_infantrys in Persia, round 2 : 3/14 hits, 4.67 expected hits
Americans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from Americans with 7 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 aaGun and 1 mech_infantry
AA fire in Tunisia : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 aaGun and 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 bomber and 1 fighter moved from Southern France to Southern Italy
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
4 artilleries and 3 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Southern Italy
1 aaGun moved from Northwest Persia to Persia
1 aaGun moved from Northwest Persia to Persia
3 mech_infantrys moved from Ukraine to Caucasus
Place Units - Italians
3 mech_infantrys placed in Ukraine
1 bomber and 1 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,5,6,2
Italians collect 30 PUs (2 lost to blockades); end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
AA fire in Tunisia : : -0.17
Americans : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
2 aaGuns and 2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 transport moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Caroline Islands to Marianas
1 fighter moved from Caroline Islands to Marianas
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
2 fighters and 1 tactical_bomber moved from Germany to Norway
4 bombers moved from Novgorod to Norway
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
3 mech_infantrys moved from Russia to Samara
3 armour and 1 mech_infantry moved from Volgograd to Samara
Combat - Germans
Battle in Norway
Germans attack with 4 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Norway, round 2 : 6/10 hits, 4.83 expected hits
Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 4 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 armour moved from Northwest Persia to Volgograd
1 aaGun and 5 armour moved from Northwest Persia to Persia
1 bomber moved from Norway to Novgorod
3 bombers moved from Norway to Novgorod
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
2 fighters and 1 tactical_bomber moved from Norway to Germany
1 artillery moved from Western Germany to France
Place Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Russia
3 armour placed in Volgograd
2 fighters placed in Germany
2 infantry placed in Western Germany
1 bomber placed in Western Germany
Germans undo move 6.
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3,4,6,6,5,5,3,4,3,3,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 1.17
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 20 infantry moved from Novosibirsk to Kansu
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 8 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 armour, 5 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour moved from Hunan to Burma
3 armour and 3 mech_infantrys moved from Kweichow to Burma
3 armour moved from Malaya to Burma
1 artillery moved from French Indo China to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to Celebes
1 bomber moved from French Indo China to 44 Sea Zone
1 bomber moved from 44 Sea Zone to Celebes
1 bomber moved from Japan to 34 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 3 bombers and 1 destroyer in 34 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Celebes
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Celebes, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 8 armour, 5 artilleries, 2 infantry and 4 mech_infantrys
British defend with 2 artilleries
Japanese roll dice for 8 armour, 5 artilleries, 2 infantry and 4 mech_infantrys in Burma, round 2 : 6/19 hits, 7.50 expected hits
UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 8 armour, 5 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Szechwan to Burma
1 artillery moved from Sikang to Szechwan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 marine moved from French Indo China to Yunnan
1 fighter moved from 21 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to French Indo China
2 fighters moved from French Indo China to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 bomber moved from 34 Sea Zone to French Indo China
2 bombers moved from 34 Sea Zone to French Indo China
1 bomber moved from Celebes to Borneo
1 bomber moved from Celebes to Borneo
1 fighter moved from French Indo China to Borneo
2 submarines moved from 6 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Japan to French Indo China
1 submarine moved from 22 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Kiangsu
1 bomber and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : 0.33
UK_Pacific : 0.33
Japanese : 1.83