It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
ABH (Axis) vs Axis-Dominion BM3 20L
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 marine moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 21 Sea Zone to 17 Sea Zone 1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to 26 Sea Zone 2 fighters moved from Caroline Islands to Midway 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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hold on, small change coming
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 marine moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 21 Sea Zone to 17 Sea Zone 1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to 26 Sea Zone 2 fighters moved from Caroline Islands to Midway 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Midway: 1 fighter EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 fighter EDIT: Removing units owned by ANZAC from Midway: 1 fighter EDIT: Adding units owned by ANZAC to Iwo Jima: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Iwo Jima: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Iwo Jima: 1 fighter EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from Karelia to Finland 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd Germans take Volgograd from Russians 1 bomber moved from Novgorod to Finland 1 bomber moved from Novgorod to Finland 2 bombers moved from Novgorod to Finland Combat - Germans Battle in Finland Germans attack with 2 artilleries, 4 bombers and 2 infantry British defend with 1 infantry Germans roll dice for 2 artilleries, 4 bombers and 2 infantry in Finland, round 2 : 5/8 hits, 4.00 expected hits British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 4 bombers moved from Finland to Southern Italy 5 infantry moved from Novgorod to Karelia 7 armour moved from Russia to Volgograd 1 fighter moved from Western Germany to Caucasus 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Novgorod to Karelia 1 armour and 2 mech_infantrys moved from Novgorod to Vologda 1 aaGun moved from Russia to Vologda Place Units - Germans 3 mech_infantrys placed in Russia 9 armour placed in Western Germany 4 infantry placed in Germany 1 fighter placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to France: 2 artilleries and 5 infantry EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter and 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Kazakhstan to Samara Russians take Samara from Germans 4 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Yenisey to Timguska Russians take Timguska from Italians Combat - Russians Battle in Novosibirsk Russians attack with 4 infantry Italians defend with 1 armour Russians roll dice for 4 infantry in Novosibirsk, round 2 : 2/4 hits, 0.67 expected hits Italians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Novosibirsk Russians win, taking Novosibirsk from Italians with 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 2 aaGuns and 11 infantry moved from Yenisey to Timguska 1 infantry moved from Kazakhstan to Novosibirsk Turn Complete - Russians
Combat Hit Differential Summary :
Italians : -0.50 Russians : 1.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 bomber moved from Anhwe to Sikang 1 infantry moved from Anhwe to Chahar 1 bomber moved from Anhwe to Chahar 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery moved from Szechwan to Sikang 1 bomber moved from Szechwan to India 1 bomber moved from Szechwan to India 1 bomber moved from French Indo China to Sikang 1 bomber moved from Anhwe to Chahar 1 mech_infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in India causes 10 damage total. Battle in Chahar Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 artillery and 2 bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 bombers in Sikang, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Yunnan to Szechwan 1 armour moved from Szechwan to Kweichow 1 mech_infantry moved from Szechwan to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from French Indo China to Kweichow 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from India to French Indo China 1 bomber moved from Sikang to French Indo China 1 bomber moved from Sikang to French Indo China 1 bomber moved from Chahar to French Indo China 1 bomber moved from Chahar to French Indo China 1 aaGun moved from Manchuria to Korea 1 tactical_bomber moved from Anhwe to Japan 1 tactical_bomber moved from Anhwe to Japan 1 marine moved from French Indo China to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 marines, 4 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from 35 Sea Zone to Philippines EDIT: 1 transport moved from 35 Sea Zone to 36 Sea Zone EDIT: 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to Japan 1 bomber moved from Japan to Philippines 1 armour moved from Kiangsu to Kweichow Place Units - Japanese 1 factory_minor placed in Malaya 2 armour placed in Kiangsu 1 infantry placed in Kiangsu 2 fighters placed in Japan 1 submarine placed in 6 Sea Zone 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by Japanese from French Indo China: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : -0.67 AA fire in India : : -0.33 Japanese : -0.17
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sorry for the delay. we’ll move a lot more over the weekend
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No worries. I probably will have limited availability this weekend, but we will just play as timing works out.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 1 carrier, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 5/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking 17 Sea Zone from Japanese, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 4 infantry moved from Gibraltar to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 17 Sea Zone to 22 Sea Zone 1 marine moved from Iwo Jima to 17 Sea Zone 1 cruiser and 1 marine moved from 17 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 marine moved from Iwo Jima to 17 Sea Zone 1 battleship and 1 marine moved from 17 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 marine moved from Iwo Jima to 17 Sea Zone 1 cruiser and 1 marine moved from 17 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Midway to Caroline Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 4 carriers and 1 fighter moved from 17 Sea Zone to 33 Sea Zone 2 submarines moved from 17 Sea Zone to 33 Sea Zone 6 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 4 destroyers moved from 17 Sea Zone to 33 Sea Zone 1 fighter moved from Midway to 33 Sea Zone 1 fighter moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq Place Units - Americans 1 carrier placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 1 aaGun and 2 infantry placed in Norway 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 108 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 airfield placed in Normandy Bordeaux 2 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 tactical_bomber moved from United Kingdom to Southern France 1 fighter moved from Gibraltar to Southern France 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 mech_infantry moved from Morocco to Algeria British take Algeria from Italians Combat - British Battle in Southern France British attack with 3 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 2/6 hits, 3.00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux 2 fighters moved from Norway to Normandy Bordeaux 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Morocco to Algeria 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 1 fighter and 2 tactical_bombers moved from Kazakhstan to Iraq 1 artillery and 1 infantry moved from India to West India 2 infantry moved from India to West India 1 aaGun moved from India to West India 1 marine moved from Kenya to 72 Sea Zone 1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 infantry moved from Alexandria to Egypt 2 mech_infantrys moved from Kenya to Egypt 1 fighter moved from Egypt to Iraq 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 battleship and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 armour moved from Kazakhstan to Kansu Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 1 transport placed in 110 Sea Zone 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -1.00 Italians : 0.67 Americans : 2.67 Chinese : 0.17 Japanese : -0.33
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 4:17:20 PM
Savegame -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Persia Italians take Persia from British 1 armour moved from Persia to Northwest Persia 2 bombers and 3 fighters moved from Southern Italy to Holland Belgium 1 artillery moved from Tunisia to Libya 2 infantry moved from France to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 bombers, 3 fighters and 2 infantry Americans defend with 2 infantry Italians roll dice for 2 bombers, 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from Rostov to Caucasus 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 aaGun moved from Southern Italy to Northern Italy 1 bomber moved from Holland Belgium to Western Germany 1 bomber and 3 fighters moved from Holland Belgium to Western Germany 2 artilleries, 5 infantry and 1 mech_infantry moved from Northern Italy to France 3 mech_infantrys moved from France to Western Germany 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 mech_infantrys placed in Ukraine 4 artilleries and 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,3,1 Italians collect 30 PUs (2 lost to blockades); end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Northwest Persia: 2 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Caucasus: 2 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Northwest Persia: 2 aaGuns and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Caucasus: 2 aaGuns and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.83 Americans : 1.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 destroyer moved from 17 Sea Zone to 34 Sea Zone 1 cruiser and 4 submarines moved from 17 Sea Zone to 33 Sea Zone 1 fighter moved from Iwo Jima to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 63 Sea Zone to 33 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 2 artilleries, 2 mech_infantrys and 2 transports EDIT: Adding units owned by Americans to 33 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 2 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from Finland to Norway 2 fighters moved from Western Germany to Norway 3 bombers moved from Southern Italy to Norway 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to Western Germany 1 armour and 2 mech_infantrys moved from Vologda to Samara 3 mech_infantrys moved from Russia to Samara 1 bomber moved from Southern Italy to Norway Combat - Germans Battle in Samara Germans attack with 1 armour and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 5 mech_infantrys in Samara, round 2 : 3/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 2 artilleries, 4 bombers, 2 fighters and 2 infantry British defend with 1 aaGun; French defend with 2 infantry; Americans defend with 1 aaGun, 1 factory_minor and 2 infantry AA fire in Norway : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Norway Germans roll dice for 2 artilleries, 4 bombers, 1 fighter and 2 infantry in Norway, round 2 : 4/9 hits, 4.50 expected hits Americans roll dice for 2 aaGuns and 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits 1 aaGun owned by the British, 1 aaGun owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the French lost in Norway Germans roll dice for 2 artilleries, 4 bombers, 1 fighter and 1 infantry in Norway, round 3 : 4/8 hits, 4.17 expected hits Americans roll dice for 2 infantry in Norway, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery, 1 fighter and 2 infantry Casualties for Americans: 1 aaGun and 2 infantry Casualties for British: 1 aaGun Casualties for French: 2 infantry Non Combat Move - Germans 1 aaGun and 5 infantry moved from Karelia to Finland 1 fighter moved from Norway to Western Germany 1 aaGun moved from Vologda to Samara 1 aaGun moved from Caucasus to Northwest Persia 1 fighter moved from Caucasus to Germany 8 armour moved from Volgograd to Northwest Persia 1 fighter moved from Western Germany to Germany 4 bombers moved from Norway to Novgorod Place Units - Germans 1 tactical_bomber placed in Germany 1 artillery and 2 infantry placed in Russia 2 armour and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Novgorod 5 mech_infantrys placed in Western Germany Germans undo move 2. Germans undo move 3. 1 infantry and 2 mech_infantrys placed in Novgorod 1 artillery, 1 infantry and 1 mech_infantry placed in Russia Germans undo move 4. Germans undo move 4. 1 artillery and 1 infantry placed in Novgorod 3 mech_infantrys placed in Russia Germans undo move 4. 2 infantry placed in Novgorod 1 artillery placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 2 armour EDIT: Adding units owned by Germans to Volgograd: 2 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.00 AA fire in Norway : : 0.00 Americans : 1.00 Russians : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 3 infantry moved from Kazakhstan to Novosibirsk Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone Japanese take 17 Sea Zone from Americans 1 bomber moved from French Indo China to Burma 1 artillery moved from Yunnan to Burma 4 bombers moved from French Indo China to Shensi 1 armour moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Burma 1 bomber moved from French Indo China to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 22 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Burma, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Burma, round 3 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 armour, 4 bombers and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 4 bombers and 1 infantry in Shensi, round 2 : 1/6 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour and 4 bombers in Shensi, round 3 : 3/5 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour and 4 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 artilleries moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 4 bombers moved from Shensi to French Indo China 2 marines moved from Philippines to 35 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 marines and 4 submarines moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 marine moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone 1 bomber moved from 22 Sea Zone to Japan 1 bomber moved from Philippines to French Indo China 1 bomber moved from Burma to French Indo China 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Kweichow 1 fighter moved from Japan to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 3 tactical_bombers moved from Japan to French Indo China 4 fighters moved from Japan to French Indo China 1 mech_infantry moved from Kweichow to Yunnan 1 submarine moved from 20 Sea Zone to 36 Sea Zone Place Units - Japanese 3 armour placed in Malaya 1 infantry and 1 mech_infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery placed in Kiangsu 1 fighter placed in Japan 2 submarines placed in 6 Sea Zone Japanese undo move 5. Japanese undo move 2. 1 artillery placed in French Indo China 1 mech_infantry placed in Kiangsu 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.33 Chinese : 0.00 UK_Pacific : -0.67 Japanese : -2.00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 1.17 Japanese : -0.50
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have to finish UK later, the WIFE is calling
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@axis-dominion keep your better half happy :)
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 3 fighters moved from 110 Sea Zone to Norway 1 fighter moved from Normandy Bordeaux to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Caroline Islands to Guam 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 armour moved from Iraq to Persia Americans take Persia from Italians 1 armour moved from Persia to Iraq Combat - Americans Battle in Norway Americans attack with 4 fighters and 2 infantry Germans defend with 1 artillery and 1 factory_minor Americans roll dice for 4 fighters and 2 infantry in Norway, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Norway Americans win, taking Norway from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Guam Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans roll dice for 1 artillery and 1 bomber in Guam, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 34 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from Norway to 125 Sea Zone 2 carriers moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 108 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 cruiser moved from 110 Sea Zone to 125 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from Guam to Marianas 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 mech_infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 3 fighters placed in Normandy Bordeaux 1 artillery and 3 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Americans undo move 5. 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 7x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Algeria to Tunisia British take Tunisia from Italians 2 artilleries moved from India to Burma 2 infantry moved from India to Burma Combat - British Battle in Burma British attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 artilleries remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - British 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 aaGun and 1 infantry moved from West India to 79 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 aaGun and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 1 fighter moved from Iraq to India 1 fighter moved from Iraq to India 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Iraq to India 1 mech_infantry moved from Egypt to Iraq 1 aaGun moved from Algeria to Tunisia 1 infantry moved from West India to Eastern Persia 1 infantry moved from Iraq to Persia Place Units - British 2 fighters and 2 infantry placed in United Kingdom 3 mech_infantrys placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 0.67 Americans : 0.83 Chinese : 1.17 Japanese : 0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to Southern France 1 infantry moved from France to Holland Belgium 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from Libya to Tunisia 1 bomber moved from Western Germany to Tunisia 5 armour, 1 infantry and 5 mech_infantrys moved from Northwest Persia to Persia 2 armour and 1 mech_infantry moved from Caucasus to Persia 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Italians attack with 7 armour, 1 infantry and 6 mech_infantrys British defend with 1 infantry Italians roll dice for 7 armour, 1 infantry and 6 mech_infantrys in Persia, round 2 : 3/14 hits, 4.67 expected hits Americans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from Americans with 7 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 bomber, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tunisia Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 aaGun and 1 mech_infantry AA fire in Tunisia : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 aaGun and 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 aaGun and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 bomber and 1 fighter moved from Southern France to Southern Italy 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 4 artilleries and 3 infantry moved from Northern Italy to France 2 aaGuns moved from Northern Italy to Southern Italy 1 aaGun moved from Northwest Persia to Persia 1 aaGun moved from Northwest Persia to Persia 3 mech_infantrys moved from Ukraine to Caucasus Place Units - Italians 3 mech_infantrys placed in Ukraine 1 bomber and 1 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to 94 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,5,6,2 Italians collect 30 PUs (2 lost to blockades); end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33 AA fire in Tunisia : : -0.17 Americans : -1.00